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server: save correct nodeId for participant
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parent
12dd380d26
commit
a6132d459f
@ -113,14 +113,16 @@ func newParticipant(id int64, pubAddr string, raftPubAddr string, dir string, cl
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if !os.IsNotExist(err) {
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return nil, err
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}
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p.id = id
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p.pubAddr = pubAddr
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p.raftPubAddr = raftPubAddr
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if w, err = wal.New(walPath); err != nil {
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return nil, err
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}
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w.SaveInfo(p.id)
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p.id = id
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p.pubAddr = pubAddr
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p.raftPubAddr = raftPubAddr
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p.node.Node = raft.New(p.id, defaultHeartbeat, defaultElection)
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log.Printf("id=%x participant.new path=%s\n", p.id, walPath)
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} else {
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n, err := w.LoadNode()
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if err != nil {
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@ -128,6 +130,7 @@ func newParticipant(id int64, pubAddr string, raftPubAddr string, dir string, cl
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}
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p.id = n.Id
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p.node.Node = raft.Recover(n.Id, n.Ents, n.State, defaultHeartbeat, defaultElection)
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log.Printf("id=%x participant.load path=%s\n", p.id, walPath)
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}
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p.w = w
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