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this is broken hahahaha
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parent
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commit
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23
gun.js
23
gun.js
@ -260,9 +260,11 @@
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// We need to subscribe early? Or the transport layer handle this for us?
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// We need to subscribe early? Or the transport layer handle this for us?
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if(Gun.fns.is(gun.__.opt.hooks.load)){
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if(Gun.fns.is(gun.__.opt.hooks.load)){
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gun.__.opt.hooks.load(key, function(err, data){
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gun.__.opt.hooks.load(key, function(err, data){
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// console.log('loaded', err, data);
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//console.log('loaded', err, data, gun);
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gun._.loaded = (gun._.loaded || 0) + 1; // TODO: loading should be idempotent even if we got an err or no data
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gun._.loaded = (gun._.loaded || 0) + 1; // TODO: loading should be idempotent even if we got an err or no data
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if(err){ return cb(err), (gun._.err||cb.fn).call(gun, err) }
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if(err){ return cb(err), (gun._.err||cb.fn).call(gun, err) }
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if(!data){ return gun.shot('then').fire() }
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if(!data){ return cb(null), (gun._.blank||cb.fn).call(gun) }
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if(!data){ return cb(null), (gun._.blank||cb.fn).call(gun) }
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var context = gun.union(data); // safely transform the data
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var context = gun.union(data); // safely transform the data
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if(context.err){ return cb(context.err), (gun._.err||cb.fn).call(gun, context.err) }
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if(context.err){ return cb(context.err), (gun._.err||cb.fn).call(gun, context.err) }
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@ -347,9 +349,9 @@
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}
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}
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Chain.get = function(cb){
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Chain.get = function(cb){
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var gun = this;
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var gun = this;
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gun.shot.then(function(node, field){
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gun.shot.then(function(node){
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cb = cb || function(){};
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cb = cb || function(){};
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cb.call(gun, field? node[field] : Gun.obj.copy(node)); // frozen copy
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cb.call(gun, gun.field? node[gun.field] : Gun.obj.copy(node)); // frozen copy
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// TODO! BUG! Maybe? Should a field that is null trigger a blank instead?
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// TODO! BUG! Maybe? Should a field that is null trigger a blank instead?
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});
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});
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return gun;
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return gun;
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@ -360,7 +362,6 @@
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var get = this;
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var get = this;
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cb = cb || function(){};
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cb = cb || function(){};
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cb.call(get, Gun.obj.copy(node)); // frozen copy
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cb.call(get, Gun.obj.copy(node)); // frozen copy
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//console.log('bug?', get);
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get.__.on(get._.node._[Gun._.soul]).event(function(delta){
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get.__.on(get._.node._[Gun._.soul]).event(function(delta){
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if(!delta){ return }
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if(!delta){ return }
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if(!get.field){
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if(!get.field){
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@ -391,6 +392,7 @@
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opt = opt || {};
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opt = opt || {};
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var gun = this, set = {};
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var gun = this, set = {};
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gun.shot.then(function(){
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gun.shot.then(function(){
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console.log("meow?", val);
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cb = Gun.fns.is(cb)? cb : function(){};
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cb = Gun.fns.is(cb)? cb : function(){};
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if(gun.field){ // if a field exists, it should always be a string
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if(gun.field){ // if a field exists, it should always be a string
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var partial = {}; // in case we are doing a set on a field, not on a node
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var partial = {}; // in case we are doing a set on a field, not on a node
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@ -497,8 +499,17 @@
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return context;
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return context;
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}
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}
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Chain.blank = function(blank){
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Chain.blank = function(blank){
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var gun = this;
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var tmp = this.chain();
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gun._.blank = Gun.fns.is(blank)? blank : function(){};
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var gun = this.chain();
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gun.back.shot.then(function(node){
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if(node){ return gun.shot('then').fire(node); }
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console.log("WE GOT BLANKNESS!!!");
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blank.call(tmp);
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tmp.shot.then(function(val){
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console.log("tmp after blank", val);
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});
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tmp.shot('then').fire();
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});
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return gun;
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return gun;
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}
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}
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Chain.err = function(dud){ // WARNING: dud was depreciated.
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Chain.err = function(dud){ // WARNING: dud was depreciated.
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@ -316,8 +316,9 @@ describe('Gun', function(){
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describe('API', function(){
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describe('API', function(){
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var gun = Gun();
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require('../lib/file');
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var gun = Gun({file: 'data.json'});
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/*
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it('set key get', function(done){
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it('set key get', function(done){
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gun.set({hello: "world"}).key('hello/world').get(function(val){
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gun.set({hello: "world"}).key('hello/world').get(function(val){
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expect(val.hello).to.be('world');
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expect(val.hello).to.be('world');
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@ -352,6 +353,21 @@ describe('Gun', function(){
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done();
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done();
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});
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});
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});
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});
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*/
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it('load blank kick get', function(done){ // it would be cool with GUN
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console.log("test blank kicking");
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gun.load("some/empty/thing").blank(function(){ // that if you call blank first
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console.log("blank happened");
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this.set({now: 'exists'}); // you can set stuff
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}).get(function(val){ // and THEN still retrieve it.
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console.log("get happened");
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expect(val.now).to.be('exists');
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done();
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});
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});
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/*
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it.skip('var set key path', function(done){ // contexts should be able to be saved to a variable
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it.skip('var set key path', function(done){ // contexts should be able to be saved to a variable
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var foo = gun.set({foo: 'bar'}).key('foo/bar');
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var foo = gun.set({foo: 'bar'}).key('foo/bar');
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foo.path('hello.world.nowhere')// this should only change the context temporarily
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foo.path('hello.world.nowhere')// this should only change the context temporarily
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@ -375,7 +391,6 @@ describe('Gun', function(){
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}, 100);
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}, 100);
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});
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});
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it('path', function(done){
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it('path', function(done){
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console.log("fix path!");
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console.log("fix path!");
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return done(); // TODO: FIX! This is broken because of API changes, fix it!
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return done(); // TODO: FIX! This is broken because of API changes, fix it!
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@ -392,6 +407,6 @@ describe('Gun', function(){
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});
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});
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console.log("________________________");
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console.log("________________________");
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});
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});
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*/
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});
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});
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});
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});
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