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up mob
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@ -221,7 +221,7 @@ function start(root){
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The mob threshold might be determined by other factors,
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like how much RAM or CPU stress we have.
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*/
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opt.mob = opt.mob || parseFloat((opt.env||'').MOB) || 9900; // should be based on ulimit, some clouds as low as 10K.
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opt.mob = opt.mob || parseFloat((opt.env||'').MOB) || 999999; // should be based on ulimit, some clouds as low as 10K.
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// handle rebalancing a mob of peers:
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root.on('hi', function(peer){
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