mirror of
https://github.com/etcd-io/etcd.git
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Merge pull request #14633 from pavelkalinnikov/send_empty_append
raft: send empty appends when replication is paused
This commit is contained in:
commit
49ecea5dae
64
raft/raft.go
64
raft/raft.go
@ -437,11 +437,20 @@ func (r *raft) maybeSendAppend(to uint64, sendIfEmpty bool) bool {
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if pr.IsPaused() {
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return false
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}
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m := pb.Message{}
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m.To = to
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term, errt := r.raftLog.term(pr.Next - 1)
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ents, erre := r.raftLog.entries(pr.Next, r.maxMsgSize)
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var ents []pb.Entry
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var erre error
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// In a throttled StateReplicate only send empty MsgApp, to ensure progress.
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// Otherwise, if we had a full Inflights and all inflight messages were in
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// fact dropped, replication to that follower would stall. Instead, an empty
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// MsgApp will eventually reach the follower (heartbeats responses prompt the
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// leader to send an append), allowing it to be acked or rejected, both of
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// which will clear out Inflights.
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if pr.State != tracker.StateReplicate || !pr.Inflights.Full() {
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ents, erre = r.raftLog.entries(pr.Next, r.maxMsgSize)
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}
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if len(ents) == 0 && !sendIfEmpty {
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return false
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}
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@ -452,7 +461,6 @@ func (r *raft) maybeSendAppend(to uint64, sendIfEmpty bool) bool {
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return false
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}
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m.Type = pb.MsgSnap
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snapshot, err := r.raftLog.snapshot()
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if err != nil {
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if err == ErrSnapshotTemporarilyUnavailable {
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@ -464,33 +472,29 @@ func (r *raft) maybeSendAppend(to uint64, sendIfEmpty bool) bool {
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if IsEmptySnap(snapshot) {
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panic("need non-empty snapshot")
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}
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m.Snapshot = snapshot
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sindex, sterm := snapshot.Metadata.Index, snapshot.Metadata.Term
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r.logger.Debugf("%x [firstindex: %d, commit: %d] sent snapshot[index: %d, term: %d] to %x [%s]",
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r.id, r.raftLog.firstIndex(), r.raftLog.committed, sindex, sterm, to, pr)
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pr.BecomeSnapshot(sindex)
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r.logger.Debugf("%x paused sending replication messages to %x [%s]", r.id, to, pr)
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} else {
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m.Type = pb.MsgApp
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m.Index = pr.Next - 1
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m.LogTerm = term
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m.Entries = ents
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m.Commit = r.raftLog.committed
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if n := len(m.Entries); n != 0 {
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switch pr.State {
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// optimistically increase the next when in StateReplicate
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case tracker.StateReplicate:
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last := m.Entries[n-1].Index
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pr.OptimisticUpdate(last)
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pr.Inflights.Add(last)
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case tracker.StateProbe:
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pr.ProbeSent = true
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default:
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r.logger.Panicf("%x is sending append in unhandled state %s", r.id, pr.State)
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r.send(pb.Message{To: to, Type: pb.MsgSnap, Snapshot: snapshot})
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return true
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}
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// Send the actual MsgApp otherwise, and update the progress accordingly.
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next := pr.Next // save Next for later, as the progress update can change it
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if err := pr.UpdateOnEntriesSend(len(ents), next); err != nil {
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r.logger.Panicf("%x: %v", r.id, err)
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}
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}
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r.send(m)
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r.send(pb.Message{
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To: to,
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Type: pb.MsgApp,
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Index: next - 1,
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LogTerm: term,
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Entries: ents,
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Commit: r.raftLog.committed,
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})
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return true
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}
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@ -1300,12 +1304,12 @@ func stepLeader(r *raft, m pb.Message) error {
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}
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case pb.MsgHeartbeatResp:
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pr.RecentActive = true
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pr.ProbeSent = false
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pr.MsgAppFlowPaused = false
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// free one slot for the full inflights window to allow progress.
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if pr.State == tracker.StateReplicate && pr.Inflights.Full() {
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pr.Inflights.FreeFirstOne()
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}
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// NB: if the follower is paused (full Inflights), this will still send an
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// empty append, allowing it to recover from situations in which all the
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// messages that filled up Inflights in the first place were dropped. Note
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// also that the outgoing heartbeat already communicated the commit index.
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if pr.Match < r.raftLog.lastIndex() {
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r.sendAppend(m.From)
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}
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@ -1345,7 +1349,7 @@ func stepLeader(r *raft, m pb.Message) error {
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// If snapshot finish, wait for the MsgAppResp from the remote node before sending
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// out the next MsgApp.
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// If snapshot failure, wait for a heartbeat interval before next try
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pr.ProbeSent = true
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pr.MsgAppFlowPaused = true
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case pb.MsgUnreachable:
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// During optimistic replication, if the remote becomes unreachable,
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// there is huge probability that a MsgApp is lost.
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@ -36,14 +36,14 @@ func TestMsgAppFlowControlFull(t *testing.T) {
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for i := 0; i < r.prs.MaxInflight; i++ {
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r.Step(pb.Message{From: 1, To: 1, Type: pb.MsgProp, Entries: []pb.Entry{{Data: []byte("somedata")}}})
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ms := r.readMessages()
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if len(ms) != 1 {
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t.Fatalf("#%d: len(ms) = %d, want 1", i, len(ms))
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if len(ms) != 1 || ms[0].Type != pb.MsgApp {
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t.Fatalf("#%d: len(ms) = %d, want 1 MsgApp", i, len(ms))
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}
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}
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// ensure 1
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if !pr2.Inflights.Full() {
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t.Fatalf("inflights.full = %t, want %t", pr2.Inflights.Full(), true)
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if !pr2.IsPaused() {
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t.Fatal("paused = false, want true")
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}
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// ensure 2
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@ -84,20 +84,20 @@ func TestMsgAppFlowControlMoveForward(t *testing.T) {
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// fill in the inflights window again
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r.Step(pb.Message{From: 1, To: 1, Type: pb.MsgProp, Entries: []pb.Entry{{Data: []byte("somedata")}}})
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ms := r.readMessages()
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if len(ms) != 1 {
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t.Fatalf("#%d: len(ms) = %d, want 1", tt, len(ms))
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if len(ms) != 1 || ms[0].Type != pb.MsgApp {
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t.Fatalf("#%d: len(ms) = %d, want 1 MsgApp", tt, len(ms))
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}
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// ensure 1
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if !pr2.Inflights.Full() {
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t.Fatalf("inflights.full = %t, want %t", pr2.Inflights.Full(), true)
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if !pr2.IsPaused() {
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t.Fatalf("#%d: paused = false, want true", tt)
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}
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// ensure 2
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for i := 0; i < tt; i++ {
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r.Step(pb.Message{From: 2, To: 1, Type: pb.MsgAppResp, Index: uint64(i)})
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if !pr2.Inflights.Full() {
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t.Fatalf("#%d: inflights.full = %t, want %t", tt, pr2.Inflights.Full(), true)
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if !pr2.IsPaused() {
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t.Fatalf("#%d.%d: paused = false, want true", tt, i)
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}
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}
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}
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@ -120,32 +120,28 @@ func TestMsgAppFlowControlRecvHeartbeat(t *testing.T) {
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}
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for tt := 1; tt < 5; tt++ {
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if !pr2.Inflights.Full() {
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t.Fatalf("#%d: inflights.full = %t, want %t", tt, pr2.Inflights.Full(), true)
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}
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// recv tt msgHeartbeatResp and expect one free slot
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for i := 0; i < tt; i++ {
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if !pr2.IsPaused() {
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t.Fatalf("#%d.%d: paused = false, want true", tt, i)
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}
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// Unpauses the progress, sends an empty MsgApp, and pauses it again.
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r.Step(pb.Message{From: 2, To: 1, Type: pb.MsgHeartbeatResp})
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r.readMessages()
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if pr2.Inflights.Full() {
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t.Fatalf("#%d.%d: inflights.full = %t, want %t", tt, i, pr2.Inflights.Full(), false)
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ms := r.readMessages()
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if len(ms) != 1 || ms[0].Type != pb.MsgApp || len(ms[0].Entries) != 0 {
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t.Fatalf("#%d.%d: len(ms) == %d, want 1 empty MsgApp", tt, i, len(ms))
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}
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}
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// one slot
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// No more appends are sent if there are no heartbeats.
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for i := 0; i < 10; i++ {
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if !pr2.IsPaused() {
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t.Fatalf("#%d.%d: paused = false, want true", tt, i)
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}
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r.Step(pb.Message{From: 1, To: 1, Type: pb.MsgProp, Entries: []pb.Entry{{Data: []byte("somedata")}}})
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ms := r.readMessages()
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if len(ms) != 1 {
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t.Fatalf("#%d: free slot = 0, want 1", tt)
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}
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// and just one slot
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for i := 0; i < 10; i++ {
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r.Step(pb.Message{From: 1, To: 1, Type: pb.MsgProp, Entries: []pb.Entry{{Data: []byte("somedata")}}})
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ms1 := r.readMessages()
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if len(ms1) != 0 {
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t.Fatalf("#%d.%d: len(ms) = %d, want 0", tt, i, len(ms1))
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if len(ms) != 0 {
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t.Fatalf("#%d.%d: len(ms) = %d, want 0", tt, i, len(ms))
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}
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}
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@ -83,8 +83,8 @@ func TestSnapshotFailure(t *testing.T) {
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if sm.prs.Progress[2].Next != 1 {
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t.Fatalf("Next = %d, want 1", sm.prs.Progress[2].Next)
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}
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if !sm.prs.Progress[2].ProbeSent {
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t.Errorf("ProbeSent = %v, want true", sm.prs.Progress[2].ProbeSent)
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if !sm.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("MsgAppFlowPaused = %v, want true", sm.prs.Progress[2].MsgAppFlowPaused)
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}
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}
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@ -106,8 +106,8 @@ func TestSnapshotSucceed(t *testing.T) {
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if sm.prs.Progress[2].Next != 12 {
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t.Fatalf("Next = %d, want 12", sm.prs.Progress[2].Next)
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}
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if !sm.prs.Progress[2].ProbeSent {
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t.Errorf("ProbeSent = %v, want true", sm.prs.Progress[2].ProbeSent)
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if !sm.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("MsgAppFlowPaused = %v, want true", sm.prs.Progress[2].MsgAppFlowPaused)
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}
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}
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@ -94,17 +94,21 @@ func TestProgressResumeByHeartbeatResp(t *testing.T) {
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r.becomeCandidate()
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r.becomeLeader()
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r.prs.Progress[2].ProbeSent = true
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r.prs.Progress[2].MsgAppFlowPaused = true
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r.Step(pb.Message{From: 1, To: 1, Type: pb.MsgBeat})
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if !r.prs.Progress[2].ProbeSent {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].ProbeSent)
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if !r.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].MsgAppFlowPaused)
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}
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r.prs.Progress[2].BecomeReplicate()
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if r.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("paused = %v, want false", r.prs.Progress[2].MsgAppFlowPaused)
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}
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r.prs.Progress[2].MsgAppFlowPaused = true
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r.Step(pb.Message{From: 2, To: 1, Type: pb.MsgHeartbeatResp})
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if r.prs.Progress[2].ProbeSent {
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t.Errorf("paused = %v, want false", r.prs.Progress[2].ProbeSent)
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if r.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("paused = %v, want false", r.prs.Progress[2].MsgAppFlowPaused)
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}
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}
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@ -2654,8 +2658,8 @@ func TestSendAppendForProgressProbe(t *testing.T) {
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}
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}
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if !r.prs.Progress[2].ProbeSent {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].ProbeSent)
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if !r.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].MsgAppFlowPaused)
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}
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for j := 0; j < 10; j++ {
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mustAppendEntry(r, pb.Entry{Data: []byte("somedata")})
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@ -2669,8 +2673,8 @@ func TestSendAppendForProgressProbe(t *testing.T) {
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for j := 0; j < r.heartbeatTimeout; j++ {
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r.Step(pb.Message{From: 1, To: 1, Type: pb.MsgBeat})
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}
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if !r.prs.Progress[2].ProbeSent {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].ProbeSent)
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if !r.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].MsgAppFlowPaused)
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}
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// consume the heartbeat
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@ -2692,8 +2696,8 @@ func TestSendAppendForProgressProbe(t *testing.T) {
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if msg[0].Index != 0 {
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t.Errorf("index = %d, want %d", msg[0].Index, 0)
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}
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if !r.prs.Progress[2].ProbeSent {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].ProbeSent)
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if !r.prs.Progress[2].MsgAppFlowPaused {
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t.Errorf("paused = %v, want true", r.prs.Progress[2].MsgAppFlowPaused)
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}
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}
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|
@ -84,15 +84,13 @@ type Storage interface {
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Append([]pb.Entry) error
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}
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// defaultRaftConfig sets up a *raft.Config with reasonable testing defaults.
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// In particular, no limits are set.
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func defaultRaftConfig(id uint64, applied uint64, s raft.Storage) *raft.Config {
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return &raft.Config{
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ID: id,
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Applied: applied,
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// raftConfigStub sets up a raft.Config stub with reasonable testing defaults.
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// In particular, no limits are set. It is not a complete config: ID and Storage
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// must be set for each node using the stub as a template.
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func raftConfigStub() raft.Config {
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return raft.Config{
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ElectionTick: 3,
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HeartbeatTick: 1,
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Storage: s,
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MaxSizePerMsg: math.MaxUint64,
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MaxInflightMsgs: math.MaxInt32,
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}
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|
@ -28,6 +28,7 @@ import (
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func (env *InteractionEnv) handleAddNodes(t *testing.T, d datadriven.TestData) error {
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n := firstAsInt(t, d)
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var snap pb.Snapshot
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cfg := raftConfigStub()
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for _, arg := range d.CmdArgs[1:] {
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for i := range arg.Vals {
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switch arg.Key {
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@ -39,14 +40,17 @@ func (env *InteractionEnv) handleAddNodes(t *testing.T, d datadriven.TestData) e
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var id uint64
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arg.Scan(t, i, &id)
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snap.Metadata.ConfState.Learners = append(snap.Metadata.ConfState.Learners, id)
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case "inflight":
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arg.Scan(t, i, &cfg.MaxInflightMsgs)
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case "index":
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arg.Scan(t, i, &snap.Metadata.Index)
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cfg.Applied = snap.Metadata.Index
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case "content":
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arg.Scan(t, i, &snap.Data)
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}
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}
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}
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return env.AddNodes(n, snap)
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return env.AddNodes(n, cfg, snap)
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}
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type snapOverrideStorage struct {
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@ -63,9 +67,9 @@ func (s snapOverrideStorage) Snapshot() (pb.Snapshot, error) {
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var _ raft.Storage = snapOverrideStorage{}
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// AddNodes adds n new nodes initializes from the given snapshot (which may be
|
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// empty). They will be assigned consecutive IDs.
|
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func (env *InteractionEnv) AddNodes(n int, snap pb.Snapshot) error {
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// AddNodes adds n new nodes initialized from the given snapshot (which may be
|
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// empty), and using the cfg as template. They will be assigned consecutive IDs.
|
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func (env *InteractionEnv) AddNodes(n int, cfg raft.Config, snap pb.Snapshot) error {
|
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bootstrap := !reflect.DeepEqual(snap, pb.Snapshot{})
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for i := 0; i < n; i++ {
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id := uint64(1 + len(env.Nodes))
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@ -103,9 +107,10 @@ func (env *InteractionEnv) AddNodes(n int, snap pb.Snapshot) error {
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return fmt.Errorf("failed to establish first index %d; got %d", exp, fi)
|
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}
|
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}
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cfg := defaultRaftConfig(id, snap.Metadata.Index, s)
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cfg := cfg // fork the config stub
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cfg.ID, cfg.Storage = id, s
|
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if env.Options.OnConfig != nil {
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env.Options.OnConfig(cfg)
|
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env.Options.OnConfig(&cfg)
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if cfg.ID != id {
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||||
// This could be supported but then we need to do more work
|
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// translating back and forth -- not worth it.
|
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@ -117,7 +122,7 @@ func (env *InteractionEnv) AddNodes(n int, snap pb.Snapshot) error {
|
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}
|
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cfg.Logger = env.Output
|
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|
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rn, err := raft.NewRawNode(cfg)
|
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rn, err := raft.NewRawNode(&cfg)
|
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if err != nil {
|
||||
return err
|
||||
}
|
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@ -127,7 +132,7 @@ func (env *InteractionEnv) AddNodes(n int, snap pb.Snapshot) error {
|
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// TODO(tbg): allow a more general Storage, as long as it also allows
|
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// us to apply snapshots, append entries, and update the HardState.
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Storage: s,
|
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Config: cfg,
|
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Config: &cfg,
|
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History: []pb.Snapshot{snap},
|
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}
|
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env.Nodes = append(env.Nodes, node)
|
||||
|
190
raft/testdata/replicate_pause.txt
vendored
Normal file
190
raft/testdata/replicate_pause.txt
vendored
Normal file
@ -0,0 +1,190 @@
|
||||
# This test ensures that MsgApp stream to a follower is paused when the
|
||||
# in-flight state exceeds the configured limits. This is a regression test for
|
||||
# the issue fixed by https://github.com/etcd-io/etcd/pull/14633.
|
||||
|
||||
# Turn off output during the setup of the test.
|
||||
log-level none
|
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----
|
||||
ok
|
||||
|
||||
# Start with 3 nodes, with a limited in-flight capacity.
|
||||
add-nodes 3 voters=(1,2,3) index=10 inflight=3
|
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----
|
||||
ok
|
||||
|
||||
campaign 1
|
||||
----
|
||||
ok
|
||||
|
||||
stabilize
|
||||
----
|
||||
ok (quiet)
|
||||
|
||||
# Propose 3 entries.
|
||||
propose 1 prop_1_12
|
||||
----
|
||||
ok
|
||||
|
||||
propose 1 prop_1_13
|
||||
----
|
||||
ok
|
||||
|
||||
propose 1 prop_1_14
|
||||
----
|
||||
ok
|
||||
|
||||
# Store entries and send proposals.
|
||||
process-ready 1
|
||||
----
|
||||
ok (quiet)
|
||||
|
||||
# Re-enable log messages.
|
||||
log-level debug
|
||||
----
|
||||
ok
|
||||
|
||||
# Expect that in-flight tracking to nodes 2 and 3 is saturated.
|
||||
status 1
|
||||
----
|
||||
1: StateReplicate match=14 next=15
|
||||
2: StateReplicate match=11 next=15 paused inflight=3[full]
|
||||
3: StateReplicate match=11 next=15 paused inflight=3[full]
|
||||
|
||||
log-level none
|
||||
----
|
||||
ok
|
||||
|
||||
# Commit entries between nodes 1 and 2.
|
||||
stabilize 1 2
|
||||
----
|
||||
ok (quiet)
|
||||
|
||||
log-level debug
|
||||
----
|
||||
ok
|
||||
|
||||
# Expect that the entries are committed and stored on nodes 1 and 2.
|
||||
status 1
|
||||
----
|
||||
1: StateReplicate match=14 next=15
|
||||
2: StateReplicate match=14 next=15
|
||||
3: StateReplicate match=11 next=15 paused inflight=3[full]
|
||||
|
||||
# Drop append messages to node 3.
|
||||
deliver-msgs drop=3
|
||||
----
|
||||
dropped: 1->3 MsgApp Term:1 Log:1/11 Commit:11 Entries:[1/12 EntryNormal "prop_1_12"]
|
||||
dropped: 1->3 MsgApp Term:1 Log:1/12 Commit:11 Entries:[1/13 EntryNormal "prop_1_13"]
|
||||
dropped: 1->3 MsgApp Term:1 Log:1/13 Commit:11 Entries:[1/14 EntryNormal "prop_1_14"]
|
||||
|
||||
|
||||
# Repeat committing 3 entries.
|
||||
propose 1 prop_1_15
|
||||
----
|
||||
ok
|
||||
|
||||
propose 1 prop_1_16
|
||||
----
|
||||
ok
|
||||
|
||||
propose 1 prop_1_17
|
||||
----
|
||||
ok
|
||||
|
||||
# In-flight tracking to nodes 2 and 3 is saturated, but node 3 is behind.
|
||||
status 1
|
||||
----
|
||||
1: StateReplicate match=14 next=15
|
||||
2: StateReplicate match=14 next=18 paused inflight=3[full]
|
||||
3: StateReplicate match=11 next=15 paused inflight=3[full]
|
||||
|
||||
log-level none
|
||||
----
|
||||
ok
|
||||
|
||||
# Commit entries between nodes 1 and 2 again.
|
||||
stabilize 1 2
|
||||
----
|
||||
ok (quiet)
|
||||
|
||||
log-level debug
|
||||
----
|
||||
ok
|
||||
|
||||
# Expect that the entries are committed and stored only on nodes 1 and 2.
|
||||
status 1
|
||||
----
|
||||
1: StateReplicate match=17 next=18
|
||||
2: StateReplicate match=17 next=18
|
||||
3: StateReplicate match=11 next=15 paused inflight=3[full]
|
||||
|
||||
# Make a heartbeat roundtrip.
|
||||
tick-heartbeat 1
|
||||
----
|
||||
ok
|
||||
|
||||
stabilize 1
|
||||
----
|
||||
> 1 handling Ready
|
||||
Ready MustSync=false:
|
||||
Messages:
|
||||
1->2 MsgHeartbeat Term:1 Log:0/0 Commit:17
|
||||
1->3 MsgHeartbeat Term:1 Log:0/0 Commit:11
|
||||
|
||||
stabilize 2 3
|
||||
----
|
||||
> 2 receiving messages
|
||||
1->2 MsgHeartbeat Term:1 Log:0/0 Commit:17
|
||||
> 3 receiving messages
|
||||
1->3 MsgHeartbeat Term:1 Log:0/0 Commit:11
|
||||
> 2 handling Ready
|
||||
Ready MustSync=false:
|
||||
Messages:
|
||||
2->1 MsgHeartbeatResp Term:1 Log:0/0
|
||||
> 3 handling Ready
|
||||
Ready MustSync=false:
|
||||
Messages:
|
||||
3->1 MsgHeartbeatResp Term:1 Log:0/0
|
||||
|
||||
# After handling heartbeat responses, node 1 sends an empty MsgApp to a
|
||||
# throttled node 3 because it hasn't yet replied to a single MsgApp, and the
|
||||
# in-flight tracker is still saturated.
|
||||
stabilize 1
|
||||
----
|
||||
> 1 receiving messages
|
||||
2->1 MsgHeartbeatResp Term:1 Log:0/0
|
||||
3->1 MsgHeartbeatResp Term:1 Log:0/0
|
||||
> 1 handling Ready
|
||||
Ready MustSync=false:
|
||||
Messages:
|
||||
1->3 MsgApp Term:1 Log:1/14 Commit:17
|
||||
|
||||
# Node 3 finally receives a MsgApp, but there was a gap, so it rejects it.
|
||||
stabilize 3
|
||||
----
|
||||
> 3 receiving messages
|
||||
1->3 MsgApp Term:1 Log:1/14 Commit:17
|
||||
DEBUG 3 [logterm: 0, index: 14] rejected MsgApp [logterm: 1, index: 14] from 1
|
||||
> 3 handling Ready
|
||||
Ready MustSync=false:
|
||||
Messages:
|
||||
3->1 MsgAppResp Term:1 Log:1/14 Rejected (Hint: 11)
|
||||
|
||||
log-level none
|
||||
----
|
||||
ok
|
||||
|
||||
stabilize
|
||||
----
|
||||
ok (quiet)
|
||||
|
||||
log-level debug
|
||||
----
|
||||
ok
|
||||
|
||||
# Eventually all nodes catch up on the committed state.
|
||||
status 1
|
||||
----
|
||||
1: StateReplicate match=17 next=18
|
||||
2: StateReplicate match=17 next=18
|
||||
3: StateReplicate match=17 next=18
|
@ -113,10 +113,6 @@ func (in *Inflights) FreeLE(to uint64) {
|
||||
}
|
||||
}
|
||||
|
||||
// FreeFirstOne releases the first inflight. This is a no-op if nothing is
|
||||
// inflight.
|
||||
func (in *Inflights) FreeFirstOne() { in.FreeLE(in.buffer[in.start]) }
|
||||
|
||||
// Full returns true if no more messages can be sent at the moment.
|
||||
func (in *Inflights) Full() bool {
|
||||
return in.count == in.size
|
||||
|
@ -105,6 +105,20 @@ func TestInflightFreeTo(t *testing.T) {
|
||||
in.Add(uint64(i))
|
||||
}
|
||||
|
||||
in.FreeLE(0)
|
||||
|
||||
wantIn0 := &Inflights{
|
||||
start: 1,
|
||||
count: 9,
|
||||
size: 10,
|
||||
// ↓------------------------
|
||||
buffer: []uint64{0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
|
||||
}
|
||||
|
||||
if !reflect.DeepEqual(in, wantIn0) {
|
||||
t.Fatalf("in = %+v, want %+v", in, wantIn0)
|
||||
}
|
||||
|
||||
in.FreeLE(4)
|
||||
|
||||
wantIn := &Inflights{
|
||||
@ -166,24 +180,3 @@ func TestInflightFreeTo(t *testing.T) {
|
||||
t.Fatalf("in = %+v, want %+v", in, wantIn4)
|
||||
}
|
||||
}
|
||||
|
||||
func TestInflightFreeFirstOne(t *testing.T) {
|
||||
in := NewInflights(10)
|
||||
for i := 0; i < 10; i++ {
|
||||
in.Add(uint64(i))
|
||||
}
|
||||
|
||||
in.FreeFirstOne()
|
||||
|
||||
wantIn := &Inflights{
|
||||
start: 1,
|
||||
count: 9,
|
||||
size: 10,
|
||||
// ↓------------------------
|
||||
buffer: []uint64{0, 1, 2, 3, 4, 5, 6, 7, 8, 9},
|
||||
}
|
||||
|
||||
if !reflect.DeepEqual(in, wantIn) {
|
||||
t.Fatalf("in = %+v, want %+v", in, wantIn)
|
||||
}
|
||||
}
|
||||
|
@ -55,10 +55,13 @@ type Progress struct {
|
||||
// This is always true on the leader.
|
||||
RecentActive bool
|
||||
|
||||
// ProbeSent is used while this follower is in StateProbe. When ProbeSent is
|
||||
// true, raft should pause sending replication message to this peer until
|
||||
// ProbeSent is reset. See ProbeAcked() and IsPaused().
|
||||
ProbeSent bool
|
||||
// MsgAppFlowPaused is used when the MsgApp flow to a node is throttled. This
|
||||
// happens in StateProbe, or StateReplicate with saturated Inflights. In both
|
||||
// cases, we need to continue sending MsgApp once in a while to guarantee
|
||||
// progress, but we only do so when MsgAppFlowPaused is false (it is reset on
|
||||
// receiving a heartbeat response), to not overflow the receiver. See
|
||||
// IsPaused().
|
||||
MsgAppFlowPaused bool
|
||||
|
||||
// Inflights is a sliding window for the inflight messages.
|
||||
// Each inflight message contains one or more log entries.
|
||||
@ -78,10 +81,10 @@ type Progress struct {
|
||||
IsLearner bool
|
||||
}
|
||||
|
||||
// ResetState moves the Progress into the specified State, resetting ProbeSent,
|
||||
// ResetState moves the Progress into the specified State, resetting MsgAppFlowPaused,
|
||||
// PendingSnapshot, and Inflights.
|
||||
func (pr *Progress) ResetState(state StateType) {
|
||||
pr.ProbeSent = false
|
||||
pr.MsgAppFlowPaused = false
|
||||
pr.PendingSnapshot = 0
|
||||
pr.State = state
|
||||
pr.Inflights.reset()
|
||||
@ -101,13 +104,6 @@ func min(a, b uint64) uint64 {
|
||||
return a
|
||||
}
|
||||
|
||||
// ProbeAcked is called when this peer has accepted an append. It resets
|
||||
// ProbeSent to signal that additional append messages should be sent without
|
||||
// further delay.
|
||||
func (pr *Progress) ProbeAcked() {
|
||||
pr.ProbeSent = false
|
||||
}
|
||||
|
||||
// BecomeProbe transitions into StateProbe. Next is reset to Match+1 or,
|
||||
// optionally and if larger, the index of the pending snapshot.
|
||||
func (pr *Progress) BecomeProbe() {
|
||||
@ -137,6 +133,32 @@ func (pr *Progress) BecomeSnapshot(snapshoti uint64) {
|
||||
pr.PendingSnapshot = snapshoti
|
||||
}
|
||||
|
||||
// UpdateOnEntriesSend updates the progress on the given number of consecutive
|
||||
// entries being sent in a MsgApp, appended at and after the given log index.
|
||||
func (pr *Progress) UpdateOnEntriesSend(entries int, nextIndex uint64) error {
|
||||
switch pr.State {
|
||||
case StateReplicate:
|
||||
if entries > 0 {
|
||||
last := nextIndex + uint64(entries) - 1
|
||||
pr.OptimisticUpdate(last)
|
||||
pr.Inflights.Add(last)
|
||||
}
|
||||
// If this message overflows the in-flights tracker, or it was already full,
|
||||
// consider this message being a probe, so that the flow is paused.
|
||||
pr.MsgAppFlowPaused = pr.Inflights.Full()
|
||||
case StateProbe:
|
||||
// TODO(pavelkalinnikov): this condition captures the previous behaviour,
|
||||
// but we should set MsgAppFlowPaused unconditionally for simplicity, because any
|
||||
// MsgApp in StateProbe is a probe, not only non-empty ones.
|
||||
if entries > 0 {
|
||||
pr.MsgAppFlowPaused = true
|
||||
}
|
||||
default:
|
||||
return fmt.Errorf("sending append in unhandled state %s", pr.State)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
// MaybeUpdate is called when an MsgAppResp arrives from the follower, with the
|
||||
// index acked by it. The method returns false if the given n index comes from
|
||||
// an outdated message. Otherwise it updates the progress and returns true.
|
||||
@ -145,7 +167,7 @@ func (pr *Progress) MaybeUpdate(n uint64) bool {
|
||||
if pr.Match < n {
|
||||
pr.Match = n
|
||||
updated = true
|
||||
pr.ProbeAcked()
|
||||
pr.MsgAppFlowPaused = false
|
||||
}
|
||||
pr.Next = max(pr.Next, n+1)
|
||||
return updated
|
||||
@ -187,7 +209,7 @@ func (pr *Progress) MaybeDecrTo(rejected, matchHint uint64) bool {
|
||||
}
|
||||
|
||||
pr.Next = max(min(rejected, matchHint+1), 1)
|
||||
pr.ProbeSent = false
|
||||
pr.MsgAppFlowPaused = false
|
||||
return true
|
||||
}
|
||||
|
||||
@ -200,9 +222,9 @@ func (pr *Progress) MaybeDecrTo(rejected, matchHint uint64) bool {
|
||||
func (pr *Progress) IsPaused() bool {
|
||||
switch pr.State {
|
||||
case StateProbe:
|
||||
return pr.ProbeSent
|
||||
return pr.MsgAppFlowPaused
|
||||
case StateReplicate:
|
||||
return pr.Inflights.Full()
|
||||
return pr.MsgAppFlowPaused
|
||||
case StateSnapshot:
|
||||
return true
|
||||
default:
|
||||
|
@ -27,7 +27,7 @@ func TestProgressString(t *testing.T) {
|
||||
State: StateSnapshot,
|
||||
PendingSnapshot: 123,
|
||||
RecentActive: false,
|
||||
ProbeSent: true,
|
||||
MsgAppFlowPaused: true,
|
||||
IsLearner: true,
|
||||
Inflights: ins,
|
||||
}
|
||||
@ -47,14 +47,14 @@ func TestProgressIsPaused(t *testing.T) {
|
||||
{StateProbe, false, false},
|
||||
{StateProbe, true, true},
|
||||
{StateReplicate, false, false},
|
||||
{StateReplicate, true, false},
|
||||
{StateReplicate, true, true},
|
||||
{StateSnapshot, false, true},
|
||||
{StateSnapshot, true, true},
|
||||
}
|
||||
for i, tt := range tests {
|
||||
p := &Progress{
|
||||
State: tt.state,
|
||||
ProbeSent: tt.paused,
|
||||
MsgAppFlowPaused: tt.paused,
|
||||
Inflights: NewInflights(256),
|
||||
}
|
||||
if g := p.IsPaused(); g != tt.w {
|
||||
@ -64,20 +64,20 @@ func TestProgressIsPaused(t *testing.T) {
|
||||
}
|
||||
|
||||
// TestProgressResume ensures that MaybeUpdate and MaybeDecrTo will reset
|
||||
// ProbeSent.
|
||||
// MsgAppFlowPaused.
|
||||
func TestProgressResume(t *testing.T) {
|
||||
p := &Progress{
|
||||
Next: 2,
|
||||
ProbeSent: true,
|
||||
MsgAppFlowPaused: true,
|
||||
}
|
||||
p.MaybeDecrTo(1, 1)
|
||||
if p.ProbeSent {
|
||||
t.Errorf("paused= %v, want false", p.ProbeSent)
|
||||
if p.MsgAppFlowPaused {
|
||||
t.Errorf("paused= %v, want false", p.MsgAppFlowPaused)
|
||||
}
|
||||
p.ProbeSent = true
|
||||
p.MsgAppFlowPaused = true
|
||||
p.MaybeUpdate(2)
|
||||
if p.ProbeSent {
|
||||
t.Errorf("paused= %v, want false", p.ProbeSent)
|
||||
if p.MsgAppFlowPaused {
|
||||
t.Errorf("paused= %v, want false", p.MsgAppFlowPaused)
|
||||
}
|
||||
}
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user