mirror of
https://github.com/etcd-io/etcd.git
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259 lines
8.0 KiB
Go
259 lines
8.0 KiB
Go
// Copyright 2015 CoreOS, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package rafthttp
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import (
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"sync"
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"time"
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"github.com/coreos/etcd/Godeps/_workspace/src/golang.org/x/net/context"
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"github.com/coreos/etcd/etcdserver/stats"
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"github.com/coreos/etcd/pkg/types"
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"github.com/coreos/etcd/raft"
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"github.com/coreos/etcd/raft/raftpb"
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"github.com/coreos/etcd/snap"
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)
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const (
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// ConnReadTimeout and ConnWriteTimeout are the i/o timeout set on each connection rafthttp pkg creates.
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// A 5 seconds timeout is good enough for recycling bad connections. Or we have to wait for
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// tcp keepalive failing to detect a bad connection, which is at minutes level.
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// For long term streaming connections, rafthttp pkg sends application level linkHeartbeatMessage
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// to keep the connection alive.
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// For short term pipeline connections, the connection MUST be killed to avoid it being
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// put back to http pkg connection pool.
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ConnReadTimeout = 5 * time.Second
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ConnWriteTimeout = 5 * time.Second
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recvBufSize = 4096
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// maxPendingProposals holds the proposals during one leader election process.
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// Generally one leader election takes at most 1 sec. It should have
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// 0-2 election conflicts, and each one takes 0.5 sec.
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// We assume the number of concurrent proposers is smaller than 4096.
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// One client blocks on its proposal for at least 1 sec, so 4096 is enough
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// to hold all proposals.
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maxPendingProposals = 4096
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streamAppV2 = "streamMsgAppV2"
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streamMsg = "streamMsg"
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pipelineMsg = "pipeline"
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sendSnap = "sendMsgSnap"
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)
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type Peer interface {
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// send sends the message to the remote peer. The function is non-blocking
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// and has no promise that the message will be received by the remote.
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// When it fails to send message out, it will report the status to underlying
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// raft.
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send(m raftpb.Message)
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// sendSnap sends the merged snapshot message to the remote peer. Its behavior
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// is similar to send.
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sendSnap(m snap.Message)
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// update updates the urls of remote peer.
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update(urls types.URLs)
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// attachOutgoingConn attaches the outgoing connection to the peer for
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// stream usage. After the call, the ownership of the outgoing
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// connection hands over to the peer. The peer will close the connection
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// when it is no longer used.
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attachOutgoingConn(conn *outgoingConn)
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// activeSince returns the time that the connection with the
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// peer becomes active.
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activeSince() time.Time
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// stop performs any necessary finalization and terminates the peer
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// elegantly.
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stop()
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}
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// peer is the representative of a remote raft node. Local raft node sends
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// messages to the remote through peer.
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// Each peer has two underlying mechanisms to send out a message: stream and
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// pipeline.
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// A stream is a receiver initialized long-polling connection, which
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// is always open to transfer messages. Besides general stream, peer also has
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// a optimized stream for sending msgApp since msgApp accounts for large part
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// of all messages. Only raft leader uses the optimized stream to send msgApp
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// to the remote follower node.
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// A pipeline is a series of http clients that send http requests to the remote.
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// It is only used when the stream has not been established.
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type peer struct {
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// id of the remote raft peer node
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id types.ID
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r Raft
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v3demo bool
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status *peerStatus
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picker *urlPicker
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msgAppV2Writer *streamWriter
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writer *streamWriter
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pipeline *pipeline
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snapSender *snapshotSender // snapshot sender to send v3 snapshot messages
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msgAppV2Reader *streamReader
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msgAppReader *streamReader
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sendc chan raftpb.Message
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recvc chan raftpb.Message
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propc chan raftpb.Message
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mu sync.Mutex
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paused bool
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cancel context.CancelFunc // cancel pending works in go routine created by peer.
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stopc chan struct{}
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}
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func startPeer(transport *Transport, urls types.URLs, local, to, cid types.ID, r Raft, fs *stats.FollowerStats, errorc chan error, v3demo bool) *peer {
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status := newPeerStatus(to)
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picker := newURLPicker(urls)
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p := &peer{
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id: to,
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r: r,
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v3demo: v3demo,
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status: status,
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picker: picker,
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msgAppV2Writer: startStreamWriter(to, status, fs, r),
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writer: startStreamWriter(to, status, fs, r),
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pipeline: newPipeline(transport, picker, local, to, cid, status, fs, r, errorc),
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snapSender: newSnapshotSender(transport, picker, local, to, cid, status, r, errorc),
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sendc: make(chan raftpb.Message),
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recvc: make(chan raftpb.Message, recvBufSize),
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propc: make(chan raftpb.Message, maxPendingProposals),
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stopc: make(chan struct{}),
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}
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ctx, cancel := context.WithCancel(context.Background())
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p.cancel = cancel
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go func() {
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for {
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select {
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case mm := <-p.propc:
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if err := r.Process(ctx, mm); err != nil {
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plog.Warningf("failed to process raft message (%v)", err)
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}
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case mm := <-p.recvc:
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if err := r.Process(ctx, mm); err != nil {
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plog.Warningf("failed to process raft message (%v)", err)
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}
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case <-p.stopc:
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return
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}
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}
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}()
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p.msgAppV2Reader = startStreamReader(transport, picker, streamTypeMsgAppV2, local, to, cid, status, p.recvc, p.propc, errorc)
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p.msgAppReader = startStreamReader(transport, picker, streamTypeMessage, local, to, cid, status, p.recvc, p.propc, errorc)
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return p
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}
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func (p *peer) send(m raftpb.Message) {
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p.mu.Lock()
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paused := p.paused
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p.mu.Unlock()
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if paused {
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return
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}
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writec, name := p.pick(m)
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select {
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case writec <- m:
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default:
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p.r.ReportUnreachable(m.To)
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if isMsgSnap(m) {
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p.r.ReportSnapshot(m.To, raft.SnapshotFailure)
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}
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if p.status.isActive() {
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plog.MergeWarningf("dropped internal raft message to %s since %s's sending buffer is full (bad/overloaded network)", p.id, name)
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}
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plog.Debugf("dropped %s to %s since %s's sending buffer is full", m.Type, p.id, name)
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}
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}
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func (p *peer) sendSnap(m snap.Message) {
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go p.snapSender.send(m)
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}
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func (p *peer) update(urls types.URLs) {
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p.picker.update(urls)
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}
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func (p *peer) attachOutgoingConn(conn *outgoingConn) {
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var ok bool
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switch conn.t {
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case streamTypeMsgAppV2:
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ok = p.msgAppV2Writer.attach(conn)
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case streamTypeMessage:
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ok = p.writer.attach(conn)
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default:
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plog.Panicf("unhandled stream type %s", conn.t)
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}
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if !ok {
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conn.Close()
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}
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}
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func (p *peer) activeSince() time.Time { return p.status.activeSince }
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// Pause pauses the peer. The peer will simply drops all incoming
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// messages without returning an error.
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func (p *peer) Pause() {
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p.mu.Lock()
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defer p.mu.Unlock()
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p.paused = true
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}
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// Resume resumes a paused peer.
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func (p *peer) Resume() {
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p.mu.Lock()
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defer p.mu.Unlock()
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p.paused = false
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}
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func (p *peer) stop() {
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close(p.stopc)
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p.cancel()
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p.msgAppV2Writer.stop()
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p.writer.stop()
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p.pipeline.stop()
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p.snapSender.stop()
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p.msgAppV2Reader.stop()
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p.msgAppReader.stop()
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}
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// pick picks a chan for sending the given message. The picked chan and the picked chan
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// string name are returned.
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func (p *peer) pick(m raftpb.Message) (writec chan<- raftpb.Message, picked string) {
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var ok bool
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// Considering MsgSnap may have a big size, e.g., 1G, and will block
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// stream for a long time, only use one of the N pipelines to send MsgSnap.
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if isMsgSnap(m) {
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return p.pipeline.msgc, pipelineMsg
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} else if writec, ok = p.msgAppV2Writer.writec(); ok && isMsgApp(m) {
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return writec, streamAppV2
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} else if writec, ok = p.writer.writec(); ok {
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return writec, streamMsg
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}
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return p.pipeline.msgc, pipelineMsg
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}
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func isMsgApp(m raftpb.Message) bool { return m.Type == raftpb.MsgApp }
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func isMsgSnap(m raftpb.Message) bool { return m.Type == raftpb.MsgSnap }
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