mirror of
https://github.com/CommunitySolidServer/CommunitySolidServer.git
synced 2024-10-03 14:55:10 +00:00
test: unit test succeeds fix: not quiting loop when releasing unexisting lock refactor: pull wait() function into TimerUtils feat: store all locks inside a single lock folder feat: use md5 hashing for filepath hashes test: coverage back to 100% fix: store locks in proper .internal/locks folder feat: reworked tryfn test: coverage back to 100% buidl: package json types next to lib style: linting dos: add more documentation to Locker classes refactor: SingleThreadedResourceLocker -> MemoryResourceLocker refactor: MultiThreadedResourceLocker -> FileSystemResourceLocker feat: update all file-based backend configs to use the new FileSystemResourceLocker feat: add warning on starting the MemoryResourceLocker in a worker process test: coverage back to 100% fix: finalizer of file.json was configured wrong docs: updated release notes for 5.0.0 refactor: incorporated changes so far refactor: retryFunctions are less complex now test: jitter fix
22 lines
728 B
JSON
22 lines
728 B
JSON
{
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"@context": "https://linkedsoftwaredependencies.org/bundles/npm/@solid/community-server/^4.0.0/components/context.jsonld",
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"@graph": [
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{
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"comment": "Allows multiple simultaneous read operations. Locks are stored in memory. Locks expire after inactivity.",
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"@id": "urn:solid-server:default:ResourceLocker",
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"@type": "WrappedExpiringReadWriteLocker",
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"locker": {
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"@type": "GreedyReadWriteLocker",
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"locker": {
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"@type": "MemoryResourceLocker"
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},
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"storage": { "@id": "urn:solid-server:default:LockStorage" },
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"suffixes_count": "count",
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"suffixes_read": "read",
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"suffixes_write": "write"
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},
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"expiration": 3000
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}
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]
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}
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