etcd/rafthttp/peer.go
Yicheng Qin 8f6bf029f8 etcdserver: specify request timeout error due to connection lost
It specifies request timeout error possibly caused by connection lost,
and print out better log for user to understand.

It handles two cases:
1. the leader cannot connect to majority of cluster.
2. the connection between follower and leader is down for a while,
and it losts proposals.

log format:
```
20:04:19 etcd3 | 2015-08-25 20:04:19.368126 E | etcdhttp: etcdserver:
request timed out, possibly due to connection lost
20:04:19 etcd3 | 2015-08-25 20:04:19.368227 E | etcdhttp: etcdserver:
request timed out, possibly due to connection lost
```
2015-08-26 12:38:37 -07:00

273 lines
8.1 KiB
Go

// Copyright 2015 CoreOS, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rafthttp
import (
"net/http"
"time"
"github.com/coreos/etcd/Godeps/_workspace/src/golang.org/x/net/context"
"github.com/coreos/etcd/etcdserver/stats"
"github.com/coreos/etcd/pkg/types"
"github.com/coreos/etcd/raft"
"github.com/coreos/etcd/raft/raftpb"
)
const (
// ConnRead/WriteTimeout is the i/o timeout set on each connection rafthttp pkg creates.
// A 5 seconds timeout is good enough for recycling bad connections. Or we have to wait for
// tcp keepalive failing to detect a bad connection, which is at minutes level.
// For long term streaming connections, rafthttp pkg sends application level linkHeartbeat
// to keep the connection alive.
// For short term pipeline connections, the connection MUST be killed to avoid it being
// put back to http pkg connection pool.
ConnReadTimeout = 5 * time.Second
ConnWriteTimeout = 5 * time.Second
recvBufSize = 4096
// maxPendingProposals holds the proposals during one leader election process.
// Generally one leader election takes at most 1 sec. It should have
// 0-2 election conflicts, and each one takes 0.5 sec.
// We assume the number of concurrent proposers is smaller than 4096.
// One client blocks on its proposal for at least 1 sec, so 4096 is enough
// to hold all proposals.
maxPendingProposals = 4096
streamApp = "streamMsgApp"
streamAppV2 = "streamMsgAppV2"
streamMsg = "streamMsg"
pipelineMsg = "pipeline"
)
type Peer interface {
// Send sends the message to the remote peer. The function is non-blocking
// and has no promise that the message will be received by the remote.
// When it fails to send message out, it will report the status to underlying
// raft.
Send(m raftpb.Message)
// Update updates the urls of remote peer.
Update(urls types.URLs)
// setTerm sets the term of ongoing communication.
setTerm(term uint64)
// attachOutgoingConn attachs the outgoing connection to the peer for
// stream usage. After the call, the ownership of the outgoing
// connection hands over to the peer. The peer will close the connection
// when it is no longer used.
attachOutgoingConn(conn *outgoingConn)
// activeSince returns the time that the connection with the
// peer becomes active.
activeSince() time.Time
// Stop performs any necessary finalization and terminates the peer
// elegantly.
Stop()
}
// peer is the representative of a remote raft node. Local raft node sends
// messages to the remote through peer.
// Each peer has two underlying mechanisms to send out a message: stream and
// pipeline.
// A stream is a receiver initialized long-polling connection, which
// is always open to transfer messages. Besides general stream, peer also has
// a optimized stream for sending msgApp since msgApp accounts for large part
// of all messages. Only raft leader uses the optimized stream to send msgApp
// to the remote follower node.
// A pipeline is a series of http clients that send http requests to the remote.
// It is only used when the stream has not been established.
type peer struct {
// id of the remote raft peer node
id types.ID
r Raft
status *peerStatus
msgAppWriter *streamWriter
writer *streamWriter
pipeline *pipeline
msgAppReader *streamReader
sendc chan raftpb.Message
recvc chan raftpb.Message
propc chan raftpb.Message
newURLsC chan types.URLs
termc chan uint64
// for testing
pausec chan struct{}
resumec chan struct{}
stopc chan struct{}
done chan struct{}
}
func startPeer(tr http.RoundTripper, urls types.URLs, local, to, cid types.ID, r Raft, fs *stats.FollowerStats, errorc chan error, term uint64) *peer {
picker := newURLPicker(urls)
status := newPeerStatus(to)
p := &peer{
id: to,
r: r,
status: status,
msgAppWriter: startStreamWriter(to, status, fs, r),
writer: startStreamWriter(to, status, fs, r),
pipeline: newPipeline(tr, picker, local, to, cid, status, fs, r, errorc),
sendc: make(chan raftpb.Message),
recvc: make(chan raftpb.Message, recvBufSize),
propc: make(chan raftpb.Message, maxPendingProposals),
newURLsC: make(chan types.URLs),
termc: make(chan uint64),
pausec: make(chan struct{}),
resumec: make(chan struct{}),
stopc: make(chan struct{}),
done: make(chan struct{}),
}
// Use go-routine for process of MsgProp because it is
// blocking when there is no leader.
ctx, cancel := context.WithCancel(context.Background())
go func() {
for {
select {
case mm := <-p.propc:
if err := r.Process(ctx, mm); err != nil {
plog.Warningf("failed to process raft message (%v)", err)
}
case <-p.stopc:
return
}
}
}()
p.msgAppReader = startStreamReader(tr, picker, streamTypeMsgAppV2, local, to, cid, status, p.recvc, p.propc, errorc, term)
reader := startStreamReader(tr, picker, streamTypeMessage, local, to, cid, status, p.recvc, p.propc, errorc, term)
go func() {
var paused bool
for {
select {
case m := <-p.sendc:
if paused {
continue
}
writec, name := p.pick(m)
select {
case writec <- m:
default:
p.r.ReportUnreachable(m.To)
if isMsgSnap(m) {
p.r.ReportSnapshot(m.To, raft.SnapshotFailure)
}
if status.isActive() {
plog.Warningf("dropped %s to %s since %s's sending buffer is full", m.Type, p.id, name)
} else {
plog.Debugf("dropped %s to %s since %s's sending buffer is full", m.Type, p.id, name)
}
}
case mm := <-p.recvc:
if err := r.Process(context.TODO(), mm); err != nil {
plog.Warningf("failed to process raft message (%v)", err)
}
case urls := <-p.newURLsC:
picker.update(urls)
case <-p.pausec:
paused = true
case <-p.resumec:
paused = false
case <-p.stopc:
cancel()
p.msgAppWriter.stop()
p.writer.stop()
p.pipeline.stop()
p.msgAppReader.stop()
reader.stop()
close(p.done)
return
}
}
}()
return p
}
func (p *peer) Send(m raftpb.Message) {
select {
case p.sendc <- m:
case <-p.done:
}
}
func (p *peer) Update(urls types.URLs) {
select {
case p.newURLsC <- urls:
case <-p.done:
}
}
func (p *peer) setTerm(term uint64) { p.msgAppReader.updateMsgAppTerm(term) }
func (p *peer) attachOutgoingConn(conn *outgoingConn) {
var ok bool
switch conn.t {
case streamTypeMsgApp, streamTypeMsgAppV2:
ok = p.msgAppWriter.attach(conn)
case streamTypeMessage:
ok = p.writer.attach(conn)
default:
plog.Panicf("unhandled stream type %s", conn.t)
}
if !ok {
conn.Close()
}
}
func (p *peer) activeSince() time.Time { return p.status.activeSince }
// Pause pauses the peer. The peer will simply drops all incoming
// messages without retruning an error.
func (p *peer) Pause() {
select {
case p.pausec <- struct{}{}:
case <-p.done:
}
}
// Resume resumes a paused peer.
func (p *peer) Resume() {
select {
case p.resumec <- struct{}{}:
case <-p.done:
}
}
func (p *peer) Stop() {
close(p.stopc)
<-p.done
}
// pick picks a chan for sending the given message. The picked chan and the picked chan
// string name are returned.
func (p *peer) pick(m raftpb.Message) (writec chan<- raftpb.Message, picked string) {
var ok bool
// Considering MsgSnap may have a big size, e.g., 1G, and will block
// stream for a long time, only use one of the N pipelines to send MsgSnap.
if isMsgSnap(m) {
return p.pipeline.msgc, pipelineMsg
} else if writec, ok = p.msgAppWriter.writec(); ok && canUseMsgAppStream(m) {
return writec, streamApp
} else if writec, ok = p.writer.writec(); ok {
return writec, streamMsg
}
return p.pipeline.msgc, pipelineMsg
}
func isMsgSnap(m raftpb.Message) bool { return m.Type == raftpb.MsgSnap }