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Merge pull request #5597 from gyuho/btree_dep
*: update google/btree dependency
This commit is contained in:
commit
35329a1674
2
cmd/Godeps/Godeps.json
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2
cmd/Godeps/Godeps.json
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@ -88,7 +88,7 @@
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},
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{
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"ImportPath": "github.com/google/btree",
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"Rev": "cc6329d4279e3f025a53a83c397d2339b5705c45"
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"Rev": "7d79101e329e5a3adf994758c578dab82b90c017"
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},
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{
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"ImportPath": "github.com/inconshreveable/mousetrap",
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2
cmd/vendor/github.com/google/btree/README.md
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vendored
2
cmd/vendor/github.com/google/btree/README.md
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@ -2,7 +2,7 @@
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This package provides an in-memory B-Tree implementation for Go, useful as a
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This package provides an in-memory B-Tree implementation for Go, useful as
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an ordered, mutable data structure.
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The API is based off of the wonderful
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116
cmd/vendor/github.com/google/btree/btree.go
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116
cmd/vendor/github.com/google/btree/btree.go
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@ -64,6 +64,39 @@ type Item interface {
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Less(than Item) bool
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}
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const (
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DefaultFreeListSize = 32
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)
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// FreeList represents a free list of btree nodes. By default each
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// BTree has its own FreeList, but multiple BTrees can share the same
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// FreeList.
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// Two Btrees using the same freelist are not safe for concurrent write access.
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type FreeList struct {
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freelist []*node
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}
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// NewFreeList creates a new free list.
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// size is the maximum size of the returned free list.
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func NewFreeList(size int) *FreeList {
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return &FreeList{freelist: make([]*node, 0, size)}
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}
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func (f *FreeList) newNode() (n *node) {
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index := len(f.freelist) - 1
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if index < 0 {
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return new(node)
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}
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f.freelist, n = f.freelist[:index], f.freelist[index]
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return
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}
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func (f *FreeList) freeNode(n *node) {
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if len(f.freelist) < cap(f.freelist) {
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f.freelist = append(f.freelist, n)
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}
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}
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// ItemIterator allows callers of Ascend* to iterate in-order over portions of
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// the tree. When this function returns false, iteration will stop and the
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// associated Ascend* function will immediately return.
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@ -74,12 +107,17 @@ type ItemIterator func(i Item) bool
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// New(2), for example, will create a 2-3-4 tree (each node contains 1-3 items
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// and 2-4 children).
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func New(degree int) *BTree {
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return NewWithFreeList(degree, NewFreeList(DefaultFreeListSize))
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}
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// NewWithFreeList creates a new B-Tree that uses the given node free list.
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func NewWithFreeList(degree int, f *FreeList) *BTree {
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if degree <= 1 {
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panic("bad degree")
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}
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return &BTree{
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degree: degree,
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freelist: make([]*node, 0, 32),
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freelist: f,
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}
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}
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@ -100,6 +138,7 @@ func (s *items) insertAt(index int, item Item) {
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// back.
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func (s *items) removeAt(index int) Item {
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item := (*s)[index]
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(*s)[index] = nil
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copy((*s)[index:], (*s)[index+1:])
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*s = (*s)[:len(*s)-1]
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return item
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@ -108,7 +147,9 @@ func (s *items) removeAt(index int) Item {
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// pop removes and returns the last element in the list.
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func (s *items) pop() (out Item) {
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index := len(*s) - 1
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out, *s = (*s)[index], (*s)[:index]
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out = (*s)[index]
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(*s)[index] = nil
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*s = (*s)[:index]
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return
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}
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@ -142,6 +183,7 @@ func (s *children) insertAt(index int, n *node) {
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// back.
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func (s *children) removeAt(index int) *node {
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n := (*s)[index]
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(*s)[index] = nil
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copy((*s)[index:], (*s)[index+1:])
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*s = (*s)[:len(*s)-1]
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return n
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@ -150,7 +192,9 @@ func (s *children) removeAt(index int) *node {
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// pop removes and returns the last element in the list.
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func (s *children) pop() (out *node) {
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index := len(*s) - 1
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out, *s = (*s)[index], (*s)[:index]
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out = (*s)[index]
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(*s)[index] = nil
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*s = (*s)[:index]
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return
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}
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@ -234,6 +278,34 @@ func (n *node) get(key Item) Item {
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return nil
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}
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// min returns the first item in the subtree.
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func min(n *node) Item {
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if n == nil {
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return nil
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}
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for len(n.children) > 0 {
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n = n.children[0]
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}
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if len(n.items) == 0 {
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return nil
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}
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return n.items[0]
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}
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// max returns the last item in the subtree.
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func max(n *node) Item {
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if n == nil {
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return nil
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}
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for len(n.children) > 0 {
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n = n.children[len(n.children)-1]
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}
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if len(n.items) == 0 {
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return nil
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}
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return n.items[len(n.items)-1]
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}
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// toRemove details what item to remove in a node.remove call.
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type toRemove int
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@ -396,7 +468,7 @@ type BTree struct {
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degree int
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length int
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root *node
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freelist []*node
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freelist *FreeList
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}
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// maxItems returns the max number of items to allow per node.
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@ -411,26 +483,22 @@ func (t *BTree) minItems() int {
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}
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func (t *BTree) newNode() (n *node) {
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index := len(t.freelist) - 1
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if index < 0 {
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return &node{t: t}
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}
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t.freelist, n = t.freelist[:index], t.freelist[index]
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n = t.freelist.newNode()
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n.t = t
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return
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}
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func (t *BTree) freeNode(n *node) {
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if len(t.freelist) < cap(t.freelist) {
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for i := range n.items {
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n.items[i] = nil // clear to allow GC
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}
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n.items = n.items[:0]
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for i := range n.children {
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n.children[i] = nil // clear to allow GC
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}
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n.children = n.children[:0]
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t.freelist = append(t.freelist, n)
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for i := range n.items {
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n.items[i] = nil // clear to allow GC
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}
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n.items = n.items[:0]
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for i := range n.children {
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n.children[i] = nil // clear to allow GC
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}
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n.children = n.children[:0]
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n.t = nil // clear to allow GC
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t.freelist.freeNode(n)
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}
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// ReplaceOrInsert adds the given item to the tree. If an item in the tree
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@ -552,6 +620,16 @@ func (t *BTree) Get(key Item) Item {
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return t.root.get(key)
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}
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// Min returns the smallest item in the tree, or nil if the tree is empty.
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func (t *BTree) Min() Item {
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return min(t.root)
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}
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// Max returns the largest item in the tree, or nil if the tree is empty.
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func (t *BTree) Max() Item {
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return max(t.root)
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}
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// Has returns true if the given key is in the tree.
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func (t *BTree) Has(key Item) bool {
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return t.Get(key) != nil
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