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declare an empty slice to var s []int replace s :=[]int{}, https://github.com/golang/go/wiki/CodeReviewComments#declaring-empty-slices Signed-off-by: demoManito <1430482733@qq.com>
141 lines
2.9 KiB
Go
141 lines
2.9 KiB
Go
// Copyright 2016 The etcd Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package main
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import (
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"io"
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"math/rand"
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"sync"
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"time"
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)
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var (
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// dispatchPoolDelay is the time to wait before flushing all buffered packets
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dispatchPoolDelay = 100 * time.Millisecond
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// dispatchPacketBytes is how many bytes to send until choosing a new connection
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dispatchPacketBytes = 32
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)
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type dispatcher interface {
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// Copy works like io.Copy using buffers provided by fetchFunc
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Copy(io.Writer, fetchFunc) error
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}
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type fetchFunc func() ([]byte, error)
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type dispatcherPool struct {
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// mu protects the dispatch packet queue 'q'
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mu sync.Mutex
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q []dispatchPacket
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}
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type dispatchPacket struct {
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buf []byte
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out io.Writer
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}
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func newDispatcherPool() dispatcher {
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d := &dispatcherPool{}
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go d.writeLoop()
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return d
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}
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func (d *dispatcherPool) writeLoop() {
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for {
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time.Sleep(dispatchPoolDelay)
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d.flush()
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}
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}
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func (d *dispatcherPool) flush() {
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d.mu.Lock()
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pkts := d.q
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d.q = nil
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d.mu.Unlock()
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if len(pkts) == 0 {
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return
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}
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// sort by sockets; preserve the packet ordering within a socket
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pktmap := make(map[io.Writer][]dispatchPacket)
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var outs []io.Writer
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for _, pkt := range pkts {
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opkts, ok := pktmap[pkt.out]
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if !ok {
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outs = append(outs, pkt.out)
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}
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pktmap[pkt.out] = append(opkts, pkt)
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}
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// send all packets in pkts
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for len(outs) != 0 {
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// randomize writer on every write
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r := rand.Intn(len(outs))
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rpkts := pktmap[outs[r]]
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rpkts[0].out.Write(rpkts[0].buf)
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// dequeue packet
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rpkts = rpkts[1:]
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if len(rpkts) == 0 {
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delete(pktmap, outs[r])
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outs = append(outs[:r], outs[r+1:]...)
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} else {
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pktmap[outs[r]] = rpkts
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}
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}
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}
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func (d *dispatcherPool) Copy(w io.Writer, f fetchFunc) error {
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for {
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b, err := f()
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if err != nil {
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return err
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}
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var pkts []dispatchPacket
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for len(b) > 0 {
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pkt := b
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if len(b) > dispatchPacketBytes {
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pkt = pkt[:dispatchPacketBytes]
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b = b[dispatchPacketBytes:]
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} else {
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b = nil
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}
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pkts = append(pkts, dispatchPacket{pkt, w})
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}
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d.mu.Lock()
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d.q = append(d.q, pkts...)
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d.mu.Unlock()
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}
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}
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type dispatcherImmediate struct{}
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func newDispatcherImmediate() dispatcher {
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return &dispatcherImmediate{}
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}
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func (d *dispatcherImmediate) Copy(w io.Writer, f fetchFunc) error {
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for {
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b, err := f()
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if err != nil {
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return err
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}
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if _, err := w.Write(b); err != nil {
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return err
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}
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}
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}
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