etcd/raft/rafttest/interaction_env_handler_deliver_msgs.go
Tobias Schottdorf 306e75a96f raft: add a batch of interaction-driven conf change tests
Verifiy the behavior in various v1 and v2 conf change operations.
This also includes various fixups, notably it adds protection
against transitioning in and out of new configs when this is not
permissible.

There are more threads to pull, but those are left for future commits.
2019-08-16 09:38:44 +02:00

95 lines
2.4 KiB
Go

// Copyright 2019 The etcd Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package rafttest
import (
"fmt"
"strconv"
"testing"
"github.com/cockroachdb/datadriven"
"go.etcd.io/etcd/raft"
"go.etcd.io/etcd/raft/raftpb"
)
func (env *InteractionEnv) handleDeliverMsgs(t *testing.T, d datadriven.TestData) error {
var rs []Recipient
for _, arg := range d.CmdArgs {
if len(arg.Vals) == 0 {
id, err := strconv.ParseUint(arg.Key, 10, 64)
if err != nil {
t.Fatal(err)
}
rs = append(rs, Recipient{ID: id})
}
for i := range arg.Vals {
switch arg.Key {
case "drop":
var id uint64
arg.Scan(t, i, &id)
var found bool
for _, r := range rs {
if r.ID == id {
found = true
}
}
if found {
t.Fatalf("can't both deliver and drop msgs to %d", id)
}
rs = append(rs, Recipient{ID: id, Drop: true})
}
}
}
if n := env.DeliverMsgs(rs...); n == 0 {
env.Output.WriteString("no messages\n")
}
return nil
}
type Recipient struct {
ID uint64
Drop bool
}
// DeliverMsgs goes through env.Messages and, depending on the Drop flag,
// delivers or drops messages to the specified Recipients. Returns the
// number of messages handled (i.e. delivered or dropped). A handled message
// is removed from env.Messages.
func (env *InteractionEnv) DeliverMsgs(rs ...Recipient) int {
var n int
for _, r := range rs {
var msgs []raftpb.Message
msgs, env.Messages = splitMsgs(env.Messages, r.ID)
n += len(msgs)
for _, msg := range msgs {
if r.Drop {
fmt.Fprint(env.Output, "dropped: ")
}
fmt.Fprintln(env.Output, raft.DescribeMessage(msg, defaultEntryFormatter))
if r.Drop {
// NB: it's allowed to drop messages to nodes that haven't been instantiated yet,
// we haven't used msg.To yet.
continue
}
toIdx := int(msg.To - 1)
if err := env.Nodes[toIdx].Step(msg); err != nil {
env.Output.WriteString(err.Error())
}
}
}
return n
}