mirror of
https://github.com/etcd-io/etcd.git
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The usage of removed: 1. tell removed node about its removal explicitly using msgDenied 2. prevent removed node disrupt cluster progress by launching leader election It is set when apply node removal, or receive msgDenied.
454 lines
12 KiB
Go
454 lines
12 KiB
Go
package etcdserver
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import (
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"encoding/json"
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"errors"
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"log"
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"math/rand"
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"sync/atomic"
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"time"
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pb "github.com/coreos/etcd/etcdserver/etcdserverpb"
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"github.com/coreos/etcd/pkg/types"
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"github.com/coreos/etcd/raft"
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"github.com/coreos/etcd/raft/raftpb"
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"github.com/coreos/etcd/store"
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"github.com/coreos/etcd/third_party/code.google.com/p/go.net/context"
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"github.com/coreos/etcd/wait"
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)
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const (
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defaultSyncTimeout = time.Second
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DefaultSnapCount = 10000
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// TODO: calculated based on heartbeat interval
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defaultPublishRetryInterval = 5 * time.Second
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)
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var (
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ErrUnknownMethod = errors.New("etcdserver: unknown method")
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ErrStopped = errors.New("etcdserver: server stopped")
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)
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func init() {
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rand.Seed(time.Now().UnixNano())
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}
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type SendFunc func(m []raftpb.Message)
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type SaveFunc func(st raftpb.HardState, ents []raftpb.Entry)
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type Response struct {
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Event *store.Event
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Watcher store.Watcher
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err error
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}
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type Storage interface {
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// Save function saves ents and state to the underlying stable storage.
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// Save MUST block until st and ents are on stable storage.
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Save(st raftpb.HardState, ents []raftpb.Entry)
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// SaveSnap function saves snapshot to the underlying stable storage.
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SaveSnap(snap raftpb.Snapshot)
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// TODO: WAL should be able to control cut itself. After implement self-controled cut,
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// remove it in this interface.
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// Cut cuts out a new wal file for saving new state and entries.
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Cut() error
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}
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type Server interface {
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// Start performs any initialization of the Server necessary for it to
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// begin serving requests. It must be called before Do or Process.
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// Start must be non-blocking; any long-running server functionality
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// should be implemented in goroutines.
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Start()
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// Stop terminates the Server and performs any necessary finalization.
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// Do and Process cannot be called after Stop has been invoked.
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Stop()
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// Do takes a request and attempts to fulfil it, returning a Response.
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Do(ctx context.Context, r pb.Request) (Response, error)
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// Process takes a raft message and applies it to the server's raft state
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// machine, respecting any timeout of the given context.
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Process(ctx context.Context, m raftpb.Message) error
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}
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type RaftTimer interface {
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Index() int64
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Term() int64
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}
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// EtcdServer is the production implementation of the Server interface
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type EtcdServer struct {
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w wait.Wait
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done chan struct{}
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Name string
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ClientURLs types.URLs
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Node raft.Node
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Store store.Store
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// Send specifies the send function for sending msgs to members. Send
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// MUST NOT block. It is okay to drop messages, since clients should
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// timeout and reissue their messages. If Send is nil, server will
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// panic.
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Send SendFunc
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Storage Storage
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Ticker <-chan time.Time
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SyncTicker <-chan time.Time
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SnapCount int64 // number of entries to trigger a snapshot
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// Cache of the latest raft index and raft term the server has seen
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raftIndex int64
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raftTerm int64
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ClusterStore ClusterStore
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}
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// Start prepares and starts server in a new goroutine. It is no longer safe to
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// modify a server's fields after it has been sent to Start.
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// It also starts a goroutine to publish its server information.
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func (s *EtcdServer) Start() {
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s.start()
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go s.publish(defaultPublishRetryInterval)
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}
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// start prepares and starts server in a new goroutine. It is no longer safe to
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// modify a server's fields after it has been sent to Start.
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// This function is just used for testing.
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func (s *EtcdServer) start() {
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if s.SnapCount == 0 {
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log.Printf("etcdserver: set snapshot count to default %d", DefaultSnapCount)
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s.SnapCount = DefaultSnapCount
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}
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s.w = wait.New()
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s.done = make(chan struct{})
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// TODO: if this is an empty log, writes all peer infos
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// into the first entry
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go s.run()
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}
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func (s *EtcdServer) Process(ctx context.Context, m raftpb.Message) error {
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return s.Node.Step(ctx, m)
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}
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func (s *EtcdServer) run() {
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var syncC <-chan time.Time
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// snapi indicates the index of the last submitted snapshot request
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var snapi, appliedi int64
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for {
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select {
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case <-s.Ticker:
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s.Node.Tick()
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case rd := <-s.Node.Ready():
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s.Storage.Save(rd.HardState, rd.Entries)
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s.Storage.SaveSnap(rd.Snapshot)
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s.Send(rd.Messages)
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// TODO(bmizerany): do this in the background, but take
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// care to apply entries in a single goroutine, and not
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// race them.
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// TODO: apply configuration change into ClusterStore.
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for _, e := range rd.CommittedEntries {
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switch e.Type {
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case raftpb.EntryNormal:
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var r pb.Request
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if err := r.Unmarshal(e.Data); err != nil {
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panic("TODO: this is bad, what do we do about it?")
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}
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s.w.Trigger(r.ID, s.apply(r))
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case raftpb.EntryConfChange:
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var cc raftpb.ConfChange
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if err := cc.Unmarshal(e.Data); err != nil {
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panic("TODO: this is bad, what do we do about it?")
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}
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s.Node.ApplyConfChange(cc)
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s.w.Trigger(cc.ID, nil)
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default:
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panic("unexpected entry type")
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}
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atomic.StoreInt64(&s.raftIndex, e.Index)
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atomic.StoreInt64(&s.raftTerm, e.Term)
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appliedi = e.Index
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}
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if rd.Snapshot.Index > snapi {
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snapi = rd.Snapshot.Index
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}
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// recover from snapshot if it is more updated than current applied
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if rd.Snapshot.Index > appliedi {
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if err := s.Store.Recovery(rd.Snapshot.Data); err != nil {
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panic("TODO: this is bad, what do we do about it?")
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}
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appliedi = rd.Snapshot.Index
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}
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if appliedi-snapi > s.SnapCount {
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s.snapshot()
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snapi = appliedi
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}
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if rd.SoftState != nil {
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if rd.RaftState == raft.StateLeader {
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syncC = s.SyncTicker
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} else {
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syncC = nil
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}
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if rd.SoftState.ShouldStop {
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s.Stop()
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return
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}
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}
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case <-syncC:
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s.sync(defaultSyncTimeout)
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case <-s.done:
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return
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}
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}
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}
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// Stop stops the server, and shuts down the running goroutine. Stop should be
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// called after a Start(s), otherwise it will block forever.
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func (s *EtcdServer) Stop() {
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s.Node.Stop()
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close(s.done)
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}
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// Do interprets r and performs an operation on s.Store according to r.Method
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// and other fields. If r.Method is "POST", "PUT", "DELETE", or a "GET" with
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// Quorum == true, r will be sent through consensus before performing its
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// respective operation. Do will block until an action is performed or there is
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// an error.
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func (s *EtcdServer) Do(ctx context.Context, r pb.Request) (Response, error) {
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if r.ID == 0 {
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panic("r.Id cannot be 0")
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}
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if r.Method == "GET" && r.Quorum {
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r.Method = "QGET"
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}
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switch r.Method {
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case "POST", "PUT", "DELETE", "QGET":
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data, err := r.Marshal()
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if err != nil {
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return Response{}, err
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}
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ch := s.w.Register(r.ID)
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s.Node.Propose(ctx, data)
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select {
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case x := <-ch:
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resp := x.(Response)
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return resp, resp.err
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case <-ctx.Done():
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s.w.Trigger(r.ID, nil) // GC wait
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return Response{}, ctx.Err()
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case <-s.done:
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return Response{}, ErrStopped
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}
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case "GET":
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switch {
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case r.Wait:
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wc, err := s.Store.Watch(r.Path, r.Recursive, r.Stream, r.Since)
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if err != nil {
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return Response{}, err
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}
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return Response{Watcher: wc}, nil
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default:
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ev, err := s.Store.Get(r.Path, r.Recursive, r.Sorted)
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if err != nil {
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return Response{}, err
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}
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return Response{Event: ev}, nil
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}
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default:
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return Response{}, ErrUnknownMethod
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}
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}
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func (s *EtcdServer) AddNode(ctx context.Context, id int64, context []byte) error {
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cc := raftpb.ConfChange{
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ID: GenID(),
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Type: raftpb.ConfChangeAddNode,
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NodeID: id,
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Context: context,
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}
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return s.configure(ctx, cc)
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}
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func (s *EtcdServer) RemoveNode(ctx context.Context, id int64) error {
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cc := raftpb.ConfChange{
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ID: GenID(),
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Type: raftpb.ConfChangeRemoveNode,
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NodeID: id,
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}
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return s.configure(ctx, cc)
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}
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// Implement the RaftTimer interface
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func (s *EtcdServer) Index() int64 {
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return atomic.LoadInt64(&s.raftIndex)
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}
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func (s *EtcdServer) Term() int64 {
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return atomic.LoadInt64(&s.raftTerm)
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}
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// configure sends configuration change through consensus then performs it.
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// It will block until the change is performed or there is an error.
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func (s *EtcdServer) configure(ctx context.Context, cc raftpb.ConfChange) error {
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ch := s.w.Register(cc.ID)
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if err := s.Node.ProposeConfChange(ctx, cc); err != nil {
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log.Printf("configure error: %v", err)
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s.w.Trigger(cc.ID, nil)
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return err
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}
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select {
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case <-ch:
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return nil
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case <-ctx.Done():
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s.w.Trigger(cc.ID, nil) // GC wait
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return ctx.Err()
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case <-s.done:
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return ErrStopped
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}
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}
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// sync proposes a SYNC request and is non-blocking.
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// This makes no guarantee that the request will be proposed or performed.
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// The request will be cancelled after the given timeout.
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func (s *EtcdServer) sync(timeout time.Duration) {
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ctx, cancel := context.WithTimeout(context.Background(), timeout)
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req := pb.Request{
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Method: "SYNC",
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ID: GenID(),
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Time: time.Now().UnixNano(),
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}
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data, err := req.Marshal()
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if err != nil {
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log.Printf("marshal request %#v error: %v", req, err)
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return
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}
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// There is no promise that node has leader when do SYNC request,
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// so it uses goroutine to propose.
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go func() {
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s.Node.Propose(ctx, data)
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cancel()
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}()
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}
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// publish registers server information into the cluster. The information
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// is the json format of its self member struct, whose ClientURLs may be
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// updated.
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// The function keeps attempting to register until it succeeds,
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// or its server is stopped.
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// TODO: take care of info fetched from cluster store after having reconfig.
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func (s *EtcdServer) publish(retryInterval time.Duration) {
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m := *s.ClusterStore.Get().FindName(s.Name)
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m.ClientURLs = s.ClientURLs.StringSlice()
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b, err := json.Marshal(m)
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if err != nil {
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log.Printf("etcdserver: json marshal error: %v", err)
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return
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}
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req := pb.Request{
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ID: GenID(),
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Method: "PUT",
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Path: m.storeKey(),
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Val: string(b),
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}
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for {
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ctx, cancel := context.WithTimeout(context.Background(), retryInterval)
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_, err := s.Do(ctx, req)
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cancel()
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switch err {
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case nil:
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log.Printf("etcdserver: published %+v to the cluster", m)
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return
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case ErrStopped:
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log.Printf("etcdserver: aborting publish because server is stopped")
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return
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default:
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log.Printf("etcdserver: publish error: %v", err)
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}
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}
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}
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func getExpirationTime(r *pb.Request) time.Time {
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var t time.Time
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if r.Expiration != 0 {
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t = time.Unix(0, r.Expiration)
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}
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return t
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}
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// apply interprets r as a call to store.X and returns a Response interpreted
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// from store.Event
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func (s *EtcdServer) apply(r pb.Request) Response {
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f := func(ev *store.Event, err error) Response {
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return Response{Event: ev, err: err}
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}
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expr := getExpirationTime(&r)
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switch r.Method {
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case "POST":
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return f(s.Store.Create(r.Path, r.Dir, r.Val, true, expr))
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case "PUT":
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exists, existsSet := getBool(r.PrevExist)
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switch {
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case existsSet:
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if exists {
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return f(s.Store.Update(r.Path, r.Val, expr))
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}
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return f(s.Store.Create(r.Path, r.Dir, r.Val, false, expr))
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case r.PrevIndex > 0 || r.PrevValue != "":
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return f(s.Store.CompareAndSwap(r.Path, r.PrevValue, r.PrevIndex, r.Val, expr))
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default:
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return f(s.Store.Set(r.Path, r.Dir, r.Val, expr))
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}
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case "DELETE":
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switch {
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case r.PrevIndex > 0 || r.PrevValue != "":
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return f(s.Store.CompareAndDelete(r.Path, r.PrevValue, r.PrevIndex))
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default:
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return f(s.Store.Delete(r.Path, r.Dir, r.Recursive))
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}
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case "QGET":
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return f(s.Store.Get(r.Path, r.Recursive, r.Sorted))
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case "SYNC":
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s.Store.DeleteExpiredKeys(time.Unix(0, r.Time))
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return Response{}
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default:
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// This should never be reached, but just in case:
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return Response{err: ErrUnknownMethod}
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}
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}
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// TODO: non-blocking snapshot
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func (s *EtcdServer) snapshot() {
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d, err := s.Store.Save()
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// TODO: current store will never fail to do a snapshot
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// what should we do if the store might fail?
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if err != nil {
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panic("TODO: this is bad, what do we do about it?")
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}
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s.Node.Compact(d)
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s.Storage.Cut()
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}
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// TODO: move the function to /id pkg maybe?
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// GenID generates a random id that is not equal to 0.
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func GenID() (n int64) {
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for n == 0 {
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n = rand.Int63()
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}
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return
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}
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func getBool(v *bool) (vv bool, set bool) {
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if v == nil {
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return false, false
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}
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return *v, true
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}
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