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https://github.com/etcd-io/etcd.git
synced 2024-09-27 06:25:44 +00:00
refactor store.go add set function
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parent
278a089908
commit
fbf40fb74a
@ -45,7 +45,7 @@ func (r *Registry) Register(name string, peerVersion string, peerURL string, url
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// Write data to store.
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key := path.Join(RegistryKey, name)
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value := fmt.Sprintf("raft=%s&etcd=%s&raftVersion=%s", peerURL, url, peerVersion)
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_, err := r.store.Create(key, value, false, false, store.Permanent, commitIndex, term)
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_, err := r.store.Create(key, value, false, store.Permanent, commitIndex, term)
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log.Debugf("Register: %s (%v)", name, err)
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return err
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}
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@ -27,7 +27,7 @@ func (c *CreateCommand) CommandName() string {
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func (c *CreateCommand) Apply(server raft.Server) (interface{}, error) {
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s, _ := server.StateMachine().(Store)
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e, err := s.Create(c.Key, c.Value, c.IncrementalSuffix, false, c.ExpireTime, server.CommitIndex(), server.Term())
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e, err := s.Create(c.Key, c.Value, c.IncrementalSuffix, c.ExpireTime, server.CommitIndex(), server.Term())
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if err != nil {
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log.Debug(err)
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@ -7,6 +7,7 @@ import (
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const (
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Get = "get"
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Create = "create"
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Set = "set"
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Update = "update"
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Delete = "delete"
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CompareAndSwap = "compareAndSwap"
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@ -54,7 +55,7 @@ func (event *Event) Response() interface{} {
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Expiration: event.Expiration,
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}
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if response.Action == Create || response.Action == Update {
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if response.Action == Create || response.Action == Set {
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response.Action = "set"
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if response.PrevValue == "" {
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response.NewKey = true
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@ -27,7 +27,7 @@ func (c *SetCommand) Apply(server raft.Server) (interface{}, error) {
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s, _ := server.StateMachine().(Store)
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// create a new node or replace the old node.
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e, err := s.Create(c.Key, c.Value, false, true, c.ExpireTime, server.CommitIndex(), server.Term())
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e, err := s.Set(c.Key, c.Value, c.ExpireTime, server.CommitIndex(), server.Term())
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if err != nil {
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log.Debug(err)
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@ -15,8 +15,9 @@ import (
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type Store interface {
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Get(nodePath string, recursive, sorted bool, index uint64, term uint64) (*Event, error)
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Create(nodePath string, value string, incrementalSuffix bool, force bool,
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expireTime time.Time, index uint64, term uint64) (*Event, error)
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Set(nodePath string, value string, expireTime time.Time, index uint64, term uint64) (*Event, error)
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Create(nodePath string, value string, incrementalSuffix bool, expireTime time.Time,
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index uint64, term uint64) (*Event, error)
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CompareAndSwap(nodePath string, prevValue string, prevIndex uint64,
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value string, expireTime time.Time, index uint64, term uint64) (*Event, error)
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Delete(nodePath string, recursive bool, index uint64, term uint64) (*Event, error)
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@ -106,13 +107,22 @@ func (s *store) Get(nodePath string, recursive, sorted bool, index uint64, term
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// Create function creates the Node at nodePath. Create will help to create intermediate directories with no ttl.
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// If the node has already existed, create will fail.
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// If any node on the path is a file, create will fail.
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func (s *store) Create(nodePath string, value string, incrementalSuffix bool, force bool,
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func (s *store) Create(nodePath string, value string, incrementalSuffix bool,
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expireTime time.Time, index uint64, term uint64) (*Event, error) {
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nodePath = path.Clean(path.Join("/", nodePath))
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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return s.internalCreate(nodePath, value, incrementalSuffix, force, expireTime, index, term, Create)
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return s.internalCreate(nodePath, value, incrementalSuffix, false, expireTime, index, term, Create)
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}
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// Set function creates or replace the Node at nodePath.
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func (s *store) Set(nodePath string, value string, expireTime time.Time, index uint64, term uint64) (*Event, error) {
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nodePath = path.Clean(path.Join("/", nodePath))
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s.worldLock.Lock()
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defer s.worldLock.Unlock()
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return s.internalCreate(nodePath, value, false, true, expireTime, index, term, Set)
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}
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func (s *store) CompareAndSwap(nodePath string, prevValue string, prevIndex uint64,
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