etcd/raft2/example_test.go
2014-09-03 09:20:12 -07:00

39 lines
732 B
Go

package raft
import (
"log"
"code.google.com/p/go.net/context"
)
func applyToStore(ents []Entry) {}
func sendMessages(msgs []Message) {}
func saveStateToDisk(st State) {}
func saveToDisk(ents []Entry) {}
func stateChanged(prev, st State) bool { return false }
func Example_Node() {
n := Start(context.Background(), "", 0, 0)
// stuff to n happens in other gorotines
// the last known state
var prev State
for {
// ReadState blocks until there is new state ready.
st, ents, cents, msgs, err := n.ReadState()
if err != nil {
log.Fatal(err)
}
if stateChanged(prev, st) {
saveStateToDisk(st)
prev = st
}
saveToDisk(ents)
applyToStore(cents)
sendMessages(msgs)
}
}