etcd/store/store.go
2013-06-20 15:59:23 -07:00

296 lines
5.5 KiB
Go

package store
import (
"encoding/json"
"fmt"
"path"
"time"
)
// global store
var s *Store
// CONSTANTS
const (
ERROR = -1 + iota
SET
DELETE
GET
)
var PERMANENT = time.Unix(0, 0)
type Store struct {
// use the build-in hash map as the key-value store structure
Nodes map[string]Node `json:"nodes"`
// the string channel to send messages to the outside world
// now we use it to send changes to the hub of the web service
messager *chan string
}
type Node struct {
Value string `json:"value"`
// if the node is a permanent one the ExprieTime will be Unix(0,0)
// Otherwise after the expireTime, the node will be deleted
ExpireTime time.Time `json:"expireTime"`
// a channel to update the expireTime of the node
update chan time.Time `json:"-"`
}
type Response struct {
Action int `json:"action"`
Key string `json:"key"`
OldValue string `json:"oldValue"`
NewValue string `json:"newValue"`
// if the key existed before the action, this field should be true
// if the key did not exist before the action, this field should be false
Exist bool `json:"exist"`
Expiration time.Time `json:"expiration"`
}
func init() {
s = createStore()
s.messager = nil
}
// make a new stroe
func createStore() *Store {
s := new(Store)
s.Nodes = make(map[string]Node)
return s
}
// return a pointer to the store
func GetStore() *Store {
return s
}
// set the messager of the store
func (s *Store) SetMessager(messager *chan string) {
s.messager = messager
}
// set the key to value, return the old value if the key exists
func Set(key string, value string, expireTime time.Time) ([]byte, error) {
key = path.Clean(key)
var isExpire bool = false
isExpire = !expireTime.Equal(PERMANENT)
// when the slow follower receive the set command
// the key may be expired, we should not add the node
// also if the node exist, we need to delete the node
if isExpire && expireTime.Sub(time.Now()) < 0 {
return Delete(key)
}
// get the node
node, ok := s.Nodes[key]
if ok {
// if node is not permanent before
// update its expireTime
if !node.ExpireTime.Equal(PERMANENT) {
node.update <- expireTime
} else {
// if we want the permanent node to have expire time
// we need to create a chan and create a go routine
if isExpire {
node.update = make(chan time.Time)
go expire(key, node.update, expireTime)
}
}
// update the information of the node
node.ExpireTime = expireTime
node.Value = value
resp := Response{SET, key, node.Value, value, true, expireTime}
msg, err := json.Marshal(resp)
notify(resp)
// send to the messager
if s.messager != nil && err == nil {
*s.messager <- string(msg)
}
return msg, err
// add new node
} else {
update := make(chan time.Time)
s.Nodes[key] = Node{value, expireTime, update}
if isExpire {
go expire(key, update, expireTime)
}
resp := Response{SET, key, "", value, false, expireTime}
msg, err := json.Marshal(resp)
// nofity the watcher
notify(resp)
// notify the web interface
if s.messager != nil && err == nil {
*s.messager <- string(msg)
}
return msg, err
}
}
// should be used as a go routine to delete the key when it expires
func expire(key string, update chan time.Time, expireTime time.Time) {
duration := expireTime.Sub(time.Now())
for {
select {
// timeout delete the node
case <-time.After(duration):
node, ok := s.Nodes[key]
if !ok {
return
} else {
delete(s.Nodes, key)
resp := Response{DELETE, key, node.Value, "", true, node.ExpireTime}
msg, err := json.Marshal(resp)
notify(resp)
// notify the messager
if s.messager != nil && err == nil {
*s.messager <- string(msg)
}
return
}
case updateTime := <-update:
//update duration
// if the node become a permanent one, the go routine is
// not needed
if updateTime.Equal(PERMANENT) {
return
}
// update duration
duration = updateTime.Sub(time.Now())
}
}
}
// get the value of the key
func Get(key string) Response {
key = path.Clean(key)
node, ok := s.Nodes[key]
if ok {
return Response{GET, key, node.Value, node.Value, true, node.ExpireTime}
} else {
return Response{GET, key, "", "", false, time.Unix(0, 0)}
}
}
// delete the key
func Delete(key string) ([]byte, error) {
key = path.Clean(key)
node, ok := s.Nodes[key]
if ok {
if node.ExpireTime.Equal(PERMANENT) {
delete(s.Nodes, key)
} else {
// kill the expire go routine
node.update <- PERMANENT
delete(s.Nodes, key)
}
resp := Response{DELETE, key, node.Value, "", true, node.ExpireTime}
msg, err := json.Marshal(resp)
notify(resp)
// notify the messager
if s.messager != nil && err == nil {
*s.messager <- string(msg)
}
return msg, err
} else {
return json.Marshal(Response{DELETE, key, "", "", false, time.Unix(0, 0)})
}
}
// save the current state of the storage system
func (s *Store) Save() ([]byte, error) {
b, err := json.Marshal(s)
if err != nil {
fmt.Println(err)
return nil, err
}
return b, nil
}
// recovery the state of the stroage system from a previous state
func (s *Store) Recovery(state []byte) error {
err := json.Unmarshal(state, s)
// clean the expired nodes
clean()
return err
}
// clean all expired keys
func clean() {
for key, node := range s.Nodes {
if node.ExpireTime.Equal(PERMANENT) {
continue
} else {
if node.ExpireTime.Sub(time.Now()) >= time.Second {
node.update = make(chan time.Time)
go expire(key, node.update, node.ExpireTime)
} else {
// we should delete this node
delete(s.Nodes, key)
}
}
}
}