mirror of
https://github.com/etcd-io/etcd.git
synced 2024-09-27 06:25:44 +00:00
183 lines
4.6 KiB
Go
183 lines
4.6 KiB
Go
package etcdserver
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import (
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"errors"
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"time"
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pb "github.com/coreos/etcd/etcdserver/etcdserverpb"
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"github.com/coreos/etcd/raft"
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"github.com/coreos/etcd/raft/raftpb"
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"github.com/coreos/etcd/store"
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"github.com/coreos/etcd/third_party/code.google.com/p/go.net/context"
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"github.com/coreos/etcd/wait"
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)
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var (
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ErrUnknownMethod = errors.New("etcdserver: unknown method")
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ErrStopped = errors.New("etcdserver: server stopped")
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)
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type SendFunc func(m []raftpb.Message)
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type Response struct {
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Event *store.Event
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Watcher store.Watcher
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err error
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}
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type Server struct {
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w wait.Wait
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done chan struct{}
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Node raft.Node
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Store store.Store
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// Send specifies the send function for sending msgs to peers. Send
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// MUST NOT block. It is okay to drop messages, since clients should
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// timeout and reissue their messages. If Send is nil, Server will
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// panic.
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Send SendFunc
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// Save specifies the save function for saving ents to stable storage.
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// Save MUST block until st and ents are on stable storage. If Send is
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// nil, Server will panic.
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Save func(st raftpb.State, ents []raftpb.Entry)
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Ticker <-chan time.Time
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}
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// Start prepares and starts server in a new goroutine. It is no longer safe to
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// modify a Servers fields after it has been sent to Start.
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func Start(s *Server) {
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s.w = wait.New()
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s.done = make(chan struct{})
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go s.run()
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}
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func (s *Server) run() {
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for {
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select {
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case <-s.Ticker:
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s.Node.Tick()
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case rd := <-s.Node.Ready():
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s.Save(rd.State, rd.Entries)
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s.Send(rd.Messages)
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// TODO(bmizerany): do this in the background, but take
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// care to apply entries in a single goroutine, and not
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// race them.
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for _, e := range rd.CommittedEntries {
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var r pb.Request
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if err := r.Unmarshal(e.Data); err != nil {
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panic("TODO: this is bad, what do we do about it?")
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}
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s.w.Trigger(r.Id, s.apply(r))
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}
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case <-s.done:
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return
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}
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}
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}
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// Stop stops the server, and shutsdown the running goroutine. Stop should be
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// called after a Start(s), otherwise it will panic.
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func (s *Server) Stop() {
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s.Node.Stop()
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close(s.done)
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}
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// Do interprets r and performs an operation on s.Store according to r.Method
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// and other fields. If r.Method is "POST", "PUT", "DELETE", or a "GET with
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// Quorum == true, r will be sent through consensus before performing its
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// respective operation. Do will block until an action is performed or there is
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// an error.
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func (s *Server) Do(ctx context.Context, r pb.Request) (Response, error) {
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if r.Id == 0 {
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panic("r.Id cannot be 0")
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}
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if r.Method == "GET" && r.Quorum {
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r.Method = "QGET"
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}
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switch r.Method {
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case "POST", "PUT", "DELETE", "QGET":
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data, err := r.Marshal()
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if err != nil {
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return Response{}, err
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}
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ch := s.w.Register(r.Id)
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s.Node.Propose(ctx, data)
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select {
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case x := <-ch:
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resp := x.(Response)
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return resp, resp.err
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case <-ctx.Done():
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s.w.Trigger(r.Id, nil) // GC wait
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return Response{}, ctx.Err()
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case <-s.done:
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return Response{}, ErrStopped
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}
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case "GET":
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switch {
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case r.Wait:
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wc, err := s.Store.Watch(r.Path, r.Recursive, false, r.Since)
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if err != nil {
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return Response{}, err
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}
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return Response{Watcher: wc}, nil
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default:
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ev, err := s.Store.Get(r.Path, r.Recursive, r.Sorted)
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if err != nil {
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return Response{}, err
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}
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return Response{Event: ev}, nil
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}
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default:
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return Response{}, ErrUnknownMethod
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}
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}
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// apply interprets r as a call to store.X and returns an Response interpreted from store.Event
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func (s *Server) apply(r pb.Request) Response {
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f := func(ev *store.Event, err error) Response {
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return Response{Event: ev, err: err}
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}
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expr := time.Unix(0, r.Expiration)
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switch r.Method {
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case "POST":
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return f(s.Store.Create(r.Path, r.Dir, r.Val, true, expr))
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case "PUT":
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exists, existsSet := getBool(r.PrevExists)
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switch {
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case existsSet:
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if exists {
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return f(s.Store.Update(r.Path, r.Val, expr))
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} else {
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return f(s.Store.Create(r.Path, r.Dir, r.Val, false, expr))
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}
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case r.PrevIndex > 0 || r.PrevValue != "":
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return f(s.Store.CompareAndSwap(r.Path, r.PrevValue, r.PrevIndex, r.Val, expr))
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default:
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return f(s.Store.Set(r.Path, r.Dir, r.Val, expr))
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}
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case "DELETE":
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switch {
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case r.PrevIndex > 0 || r.PrevValue != "":
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return f(s.Store.CompareAndDelete(r.Path, r.PrevValue, r.PrevIndex))
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default:
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return f(s.Store.Delete(r.Path, r.Recursive, r.Dir))
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}
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case "QGET":
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return f(s.Store.Get(r.Path, r.Recursive, r.Sorted))
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default:
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// This should never be reached, but just in case:
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return Response{err: ErrUnknownMethod}
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}
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}
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func getBool(v *bool) (vv bool, set bool) {
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if v == nil {
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return false, false
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}
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return *v, true
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}
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