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This is not yet implementation, just API and tests to be filled with implementation in next CLs, tracked by: https://github.com/etcd-io/etcd/issues/12652 We propose here 3 packages: - clientv3/naming/endpoints -> That is abstraction layer over etcd that allows to write, read & watch Endpoints information. It's independent from GRPC API. It hides the storage details. - clientv3/naming/endpoints/internal -> That contains the grpc's compatible Update class to preserve the internal JSON mashalling format. - clientv3/naming/resolver -> That implements the GRPC resolver API, such that etcd can be used for connection.Dial in grpc. Please see the grpc_naming.md document changes & grpcproxy/cluster.go new integration, to see how the new abstractions work.
39 lines
1.4 KiB
Go
39 lines
1.4 KiB
Go
package internal
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// Operation describes action performed on endpoint (addition vs deletion).
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// Must stay JSON-format compatible with:
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// https://pkg.go.dev/google.golang.org/grpc@v1.29.1/naming#Operation
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type Operation uint8
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const (
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// Add indicates a new address is added.
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Add Operation = iota
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// Delete indicates an existing address is deleted.
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Delete
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)
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// Update defines a persistent (JSON marshalled) format representing
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// endpoint within the etcd storage.
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//
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// As the format can be persisted by one version of etcd client library and
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// read by other the format must be kept backward compatible and
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// in particular must be superset of the grpc(<=1.29.1) naming.Update structure:
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// https://pkg.go.dev/google.golang.org/grpc@v1.29.1/naming#Update
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//
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// Please document since which version of etcd-client given property is supported.
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// Please keep the naming consistent with e.g. https://pkg.go.dev/google.golang.org/grpc/resolver#Address.
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//
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// Notice that it is not valid having both empty string Addr and nil Metadata in an Update.
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type Update struct {
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// Op indicates the operation of the update.
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// Since etcd 3.1.
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Op Operation
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// Addr is the updated address. It is empty string if there is no address update.
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// Since etcd 3.1.
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Addr string
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// Metadata is the updated metadata. It is nil if there is no metadata update.
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// Metadata is not required for a custom naming implementation.
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// Since etcd 3.1.
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Metadata interface{}
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}
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