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Add basic websocket logic
Servers will now try to initiate a connection using websockets if the `peers` option is set. Currently, it'll either start throwing errors, or generate a broadcasting storm. Still work to be done... This marks a milestone of getting the servers to connect to each other. Now to have those messages make sense. Committing so I have an easy rollback point.
This commit is contained in:
parent
e509912fa2
commit
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460
lib/wsp-client.js
Normal file
460
lib/wsp-client.js
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@ -0,0 +1,460 @@
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/* eslint-env node*/
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/*
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eslint-disable
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require-jsdoc,
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no-warning-comments,
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no-underscore-dangle,
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max-params,
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*/
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'use strict';
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var Gun = require('../gun');
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var WS = require('ws');
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var Tab = {};
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Tab.on = Gun.on;
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Tab.peers = (function () {
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function Peer (peers) {
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if (!Peer.is(this)) {
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return new Peer(peers);
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}
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this.peers = peers;
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}
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Peer.is = function (peer) {
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return peer instanceof Peer;
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};
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function map (peer, url) {
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var msg = this.msg;
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var opt = this.opt || {};
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opt.out = true;
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Peer.request(url, msg, null, opt);
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}
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Peer.prototype.send = function (msg, opt) {
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Peer.request.each(this.peers, map, {
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msg: msg,
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opt: opt,
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});
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};
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Peer.request = (function () {
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function request (base, body, cb, opt) {
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var obj = base.length ? { base: base } : {};
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obj.base = opt.base || base;
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obj.body = opt.body || body;
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obj.headers = opt.headers;
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obj.url = opt.url;
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obj.out = opt.out;
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cb = cb || function () {};
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if (!obj.base) {
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return;
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}
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request.transport(obj, cb);
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}
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request.createServer = function (fn) {
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request.createServer.list.push(fn);
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};
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request.createServer.ing = function (req, cb) {
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var index = request.createServer.list.length;
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var server;
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while (index) {
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index -= 1;
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server = request.createServer.list[index] || function () {};
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server(req, cb);
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}
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};
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request.createServer.list = [];
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request.back = 2;
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request.backoff = 2;
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request.transport = function (opt, cb) {
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if (request.ws(opt, cb)) {
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return;
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}
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};
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request.ws = function (opt, cb, req) {
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var ws;
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if (!WS) {
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return false;
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}
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ws = request.ws.peers[opt.base];
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if (ws) {
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req = req || {};
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if (opt.headers) {
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req.headers = opt.headers;
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}
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if (opt.body) {
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req.body = opt.body;
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}
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if (opt.url) {
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req.url = opt.url;
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}
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req.headers = req.headers || {};
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if (!opt.out && !ws.cbs[req.headers['ws-rid']]) {
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var rid = 'WS' +
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new Date().getTime() +
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'.' +
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Math.floor((Math.random() * 65535) + 1);
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req.headers['ws-rid'] = rid;
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ws.cbs[rid] = function (err, res) {
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if (!res || res.body || res.end) {
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delete ws.cbs[req.headers['ws-rid']];
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}
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cb(err, res);
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};
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}
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if (!ws.readyState) {
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setTimeout(function () {
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request.ws(opt, cb, req);
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}, 100);
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return true;
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}
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ws.sending = true;
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ws.send(JSON.stringify(req));
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return true;
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}
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if (ws === false) {
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return false;
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}
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var wsURL = opt.base.replace('http', 'ws');
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ws = request.ws.peers[opt.base] = new WS(wsURL);
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ws.cbs = {};
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ws.onopen = function () {
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request.back = 2;
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request.ws(opt, cb);
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};
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ws.onclose = function (event) {
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if (!ws || !event) {
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return;
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}
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if (ws.close instanceof Function) {
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ws.close();
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}
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if (!ws.sending) {
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ws = request.ws.peers[opt.base] = false;
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request.transport(opt, cb);
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return;
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}
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request.each(ws.cbs, function (cb) {
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cb({
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err: 'WebSocket disconnected!',
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code: ws.sending ? (ws || {}).err || event.code : -1,
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});
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});
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// This will make the next request try to reconnect
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ws = request.ws.peers[opt.base] = null;
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// TODO: Have the driver handle this!
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setTimeout(function () {
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// opt here is a race condition,
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// is it not? Does this matter?
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request.ws(opt, function () {});
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}, request.back *= request.backoff);
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};
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ws.onmessage = function (msg) {
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var res;
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if (!msg || !msg.data) {
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return;
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}
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try {
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res = JSON.parse(msg.data);
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} catch (error) {
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return;
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}
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if (!res) {
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return;
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}
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res.headers = res.headers || {};
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if (res.headers['ws-rid']) {
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var cb = ws.cbs[res.headers['ws-rid']] || function () {};
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cb(null, res);
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return;
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}
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// emit extra events.
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if (res.body) {
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request.createServer.ing(res, function (res) {
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res.out = true;
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request(opt.base, null, null, res);
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});
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}
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};
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ws.onerror = function (error) {
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(ws || {}).err = error;
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};
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return true;
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};
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request.ws.peers = {};
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request.ws.cbs = {};
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request.each = function (obj, cb, as) {
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if (!obj || !cb) {
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return;
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}
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for (var key in obj) {
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if (obj.hasOwnProperty(key)) {
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cb.call(as, obj[key], key);
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}
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}
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};
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return request;
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}());
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return Peer;
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}());
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// Handle read requests.
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Gun.on('get', function (at) {
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var gun = at.gun;
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var opt = at.opt || {};
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var peers = opt.peers || gun.Back('opt.peers');
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if (!peers || Gun.obj.empty(peers)) {
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Gun.log.once('peers', 'Warning! You have no peers to connect to!');
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at.gun.Back(-1).on('in', {'@': at['#']});
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return;
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}
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// Create a new message.
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var msg = {
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// msg ID
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'#': at['#'] || Gun.text.random(9),
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// msg BODY
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'$': at.get,
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};
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// Listen for a response.
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// TODO: ONE? PERF! Clear out listeners, maybe with setTimeout?
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Tab.on(msg['#'], function (err, data) {
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var obj = {
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'@': at['#'],
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err: err,
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put: data,
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};
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if (data) {
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at.gun.Back(-1).on('out', obj);
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} else {
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at.gun.Back(-1).on('in', obj);
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}
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});
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// Broadcast to all other peers.
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Tab.peers(peers).send(msg, {
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headers: {
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'gun-sid': Tab.server.sid,
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},
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});
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});
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// Handle write requests.
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Gun.on('put', function (at) {
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if (at['@']) {
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return;
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}
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var opt = at.gun.Back('opt') || {}, peers = opt.peers;
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if (!peers || Gun.obj.empty(peers)) {
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Gun.log.once('peers', 'Warning! You have no peers to save to!');
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at.gun.Back(-1).on('in', {'@': at['#']});
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return;
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}
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if (opt.websocket === false || (at.opt && at.opt.websocket === false)) {
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return;
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}
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var msg = {
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// msg ID
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'#': at['#'] || Gun.text.random(9),
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// msg BODY
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'$': at.put,
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};
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// TODO: ONE? PERF! Clear out listeners, maybe with setTimeout?
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Tab.on(msg['#'], function (err, ok) {
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at.gun.Back(-1).on('in', {
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'@': at['#'],
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err: err,
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ok: ok,
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});
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});
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Tab.peers(peers).send(msg, {
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headers: {
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'gun-sid': Tab.server.sid,
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},
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});
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});
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// REVIEW: Do I need this on a server client?
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// browser/client side Server!
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// TODO: BUG! Does not respect separate instances!!!
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Gun.on('opt', function (at) {
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if (Tab.server) {
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return;
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}
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var gun = at.gun;
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var server = Tab.server = Tab.server || {};
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var tmp;
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server.sid = Gun.text.random();
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Tab.peers.request.createServer(function (req, res) {
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// Validate request.
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if (!req || !res || !req.body || !req.headers) {
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return;
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}
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var msg = req.body;
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// AUTH for non-replies.
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if (server.msg(msg['#'])) {
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return;
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}
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// no need to process.
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if (msg['@']) {
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if (Tab.ons[tmp = msg['@'] || msg['#']]) {
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Tab.on(tmp, [msg['!'], msg.$]);
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}
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return;
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}
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if (msg.$ && msg.$['#']) {
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server.get(req, res);
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return;
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}
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server.put(req, res);
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});
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server.get = function (req, cb) {
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var body = req.body;
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var lex = body.$;
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var graph = gun._.root._.graph;
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var node;
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// Don't reply to data we don't have it in memory.
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// TODO: Add localStorage?
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if (!(node = graph[lex['#']])) {
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return;
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}
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cb({
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body: {
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'#': server.msg(),
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'@': body['#'],
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'$': node,
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},
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});
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};
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server.put = function (req, cb) {
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var body = req.body, graph = body.$;
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var __ = gun._.root._;
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// filter out what we don't have in memory.
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if (!(graph = Gun.obj.map(graph, function (node, soul, map) {
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if (!__.path[soul]) {
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return;
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}
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map(soul, node);
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}))) {
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return;
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}
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gun.on('out', {
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gun: gun,
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opt: {
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websocket: false,
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},
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put: graph,
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'#': Gun.on.ask(function (ack, ev) {
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if (!ack) {
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return undefined;
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}
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ev.off();
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return cb({
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body: {
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'#': server.msg(),
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'@': body['#'],
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'$': ack,
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'!': ack.err,
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},
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});
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}),
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});
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};
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server.msg = function (id) {
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if (!id) {
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id = Gun.text.random(9);
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server.msg.debounce[id] = Gun.time.is();
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return id;
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}
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clearTimeout(server.msg.clear);
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server.msg.clear = setTimeout(function () {
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var now = Gun.time.is();
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Gun.obj.map(server.msg.debounce, function (time, id) {
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if ((now - time) < (1000 * 60 * 5)) {
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return;
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}
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Gun.obj.del(server.msg.debounce, id);
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});
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}, 500);
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if (server.msg.debounce[id]) {
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server.msg.debounce[id] = Gun.time.is();
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return id;
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}
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server.msg.debounce[id] = Gun.time.is();
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return undefined;
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};
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server.msg.debounce = server.msg.debounce || {};
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});
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lib/wsp.js
412
lib/wsp.js
@ -1,230 +1,184 @@
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;(function(wsp){
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/*
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TODO: SERVER PUSH!
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TODO: SERVER GET!
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TODO: SERVER PUSH!
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TODO: SERVER GET!
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TODO: SERVER PUSH!
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TODO: SERVER GET!
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TODO: SERVER PUSH!
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TODO: SERVER GET!
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TODO: SERVER PUSH!
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TODO: SERVER GET!
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TODO: SERVER PUSH!
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TODO: SERVER GET!
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*/
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var Gun = require('../gun')
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, formidable = require('formidable')
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, ws = require('ws').Server
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, http = require('./http')
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, url = require('url');
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Gun.on('opt', function(at){
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var gun = at.gun, opt = at.opt;
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gun.__ = at.root._;
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gun.__.opt.ws = opt.ws = gun.__.opt.ws || opt.ws || {};
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function start(server, port, app){
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if(app && app.use){ app.use(gun.wsp.server) }
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server = gun.__.opt.ws.server = gun.__.opt.ws.server || opt.ws.server || server;
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require('./ws')(gun.wsp.ws = gun.wsp.ws || new ws(gun.__.opt.ws), function(req, res){
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var ws = this;
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req.headers['gun-sid'] = ws.sid = ws.sid? ws.sid : req.headers['gun-sid'];
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ws.sub = ws.sub || gun.wsp.on('network', function(msg, ev){
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if(!ws || !ws.send || !ws._socket || !ws._socket.writable){ return ev.off() }
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if(!msg || (msg.headers && msg.headers['gun-sid'] === ws.sid)){ return }
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if(msg && msg.headers){ delete msg.headers['ws-rid'] }
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// TODO: BUG? ^ What if other peers want to ack? Do they use the ws-rid or a gun declared id?
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try{ws.send(Gun.text.ify(msg));
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}catch(e){} // juuuust in case.
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});
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gun.wsp.wire(req, res);
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}, {headers: {'ws-rid': 1, 'gun-sid': 1}});
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gun.__.opt.ws.port = gun.__.opt.ws.port || opt.ws.port || port || 80;
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}
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var wsp = gun.wsp = gun.wsp || function(server){
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if(!server){ return gun }
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if(Gun.fns.is(server.address)){
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if(server.address()){
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start(server, server.address().port);
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return gun;
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}
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}
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if(Gun.fns.is(server.get) && server.get('port')){
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start(server, server.get('port'));
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return gun;
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}
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var listen = server.listen;
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server.listen = function(port){
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var serve = listen.apply(server, arguments);
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start(serve, port, server);
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return serve;
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}
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return gun;
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}
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gun.wsp.on = gun.wsp.on || Gun.on;
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gun.wsp.regex = gun.wsp.regex || opt.route || opt.path || /^\/gun/i;
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gun.wsp.poll = gun.wsp.poll || opt.poll || 1;
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gun.wsp.pull = gun.wsp.pull || opt.pull || gun.wsp.poll * 1000;
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gun.wsp.server = gun.wsp.server || function(req, res, next){ // http
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next = next || function(){};
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if(!req || !res){ return next(), false }
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if(!req.url){ return next(), false }
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if(!req.method){ return next(), false }
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var msg = {};
|
||||
msg.url = url.parse(req.url, true);
|
||||
if(!gun.wsp.regex.test(msg.url.pathname)){ return next(), false } // TODO: BUG! If the option isn't a regex then this will fail!
|
||||
if(msg.url.pathname.replace(gun.wsp.regex,'').slice(0,3).toLowerCase() === '.js'){
|
||||
res.writeHead(200, {'Content-Type': 'text/javascript'});
|
||||
res.end(gun.wsp.js = gun.wsp.js || require('fs').readFileSync(__dirname + '/../gun.js')); // gun server is caching the gun library for the client
|
||||
return true;
|
||||
/* eslint-disable*/
|
||||
var Gun = require('../gun')
|
||||
, formidable = require('formidable')
|
||||
, http = require('./http')
|
||||
, url = require('url')
|
||||
, wsp = {}
|
||||
, WS = require('ws')
|
||||
, ws = WS.Server;
|
||||
|
||||
// Handles server to server sync.
|
||||
require('./wsp-client.js');
|
||||
|
||||
Gun.on('opt', function(at){
|
||||
var gun = at.gun, opt = at.opt;
|
||||
gun.__ = at.root._;
|
||||
gun.__.opt.ws = opt.ws = gun.__.opt.ws || opt.ws || {};
|
||||
|
||||
function start(server, port, app){
|
||||
if(app && app.use){ app.use(gun.wsp.server) }
|
||||
server = gun.__.opt.ws.server = gun.__.opt.ws.server || opt.ws.server || server;
|
||||
require('./ws')(gun.wsp.ws = gun.wsp.ws || new ws(gun.__.opt.ws), function(req, res){
|
||||
var ws = this;
|
||||
req.headers['gun-sid'] = ws.sid = ws.sid? ws.sid : req.headers['gun-sid'];
|
||||
ws.sub = ws.sub || gun.wsp.on('network', function(msg, ev){
|
||||
if(!ws || !ws.send || !ws._socket || !ws._socket.writable){ return ev.off() }
|
||||
if(!msg || (msg.headers && msg.headers['gun-sid'] === ws.sid)){ return }
|
||||
if(msg && msg.headers){ delete msg.headers['ws-rid'] }
|
||||
// TODO: BUG? ^ What if other peers want to ack? Do they use the ws-rid or a gun declared id?
|
||||
try{ws.send(Gun.text.ify(msg));
|
||||
}catch(e){} // juuuust in case.
|
||||
});
|
||||
gun.wsp.wire(req, res);
|
||||
}, {headers: {'ws-rid': 1, 'gun-sid': 1}});
|
||||
gun.__.opt.ws.port = gun.__.opt.ws.port || opt.ws.port || port || 80;
|
||||
}
|
||||
var wsp = gun.wsp = gun.wsp || function(server){
|
||||
if(!server){ return gun }
|
||||
if(Gun.fns.is(server.address)){
|
||||
if(server.address()){
|
||||
start(server, server.address().port);
|
||||
return gun;
|
||||
}
|
||||
if(!req.upgrade){ return next(), false }
|
||||
return http(req, res, function(req, res){
|
||||
if(!req){ return next() }
|
||||
var stream, cb = res = require('./jsonp')(req, res);
|
||||
if(req.headers && (stream = req.headers['gun-sid'])){
|
||||
stream = (gun.wsp.peers = gun.wsp.peers || {})[stream] = gun.wsp.peers[stream] || {sid: stream};
|
||||
stream.drain = stream.drain || function(res){
|
||||
if(!res || !stream || !stream.queue || !stream.queue.length){ return }
|
||||
res({headers: {'gun-sid': stream.sid}, body: stream.queue });
|
||||
stream.off = setTimeout(function(){ stream = null }, gun.wsp.pull);
|
||||
stream.reply = stream.queue = null;
|
||||
return true;
|
||||
}
|
||||
stream.sub = stream.sub || gun.wsp.on('network', function(req, ev){
|
||||
if(!stream){ return ev.off() } // self cleans up after itself!
|
||||
if(!req || (req.headers && req.headers['gun-sid'] === stream.sid)){ return }
|
||||
(stream.queue = stream.queue || []).push(req);
|
||||
stream.drain(stream.reply);
|
||||
});
|
||||
cb = function(r){ (r.headers||{}).poll = gun.wsp.poll; res(r) }
|
||||
clearTimeout(stream.off);
|
||||
if(req.headers.pull){
|
||||
if(stream.drain(cb)){ return }
|
||||
return stream.reply = cb;
|
||||
}
|
||||
}
|
||||
gun.wsp.wire(req, cb);
|
||||
}), true;
|
||||
}
|
||||
if((gun.__.opt.maxSockets = opt.maxSockets || gun.__.opt.maxSockets) !== false){
|
||||
require('https').globalAgent.maxSockets = require('http').globalAgent.maxSockets = gun.__.opt.maxSockets || Infinity;
|
||||
}
|
||||
gun.wsp.msg = gun.wsp.msg || function(id){
|
||||
if(!id){
|
||||
return gun.wsp.msg.debounce[id = Gun.text.random(9)] = Gun.time.is(), id;
|
||||
}
|
||||
clearTimeout(gun.wsp.msg.clear);
|
||||
gun.wsp.msg.clear = setTimeout(function(){
|
||||
var now = Gun.time.is();
|
||||
Gun.obj.map(gun.wsp.msg.debounce, function(t,id){
|
||||
if((now - t) < (1000 * 60 * 5)){ return }
|
||||
Gun.obj.del(gun.wsp.msg.debounce, id);
|
||||
});
|
||||
},500);
|
||||
if(id = gun.wsp.msg.debounce[id]){
|
||||
return gun.wsp.msg.debounce[id] = Gun.time.is(), id;
|
||||
}
|
||||
gun.wsp.msg.debounce[id] = Gun.time.is();
|
||||
return;
|
||||
};
|
||||
gun.wsp.msg.debounce = gun.wsp.msg.debounce || {};
|
||||
gun.wsp.wire = gun.wsp.wire || (function(){
|
||||
// all streams, technically PATCH but implemented as PUT or POST, are forwarded to other trusted peers
|
||||
// except for the ones that are listed in the message as having already been sending to.
|
||||
// all states, implemented with GET, are replied to the source that asked for it.
|
||||
function tran(req, res){
|
||||
if(!req || !res || !req.body || !req.headers){ return }
|
||||
if(req.url){ req.url = url.format(req.url) }
|
||||
var msg = req.body;
|
||||
// AUTH for non-replies.
|
||||
if(gun.wsp.msg(msg['#'])){ return }
|
||||
gun.wsp.on('network', Gun.obj.copy(req));
|
||||
if(msg['@']){ return } // no need to process.
|
||||
if(msg['$'] && msg['$']['#']){ return tran.get(req, res) }
|
||||
//if(Gun.is.lex(msg['$'])){ return tran.get(req, res) }
|
||||
else { return tran.put(req, res) }
|
||||
cb({body: {hello: 'world'}});
|
||||
// TODO: BUG! server put should push.
|
||||
}
|
||||
tran.get = function(req, cb){
|
||||
var body = req.body, lex = body['$'], reply = {headers: {'Content-Type': tran.json}}, opt;
|
||||
gun.on('out', {gun: gun, get: lex, req: 1, '#': Gun.on.ask(function(at, ev){
|
||||
ev.off();
|
||||
var graph = at.put;
|
||||
return cb({headers: reply.headers, body: {
|
||||
'#': gun.wsp.msg(),
|
||||
'@': body['#'],
|
||||
'$': graph,
|
||||
'!': at.err
|
||||
}});
|
||||
return;
|
||||
if(Gun.obj.empty(node)){
|
||||
return cb({headers: reply.headers, body: node});
|
||||
} // we're out of stuff!
|
||||
/*
|
||||
(function(chunks){ // FEATURE! Stream chunks if the nodes are large!
|
||||
var max = 10, count = 0, soul = Gun.is.node.soul(node);
|
||||
if(Object.keys(node).length > max){
|
||||
var n = Gun.is.node.soul.ify({}, soul);
|
||||
Gun.obj.map(node, function(val, field){
|
||||
if(!(++count % max)){
|
||||
cb({headers: reply.headers, chunk: n}); // send node chunks
|
||||
n = Gun.is.node.soul.ify({}, soul);
|
||||
}
|
||||
Gun.is.node.state.ify([n, node], field, val);
|
||||
});
|
||||
if(count % max){ // finish off the last chunk
|
||||
cb({headers: reply.headers, chunk: n});
|
||||
}
|
||||
} else {
|
||||
cb({headers: reply.headers, chunk: node}); // send full node
|
||||
}
|
||||
}([]));
|
||||
*/
|
||||
cb({headers: reply.headers, chunk: node }); // Use this if you don't want streaming chunks feature.
|
||||
})});
|
||||
}
|
||||
tran.put = function(req, cb){
|
||||
//console.log("tran.put", req);
|
||||
// NOTE: It is highly recommended you do your own PUT/POSTs through your own API that then saves to gun manually.
|
||||
// This will give you much more fine-grain control over security, transactions, and what not.
|
||||
var body = req.body, graph = body['$'], reply = {headers: {'Content-Type': tran.json}}, opt;
|
||||
gun.on('out', {gun: gun, put: graph, '#': Gun.on.ask(function(ack, ev){
|
||||
//Gun.on('put', {gun: gun, put: graph, '#': Gun.on.ask(function(ack, ev){
|
||||
ev.off();
|
||||
return cb({headers: reply.headers, body: {
|
||||
'#': gun.wsp.msg(),
|
||||
'@': body['#'],
|
||||
'$': ack,
|
||||
'!': ack.err
|
||||
}});
|
||||
})});
|
||||
return;
|
||||
if(Gun.is.graph(req.body)){
|
||||
if(req.err = Gun.union(gun, req.body, function(err, ctx){ // TODO: BUG? Probably should give me ctx.graph
|
||||
if(err){ return cb({headers: reply.headers, body: {err: err || "Union failed."}}) }
|
||||
var ctx = ctx || {}; ctx.graph = {};
|
||||
Gun.is.graph(req.body, function(node, soul){
|
||||
ctx.graph[soul] = gun.__.graph[soul];
|
||||
});
|
||||
(gun.__.opt.wire.put || function(g,cb){cb("No save.")})(ctx.graph, function(err, ok){
|
||||
if(err){ return cb({headers: reply.headers, body: {err: err || "Failed."}}) } // TODO: err should already be an error object?
|
||||
cb({headers: reply.headers, body: {ok: ok || "Persisted."}});
|
||||
//console.log("tran.put <------------------------", ok);
|
||||
});
|
||||
}).err){ cb({headers: reply.headers, body: {err: req.err || "Union failed."}}) }
|
||||
} else {
|
||||
cb({headers: reply.headers, body: {err: "Not a valid graph!"}});
|
||||
}
|
||||
}
|
||||
gun.wsp.on('network', function(req){
|
||||
// TODO: MARK! You should move the networking events to here, not in WSS only.
|
||||
});
|
||||
tran.json = 'application/json';
|
||||
return tran;
|
||||
}());
|
||||
if(opt.server){
|
||||
wsp(opt.server);
|
||||
}
|
||||
});
|
||||
}({}));
|
||||
}
|
||||
if(Gun.fns.is(server.get) && server.get('port')){
|
||||
start(server, server.get('port'));
|
||||
return gun;
|
||||
}
|
||||
var listen = server.listen;
|
||||
server.listen = function(port){
|
||||
var serve = listen.apply(server, arguments);
|
||||
start(serve, port, server);
|
||||
return serve;
|
||||
}
|
||||
return gun;
|
||||
}
|
||||
gun.wsp.on = gun.wsp.on || Gun.on;
|
||||
gun.wsp.regex = gun.wsp.regex || opt.route || opt.path || /^\/gun/i;
|
||||
gun.wsp.poll = gun.wsp.poll || opt.poll || 1;
|
||||
gun.wsp.pull = gun.wsp.pull || opt.pull || gun.wsp.poll * 1000;
|
||||
gun.wsp.server = gun.wsp.server || function(req, res, next){ // http
|
||||
next = next || function(){};
|
||||
if(!req || !res){ return next(), false }
|
||||
if(!req.url){ return next(), false }
|
||||
if(!req.method){ return next(), false }
|
||||
var msg = {};
|
||||
msg.url = url.parse(req.url, true);
|
||||
if(!gun.wsp.regex.test(msg.url.pathname)){ return next(), false } // TODO: BUG! If the option isn't a regex then this will fail!
|
||||
if(msg.url.pathname.replace(gun.wsp.regex,'').slice(0,3).toLowerCase() === '.js'){
|
||||
res.writeHead(200, {'Content-Type': 'text/javascript'});
|
||||
res.end(gun.wsp.js = gun.wsp.js || require('fs').readFileSync(__dirname + '/../gun.js')); // gun server is caching the gun library for the client
|
||||
return true;
|
||||
}
|
||||
|
||||
if(!req.upgrade){
|
||||
next();
|
||||
return false;
|
||||
}
|
||||
|
||||
return http(req, res, function(req, res){
|
||||
if(!req){ return next() }
|
||||
var stream, cb = res = require('./jsonp')(req, res);
|
||||
if(req.headers && (stream = req.headers['gun-sid'])){
|
||||
stream = (gun.wsp.peers = gun.wsp.peers || {})[stream] = gun.wsp.peers[stream] || {sid: stream};
|
||||
stream.drain = stream.drain || function(res){
|
||||
if(!res || !stream || !stream.queue || !stream.queue.length){ return }
|
||||
res({headers: {'gun-sid': stream.sid}, body: stream.queue });
|
||||
stream.off = setTimeout(function(){ stream = null }, gun.wsp.pull);
|
||||
stream.reply = stream.queue = null;
|
||||
return true;
|
||||
}
|
||||
stream.sub = stream.sub || gun.wsp.on('network', function(req, ev){
|
||||
if(!stream){ return ev.off() } // self cleans up after itself!
|
||||
if(!req || (req.headers && req.headers['gun-sid'] === stream.sid)){ return }
|
||||
(stream.queue = stream.queue || []).push(req);
|
||||
stream.drain(stream.reply);
|
||||
});
|
||||
cb = function(r){ (r.headers||{}).poll = gun.wsp.poll; res(r) }
|
||||
clearTimeout(stream.off);
|
||||
if(req.headers.pull){
|
||||
if(stream.drain(cb)){ return }
|
||||
return stream.reply = cb;
|
||||
}
|
||||
}
|
||||
gun.wsp.wire(req, cb);
|
||||
}), true;
|
||||
}
|
||||
if((gun.__.opt.maxSockets = opt.maxSockets || gun.__.opt.maxSockets) !== false){
|
||||
require('https').globalAgent.maxSockets = require('http').globalAgent.maxSockets = gun.__.opt.maxSockets || Infinity;
|
||||
}
|
||||
gun.wsp.msg = gun.wsp.msg || function(id){
|
||||
if(!id){
|
||||
return gun.wsp.msg.debounce[id = Gun.text.random(9)] = Gun.time.is(), id;
|
||||
}
|
||||
clearTimeout(gun.wsp.msg.clear);
|
||||
gun.wsp.msg.clear = setTimeout(function(){
|
||||
var now = Gun.time.is();
|
||||
Gun.obj.map(gun.wsp.msg.debounce, function(t,id){
|
||||
if((now - t) < (1000 * 60 * 5)){ return }
|
||||
Gun.obj.del(gun.wsp.msg.debounce, id);
|
||||
});
|
||||
},500);
|
||||
if(id = gun.wsp.msg.debounce[id]){
|
||||
return gun.wsp.msg.debounce[id] = Gun.time.is(), id;
|
||||
}
|
||||
gun.wsp.msg.debounce[id] = Gun.time.is();
|
||||
return;
|
||||
};
|
||||
gun.wsp.msg.debounce = gun.wsp.msg.debounce || {};
|
||||
gun.wsp.wire = gun.wsp.wire || (function(){
|
||||
// all streams, technically PATCH but implemented as PUT or POST, are forwarded to other trusted peers
|
||||
// except for the ones that are listed in the message as having already been sending to.
|
||||
// all states, implemented with GET, are replied to the source that asked for it.
|
||||
function tran(req, res){
|
||||
if(!req || !res || !req.body || !req.headers){ return }
|
||||
if(req.url){ req.url = url.format(req.url) }
|
||||
var msg = req.body;
|
||||
// AUTH for non-replies.
|
||||
if(gun.wsp.msg(msg['#'])){ return }
|
||||
gun.wsp.on('network', Gun.obj.copy(req));
|
||||
if(msg['@']){ return } // no need to process.
|
||||
if(msg['$'] && msg['$']['#']){ return tran.get(req, res) }
|
||||
//if(Gun.is.lex(msg['$'])){ return tran.get(req, res) }
|
||||
else { return tran.put(req, res) }
|
||||
cb({body: {hello: 'world'}});
|
||||
// TODO: BUG! server put should push.
|
||||
}
|
||||
tran.get = function(req, cb){
|
||||
var body = req.body, lex = body['$'], reply = {headers: {'Content-Type': tran.json}}, opt;
|
||||
gun.on('out', {gun: gun, get: lex, req: 1, '#': Gun.on.ask(function(at, ev){
|
||||
ev.off();
|
||||
var graph = at.put;
|
||||
return cb({headers: reply.headers, body: {
|
||||
'#': gun.wsp.msg(),
|
||||
'@': body['#'],
|
||||
'$': graph,
|
||||
'!': at.err
|
||||
}});
|
||||
})});
|
||||
}
|
||||
tran.put = function(req, cb){
|
||||
// NOTE: It is highly recommended you do your own PUT/POSTs through your own API that then saves to gun manually.
|
||||
// This will give you much more fine-grain control over security, transactions, and what not.
|
||||
var body = req.body, graph = body['$'], reply = {headers: {'Content-Type': tran.json}}, opt;
|
||||
gun.on('out', {gun: gun, put: graph, '#': Gun.on.ask(function(ack, ev){
|
||||
//Gun.on('put', {gun: gun, put: graph, '#': Gun.on.ask(function(ack, ev){
|
||||
ev.off();
|
||||
return cb({headers: reply.headers, body: {
|
||||
'#': gun.wsp.msg(),
|
||||
'@': body['#'],
|
||||
'$': ack,
|
||||
'!': ack.err
|
||||
}});
|
||||
})});
|
||||
}
|
||||
gun.wsp.on('network', function(req){
|
||||
// TODO: MARK! You should move the networking events to here, not in WSS only.
|
||||
});
|
||||
tran.json = 'application/json';
|
||||
return tran;
|
||||
}());
|
||||
if(opt.server){
|
||||
wsp(opt.server);
|
||||
}
|
||||
});
|
||||
|
Loading…
x
Reference in New Issue
Block a user