etcd/etcdserver/server.go
Yicheng Qin 6cd4434ff3 server: add unit tests
Make test coverage >= 90%
2014-09-15 13:16:48 -07:00

183 lines
4.6 KiB
Go

package etcdserver
import (
"errors"
"time"
pb "github.com/coreos/etcd/etcdserver/etcdserverpb"
"github.com/coreos/etcd/raft"
"github.com/coreos/etcd/raft/raftpb"
"github.com/coreos/etcd/store"
"github.com/coreos/etcd/third_party/code.google.com/p/go.net/context"
"github.com/coreos/etcd/wait"
)
var (
ErrUnknownMethod = errors.New("etcdserver: unknown method")
ErrStopped = errors.New("etcdserver: server stopped")
)
type SendFunc func(m []raftpb.Message)
type Response struct {
Event *store.Event
Watcher store.Watcher
err error
}
type Server struct {
w wait.Wait
done chan struct{}
Node raft.Node
Store store.Store
// Send specifies the send function for sending msgs to peers. Send
// MUST NOT block. It is okay to drop messages, since clients should
// timeout and reissue their messages. If Send is nil, Server will
// panic.
Send SendFunc
// Save specifies the save function for saving ents to stable storage.
// Save MUST block until st and ents are on stable storage. If Send is
// nil, Server will panic.
Save func(st raftpb.State, ents []raftpb.Entry)
Ticker <-chan time.Time
}
// Start prepares and starts server in a new goroutine. It is no longer safe to
// modify a Servers fields after it has been sent to Start.
func Start(s *Server) {
s.w = wait.New()
s.done = make(chan struct{})
go s.run()
}
func (s *Server) run() {
for {
select {
case <-s.Ticker:
s.Node.Tick()
case rd := <-s.Node.Ready():
s.Save(rd.State, rd.Entries)
s.Send(rd.Messages)
// TODO(bmizerany): do this in the background, but take
// care to apply entries in a single goroutine, and not
// race them.
for _, e := range rd.CommittedEntries {
var r pb.Request
if err := r.Unmarshal(e.Data); err != nil {
panic("TODO: this is bad, what do we do about it?")
}
s.w.Trigger(r.Id, s.apply(r))
}
case <-s.done:
return
}
}
}
// Stop stops the server, and shutsdown the running goroutine. Stop should be
// called after a Start(s), otherwise it will panic.
func (s *Server) Stop() {
s.Node.Stop()
close(s.done)
}
// Do interprets r and performs an operation on s.Store according to r.Method
// and other fields. If r.Method is "POST", "PUT", "DELETE", or a "GET with
// Quorum == true, r will be sent through consensus before performing its
// respective operation. Do will block until an action is performed or there is
// an error.
func (s *Server) Do(ctx context.Context, r pb.Request) (Response, error) {
if r.Id == 0 {
panic("r.Id cannot be 0")
}
if r.Method == "GET" && r.Quorum {
r.Method = "QGET"
}
switch r.Method {
case "POST", "PUT", "DELETE", "QGET":
data, err := r.Marshal()
if err != nil {
return Response{}, err
}
ch := s.w.Register(r.Id)
s.Node.Propose(ctx, data)
select {
case x := <-ch:
resp := x.(Response)
return resp, resp.err
case <-ctx.Done():
s.w.Trigger(r.Id, nil) // GC wait
return Response{}, ctx.Err()
case <-s.done:
return Response{}, ErrStopped
}
case "GET":
switch {
case r.Wait:
wc, err := s.Store.Watch(r.Path, r.Recursive, false, r.Since)
if err != nil {
return Response{}, err
}
return Response{Watcher: wc}, nil
default:
ev, err := s.Store.Get(r.Path, r.Recursive, r.Sorted)
if err != nil {
return Response{}, err
}
return Response{Event: ev}, nil
}
default:
return Response{}, ErrUnknownMethod
}
}
// apply interprets r as a call to store.X and returns an Response interpreted from store.Event
func (s *Server) apply(r pb.Request) Response {
f := func(ev *store.Event, err error) Response {
return Response{Event: ev, err: err}
}
expr := time.Unix(0, r.Expiration)
switch r.Method {
case "POST":
return f(s.Store.Create(r.Path, r.Dir, r.Val, true, expr))
case "PUT":
exists, existsSet := getBool(r.PrevExists)
switch {
case existsSet:
if exists {
return f(s.Store.Update(r.Path, r.Val, expr))
} else {
return f(s.Store.Create(r.Path, r.Dir, r.Val, false, expr))
}
case r.PrevIndex > 0 || r.PrevValue != "":
return f(s.Store.CompareAndSwap(r.Path, r.PrevValue, r.PrevIndex, r.Val, expr))
default:
return f(s.Store.Set(r.Path, r.Dir, r.Val, expr))
}
case "DELETE":
switch {
case r.PrevIndex > 0 || r.PrevValue != "":
return f(s.Store.CompareAndDelete(r.Path, r.PrevValue, r.PrevIndex))
default:
return f(s.Store.Delete(r.Path, r.Recursive, r.Dir))
}
case "QGET":
return f(s.Store.Get(r.Path, r.Recursive, r.Sorted))
default:
// This should never be reached, but just in case:
return Response{err: ErrUnknownMethod}
}
}
func getBool(v *bool) (vv bool, set bool) {
if v == nil {
return false, false
}
return *v, true
}