fix for d3x0r and Stefdv

This commit is contained in:
Mark Nadal 2016-11-28 17:57:20 -08:00
parent 4526ffda52
commit 9abe3fb75f
5 changed files with 116 additions and 87 deletions

188
gun.js
View File

@ -1,6 +1,6 @@
/* eslint-disable */
/* eslint-enable no-console */
//console.log("!!!!!!!!!!!!!!!! WARNING THIS IS GUN 0.5 !!!!!!!!!!!!!!!!!!!!!!");
/* eslint-disable */
/* eslint-enable no-console */
//console.log("!!!!!!!!!!!!!!!! WARNING THIS IS GUN 0.5 !!!!!!!!!!!!!!!!!!!!!!");
;(function(){
/* UNBUILD */
@ -75,7 +75,7 @@
Type.list.map = function(l, c, _){ return obj_map(l, c, _) }
Type.list.index = 1; // change this to 0 if you want non-logical, non-mathematical, non-matrix, non-convenient array notation
Type.obj = {is: function(o){ return o? (o instanceof Object && o.constructor === Object) || Object.prototype.toString.call(o).match(/^\[object (\w+)\]$/)[1] === 'Object' : false }}
Type.obj.put = function(o, f, v){ return (o||{})[f] = v, o }
Type.obj.put = function(o, f, v){ return (o||{})[f] = v, o }
Type.obj.has = function(o, f){ return o && Object.prototype.hasOwnProperty.call(o, f) }
Type.obj.del = function(o, k){
if(!o){ return }
@ -165,7 +165,7 @@
var obj = Type.obj, obj_is = obj.is, obj_has = obj.has, obj_map = obj.map;
module.exports = Type;
})(require, './type');
;require(function(module){
// On event emitter generic javascript utility.
function Scope(){
@ -297,7 +297,7 @@
;require(function(module){
var On = require('./on');
function Chain(create, opt){
opt = opt || {};
opt.id = opt.id || '#';
@ -314,7 +314,7 @@
return;
}
if(at.stun === stun){
delete at.stun;
delete at.stun;
}
off = true;
var i = 0, q = res.queue, l = q.length, c, v;
@ -348,6 +348,7 @@
on.ack = function(at, reply){
if(!at || !reply || !ask.on){ return }
var id = at[opt.id] || at;
if(!ask.ons[id]){ return }
ask.on(id, reply);
return true;
}
@ -478,11 +479,11 @@
}
if(incomingState < currentState){
return {historical: true}; // the incoming value is within the boundary of the machine's state, but not within the range.
}
if(currentState < incomingState){
return {converge: true, incoming: true}; // the incoming value is within both the boundary and the range of the machine's state.
}
if(incomingState === currentState){
if(incomingValue === currentValue){ // Note: while these are practically the same, the deltas could be technically different
@ -622,7 +623,7 @@
if(o.node){ o.node[f] = tmp }
return;
}
if(Val.is(v)){
if(Val.is(v)){
o.node[f] = v;
}
}
@ -707,8 +708,8 @@
}
function map(n, s){ // we invert this because the way we check for this is via a negation.
if(!n || s !== Node.soul(n) || !Node.is(n, this.fn)){ return true } // it is true that this is an invalid graph.
if(!fn_is(this.cb)){ return }
nf.n = n; nf.as = this.as;
if(!fn_is(this.cb)){ return }
nf.n = n; nf.as = this.as;
this.cb.call(nf.as, n, s, nf);
}
}());
@ -717,7 +718,7 @@
var at = {path: [], obj: obj};
if(!env){
env = {};
} else
} else
if(typeof env === 'string'){
env = {soul: env};
} else
@ -887,7 +888,7 @@
Gun.graph = require('./graph');
Gun.on = require('./onify')();
/*
var opt = {chain: 'in', back: 'out', extend: 'root', id: Gun._.soul};
Gun.chain = require('./chain')(Gun, opt);
@ -930,28 +931,28 @@
gun.on('in', input, at);
gun.on('out', output, at);
}
function output(at){
var cat = this, gun = cat.gun, tmp;
if(at['#']){
dedup.track(at['#']);
}
if(at.put){
cat.on('in', obj_to(at, {gun: cat.gun}));
function output(at){
var cat = this, gun = cat.gun, tmp;
// TODO: BUG! Outgoing `get` to read from in memory!!!
if(at.get && get(at, cat)){ return }
//if(at.put){
cat.on('in', obj_to(at, {gun: cat.gun})); // TODO: PERF! input now goes to output so it would be nice to reduce the circularity here for perf purposes.
//}
if(at['#']){
dedup.track(at['#']);
}
if(!at.gun){
at = Gun.obj.to(at, {gun: gun});
}
if(at.put){ Gun.on('put', at) }
if(at.get){ get(at, cat) }
// Reads and writes both trigger output.
if (at.put !== undefined || at.get !== undefined) {
Gun.on('out', at);
}
// Gun.on('out', at);
return;
if(!cat.back){ return }
cat.back.on('out', at);
//if(at.put){ Gun.on('put', at) }
//if(at.get){ get(at, cat) }
// Reads and writes both trigger output. // that should be intended.
//if (at.put !== undefined || at.get !== undefined) {
Gun.on('out', at);
//}
// Gun.on('out', at);
//if(!cat.back){ return }
//cat.back.on('out', at);
}
function get(at, cat){
var soul = at.get[_soul], node = cat.graph[soul], field = at.get[_field];
@ -961,38 +962,36 @@
node = Gun.obj.put({_: node._}, field, node[field]);
}
cat.on('in', {
'@': at.req? at['#'] : 0, // temporary hack
'@': at['#'],
put: Gun.graph.node(node) // TODO: BUG! Clone node!
});
return;
return true;
}
Gun.on('get', at);
//Gun.on('get', at);
}
function input(at){ var cat = this;
if(at['@']){
if(!at.gun){ at.gun = cat.gun }
if(at['@']){
if(!at['#']){
at['#'] = Gun.text.random();
at['#'] = Gun.text.random(); // TODO: Use what is used other places instead.
dedup.track(at['#']);
cat.on('out', at);
}
//if(at.err || u === at.put){
Gun.on.ack(at['@'], at);
//return;
//}
}
if(at['#'] && dedup.check(at['#'])){ return }
/*
if(at['@'] || at.err || u === at.put){
at.gun = at.gun || cat.gun;
Gun.on.ack(at['@'], at);
return;
}
*/
if(!at.gun){ at.gun = cat.gun }
if(at.put){
if(at.put){
if(cat.graph){
Gun.obj.map(at.put, ham, {at: at, cat: this}); // all unions must happen first, sadly.
}
Gun.obj.map(at.put, map, {at: at, cat: this});
if(0 === at['@']){ return } // TODO: UNCLEAN! Temporary hack for now.
Gun.on('put', at);
}
if(at.get){ Gun.on('get', at) }
if(at.get){ Gun.on('get', at) }
}
function ham(data, key){
var cat = this.cat, graph = cat.graph;
@ -1092,7 +1091,7 @@
var is = state_is(node, field), cs = state_is(vertex, field);
if(u === is || u === cs){ return true } // it is true that this is an invalid HAM comparison.
var iv = rel_is(value) || value, cv = rel_is(vertex[field]) || vertex[field];
@ -1162,7 +1161,7 @@
var obj = Gun.obj, obj_is = obj.is, obj_put = obj.put, obj_map = obj.map, obj_empty = obj.empty;
var num = Gun.num, num_is = num.is;
var _soul = Gun.val.rel._, _field = '.';
;(function(){ var obj = {}, u;
Gun.chain.Back = function(n, opt){ var tmp;
if(-1 === n || Infinity === n){
@ -1258,10 +1257,9 @@
as.ref.on('out', {
gun: as.ref, put: as.out = as.env.graph, opt: as.opt,
'#': Gun.on.ask(function(ack, ev){
if(ack && 0 === ack.ok){ return }
ev.off(); // One response is good enough for us currently. Later we may want to adjust this.
ev.off(); // One response is good enough for us currently. Later we may want to provide an option to adjust this.
if(!as.opt.any){ return }
as.opt.any.call(as.opt.as || as.gun, ack.err, ack.ok);
as.opt.any.call(as.opt.as || as.gun, ack.err, ack.ok, ev);
}, as.opt)
});
if(as.res){ as.res() }
@ -1293,7 +1291,7 @@
as.batch();
}
function any(at, ev){
function any(at, ev){
function implicit(at){ // TODO: CLEAN UP!!!!!
if(!at || !at.get){ return } // TODO: CLEAN UP!!!!!
as.data = obj_put({}, tmp = at.get, as.data); // TODO: CLEAN UP!!!!!
@ -1304,9 +1302,9 @@
implicit(at); // TODO: CLEAN UP!!!!!
} // TODO: CLEAN UP!!!!!
var as = this;
if(at.err){
if(at.err){
console.log("Please report this as an issue! Put.any.err");
return
return
}
var cat = as.ref._, data = at.put, opt = as.opt, root, tmp;
if(u === data){
@ -1425,7 +1423,7 @@
var cat = back._, path = cat.path, gun = back.chain(), at = gun._;
if(!path){ path = cat.path = {} }
path[at.get = key] = gun;
at.stun = at.stun || cat.stun; // TODO: BUG! Clean up! This is kinda ugly. These need to be attached all the way down regardless of whether a gun chain has been cached or not for the first time.
at.stun = at.stun || cat.stun; // TODO: BUG! Clean up! This is kinda ugly. These need to be attached all the way down regardless of whether a gun chain has been cached or not for the first time.
Gun.on('path', at);
//gun.on('in', input, at); // For 'in' if I add my own listeners to each then I MUST do it before in gets called. If I listen globally for all incoming data instead though, regardless of individual listeners, I can transform the data there and then as well.
gun.on('out', output, at); // However for output, there isn't really the global option. I must listen by adding my own listener individually BEFORE this one is ever called.
@ -1655,7 +1653,7 @@
at = obj_to(at, {put: data = cat.change = cat.put = Gun.state.ify(Gun.node.ify({}, tmp))});
}
// TODO: BUG! Need to use at.put > cat.put for merged cache?
if(tmp = opt.change){ // TODO: BUG! Opt is outer scope, gun/cat/data might be iterative and thus only inner scope? Aka, we can't use it for all of them.
if(tmp = opt.change){ // TODO: BUG! Opt is outer scope, gun/cat/data might be iterative and thus only inner scope? Aka, we can't use it for all of them.
if(1 === tmp){
opt.change = true;
} else {
@ -1668,11 +1666,11 @@
if(last[id] == data && obj_has(last, id)){ return }
last[id] = data; // TODO: PERF! Memory optimizaiton? Can we avoid this.
*/
if(last.put === data && last.get === id){ return }
last.get = id;
last.put = data;
cat.last = data;
if(opt.as){
any.call(opt.as, at, ev);
@ -1689,6 +1687,7 @@
if(!f || obj_has(tmp[s], f)){
ev.off();
at['@'] = 0;
at['#'] = 0;
return root.on('in', at);
}
/*
@ -1731,6 +1730,37 @@
via: at
});
}
function ackk(at, ev){ var gun = this.gun;
var cat = gun._;
if(u !== cat.change){ return ev.off() }
// TODO: PERF! Memory. If somebody `gun.off()` we should clean up these requests.
// TODO: PERF! Memory. If peers only reply with `not` (or we never get replies) these event listeners will be left hanging - even if we get push updates that the data does exist.
if(cat.root === cat.back){
//at.gun = cat.gun;
if(at.gun === cat.gun){ return }
at = {
get: cat.get,
gun: cat.gun,
via: at,
put: at.put[cat.get]
}
} else {
if(obj_has(at.put, cat.get)){ return ev.off() }
at = {
get: cat.get,
gun: gun,
via: at.via? at : {
get: cat.back._.get,
gun: cat.back,
via: at
}
}
}
//at.get = at.get || cat.get;
cat.on('in', at);
}
var obj = Gun.obj, obj_has = obj.has, obj_to = obj.to;
var empty = {}, u;
var _soul = Gun._.soul, _field = Gun._.field, _sid = Gun.on.ask._, _rid = Gun.on.ack._;
@ -1956,7 +1986,7 @@
}
//if(obj_empty(value, Gun._.meta) && !(opt && opt.empty)){ // TODO: PERF! Deprecate!???
//} else {
//console.log("value", value);
//if(!(value||empty)['#']/* || !val_rel_is(value)*/){ // TODO: Performance hit!???? // TODO: BUG! WE should avoid this. So that way it is usable with gun plugin chains.
@ -2115,20 +2145,22 @@
;require(function(module){
if(typeof JSON === 'undefined'){ throw new Error("Include JSON first: ajax.cdnjs.com/ajax/libs/json2/20110223/json2.js") } // for old IE use
if(typeof Gun === 'undefined'){ return } // TODO: localStorage is Browser only. But it would be nice if it could somehow plugin into NodeJS compatible localStorage APIs?
var root, noop = function(){};
if(typeof window !== 'undefined'){ root = window }
var store = root.localStorage || {setItem: noop, removeItem: noop, getItem: noop};
function put(at){ var err, id, opt, root = at.gun._.root;
(opt = at.opt || {}).prefix = opt.prefix || at.gun.Back('opt.prefix') || 'gun/';
(opt = {}).prefix = (at.opt || opt).prefix || at.gun.Back('opt.prefix') || 'gun/';
Gun.graph.is(at.put, function(node, soul){
//try{store.setItem(opt.prefix + soul, Gun.text.ify(node));
try{store.setItem(opt.prefix + soul, Gun.text.ify(root._.graph[soul]||node));
}catch(e){ err = e || "localStorage failure" }
});
//console.log('@@@@@@@@@@local put!');
Gun.on.ack(at, {err: err, ok: 0}); // TODO: Reliability! Are we sure we want to have localStorage ack?
if(Gun.obj.empty(gun.Back('opt.peers'))){
Gun.on.ack(at, {err: err, ok: 0}); // only ack if there are no peers.
}
}
function get(at){
var gun = at.gun, lex = at.get, soul, data, opt, u;
@ -2136,7 +2168,12 @@
(opt = at.opt || {}).prefix = opt.prefix || at.gun.Back('opt.prefix') || 'gun/';
if(!lex || !(soul = lex[Gun._.soul])){ return }
data = Gun.obj.ify(store.getItem(opt.prefix + soul) || null);
if(!data){ return } // localStorage isn't trustworthy to say "not found".
if(!data){ // localStorage isn't trustworthy to say "not found".
if(Gun.obj.empty(gun.Back('opt.peers'))){
gun.Back(-1).on('in', {'@': at['#']});
}
return;
}
if(Gun.obj.has(lex, '.')){var tmp = data[lex['.']];data = {_: data._};if(u !== tmp){data[lex['.']] = tmp}}
//console.log('@@@@@@@@@@@@local get', data, at);
gun.Back(-1).on('in', {'@': at['#'], put: Gun.graph.node(data)});
@ -2145,7 +2182,7 @@
Gun.on('put', put);
Gun.on('get', get);
})(require, './adapters/localStorage');
;require(function(module){
function r(base, body, cb, opt){
var o = base.length? {base: base} : {};
@ -2187,7 +2224,7 @@
}
if(!ws.readyState){ return setTimeout(function(){ r.ws(opt, cb, req) },100), true }
ws.sending = true;
ws.send(JSON.stringify(req));
ws.send(JSON.stringify(req));
return true;
}
if(ws === false){ return }
@ -2328,20 +2365,18 @@
;require(function(module){
if(typeof JSON === 'undefined'){ throw new Error("Include JSON first: ajax.cdnjs.com/ajax/libs/json2/20110223/json2.js") } // for old IE use
if(typeof Gun === 'undefined'){ return } // TODO: window.Websocket is Browser only. But it would be nice if it could somehow merge it with lib/WSP?
var root, noop = function(){};
if(typeof window !== 'undefined'){ root = window }
var Tab = {};
Tab.on = Gun.on;//Gun.on.create();
Tab.peers = require('../polyfill/peer');
Gun.on('get', function(at){
Gun.on('out', function(at){
if(at.put){ return } // TODO: BUG! Doing this for now, to debug. However puts are handled below anyways, but it would be nice if we could switch over to this for both?
var gun = at.gun, opt = at.opt || {}, peers = opt.peers || gun.Back('opt.peers');
if(!peers || Gun.obj.empty(peers)){
//setTimeout(function(){
Gun.log.once('peers', "Warning! You have no peers to connect to!");
at.gun.Back(-1).on('in', {'@': at['#']});
//},100);
return;
}
var msg = at;
@ -2365,11 +2400,10 @@
var opt = at.gun.Back('opt') || {}, peers = opt.peers;
if(!peers || Gun.obj.empty(peers)){
Gun.log.once('peers', "Warning! You have no peers to save to!");
at.gun.Back(-1).on('in', {'@': at['#']});
return;
}
if(false === opt.websocket || (at.opt && false === at.opt.websocket)){ return }
var msg = {
var msg = at || {
'#': at['#'] || Gun.text.random(9), // msg ID
'$': at.put // msg BODY
};
@ -2386,7 +2420,7 @@
Tab.peers.request.createServer(function(req, res){
if(!req || !res || !req.body || !req.headers){ return }
var msg = req.body;
gun.on('in', req.body);
gun.on('in', req.body);
return;
// AUTH for non-replies.
if(server.msg(msg['#'])){ return }
@ -2395,7 +2429,7 @@
if(Tab.ons[tmp = msg['@'] || msg['#']]){
Tab.on(tmp, [msg['!'], msg['$']]);
}
return
return
}
if(msg['$'] && msg['$']['#']){ return server.get(req, res) }
else { return server.put(req, res) }
@ -2440,12 +2474,12 @@
Gun.obj.del(server.msg.debounce, id);
});
},500);
if(server.msg.debounce[id]){
if(server.msg.debounce[id]){
return server.msg.debounce[id] = Gun.time.is(), id;
}
server.msg.debounce[id] = Gun.time.is();
return;
};
};
server.msg.debounce = server.msg.debounce || {};
});

View File

@ -91,7 +91,7 @@ Gun.on('opt', function (context) {
if (!request || !request.body) {
return;
}
root.on('in', request.body);
});
});

View File

@ -63,21 +63,19 @@ function attach (gun, server) {
root._.servers.push(server);
var pool = {};
var sid = Gun.text.random();
server.on('connection', function (socket) {
socket.id = socket.id || Gun.text.random(10);
pool[socket.id] = socket;
/*
socket.on('message', function (message) {
var data = Gun.obj.ify(message);
if (!data || !data.body) {
return;
}
root.on('in', data.body);
});
*/
socket.once('close', function () {
delete pool[socket.id];
});
@ -92,7 +90,6 @@ function attach (gun, server) {
headers: { 'gun-sid': sid },
body: context,
};
send(msg, pool);
});
}

View File

@ -150,9 +150,7 @@ Gun.on('opt', function (at) {
req.url = url.format(req.url);
}
// var msg = req.body;
// console.log('SERVER', req);
gun.on('in', req.body);
// console.log('-----------------');
// // AUTH for non-replies.
// if(gun.wsp.msg(msg['#'])){ return }
// gun.wsp.on('network', Gun.obj.copy(req));

View File

@ -1,4 +1,4 @@
var Gun = require('../../gun')
var Gun = require('../../gun')
, url = require('url');
module.exports = function(wss, server, opt){
wss.on('connection', function(ws){
@ -27,7 +27,7 @@ module.exports = function(wss, server, opt){
(reply.headers = reply.headers || {})['ws-rid'] = msg.headers['ws-rid'];
}
try{ws.send(Gun.text.ify(reply));
}catch(e){} // juuuust in case.
}catch(e){} // juuuust in case.
});
});
ws.off = function(m){