// Copyright 2015 CoreOS, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package main import "math/rand" type failureKillMajority struct { description } func newFailureKillMajority() *failureKillMajority { return &failureKillMajority{ description: "kill majority of the cluster", } } func (f *failureKillMajority) Inject(c *cluster, round int) error { for i := range getToKillMap(c.Size, round) { if err := c.Agents[i].Stop(); err != nil { return err } } return nil } func (f *failureKillMajority) Recover(c *cluster, round int) error { for i := range getToKillMap(c.Size, round) { if _, err := c.Agents[i].Restart(); err != nil { return err } } return c.WaitHealth() } func getToKillMap(size int, seed int) map[int]bool { m := make(map[int]bool) r := rand.New(rand.NewSource(int64(seed))) majority := size/2 + 1 for { m[r.Intn(size)] = true if len(m) >= majority { return m } } }