mirror of
https://github.com/etcd-io/etcd.git
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vendor: upgrade "google/btree"
This commit is contained in:
parent
ff6ff9d6e6
commit
96142c2d00
2
Gopkg.lock
generated
2
Gopkg.lock
generated
@ -96,7 +96,7 @@
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[[projects]]
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name = "github.com/google/btree"
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packages = ["."]
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revision = "925471ac9e2131377a91e1595defec898166fe49"
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revision = "e89373fe6b4a7413d7acd6da1725b83ef713e6e4"
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[[projects]]
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name = "github.com/gorilla/websocket"
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213
vendor/github.com/google/btree/btree.go
generated
vendored
213
vendor/github.com/google/btree/btree.go
generated
vendored
@ -52,6 +52,7 @@ import (
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"io"
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"sort"
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"strings"
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"sync"
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)
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// Item represents a single object in the tree.
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@ -76,8 +77,9 @@ var (
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// FreeList represents a free list of btree nodes. By default each
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// BTree has its own FreeList, but multiple BTrees can share the same
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// FreeList.
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// Two Btrees using the same freelist are not safe for concurrent write access.
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// Two Btrees using the same freelist are safe for concurrent write access.
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type FreeList struct {
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mu sync.Mutex
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freelist []*node
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}
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@ -88,20 +90,29 @@ func NewFreeList(size int) *FreeList {
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}
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func (f *FreeList) newNode() (n *node) {
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f.mu.Lock()
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index := len(f.freelist) - 1
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if index < 0 {
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f.mu.Unlock()
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return new(node)
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}
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n = f.freelist[index]
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f.freelist[index] = nil
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f.freelist = f.freelist[:index]
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f.mu.Unlock()
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return
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}
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func (f *FreeList) freeNode(n *node) {
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// freeNode adds the given node to the list, returning true if it was added
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// and false if it was discarded.
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func (f *FreeList) freeNode(n *node) (out bool) {
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f.mu.Lock()
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if len(f.freelist) < cap(f.freelist) {
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f.freelist = append(f.freelist, n)
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out = true
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}
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f.mu.Unlock()
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return
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}
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// ItemIterator allows callers of Ascend* to iterate in-order over portions of
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@ -123,8 +134,8 @@ func NewWithFreeList(degree int, f *FreeList) *BTree {
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panic("bad degree")
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}
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return &BTree{
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degree: degree,
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freelist: f,
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degree: degree,
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cow: ©OnWriteContext{freelist: f},
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}
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}
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@ -233,7 +244,34 @@ func (s *children) truncate(index int) {
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type node struct {
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items items
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children children
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t *BTree
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cow *copyOnWriteContext
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}
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func (n *node) mutableFor(cow *copyOnWriteContext) *node {
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if n.cow == cow {
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return n
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}
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out := cow.newNode()
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if cap(out.items) >= len(n.items) {
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out.items = out.items[:len(n.items)]
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} else {
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out.items = make(items, len(n.items), cap(n.items))
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}
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copy(out.items, n.items)
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// Copy children
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if cap(out.children) >= len(n.children) {
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out.children = out.children[:len(n.children)]
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} else {
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out.children = make(children, len(n.children), cap(n.children))
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}
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copy(out.children, n.children)
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return out
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}
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func (n *node) mutableChild(i int) *node {
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c := n.children[i].mutableFor(n.cow)
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n.children[i] = c
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return c
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}
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// split splits the given node at the given index. The current node shrinks,
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@ -241,7 +279,7 @@ type node struct {
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// containing all items/children after it.
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func (n *node) split(i int) (Item, *node) {
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item := n.items[i]
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next := n.t.newNode()
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next := n.cow.newNode()
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next.items = append(next.items, n.items[i+1:]...)
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n.items.truncate(i)
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if len(n.children) > 0 {
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@ -257,7 +295,7 @@ func (n *node) maybeSplitChild(i, maxItems int) bool {
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if len(n.children[i].items) < maxItems {
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return false
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}
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first := n.children[i]
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first := n.mutableChild(i)
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item, second := first.split(maxItems / 2)
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n.items.insertAt(i, item)
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n.children.insertAt(i+1, second)
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@ -291,7 +329,7 @@ func (n *node) insert(item Item, maxItems int) Item {
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return out
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}
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}
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return n.children[i].insert(item, maxItems)
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return n.mutableChild(i).insert(item, maxItems)
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}
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// get finds the given key in the subtree and returns it.
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@ -369,10 +407,10 @@ func (n *node) remove(item Item, minItems int, typ toRemove) Item {
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panic("invalid type")
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}
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// If we get to here, we have children.
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child := n.children[i]
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if len(child.items) <= minItems {
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if len(n.children[i].items) <= minItems {
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return n.growChildAndRemove(i, item, minItems, typ)
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}
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child := n.mutableChild(i)
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// Either we had enough items to begin with, or we've done some
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// merging/stealing, because we've got enough now and we're ready to return
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// stuff.
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@ -411,10 +449,10 @@ func (n *node) remove(item Item, minItems int, typ toRemove) Item {
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// whether we're in case 1 or 2), we'll have enough items and can guarantee
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// that we hit case A.
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func (n *node) growChildAndRemove(i int, item Item, minItems int, typ toRemove) Item {
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child := n.children[i]
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if i > 0 && len(n.children[i-1].items) > minItems {
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// Steal from left child
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stealFrom := n.children[i-1]
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child := n.mutableChild(i)
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stealFrom := n.mutableChild(i - 1)
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stolenItem := stealFrom.items.pop()
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child.items.insertAt(0, n.items[i-1])
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n.items[i-1] = stolenItem
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@ -423,7 +461,8 @@ func (n *node) growChildAndRemove(i int, item Item, minItems int, typ toRemove)
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}
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} else if i < len(n.items) && len(n.children[i+1].items) > minItems {
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// steal from right child
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stealFrom := n.children[i+1]
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child := n.mutableChild(i)
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stealFrom := n.mutableChild(i + 1)
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stolenItem := stealFrom.items.removeAt(0)
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child.items = append(child.items, n.items[i])
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n.items[i] = stolenItem
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@ -433,15 +472,15 @@ func (n *node) growChildAndRemove(i int, item Item, minItems int, typ toRemove)
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} else {
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if i >= len(n.items) {
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i--
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child = n.children[i]
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}
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child := n.mutableChild(i)
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// merge with right child
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mergeItem := n.items.removeAt(i)
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mergeChild := n.children.removeAt(i + 1)
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child.items = append(child.items, mergeItem)
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child.items = append(child.items, mergeChild.items...)
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child.children = append(child.children, mergeChild.children...)
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n.t.freeNode(mergeChild)
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n.cow.freeNode(mergeChild)
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}
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return n.remove(item, minItems, typ)
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}
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@ -535,12 +574,54 @@ func (n *node) print(w io.Writer, level int) {
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// Write operations are not safe for concurrent mutation by multiple
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// goroutines, but Read operations are.
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type BTree struct {
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degree int
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length int
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root *node
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degree int
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length int
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root *node
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cow *copyOnWriteContext
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}
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// copyOnWriteContext pointers determine node ownership... a tree with a write
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// context equivalent to a node's write context is allowed to modify that node.
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// A tree whose write context does not match a node's is not allowed to modify
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// it, and must create a new, writable copy (IE: it's a Clone).
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//
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// When doing any write operation, we maintain the invariant that the current
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// node's context is equal to the context of the tree that requested the write.
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// We do this by, before we descend into any node, creating a copy with the
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// correct context if the contexts don't match.
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//
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// Since the node we're currently visiting on any write has the requesting
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// tree's context, that node is modifiable in place. Children of that node may
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// not share context, but before we descend into them, we'll make a mutable
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// copy.
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type copyOnWriteContext struct {
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freelist *FreeList
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}
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// Clone clones the btree, lazily. Clone should not be called concurrently,
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// but the original tree (t) and the new tree (t2) can be used concurrently
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// once the Clone call completes.
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//
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// The internal tree structure of b is marked read-only and shared between t and
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// t2. Writes to both t and t2 use copy-on-write logic, creating new nodes
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// whenever one of b's original nodes would have been modified. Read operations
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// should have no performance degredation. Write operations for both t and t2
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// will initially experience minor slow-downs caused by additional allocs and
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// copies due to the aforementioned copy-on-write logic, but should converge to
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// the original performance characteristics of the original tree.
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func (t *BTree) Clone() (t2 *BTree) {
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// Create two entirely new copy-on-write contexts.
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// This operation effectively creates three trees:
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// the original, shared nodes (old b.cow)
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// the new b.cow nodes
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// the new out.cow nodes
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cow1, cow2 := *t.cow, *t.cow
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out := *t
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t.cow = &cow1
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out.cow = &cow2
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return &out
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}
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// maxItems returns the max number of items to allow per node.
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func (t *BTree) maxItems() int {
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return t.degree*2 - 1
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@ -552,18 +633,37 @@ func (t *BTree) minItems() int {
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return t.degree - 1
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}
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func (t *BTree) newNode() (n *node) {
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n = t.freelist.newNode()
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n.t = t
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func (c *copyOnWriteContext) newNode() (n *node) {
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n = c.freelist.newNode()
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n.cow = c
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return
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}
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func (t *BTree) freeNode(n *node) {
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// clear to allow GC
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n.items.truncate(0)
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n.children.truncate(0)
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n.t = nil // clear to allow GC
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t.freelist.freeNode(n)
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type freeType int
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const (
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ftFreelistFull freeType = iota // node was freed (available for GC, not stored in freelist)
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ftStored // node was stored in the freelist for later use
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ftNotOwned // node was ignored by COW, since it's owned by another one
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)
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// freeNode frees a node within a given COW context, if it's owned by that
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// context. It returns what happened to the node (see freeType const
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// documentation).
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func (c *copyOnWriteContext) freeNode(n *node) freeType {
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if n.cow == c {
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// clear to allow GC
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n.items.truncate(0)
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n.children.truncate(0)
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n.cow = nil
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if c.freelist.freeNode(n) {
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return ftStored
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} else {
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return ftFreelistFull
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}
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} else {
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return ftNotOwned
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}
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}
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// ReplaceOrInsert adds the given item to the tree. If an item in the tree
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@ -576,16 +676,19 @@ func (t *BTree) ReplaceOrInsert(item Item) Item {
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panic("nil item being added to BTree")
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}
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if t.root == nil {
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t.root = t.newNode()
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t.root = t.cow.newNode()
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t.root.items = append(t.root.items, item)
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t.length++
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return nil
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} else if len(t.root.items) >= t.maxItems() {
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item2, second := t.root.split(t.maxItems() / 2)
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oldroot := t.root
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t.root = t.newNode()
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t.root.items = append(t.root.items, item2)
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t.root.children = append(t.root.children, oldroot, second)
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} else {
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t.root = t.root.mutableFor(t.cow)
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if len(t.root.items) >= t.maxItems() {
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item2, second := t.root.split(t.maxItems() / 2)
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oldroot := t.root
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t.root = t.cow.newNode()
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t.root.items = append(t.root.items, item2)
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t.root.children = append(t.root.children, oldroot, second)
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}
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}
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out := t.root.insert(item, t.maxItems())
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if out == nil {
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@ -616,11 +719,12 @@ func (t *BTree) deleteItem(item Item, typ toRemove) Item {
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if t.root == nil || len(t.root.items) == 0 {
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return nil
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}
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t.root = t.root.mutableFor(t.cow)
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out := t.root.remove(item, t.minItems(), typ)
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if len(t.root.items) == 0 && len(t.root.children) > 0 {
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oldroot := t.root
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t.root = t.root.children[0]
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t.freeNode(oldroot)
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t.cow.freeNode(oldroot)
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}
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if out != nil {
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t.length--
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@ -729,6 +833,45 @@ func (t *BTree) Len() int {
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return t.length
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}
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// Clear removes all items from the btree. If addNodesToFreelist is true,
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// t's nodes are added to its freelist as part of this call, until the freelist
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// is full. Otherwise, the root node is simply dereferenced and the subtree
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// left to Go's normal GC processes.
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//
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// This can be much faster
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// than calling Delete on all elements, because that requires finding/removing
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// each element in the tree and updating the tree accordingly. It also is
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// somewhat faster than creating a new tree to replace the old one, because
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// nodes from the old tree are reclaimed into the freelist for use by the new
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// one, instead of being lost to the garbage collector.
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//
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// This call takes:
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// O(1): when addNodesToFreelist is false, this is a single operation.
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// O(1): when the freelist is already full, it breaks out immediately
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// O(freelist size): when the freelist is empty and the nodes are all owned
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// by this tree, nodes are added to the freelist until full.
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// O(tree size): when all nodes are owned by another tree, all nodes are
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// iterated over looking for nodes to add to the freelist, and due to
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// ownership, none are.
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func (t *BTree) Clear(addNodesToFreelist bool) {
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if t.root != nil && addNodesToFreelist {
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t.root.reset(t.cow)
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}
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t.root, t.length = nil, 0
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}
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// reset returns a subtree to the freelist. It breaks out immediately if the
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// freelist is full, since the only benefit of iterating is to fill that
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// freelist up. Returns true if parent reset call should continue.
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func (n *node) reset(c *copyOnWriteContext) bool {
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for _, child := range n.children {
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if !child.reset(c) {
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return false
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}
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}
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return c.freeNode(n) != ftFreelistFull
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}
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// Int implements the Item interface for integers.
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type Int int
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