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Merge branch 'main' into versions/4.0.0
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58
README.md
58
README.md
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# Community Solid Server
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<img src="https://raw.githubusercontent.com/solid/community-server/main/templates/images/solid.svg" alt="[Solid logo]" height="150" align="right"/>
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<img src="https://raw.githubusercontent.com/CommunitySolidServer/CommunitySolidServer/main/templates/images/solid.svg" alt="[Solid logo]" height="150" align="right"/>
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[](https://github.com/solid/community-server/blob/main/LICENSE.md)
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[](https://github.com/CommunitySolidServer/CommunitySolidServer/blob/main/LICENSE.md)
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[](https://www.npmjs.com/package/@solid/community-server)
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[](https://www.npmjs.com/package/@solid/community-server)
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[](https://github.com/solid/community-server/actions)
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[](https://coveralls.io/github/solid/community-server)
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[](https://github.com/solid/community-server/discussions)
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[](https://gitter.im/solid/community-server)
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[](https://github.com/CommunitySolidServer/CommunitySolidServer/actions)
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[](https://coveralls.io/github/CommunitySolidServer/CommunitySolidServer)
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[](https://github.com/CommunitySolidServer/CommunitySolidServer/discussions)
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[](https://gitter.im/CommunitySolidServer/community)
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**The Community Solid Server is open software
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that provides you with a [Solid](https://solidproject.org/) Pod and identity.
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so you can share data with people and Solid applications.**
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As an open and modular implementation of the
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[Solid specifications](https://solid.github.io/specification/),
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[Solid specifications](https://solidproject.org/TR/),
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the Community Solid Server is a great companion:
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- 🧑🏽 **for people** who want to try out having their own Pod
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or if you want to try a specific [branch](https://www.npmjs.com/) of the code,
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you can use:
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```shell
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git clone https://github.com/solid/community-server.git
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git clone https://github.com/CommunitySolidServer/CommunitySolidServer.git
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cd community-server
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npm ci
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npm start -- # add parameters if needed
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```shell
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# Clone the repo to get access to the configs
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git clone https://github.com/solid/community-server.git
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git clone https://github.com/CommunitySolidServer/CommunitySolidServer.git
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cd community-server
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# Run the image, serving your `~/Solid` directory on `http://localhost:3000`
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docker run --rm -v ~/Solid:/data -p 3000:3000 -it solidproject/community-server:latest
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```
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### 🗃️ Helm Chart
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The official [Helm](https://helm.sh/) Chart for Kubernetes deployment is maintained and published on [ArtifactHUB](https://artifacthub.io/packages/helm/idlab-gent/css).
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The official [Helm](https://helm.sh/) Chart for Kubernetes deployment is maintained at [CommunitySolidServer/css-helm-chart](https://github.com/CommunitySolidServer/css-helm-chart) and published on [ArtifactHUB](https://artifacthub.io/packages/helm/community-solid-server/community-solid-server). There you will find complete installation instructions.
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```
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# Summary
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helm repo add community-solid-server https://communitysolidserver.github.io/css-helm-chart/charts/
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helm install my-css community-solid-server/community-solid-server
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```
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## 🔧 Configuring the server
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The Community Solid Server is designed to be flexible
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to some commonly used settings:
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| parameter name | default value | description |
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| -------------- | ------------- | ----------- |
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| `--port, -p` | `3000` | The TCP port on which the server runs. |
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| `--baseUrl, -b` | `http://localhost:$PORT/` | The public URL of your server. |
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| `--loggingLevel, -l` | `info` | The detail level of logging; useful for debugging problems. |
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|------------------------|----------------------------|--------------------------------------------------------------------------------------------------------------------------------------|
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| `--port, -p` | `3000` | The TCP port on which the server should listen. |
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| `--baseUrl, -b` | `http://localhost:$PORT/` | The base URL used internally to generate URLs. Change this if your server does not run on `http://localhost:$PORT/`. |
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| `--loggingLevel, -l` | `info` | The detail level of logging; useful for debugging problems. Use `debug` for full information. |
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| `--config, -c` | `@css:config/default.json` | The configuration for the server. The default only stores data in memory; to persist to your filesystem, use `@css:config/file.json` |
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| `--rootFilePath, -f` | `./` | Root folder of the server, when using a file-based configuration. |
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| `--rootFilePath, -f` | `./` | Root folder where the server stores data, when using a file-based configuration. |
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| `--sparqlEndpoint, -s` | | URL of the SPARQL endpoint, when using a quadstore-based configuration. |
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| `--showStackTrace, -t` | false | Enables detailed logging on error pages. |
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| `--podConfigJson` | `./pod-config.json` | Path to the file that keeps track of dynamic Pod configurations. |
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| `--showStackTrace, -t` | false | Enables detailed logging on error output. |
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| `--podConfigJson` | `./pod-config.json` | Path to the file that keeps track of dynamic Pod configurations. Only relevant when using `@css:config/dynamic.json`. |
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| `--seededPodConfigJson` | | Path to the file that keeps track of seeded Pod configurations. |
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| `--mainModulePath, -m` | | Path from where Components.js will start its lookup when initializing configurations.
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| `--mainModulePath, -m` | | Path from where Components.js will start its lookup when initializing configurations. |
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### 🧶 Custom configurations
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More substantial changes to server behavior can be achieved
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to specify how modules and components need to be wired together at runtime.
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Examples and guidance on configurations
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are available in the [`config` folder](https://github.com/solid/community-server/tree/main/config).
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are available in the [`config` folder](https://github.com/CommunitySolidServer/CommunitySolidServer/tree/main/config).
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Recipes for configuring the server can be found at [solid/community-server-recipes](https://github.com/solid/community-server-recipes).
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Recipes for configuring the server can be found at [CommunitySolidServer/recipes](https://github.com/CommunitySolidServer/recipes).
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## 👩🏽💻 Developing server code
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The server allows writing and plugging in custom modules
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without altering its base source code.
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The [📗 API documentation](https://solid.github.io/community-server/docs/) and
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The [📗 API documentation](https://communitysolidserver.github.io/CommunitySolidServer/docs/) and
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the [📐 architectural diagram](https://rubenverborgh.github.io/solid-server-architecture/solid-architecture-v1-3-0.pdf)
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can help you find your way.
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If you want to help out with server development,
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have a look at the [📓 developer notes](https://github.com/solid/community-server/blob/main/guides/developer-notes.md) and
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[🛠️ good first issues](https://github.com/solid/community-server/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22).
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have a look at the [📓 user documentation](https://github.com/CommunitySolidServer/CommunitySolidServer/blob/main/documentation/) and
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[🛠️ good first issues](https://github.com/CommunitySolidServer/CommunitySolidServer/issues?q=is%3Aissue+is%3Aopen+label%3A%22good+first+issue%22).
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## 📜 License
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The Solid Community Server code
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is copyrighted by [Inrupt Inc.](https://inrupt.com/)
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and [imec](https://www.imec-int.com/)
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and available under the [MIT License](https://github.com/solid/community-server/blob/main/LICENSE.md).
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and available under the [MIT License](https://github.com/CommunitySolidServer/CommunitySolidServer/blob/main/LICENSE.md).
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Core contributors are
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[Joachim Van Herwegen](https://github.com/joachimvh),
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@@ -153,7 +159,7 @@ and
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## 🎤 Feedback and questions
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Don't hesitate to [start a discussion](https://github.com/solid/community-server/discussions)
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or [report a bug](https://github.com/solid/community-server/issues).
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Don't hesitate to [start a discussion](https://github.com/CommunitySolidServer/CommunitySolidServer/discussions)
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or [report a bug](https://github.com/CommunitySolidServer/CommunitySolidServer/issues).
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Learn more about Solid at [solidproject.org](https://solidproject.org/).
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