fix user API

This commit is contained in:
Mark Nadal 2018-04-21 00:48:35 -07:00
parent c1c00595b8
commit a173c04a3c
3 changed files with 265 additions and 243 deletions

8
gun.js
View File

@ -657,7 +657,7 @@
return Gun.create(this._ = {gun: this, opt: o});
}
Gun.is = function(gun){ return (gun instanceof Gun) }
Gun.is = function(gun){ return (gun instanceof Gun) || (gun && gun._ && gun._.gun && true) || false }
Gun.version = 0.9;
@ -923,11 +923,11 @@
// is complicated and was extremely hard to build. If you port GUN to another
// language, consider implementing an easier API to build.
var Gun = USE('./root');
Gun.chain.chain = function(){
var at = this._, chain = new this.constructor(this), cat = chain._, root;
Gun.chain.chain = function(sub){
var gun = this, at = gun._, chain = new (sub || gun).constructor(gun), cat = chain._, root;
cat.root = root = at.root;
cat.id = ++root.once;
cat.back = this._;
cat.back = gun._;
cat.on = Gun.on;
cat.on('in', input, cat); // For 'in' if I add my own listeners to each then I MUST do it before in gets called. If I listen globally for all incoming data instead though, regardless of individual listeners, I can transform the data there and then as well.
cat.on('out', output, cat); // However for output, there isn't really the global option. I must listen by adding my own listener individually BEFORE this one is ever called.

499
sea.js
View File

@ -831,7 +831,9 @@
const finalizeLogin = async (alias, key, gunRoot, opts) => {
const { user } = gunRoot._
// add our credentials in-memory only to our root gun instance
//var tmp = user._.tag;
user._ = key.at.gun._
//user._.tag = tmp || user._.tag;
// so that way we can use the credentials to encrypt/decrypt data
// that is input/output through gun (see below)
const { pub, priv, epub, epriv } = key
@ -1015,11 +1017,43 @@
})(USE, './leave');
;USE(function(module){
// How does it work?
// TODO: Bug! Need to include SEA!
//const Gun = (typeof window !== 'undefined' ? window : global).Gun || USE('gun/gun')
var Gun = USE('./sea').Gun;
Gun.chain.then = function(cb){
var gun = this, p = (new Promise(function(res, rej){
gun.once(res);
}));
return cb? p.then(cb) : p;
}
})(USE, './then');
;USE(function(module){
var SEA = USE('./sea');
var Gun = SEA.Gun;
var then = USE('./then');
function User(){
this._ = {gun: this}
Gun.call()
}
User.prototype = (function(){ function F(){}; F.prototype = Gun.chain; return new F() }()) // Object.create polyfill
User.prototype.constructor = User;
// let's extend the gun chain with a `user` function.
// only one user can be logged in at a time, per gun instance.
Gun.chain.user = function(pub){
var gun = this, root = gun.back(-1);
if(pub){ return root.get('pub/'+pub) }
return root.back('user') || ((root._).user = gun.chain(new User));
}
module.exports = User;
})(USE, './user');
;USE(function(module){
// TODO: This needs to be split into all separate functions.
// Not just everything thrown into 'create'.
const SEA = USE('./sea')
const User = USE('./user')
const authRecall = USE('./recall')
const authsettings = USE('./settings')
const authenticate = USE('./authenticate')
@ -1028,250 +1062,239 @@
const { recall: _initial_authsettings } = USE('./settings')
const Gun = SEA.Gun;
// let's extend the gun chain with a `user` function.
// only one user can be logged in at a time, per gun instance.
Gun.chain.user = function() {
const gunRoot = this.back(-1) // always reference the root gun instance.
const user = gunRoot._.user || (gunRoot._.user = gunRoot.chain()); // create a user context.
// then methods...
[ 'create', // factory
'auth', // login
'leave', // logout
'delete', // account delete
'recall', // existing auth boostrap
'alive' // keep/check auth validity
].map((method)=> user[method] = User[method])
return user // return the user!
}
var u;
function User(){}
// Well first we have to actually create a user. That is what this function does.
Object.assign(User, {
async create(username, pass, cb) {
const gunRoot = this.back(-1)
var gun = this, cat = (gun._);
cb = cb || function(){};
if(cat.ing){
cb({err: Gun.log("User is already being created or authenticated!"), wait: true});
return gun;
}
cat.ing = true;
var p = new Promise((resolve, reject) => { // Because no Promises or async
// Because more than 1 user might have the same username, we treat the alias as a list of those users.
if(cb){ resolve = reject = cb }
gunRoot.get(`alias/${username}`).get(async (at, ev) => {
ev.off()
if (at.put) {
// If we can enforce that a user name is already taken, it might be nice to try, but this is not guaranteed.
const err = 'User already created!'
Gun.log(err)
cat.ing = false;
gun.leave();
return reject({ err })
}
const salt = Gun.text.random(64)
// pseudo-randomly create a salt, then use CryptoJS's PBKDF2 function to extend the password with it.
try {
const proof = await SEA.work(pass, salt)
// this will take some short amount of time to produce a proof, which slows brute force attacks.
const pairs = await SEA.pair()
// now we have generated a brand new ECDSA key pair for the user account.
const { pub, priv, epriv } = pairs
// the user's public key doesn't need to be signed. But everything else needs to be signed with it!
const alias = await SEA.sign(username, pairs)
if(u === alias){ throw SEA.err }
const epub = await SEA.sign(pairs.epub, pairs)
if(u === epub){ throw SEA.err }
// to keep the private key safe, we AES encrypt it with the proof of work!
const auth = await SEA.encrypt({ priv, epriv }, proof)
.then((auth) => // TODO: So signedsalt isn't needed?
// SEA.sign(salt, pairs).then((signedsalt) =>
SEA.sign({ek: auth, s: salt}, pairs)
// )
).catch((e) => { Gun.log('SEA.en or SEA.write calls failed!'); cat.ing = false; gun.leave(); reject(e) })
const user = { alias, pub, epub, auth }
const tmp = `pub/${pairs.pub}`
// awesome, now we can actually save the user with their public key as their ID.
try{
gunRoot.get(tmp).put(user)
}catch(e){console.log(e)}
// next up, we want to associate the alias with the public key. So we add it to the alias list.
gunRoot.get(`alias/${username}`).put(Gun.obj.put({}, tmp, Gun.val.rel.ify(tmp)))
// callback that the user has been created. (Note: ok = 0 because we didn't wait for disk to ack)
setTimeout(() => { cat.ing = false; resolve({ ok: 0, pub: pairs.pub}) }, 10) // TODO: BUG! If `.auth` happens synchronously after `create` finishes, auth won't work. This setTimeout is a temporary hack until we can properly fix it.
} catch (e) {
Gun.log('SEA.create failed!')
cat.ing = false;
gun.leave();
reject(e)
}
})
})
return gun // gun chain commands must return gun chains!
},
// now that we have created a user, we want to authenticate them!
async auth(alias, pass, cb, opt) {
const opts = opt || (typeof cb !== 'function' && cb)
let { pin, newpass } = opts || {}
const gunRoot = this.back(-1)
cb = typeof cb === 'function' ? cb : () => {}
newpass = newpass || (opts||{}).change;
var gun = this, cat = (gun._);
if(cat.ing){
cb({err: "User is already being created or authenticated!", wait: true});
return gun;
}
cat.ing = true;
if (!pass && pin) {
try {
var r = await authRecall(gunRoot, { alias, pin })
return cat.ing = false, cb(r), gun;
} catch (e) {
var err = { err: 'Auth attempt failed! Reason: No session data for alias & PIN' }
return cat.ing = false, gun.leave(), cb(err), gun;
}
}
const putErr = (msg) => (e) => {
const { message, err = message || '' } = e
Gun.log(msg)
var error = { err: `${msg} Reason: ${err}` }
return cat.ing = false, gun.leave(), cb(error), gun;
}
try {
const keys = await authenticate(alias, pass, gunRoot)
if (!keys) {
return putErr('Auth attempt failed!')({ message: 'No keys' })
}
const { pub, priv, epub, epriv } = keys
// we're logged in!
if (newpass) {
// password update so encrypt private key using new pwd + salt
try {
const salt = Gun.text.random(64);
const encSigAuth = await SEA.work(newpass, salt)
.then((key) =>
SEA.encrypt({ priv, epriv }, key)
.then((auth) => SEA.sign({ek: auth, s: salt}, keys))
)
const signedEpub = await SEA.sign(epub, keys)
const signedAlias = await SEA.sign(alias, keys)
const user = {
pub,
alias: signedAlias,
auth: encSigAuth,
epub: signedEpub
}
// awesome, now we can update the user using public key ID.
gunRoot.get(`pub/${user.pub}`).put(user)
// then we're done
const login = finalizeLogin(alias, keys, gunRoot, { pin })
login.catch(putErr('Failed to finalize login with new password!'))
return cat.ing = false, cb(await login), gun
} catch (e) {
return putErr('Password set attempt failed!')(e)
}
} else {
const login = finalizeLogin(alias, keys, gunRoot, { pin })
login.catch(putErr('Finalizing login failed!'))
return cat.ing = false, cb(await login), gun;
}
} catch (e) {
return putErr('Auth attempt failed!')(e)
}
User.prototype.create = function(username, pass, cb){
// TODO: Needs to be cleaned up!!!
const gunRoot = this.back(-1)
var gun = this, cat = (gun._);
cb = cb || function(){};
if(cat.ing){
cb({err: Gun.log("User is already being created or authenticated!"), wait: true});
return gun;
},
async leave() {
return await authLeave(this.back(-1))
},
// If authenticated user wants to delete his/her account, let's support it!
async delete(alias, pass) {
const gunRoot = this.back(-1)
try {
const { pub } = await authenticate(alias, pass, gunRoot)
await authLeave(gunRoot, alias)
// Delete user data
gunRoot.get(`pub/${pub}`).put(null)
// Wipe user data from memory
const { user = { _: {} } } = gunRoot._;
// TODO: is this correct way to 'logout' user from Gun.User ?
[ 'alias', 'sea', 'pub' ].map((key) => delete user._[key])
user._.is = user.is = {}
gunRoot.user()
return { ok: 0 } // TODO: proper return codes???
} catch (e) {
Gun.log('User.delete failed! Error:', e)
throw e // TODO: proper error codes???
}
cat.ing = true;
var resolve = function(){}, reject = resolve;
// Because more than 1 user might have the same username, we treat the alias as a list of those users.
if(cb){ resolve = reject = cb }
gunRoot.get(`alias/${username}`).get(async (at, ev) => {
ev.off()
if (at.put) {
// If we can enforce that a user name is already taken, it might be nice to try, but this is not guaranteed.
const err = 'User already created!'
Gun.log(err)
cat.ing = false;
gun.leave();
return reject({ err })
}
},
// If authentication is to be remembered over reloads or browser closing,
// set validity time in minutes.
async recall(setvalidity, options) {
const gunRoot = this.back(-1)
const salt = Gun.text.random(64)
// pseudo-randomly create a salt, then use CryptoJS's PBKDF2 function to extend the password with it.
try {
const proof = await SEA.work(pass, salt)
// this will take some short amount of time to produce a proof, which slows brute force attacks.
const pairs = await SEA.pair()
// now we have generated a brand new ECDSA key pair for the user account.
const { pub, priv, epriv } = pairs
// the user's public key doesn't need to be signed. But everything else needs to be signed with it!
const alias = await SEA.sign(username, pairs)
if(u === alias){ throw SEA.err }
const epub = await SEA.sign(pairs.epub, pairs)
if(u === epub){ throw SEA.err }
// to keep the private key safe, we AES encrypt it with the proof of work!
const auth = await SEA.encrypt({ priv, epriv }, proof)
.then((auth) => // TODO: So signedsalt isn't needed?
// SEA.sign(salt, pairs).then((signedsalt) =>
SEA.sign({ek: auth, s: salt}, pairs)
// )
).catch((e) => { Gun.log('SEA.en or SEA.write calls failed!'); cat.ing = false; gun.leave(); reject(e) })
const user = { alias, pub, epub, auth }
const tmp = `pub/${pairs.pub}`
// awesome, now we can actually save the user with their public key as their ID.
try{
let validity
let opts
var o = setvalidity;
if(o && o.sessionStorage){
if(typeof window !== 'undefined'){
var tmp = window.sessionStorage;
if(tmp){
gunRoot._.opt.remember = true;
if(tmp.alias && tmp.tmp){
gunRoot.user().auth(tmp.alias, tmp.tmp);
gunRoot.get(tmp).put(user)
}catch(e){console.log(e)}
// next up, we want to associate the alias with the public key. So we add it to the alias list.
gunRoot.get(`alias/${username}`).put(Gun.obj.put({}, tmp, Gun.val.rel.ify(tmp)))
// callback that the user has been created. (Note: ok = 0 because we didn't wait for disk to ack)
setTimeout(() => { cat.ing = false; resolve({ ok: 0, pub: pairs.pub}) }, 10) // TODO: BUG! If `.auth` happens synchronously after `create` finishes, auth won't work. This setTimeout is a temporary hack until we can properly fix it.
} catch (e) {
Gun.log('SEA.create failed!')
cat.ing = false;
gun.leave();
reject(e)
}
})
return gun; // gun chain commands must return gun chains!
}
// now that we have created a user, we want to authenticate them!
User.prototype.auth = function(alias, pass, cb, opt){
// TODO: Needs to be cleaned up!!!!
const opts = opt || (typeof cb !== 'function' && cb)
let { pin, newpass } = opts || {}
const gunRoot = this.back(-1)
cb = typeof cb === 'function' ? cb : () => {}
newpass = newpass || (opts||{}).change;
var gun = this, cat = (gun._);
if(cat.ing){
cb({err: "User is already being created or authenticated!", wait: true});
return gun;
}
cat.ing = true;
if (!pass && pin) { (async function(){
try {
var r = await authRecall(gunRoot, { alias, pin })
return cat.ing = false, cb(r), gun;
} catch (e) {
var err = { err: 'Auth attempt failed! Reason: No session data for alias & PIN' }
return cat.ing = false, gun.leave(), cb(err), gun;
}}())
return gun;
}
const putErr = (msg) => (e) => {
const { message, err = message || '' } = e
Gun.log(msg)
var error = { err: `${msg} Reason: ${err}` }
return cat.ing = false, gun.leave(), cb(error), gun;
}
(async function(){ try {
const keys = await authenticate(alias, pass, gunRoot)
if (!keys) {
return putErr('Auth attempt failed!')({ message: 'No keys' })
}
const { pub, priv, epub, epriv } = keys
// we're logged in!
if (newpass) {
// password update so encrypt private key using new pwd + salt
try {
const salt = Gun.text.random(64);
const encSigAuth = await SEA.work(newpass, salt)
.then((key) =>
SEA.encrypt({ priv, epriv }, key)
.then((auth) => SEA.sign({ek: auth, s: salt}, keys))
)
const signedEpub = await SEA.sign(epub, keys)
const signedAlias = await SEA.sign(alias, keys)
const user = {
pub,
alias: signedAlias,
auth: encSigAuth,
epub: signedEpub
}
// awesome, now we can update the user using public key ID.
gunRoot.get(`pub/${user.pub}`).put(user)
// then we're done
const login = finalizeLogin(alias, keys, gunRoot, { pin })
login.catch(putErr('Failed to finalize login with new password!'))
return cat.ing = false, cb(await login), gun
} catch (e) {
return putErr('Password set attempt failed!')(e)
}
} else {
const login = finalizeLogin(alias, keys, gunRoot, { pin })
login.catch(putErr('Finalizing login failed!'))
return cat.ing = false, cb(await login), gun;
}
} catch (e) {
return putErr('Auth attempt failed!')(e)
} }());
return gun;
}
User.prototype.pair = function(){
var user = this;
if(!user.is){ return false }
return user._.sea;
}
User.prototype.leave = async function(){
return await authLeave(this.back(-1))
}
// If authenticated user wants to delete his/her account, let's support it!
User.prototype.delete = async function(alias, pass){
const gunRoot = this.back(-1)
try {
const { pub } = await authenticate(alias, pass, gunRoot)
await authLeave(gunRoot, alias)
// Delete user data
gunRoot.get(`pub/${pub}`).put(null)
// Wipe user data from memory
const { user = { _: {} } } = gunRoot._;
// TODO: is this correct way to 'logout' user from Gun.User ?
[ 'alias', 'sea', 'pub' ].map((key) => delete user._[key])
user._.is = user.is = {}
gunRoot.user()
return { ok: 0 } // TODO: proper return codes???
} catch (e) {
Gun.log('User.delete failed! Error:', e)
throw e // TODO: proper error codes???
}
}
// If authentication is to be remembered over reloads or browser closing,
// set validity time in minutes.
User.prototype.recall = async function(setvalidity, options){
const gunRoot = this.back(-1)
let validity
let opts
var o = setvalidity;
if(o && o.sessionStorage){
if(typeof window !== 'undefined'){
var tmp = window.sessionStorage;
if(tmp){
gunRoot._.opt.remember = true;
if(tmp.alias && tmp.tmp){
gunRoot.user().auth(tmp.alias, tmp.tmp);
}
}
}
return this;
}
if (!Gun.val.is(setvalidity)) {
opts = setvalidity
validity = _initial_authsettings.validity
} else {
opts = options
validity = setvalidity * 60 // minutes to seconds
}
try {
// opts = { hook: function({ iat, exp, alias, proof }) }
// iat == Date.now() when issued, exp == seconds to expire from iat
// How this works:
// called when app bootstraps, with wanted options
// IF authsettings.validity === 0 THEN no remember-me, ever
// IF PIN then signed 'remember' to window.sessionStorage and 'auth' to IndexedDB
authsettings.validity = typeof validity !== 'undefined'
? validity : _initial_authsettings.validity
authsettings.hook = (Gun.obj.has(opts, 'hook') && typeof opts.hook === 'function')
? opts.hook : _initial_authsettings.hook
// All is good. Should we do something more with actual recalled data?
return await authRecall(gunRoot)
} catch (e) {
const err = 'No session!'
Gun.log(err)
// NOTE! It's fine to resolve recall with reason why not successful
// instead of rejecting...
return { err: (e && e.err) || err }
}
return this;
}
if (!Gun.val.is(setvalidity)) {
opts = setvalidity
validity = _initial_authsettings.validity
} else {
opts = options
validity = setvalidity * 60 // minutes to seconds
}
try {
// opts = { hook: function({ iat, exp, alias, proof }) }
// iat == Date.now() when issued, exp == seconds to expire from iat
// How this works:
// called when app bootstraps, with wanted options
// IF authsettings.validity === 0 THEN no remember-me, ever
// IF PIN then signed 'remember' to window.sessionStorage and 'auth' to IndexedDB
authsettings.validity = typeof validity !== 'undefined'
? validity : _initial_authsettings.validity
authsettings.hook = (Gun.obj.has(opts, 'hook') && typeof opts.hook === 'function')
? opts.hook : _initial_authsettings.hook
// All is good. Should we do something more with actual recalled data?
return await authRecall(gunRoot)
} catch (e) {
const err = 'No session!'
Gun.log(err)
// NOTE! It's fine to resolve recall with reason why not successful
// instead of rejecting...
return { err: (e && e.err) || err }
}
},
async alive() {
const gunRoot = this.back(-1)
try {
// All is good. Should we do something more with actual recalled data?
await authRecall(gunRoot)
return gunRoot._.user._
} catch (e) {
const err = 'No session!'
Gun.log(err)
throw { err }
}
User.prototype.alive = async function(){
const gunRoot = this.back(-1)
try {
// All is good. Should we do something more with actual recalled data?
await authRecall(gunRoot)
return gunRoot._.user._
} catch (e) {
const err = 'No session!'
Gun.log(err)
throw { err }
}
})
Gun.chain.trust = function(user) {
}
User.prototype.trust = async function(user){
// TODO: BUG!!! SEA `node` read listener needs to be async, which means core needs to be async too.
//gun.get('alice').get('age').trust(bob);
if (Gun.is(user)) {
@ -1281,7 +1304,7 @@
}
}
module.exports = User
})(USE, './user');
})(USE, './create');
;USE(function(module){
const Gun = (typeof window !== 'undefined' ? window : global).Gun || USE('gun/gun')

View File

@ -17,7 +17,6 @@
<script src="../examples/jquery.js"></script>
<script src="../gun.js"></script>
<script src="../sea.js"></script>
<script src="../lib/then.js"></script>
<script>
var gun = Gun();