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105 lines
2.0 KiB
Go
105 lines
2.0 KiB
Go
package rafttest
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import (
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"log"
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"time"
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"github.com/coreos/etcd/Godeps/_workspace/src/golang.org/x/net/context"
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"github.com/coreos/etcd/raft"
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"github.com/coreos/etcd/raft/raftpb"
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)
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type node struct {
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raft.Node
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id uint64
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paused bool
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iface iface
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stopc chan struct{}
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// stable
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storage *raft.MemoryStorage
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state raftpb.HardState
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}
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func startNode(id uint64, peers []raft.Peer, iface iface) *node {
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st := raft.NewMemoryStorage()
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rn := raft.StartNode(id, peers, 10, 1, st)
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n := &node{
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Node: rn,
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id: id,
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storage: st,
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iface: iface,
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}
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n.start()
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return n
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}
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func (n *node) start() {
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n.stopc = make(chan struct{})
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ticker := time.Tick(5 * time.Millisecond)
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go func() {
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for {
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select {
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case <-ticker:
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n.Tick()
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case rd := <-n.Ready():
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if !raft.IsEmptyHardState(rd.HardState) {
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n.state = rd.HardState
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n.storage.SetHardState(n.state)
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}
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n.storage.Append(rd.Entries)
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// TODO: make send async, more like real world...
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for _, m := range rd.Messages {
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n.iface.send(m)
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}
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n.Advance()
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case m := <-n.iface.recv():
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n.Step(context.TODO(), m)
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case <-n.stopc:
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n.Stop()
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log.Printf("raft.%d: stop", n.id)
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n.Node = nil
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close(n.stopc)
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return
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}
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}
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}()
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}
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// stop stops the node. stop a stopped node might panic.
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// All in memory state of node is discarded.
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// All stable MUST be unchanged.
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func (n *node) stop() {
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n.iface.disconnect()
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n.stopc <- struct{}{}
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// wait for the shutdown
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<-n.stopc
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}
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// restart restarts the node. restart a started node
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// blocks and might affect the future stop operation.
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func (n *node) restart() {
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// wait for the shutdown
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<-n.stopc
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n.Node = raft.RestartNode(n.id, 10, 1, n.storage, 0)
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n.start()
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n.iface.connect()
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}
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// pause pauses the node.
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// The paused node buffers the received messages and replies
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// all of them when it resumes.
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func (n *node) pause() {
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panic("unimplemented")
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}
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// resume resumes the paused node.
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func (n *node) resume() {
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panic("unimplemented")
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}
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func (n *node) isPaused() bool {
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return n.paused
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}
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