package store import ( "github.com/coreos/etcd/log" "github.com/coreos/go-raft" "time" ) func init() { raft.RegisterCommand(&SetCommand{}) } // Create command type SetCommand struct { Key string `json:"key"` Value string `json:"value"` ExpireTime time.Time `json:"expireTime"` } // The name of the create command in the log func (c *SetCommand) CommandName() string { return "etcd:set" } // Create node func (c *SetCommand) Apply(server raft.Server) (interface{}, error) { s, _ := server.StateMachine().(Store) // create a new node or replace the old node. e, err := s.Set(c.Key, c.Value, c.ExpireTime, server.CommitIndex(), server.Term()) if err != nil { log.Debug(err) return nil, err } return e, nil }