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feat(peer_server): stop service when removed
It doesn't modify the exit logic, but makes external code know when removal happens and be able to determine what it should do.
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@@ -2,7 +2,6 @@ package server
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import (
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"encoding/binary"
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"os"
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"github.com/coreos/etcd/log"
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"github.com/coreos/etcd/third_party/github.com/goraft/raft"
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@@ -65,7 +64,7 @@ func applyRemove(c *RemoveCommand, context raft.Context) (uint64, error) {
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// command and need to be removed
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if context.CommitIndex() > ps.joinIndex && ps.joinIndex != 0 {
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log.Debugf("server [%s] is removed", context.Server().Name())
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os.Exit(0)
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ps.asyncRemove()
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} else {
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// else ignore remove
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log.Debugf("ignore previous remove command.")
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