rafthttp: kill the receiving body timeout TODO in snapshot sender

This commit is contained in:
Xiang Li 2015-12-10 22:42:17 -08:00
parent 791c5344b1
commit 2fc3320e59

View File

@ -27,6 +27,11 @@ import (
"github.com/coreos/etcd/snap"
)
var (
// timeout for reading snapshot response body
snapResponseReadTimeout = 5 * time.Second
)
type snapshotSender struct {
from, to types.ID
cid types.ID
@ -108,9 +113,6 @@ func (s *snapshotSender) post(req *http.Request) (err error) {
result := make(chan responseAndError, 1)
go func() {
// TODO: cancel the request if it has waited for a long time(~5s) after
// it has write out the full request body, which helps to avoid receiver
// dies when sender is waiting for response
// TODO: the snapshot could be large and eat up all resources when writing
// it out. Send it block by block and rest some time between to give the
// time for main loop to run.
@ -119,8 +121,12 @@ func (s *snapshotSender) post(req *http.Request) (err error) {
result <- responseAndError{resp, nil, err}
return
}
// close the response body when timeouts.
// prevents from reading the body forever when the other side dies right after
// successfully receives the request body.
time.AfterFunc(snapResponseReadTimeout, func() { resp.Body.Close() })
body, err := ioutil.ReadAll(resp.Body)
resp.Body.Close()
result <- responseAndError{resp, body, err}
}()