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fix(tests/server_utils): use a WaitGroup for RunServer
Make sure that all of the servers exit before we return by using a WaitGroup in each handler. This was used to help track down the issue with the TestDiscoverySecondPeerUp test and the hung go-etcd watcher.
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@ -4,6 +4,7 @@ import (
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"io/ioutil"
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"net/http"
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"os"
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"sync"
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"time"
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"github.com/coreos/etcd/third_party/github.com/coreos/raft"
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@ -69,19 +70,23 @@ func RunServer(f func(*server.Server)) {
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ps.SetServer(s)
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w := &sync.WaitGroup{}
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// Start up peer server.
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c := make(chan bool)
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go func() {
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c <- true
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ps.Start(false, []string{})
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http.Serve(psListener, ps.HTTPHandler())
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h := waitHandler{w, ps.HTTPHandler()}
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http.Serve(psListener, &h)
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}()
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<-c
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// Start up etcd server.
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go func() {
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c <- true
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http.Serve(sListener, s.HTTPHandler())
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h := waitHandler{w, s.HTTPHandler()}
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http.Serve(sListener, &h)
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}()
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<-c
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@ -95,4 +100,20 @@ func RunServer(f func(*server.Server)) {
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ps.Stop()
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psListener.Close()
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sListener.Close()
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w.Wait()
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}
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type waitHandler struct {
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wg *sync.WaitGroup
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handler http.Handler
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}
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func (h *waitHandler) ServeHTTP(w http.ResponseWriter, r *http.Request){
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h.wg.Add(1)
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defer h.wg.Done()
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h.handler.ServeHTTP(w, r)
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//important to flush before decrementing the wait group.
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//we won't get a chance to once main() ends.
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w.(http.Flusher).Flush()
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}
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