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SEA User.auth(pair for @mmalmi
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@ -9,13 +9,13 @@
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</div>
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<p id="debug" style="position: fixed; bottom: 0px; color: white; height: 1em;"></p>
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<script src="../jquery.js"></script>
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<script src="/gun.js"></script>
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<script src="/gun/nts.js"></script>
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<script src="/gun/lib/webrtc.js"></script>
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<script src="../../../gun/gun.js"></script>
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<script src="../../../gun/nts.js"></script>
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<script src="../../../gun/lib/webrtc.js"></script>
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<script>
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// Thanks to https://github.com/dmcinnes/HTML5-Asteroids
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//var gun = Gun();
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var gun = Gun(location.origin+'/gun');
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var gun = Gun(location.host? location.origin+'/gun' : 'http://localhost:8765/gun');
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var game = {gun: gun.get('example/game/space'), area: {}, ships: {}};
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game.keys = {38: 'up', 37: 'left', 39: 'right', 40: 'down', 32: 'space'};
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$(document).on('keydown', function(e){
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4
gun.js
4
gun.js
@ -883,7 +883,7 @@
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Gun.log.once("welcome", "Hello wonderful person! :) Thanks for using GUN, feel free to ask for help on https://gitter.im/amark/gun and ask StackOverflow questions tagged with 'gun'!");
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;"Please do not remove these messages unless you are paying for a monthly sponsorship, thanks!";
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if(typeof window !== "undefined"){ (window.Gun = Gun).window = window }
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if(typeof window !== "undefined"){ (window.GUN = window.Gun = Gun).window = window }
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try{ if(typeof common !== "undefined"){ common.exports = Gun } }catch(e){}
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module.exports = Gun;
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@ -1290,7 +1290,7 @@
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var cat = gun._, tmp;
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if(tmp = cat.soul){ return cb(tmp, as, cat), gun }
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if(tmp = cat.link){ return cb(tmp, as, cat), gun }
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gun.get(function(msg, ev){
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gun.get(function(msg, ev){ // TODO: Bug! Needs once semantics?
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ev.rid(msg);
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var at = ((at = msg.$) && at._) || {};
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tmp = at.link || at.soul || rel.is(msg.put) || node_soul(msg.put);
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@ -1,6 +1,6 @@
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{
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"name": "gun",
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"version": "0.9.99995",
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"version": "0.9.99996",
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"description": "A realtime, decentralized, offline-first, graph data synchronization engine.",
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"main": "index.js",
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"browser": "gun.min.js",
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31
sea.js
31
sea.js
@ -655,7 +655,7 @@
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// Cheers! Tell me what you think.
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var Gun = (SEA.window||{}).Gun || USE('./gun', 1);
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Gun.SEA = SEA;
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SEA.Gun = Gun;
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SEA.GUN = SEA.Gun = Gun;
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module.exports = SEA
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})(USE, './sea');
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@ -748,7 +748,7 @@
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err = null
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if(SEA.window){
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var tmp = SEA.window.sessionStorage;
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if(tmp && gunRoot._.opt.remember){
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if(tmp && gunRoot._.opt.remember){ // TODO: Bug! This needs to be moved to finalize?
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SEA.window.sessionStorage.alias = alias;
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SEA.window.sessionStorage.tmp = pass;
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}
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@ -1213,6 +1213,26 @@
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}
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cat.ing = true;
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const putErr = (msg) => (e) => {
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const { message, err = message || '' } = e
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Gun.log(msg)
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var error = { err: msg+' Reason: '+err }
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return cat.ing = false, gun.leave(), cb(error), gun;
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}
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var key = (alias.pub || alias.epub)? alias : (pass.pub || pass.epub)? pass : null;
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if(key){
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(async function(){ try {
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alias = (typeof alias === 'string')? alias : null;
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const login = finalizeLogin(alias, key, gunRoot, { pin: pin })
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login.catch(putErr('Finalizing login failed!'))
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return cat.ing = false, cb(await login), gun;
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} catch(e){
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return cat.ing = false, gun.leave(), cb(e), gun;
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}}())
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return gun;
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}
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if (!pass && pin) { (async function(){
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try {
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var r = await authRecall(gunRoot, { alias: alias, pin: pin })
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@ -1224,13 +1244,6 @@
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return gun;
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}
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const putErr = (msg) => (e) => {
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const { message, err = message || '' } = e
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Gun.log(msg)
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var error = { err: msg+' Reason: '+err }
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return cat.ing = false, gun.leave(), cb(error), gun;
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}
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(async function(){ try {
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const keys = await authenticate(alias, pass, gunRoot)
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if (!keys) {
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