Leader should check message sender after receiving MsgReadIndex, even
when raft quorum is 1. The message could be sent from learner node, and
leader should respond.
When a follower requires a snapshot and the snapshot is sent at the
committed (and last) index in an otherwise idle Raft group, the follower
would previously remain in ProgressStateProbe even though it had been
caught up completely.
In a busy Raft group this wouldn't be an issue since the next round of
MsgApp would update the state, but in an idle group there's nothing
that rectifies the status (since there's nothing to append or update).
The reason this matters is that the state is exposed through
`RaftStatus()`. Concretely, in CockroachDB, we use the Raft status to
make sharding decisions (since it's dangerous to make rapid changes
to a fragile Raft group), and had to work around this problem[1].
[1]: 91b11dae41/pkg/storage/split_delay_helper.go (L138-L141)
The leader perpetually kept itself in ProgressStateProbe even though of
course it has perfect knowledge of its log. This wasn't usually an issue
because it also doesn't care about its own Progress, but it's better to
keep this data correctly maintained, especially since this is part of
raft.Status and thus becomes visible to applications using the Raft
library.
(Concretely, in CockroachDB we use the Progress to inform log
truncations).
Prior to this change, MaxSizePerMsg was used both to cap the total byte size of
entries in messages as well as the total byte size of entries passed through
CommittedEntries in the Ready struct. This change adds a new Config parameter
MaxCommittedSizePerReady which defaults to MaxSizePerMsg and contols the second
of above descibed settings.
The previous code was using the proto-generated `Size()` method to
track the size of an incoming proposal at the leader. This includes
the Index and Term, which were mutated after the call to `Size()`
when appending to the log. Additionally, it was not taking into
account that an ignored configuration change would ignore the
original proposal and append an empty entry instead.
As a result, a fully committed Raft group could end up with a non-
zero tracked uncommitted Raft log counter that would eventually hit
the ceiling and drop all future proposals indiscriminately. It would
also immediately imply that proposals exceeding the threshold alone
would get refused (as the "first uncommitted proposal" gets special
treatment and is always allowed in).
Track only the size of the payload actually appended to the Raft log
instead.
For context, see:
https://github.com/cockroachdb/cockroach/issues/31618#issuecomment-431374938
The suggested pattern for Raft proposals is that they be retried
periodically until they succeed. This turns out to be an issue
when a leader cannot commit entries because the leader will continue
to append re-proposed entries to its log without committing anything.
This can result in the uncommitted tail of a leader's log growing
without bound until it is able to commit entries.
This change add a safeguard to protect against this case where a
leader's log can grow without bound during loss of quorum scenarios.
It does so by introducing a new, optional ``MaxUncommittedEntriesSize
configuration. This config limits the max aggregate size of uncommitted
entries that may be appended to a leader's log. Once this limit
is exceeded, proposals will begin to return ErrProposalDropped
errors.
See cockroachdb/cockroach#27772
The previous logic was erroneously setting Ready.MustSync to true when
the hard state had not changed because we were comparing an empty hard
state to the previous hard state. In combination with another misfeature
in CockroachDB (unnecessary writing of empty batches), this was causing
a steady stream of synchronous writes to disk.
In #9982, a mechanism to limit the size of `CommittedEntries` was
introduced. The way this mechanism worked was that it would load
applicable entries (passing the max size hint) and would emit a
`HardState` whose commit index was truncated to match the limitation
applied to the entries. Unfortunately, this was subtly incorrect
when the user-provided `Entries` implementation didn't exactly
match what Raft uses internally. Depending on whether a `Node` or
a `RawNode` was used, this would either lead to regressing the
HardState's commit index or outright forgetting to apply entries,
respectively.
Asking implementers to precisely match the Raft size limitation
semantics was considered but looks like a bad idea as it puts
correctness squarely in the hands of downstream users. Instead, this
PR removes the truncation of `HardState` when limiting is active
and tracks the applied index separately. This removes the old
paradigm (that the previous code tried to work around) that the
client will always apply all the way to the commit index, which
isn't true when commit entries are paginated.
See [1] for more on the discovery of this bug (CockroachDB's
implementation of `Entries` returns one more entry than Raft's when the
size limit hits).
[1]: https://github.com/cockroachdb/cockroach/issues/28918#issuecomment-418174448
We allow multiple in-flight append messages, but prior to this change
the only way we'd ever send them is if there is a steady stream of new
proposals. Catching up a follower that is far behind would be
unnecessarily slow (this is exacerbated by a quirk of CockroachDB's
use of raft which limits our ability to catch up via snapshot in some
cases).
See cockroachdb/cockroach#27983
The MaxSizePerMsg setting is now used to limit the size of
Ready.CommittedEntries. This prevents out-of-memory errors if the raft
log has become very large and commits all at once.
"# github.com/coreos/etcd/raft
raft/logger.go:117: missing ... in args forwarded to print-like function"
New parameter check got added the golang to check the function parameter
c006036075 (diff-8fa5b0d6191706747ef5773f895781c9)