mirror of
https://github.com/etcd-io/etcd.git
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182 lines
7.7 KiB
Go
182 lines
7.7 KiB
Go
// Code generated by protoc-gen-go.
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// source: google/protobuf/compiler/plugin.proto
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// DO NOT EDIT!
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package google_protobuf_compiler
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import proto "code.google.com/p/goprotobuf/proto"
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import json "encoding/json"
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import math "math"
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import google_protobuf "code.google.com/p/goprotobuf/protoc-gen-go/descriptor"
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// Reference proto, json, and math imports to suppress error if they are not otherwise used.
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var _ = proto.Marshal
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var _ = &json.SyntaxError{}
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var _ = math.Inf
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// An encoded CodeGeneratorRequest is written to the plugin's stdin.
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type CodeGeneratorRequest struct {
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// The .proto files that were explicitly listed on the command-line. The
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// code generator should generate code only for these files. Each file's
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// descriptor will be included in proto_file, below.
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FileToGenerate []string `protobuf:"bytes,1,rep,name=file_to_generate" json:"file_to_generate,omitempty"`
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// The generator parameter passed on the command-line.
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Parameter *string `protobuf:"bytes,2,opt,name=parameter" json:"parameter,omitempty"`
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// FileDescriptorProtos for all files in files_to_generate and everything
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// they import. The files will appear in topological order, so each file
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// appears before any file that imports it.
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//
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// protoc guarantees that all proto_files will be written after
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// the fields above, even though this is not technically guaranteed by the
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// protobuf wire format. This theoretically could allow a plugin to stream
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// in the FileDescriptorProtos and handle them one by one rather than read
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// the entire set into memory at once. However, as of this writing, this
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// is not similarly optimized on protoc's end -- it will store all fields in
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// memory at once before sending them to the plugin.
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ProtoFile []*google_protobuf.FileDescriptorProto `protobuf:"bytes,15,rep,name=proto_file" json:"proto_file,omitempty"`
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XXX_unrecognized []byte `json:"-"`
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}
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func (m *CodeGeneratorRequest) Reset() { *m = CodeGeneratorRequest{} }
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func (m *CodeGeneratorRequest) String() string { return proto.CompactTextString(m) }
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func (*CodeGeneratorRequest) ProtoMessage() {}
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func (m *CodeGeneratorRequest) GetFileToGenerate() []string {
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if m != nil {
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return m.FileToGenerate
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}
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return nil
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}
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func (m *CodeGeneratorRequest) GetParameter() string {
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if m != nil && m.Parameter != nil {
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return *m.Parameter
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}
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return ""
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}
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func (m *CodeGeneratorRequest) GetProtoFile() []*google_protobuf.FileDescriptorProto {
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if m != nil {
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return m.ProtoFile
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}
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return nil
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}
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// The plugin writes an encoded CodeGeneratorResponse to stdout.
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type CodeGeneratorResponse struct {
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// Error message. If non-empty, code generation failed. The plugin process
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// should exit with status code zero even if it reports an error in this way.
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//
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// This should be used to indicate errors in .proto files which prevent the
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// code generator from generating correct code. Errors which indicate a
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// problem in protoc itself -- such as the input CodeGeneratorRequest being
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// unparseable -- should be reported by writing a message to stderr and
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// exiting with a non-zero status code.
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Error *string `protobuf:"bytes,1,opt,name=error" json:"error,omitempty"`
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File []*CodeGeneratorResponse_File `protobuf:"bytes,15,rep,name=file" json:"file,omitempty"`
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XXX_unrecognized []byte `json:"-"`
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}
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func (m *CodeGeneratorResponse) Reset() { *m = CodeGeneratorResponse{} }
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func (m *CodeGeneratorResponse) String() string { return proto.CompactTextString(m) }
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func (*CodeGeneratorResponse) ProtoMessage() {}
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func (m *CodeGeneratorResponse) GetError() string {
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if m != nil && m.Error != nil {
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return *m.Error
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}
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return ""
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}
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func (m *CodeGeneratorResponse) GetFile() []*CodeGeneratorResponse_File {
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if m != nil {
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return m.File
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}
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return nil
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}
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// Represents a single generated file.
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type CodeGeneratorResponse_File struct {
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// The file name, relative to the output directory. The name must not
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// contain "." or ".." components and must be relative, not be absolute (so,
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// the file cannot lie outside the output directory). "/" must be used as
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// the path separator, not "\".
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//
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// If the name is omitted, the content will be appended to the previous
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// file. This allows the generator to break large files into small chunks,
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// and allows the generated text to be streamed back to protoc so that large
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// files need not reside completely in memory at one time. Note that as of
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// this writing protoc does not optimize for this -- it will read the entire
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// CodeGeneratorResponse before writing files to disk.
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Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"`
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// If non-empty, indicates that the named file should already exist, and the
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// content here is to be inserted into that file at a defined insertion
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// point. This feature allows a code generator to extend the output
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// produced by another code generator. The original generator may provide
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// insertion points by placing special annotations in the file that look
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// like:
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// @@protoc_insertion_point(NAME)
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// The annotation can have arbitrary text before and after it on the line,
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// which allows it to be placed in a comment. NAME should be replaced with
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// an identifier naming the point -- this is what other generators will use
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// as the insertion_point. Code inserted at this point will be placed
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// immediately above the line containing the insertion point (thus multiple
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// insertions to the same point will come out in the order they were added).
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// The double-@ is intended to make it unlikely that the generated code
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// could contain things that look like insertion points by accident.
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//
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// For example, the C++ code generator places the following line in the
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// .pb.h files that it generates:
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// // @@protoc_insertion_point(namespace_scope)
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// This line appears within the scope of the file's package namespace, but
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// outside of any particular class. Another plugin can then specify the
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// insertion_point "namespace_scope" to generate additional classes or
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// other declarations that should be placed in this scope.
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//
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// Note that if the line containing the insertion point begins with
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// whitespace, the same whitespace will be added to every line of the
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// inserted text. This is useful for languages like Python, where
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// indentation matters. In these languages, the insertion point comment
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// should be indented the same amount as any inserted code will need to be
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// in order to work correctly in that context.
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//
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// The code generator that generates the initial file and the one which
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// inserts into it must both run as part of a single invocation of protoc.
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// Code generators are executed in the order in which they appear on the
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// command line.
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//
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// If |insertion_point| is present, |name| must also be present.
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InsertionPoint *string `protobuf:"bytes,2,opt,name=insertion_point" json:"insertion_point,omitempty"`
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// The file contents.
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Content *string `protobuf:"bytes,15,opt,name=content" json:"content,omitempty"`
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XXX_unrecognized []byte `json:"-"`
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}
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func (m *CodeGeneratorResponse_File) Reset() { *m = CodeGeneratorResponse_File{} }
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func (m *CodeGeneratorResponse_File) String() string { return proto.CompactTextString(m) }
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func (*CodeGeneratorResponse_File) ProtoMessage() {}
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func (m *CodeGeneratorResponse_File) GetName() string {
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if m != nil && m.Name != nil {
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return *m.Name
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}
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return ""
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}
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func (m *CodeGeneratorResponse_File) GetInsertionPoint() string {
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if m != nil && m.InsertionPoint != nil {
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return *m.InsertionPoint
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}
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return ""
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}
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func (m *CodeGeneratorResponse_File) GetContent() string {
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if m != nil && m.Content != nil {
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return *m.Content
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}
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return ""
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}
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func init() {
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}
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