etcdserver: make raft log configured by top level logger

To make it consistent

Signed-off-by: Gyuho Lee <leegyuho@amazon.com>
This commit is contained in:
Gyuho Lee
2019-07-28 22:18:23 -05:00
parent abba5421f5
commit c6e3401255
2 changed files with 18 additions and 8 deletions

View File

@@ -58,13 +58,6 @@ var (
)
func init() {
lcfg := logutil.DefaultZapLoggerConfig
lg, err := logutil.NewRaftLogger(&lcfg)
if err != nil {
log.Fatalf("cannot create raft logger %v", err)
}
raft.SetLogger(lg)
expvar.Publish("raft.status", expvar.Func(func() interface{} {
raftStatusMu.Lock()
defer raftStatusMu.Unlock()
@@ -124,6 +117,18 @@ type raftNodeConfig struct {
}
func newRaftNode(cfg raftNodeConfig) *raftNode {
var lg raft.Logger
if cfg.lg != nil {
lg = logutil.NewRaftLoggerZap(cfg.lg)
} else {
lcfg := logutil.DefaultZapLoggerConfig
var err error
lg, err = logutil.NewRaftLogger(&lcfg)
if err != nil {
log.Fatalf("cannot create raft logger %v", err)
}
}
raft.SetLogger(lg)
r := &raftNode{
lg: cfg.lg,
tickMu: new(sync.Mutex),