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fix not
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parent
b03f6e0de8
commit
122890b42d
20
gun.js
20
gun.js
@ -1323,11 +1323,12 @@
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(gun._).put = cat.put;
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}
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}
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/*
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if(cat.put && (tmp = at.put) && tmp[rel._] && rel.is(tmp)){ // an uglier but faster way for checking if it is not a relation, but slower if it is.
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return ev.to.next(at); // For a field that has a relation we want to proxy, if we have already received an update via the proxy then we can deduplicate the update from the field.
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at = obj_to(at, {put: cat.put});
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//return ev.to.next(at); // For a field that has a relation we want to proxy, if we have already received an update via the proxy then we can deduplicate the update from the field.
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}
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/*
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/*
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//console.debug.i && console.log("????", cat.put, u === cat.put, at.put);
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if(u === cat.put && u !== at.put){ // TODO: Use state instead?
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return ev.to.next(at); // For a field that has a value, but nothing on its context, then that means we have received the update out of order and we will receive it from the context, so we can deduplicate this one.
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@ -1620,7 +1621,7 @@
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//if(cat.put !== u){ return }
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cat.on('in', {
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get: cat.get,
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put: cat.put,
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put: cat.put = u,
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gun: gun,
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via: at
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})
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@ -1983,15 +1984,12 @@
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;require(function(module){
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var Gun = require('./core');
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Gun.chain.not = function(cb, opt, t){
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var gun = this, at = Gun.obj.to(gun._, {not: {not: cb}});
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gun.get(ought, {as: at});
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return gun;
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return this.get(ought, {not: cb});
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}
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function ought(cat, ev){ ev.off(); var at = this; // TODO: BUG! Is this correct?
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if(cat.err || cat.put){ return }
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if(!at.not || !at.not.not){ return }
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//ev.stun(); // TODO: BUG? I think this is correct. NOW INCORRECT because as things mutate we might want to retrigger!
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at.not.not.call(at.gun, at.get, function(){ console.log("Please report this bug on https://gitter.im/amark/gun and in the issues."); need.to.implement; });
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function ought(at, ev){ ev.off();
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if(at.err || at.put){ return }
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if(!this.not){ return }
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this.not.call(at.gun, at.get, function(){ console.log("Please report this bug on https://gitter.im/amark/gun and in the issues."); need.to.implement; });
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}
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})(require, './not');
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@ -1,6 +1,6 @@
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{
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"name": "gun",
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"version": "0.5.1",
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"version": "0.5.2",
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"description": "Graph engine",
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"main": "index.js",
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"scripts": {
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@ -2969,16 +2969,31 @@ describe('Gun', function(){
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parent.path('sub').on(function(data){
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//console.log("sub", data);
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done.sub = data;
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});
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child.on(function(data){
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done.child = data;
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//console.log("child", data);
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})
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parent.val(function(data){
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});
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parent.on(function(data){
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done.parent = data;
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//console.log("parent", data);
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done(); // TODO: Add more meaningful checks!
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});
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});
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it('empty val followed', function(done){
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var gun = Gun();
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gun.get('val/follow').val(function(){
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//console.log("val");
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}).get(function(){
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//console.log("got");
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done();
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});
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});
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it('get get get any parallel', function(done){
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var s = Gun.state.map();s.soul = 'parallel';
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Gun.on('put', {gun: gun, put: Gun.graph.ify({
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