etcd/etcdserver/server.go
Brandon Philips 5e3fd6ee3f etcdserver: introduce the cluster and member
This introduces two new concepts: the cluster and the member.

Members are logical etcd instances that have a name, raft ID, and a list
of peer and client addresses.

A cluster is made up of a list of members.
2014-09-25 18:04:10 -07:00

396 lines
10 KiB
Go

package etcdserver
import (
"errors"
"log"
"math/rand"
"sync/atomic"
"time"
pb "github.com/coreos/etcd/etcdserver/etcdserverpb"
"github.com/coreos/etcd/raft"
"github.com/coreos/etcd/raft/raftpb"
"github.com/coreos/etcd/store"
"github.com/coreos/etcd/third_party/code.google.com/p/go.net/context"
"github.com/coreos/etcd/wait"
)
const (
defaultSyncTimeout = time.Second
DefaultSnapCount = 10000
)
var (
ErrUnknownMethod = errors.New("etcdserver: unknown method")
ErrStopped = errors.New("etcdserver: server stopped")
)
func init() {
rand.Seed(time.Now().UnixNano())
}
type SendFunc func(m []raftpb.Message)
type SaveFunc func(st raftpb.HardState, ents []raftpb.Entry)
type Response struct {
Event *store.Event
Watcher store.Watcher
err error
}
type Storage interface {
// Save function saves ents and state to the underlying stable storage.
// Save MUST block until st and ents are on stable storage.
Save(st raftpb.HardState, ents []raftpb.Entry)
// SaveSnap function saves snapshot to the underlying stable storage.
SaveSnap(snap raftpb.Snapshot)
// TODO: WAL should be able to control cut itself. After implement self-controled cut,
// remove it in this interface.
// Cut cuts out a new wal file for saving new state and entries.
Cut() error
}
type Server interface {
// Start performs any initialization of the Server necessary for it to
// begin serving requests. It must be called before Do or Process.
// Start must be non-blocking; any long-running server functionality
// should be implemented in goroutines.
Start()
// Stop terminates the Server and performs any necessary finalization.
// Do and Process cannot be called after Stop has been invoked.
Stop()
// Do takes a request and attempts to fulfil it, returning a Response.
Do(ctx context.Context, r pb.Request) (Response, error)
// Process takes a raft message and applies it to the server's raft state
// machine, respecting any timeout of the given context.
Process(ctx context.Context, m raftpb.Message) error
}
type RaftTimer interface {
Index() int64
Term() int64
}
// EtcdServer is the production implementation of the Server interface
type EtcdServer struct {
w wait.Wait
done chan struct{}
Node raft.Node
Store store.Store
// Send specifies the send function for sending msgs to members. Send
// MUST NOT block. It is okay to drop messages, since clients should
// timeout and reissue their messages. If Send is nil, server will
// panic.
Send SendFunc
Storage Storage
Ticker <-chan time.Time
SyncTicker <-chan time.Time
SnapCount int64 // number of entries to trigger a snapshot
// Cache of the latest raft index and raft term the server has seen
raftIndex int64
raftTerm int64
ClusterStore ClusterStore
}
// Start prepares and starts server in a new goroutine. It is no longer safe to
// modify a server's fields after it has been sent to Start.
func (s *EtcdServer) Start() {
if s.SnapCount == 0 {
log.Printf("etcdserver: set snapshot count to default %d", DefaultSnapCount)
s.SnapCount = DefaultSnapCount
}
s.w = wait.New()
s.done = make(chan struct{})
// TODO: if this is an empty log, writes all peer infos
// into the first entry
go s.run()
}
func (s *EtcdServer) Process(ctx context.Context, m raftpb.Message) error {
return s.Node.Step(ctx, m)
}
func (s *EtcdServer) run() {
var syncC <-chan time.Time
// snapi indicates the index of the last submitted snapshot request
var snapi, appliedi int64
for {
select {
case <-s.Ticker:
s.Node.Tick()
case rd := <-s.Node.Ready():
s.Storage.Save(rd.HardState, rd.Entries)
s.Storage.SaveSnap(rd.Snapshot)
s.Send(rd.Messages)
// TODO(bmizerany): do this in the background, but take
// care to apply entries in a single goroutine, and not
// race them.
// TODO: apply configuration change into ClusterStore.
for _, e := range rd.CommittedEntries {
switch e.Type {
case raftpb.EntryNormal:
var r pb.Request
if err := r.Unmarshal(e.Data); err != nil {
panic("TODO: this is bad, what do we do about it?")
}
s.w.Trigger(r.Id, s.apply(r))
case raftpb.EntryConfChange:
var cc raftpb.ConfChange
if err := cc.Unmarshal(e.Data); err != nil {
panic("TODO: this is bad, what do we do about it?")
}
s.Node.ApplyConfChange(cc)
s.w.Trigger(cc.ID, nil)
default:
panic("unexpected entry type")
}
atomic.StoreInt64(&s.raftIndex, e.Index)
atomic.StoreInt64(&s.raftTerm, e.Term)
appliedi = e.Index
}
if rd.Snapshot.Index > snapi {
snapi = rd.Snapshot.Index
}
// recover from snapshot if it is more updated than current applied
if rd.Snapshot.Index > appliedi {
if err := s.Store.Recovery(rd.Snapshot.Data); err != nil {
panic("TODO: this is bad, what do we do about it?")
}
appliedi = rd.Snapshot.Index
}
if appliedi-snapi > s.SnapCount {
s.snapshot()
snapi = appliedi
}
if rd.SoftState != nil {
if rd.RaftState == raft.StateLeader {
syncC = s.SyncTicker
} else {
syncC = nil
}
}
case <-syncC:
s.sync(defaultSyncTimeout)
case <-s.done:
return
}
}
}
// Stop stops the server, and shuts down the running goroutine. Stop should be
// called after a Start(s), otherwise it will block forever.
func (s *EtcdServer) Stop() {
s.Node.Stop()
close(s.done)
}
// Do interprets r and performs an operation on s.Store according to r.Method
// and other fields. If r.Method is "POST", "PUT", "DELETE", or a "GET" with
// Quorum == true, r will be sent through consensus before performing its
// respective operation. Do will block until an action is performed or there is
// an error.
func (s *EtcdServer) Do(ctx context.Context, r pb.Request) (Response, error) {
if r.Id == 0 {
panic("r.Id cannot be 0")
}
if r.Method == "GET" && r.Quorum {
r.Method = "QGET"
}
switch r.Method {
case "POST", "PUT", "DELETE", "QGET":
data, err := r.Marshal()
if err != nil {
return Response{}, err
}
ch := s.w.Register(r.Id)
s.Node.Propose(ctx, data)
select {
case x := <-ch:
resp := x.(Response)
return resp, resp.err
case <-ctx.Done():
s.w.Trigger(r.Id, nil) // GC wait
return Response{}, ctx.Err()
case <-s.done:
return Response{}, ErrStopped
}
case "GET":
switch {
case r.Wait:
wc, err := s.Store.Watch(r.Path, r.Recursive, r.Stream, r.Since)
if err != nil {
return Response{}, err
}
return Response{Watcher: wc}, nil
default:
ev, err := s.Store.Get(r.Path, r.Recursive, r.Sorted)
if err != nil {
return Response{}, err
}
return Response{Event: ev}, nil
}
default:
return Response{}, ErrUnknownMethod
}
}
func (s *EtcdServer) AddNode(ctx context.Context, id int64, context []byte) error {
cc := raftpb.ConfChange{
ID: GenID(),
Type: raftpb.ConfChangeAddNode,
NodeID: id,
Context: context,
}
return s.configure(ctx, cc)
}
func (s *EtcdServer) RemoveNode(ctx context.Context, id int64) error {
cc := raftpb.ConfChange{
ID: GenID(),
Type: raftpb.ConfChangeRemoveNode,
NodeID: id,
}
return s.configure(ctx, cc)
}
// Implement the RaftTimer interface
func (s *EtcdServer) Index() int64 {
return atomic.LoadInt64(&s.raftIndex)
}
func (s *EtcdServer) Term() int64 {
return atomic.LoadInt64(&s.raftTerm)
}
// configure sends configuration change through consensus then performs it.
// It will block until the change is performed or there is an error.
func (s *EtcdServer) configure(ctx context.Context, cc raftpb.ConfChange) error {
ch := s.w.Register(cc.ID)
if err := s.Node.ProposeConfChange(ctx, cc); err != nil {
log.Printf("configure error: %v", err)
s.w.Trigger(cc.ID, nil)
return err
}
select {
case <-ch:
return nil
case <-ctx.Done():
s.w.Trigger(cc.ID, nil) // GC wait
return ctx.Err()
case <-s.done:
return ErrStopped
}
}
// sync proposes a SYNC request and is non-blocking.
// This makes no guarantee that the request will be proposed or performed.
// The request will be cancelled after the given timeout.
func (s *EtcdServer) sync(timeout time.Duration) {
ctx, cancel := context.WithTimeout(context.Background(), timeout)
req := pb.Request{
Method: "SYNC",
Id: GenID(),
Time: time.Now().UnixNano(),
}
data, err := req.Marshal()
if err != nil {
log.Printf("marshal request %#v error: %v", req, err)
return
}
// There is no promise that node has leader when do SYNC request,
// so it uses goroutine to propose.
go func() {
s.Node.Propose(ctx, data)
cancel()
}()
}
func getExpirationTime(r *pb.Request) time.Time {
var t time.Time
if r.Expiration != 0 {
t = time.Unix(0, r.Expiration)
}
return t
}
// apply interprets r as a call to store.X and returns a Response interpreted
// from store.Event
func (s *EtcdServer) apply(r pb.Request) Response {
f := func(ev *store.Event, err error) Response {
return Response{Event: ev, err: err}
}
expr := getExpirationTime(&r)
switch r.Method {
case "POST":
return f(s.Store.Create(r.Path, r.Dir, r.Val, true, expr))
case "PUT":
exists, existsSet := getBool(r.PrevExist)
switch {
case existsSet:
if exists {
return f(s.Store.Update(r.Path, r.Val, expr))
}
return f(s.Store.Create(r.Path, r.Dir, r.Val, false, expr))
case r.PrevIndex > 0 || r.PrevValue != "":
return f(s.Store.CompareAndSwap(r.Path, r.PrevValue, r.PrevIndex, r.Val, expr))
default:
return f(s.Store.Set(r.Path, r.Dir, r.Val, expr))
}
case "DELETE":
switch {
case r.PrevIndex > 0 || r.PrevValue != "":
return f(s.Store.CompareAndDelete(r.Path, r.PrevValue, r.PrevIndex))
default:
return f(s.Store.Delete(r.Path, r.Dir, r.Recursive))
}
case "QGET":
return f(s.Store.Get(r.Path, r.Recursive, r.Sorted))
case "SYNC":
s.Store.DeleteExpiredKeys(time.Unix(0, r.Time))
return Response{}
default:
// This should never be reached, but just in case:
return Response{err: ErrUnknownMethod}
}
}
// TODO: non-blocking snapshot
func (s *EtcdServer) snapshot() {
d, err := s.Store.Save()
// TODO: current store will never fail to do a snapshot
// what should we do if the store might fail?
if err != nil {
panic("TODO: this is bad, what do we do about it?")
}
s.Node.Compact(d)
s.Storage.Cut()
}
// TODO: move the function to /id pkg maybe?
// GenID generates a random id that is not equal to 0.
func GenID() (n int64) {
for n == 0 {
n = rand.Int63()
}
return
}
func getBool(v *bool) (vv bool, set bool) {
if v == nil {
return false, false
}
return *v, true
}