fix SEA GUN reference

This commit is contained in:
Mark Nadal 2018-06-01 09:41:07 -07:00
parent 24eb1d31c0
commit b37b26ef22
3 changed files with 29 additions and 18 deletions

View File

@ -1,6 +1,6 @@
{
"name": "gun",
"version": "0.9.997",
"version": "0.9.998",
"description": "A realtime, decentralized, offline-first, graph data synchronization engine.",
"main": "index.js",
"browser": "gun.min.js",

12
sea.js
View File

@ -741,10 +741,9 @@
})(USE, './authenticate');
;USE(function(module){
// TODO: BUG! `SEA` needs to be USED!
const Gun = (typeof window !== 'undefined' ? window : global).Gun || USE('gun/gun')
const authsettings = USE('./settings')
const SEA = USE('./sea');
const Gun = SEA.Gun;
//const { scope: seaIndexedDb } = USE('./indexed')
// This updates sessionStorage & IndexedDB to persist authenticated "session"
const updateStorage = (proof, key, pin) => async (props) => {
@ -790,7 +789,8 @@
})(USE, './update');
;USE(function(module){
const Gun = (typeof window !== 'undefined' ? window : global).Gun || USE('gun/gun')
const SEA = USE('./sea');
const Gun = SEA.Gun;
const Buffer = USE('./buffer')
const authsettings = USE('./settings')
const updateStorage = USE('./update')
@ -857,9 +857,6 @@
})(USE, './login');
;USE(function(module){
// TODO: BUG! `SEA` needs to be USEd!
const Gun = (typeof window !== 'undefined' ? window : global).Gun || USE('gun/gun')
const Buffer = USE('./buffer')
const authsettings = USE('./settings')
//const { scope: seaIndexedDb } = USE('./indexed')
@ -867,6 +864,7 @@
const parseProps = USE('./parse')
const updateStorage = USE('./update')
const SEA = USE('./sea')
const Gun = SEA.Gun;
const finalizeLogin = USE('./login')
// This internal func recalls persisted User authentication if so configured
@ -1347,8 +1345,8 @@
})(USE, './create');
;USE(function(module){
const Gun = (typeof window !== 'undefined' ? window : global).Gun || USE('gun/gun')
const SEA = USE('./sea')
const Gun = SEA.Gun;
// After we have a GUN extension to make user registration/login easy, we then need to handle everything else.
// We do this with a GUN adapter, we first listen to when a gun instance is created (and when its options change)

View File

@ -3,8 +3,8 @@ var config = {
port: 8080,
servers: 2,
browsers: 2,
each: 10000000,
burst: 12000,
each: 25000,
burst: 50,
wait: 1,
dir: __dirname,
route: {
@ -67,7 +67,7 @@ describe("Make sure the Radix Storage Engine (RSE) works.", function(){
res.end("I am "+ env.i +"!");
});
var Gun = require('gun');
require('gun/lib/store');
//require('gun/lib/store');
var gun = Gun({web: server, localStorage: false, until: 6000});
server.listen(port, function(){
test.done();
@ -108,6 +108,9 @@ describe("Make sure the Radix Storage Engine (RSE) works.", function(){
if(c < l){ return }
setTimeout(function(){
test.done();
setTimeout(function(){
location = 'http://asdf';
}, 1500)
}, 1000);
});
}
@ -122,7 +125,12 @@ describe("Make sure the Radix Storage Engine (RSE) works.", function(){
it("Shut server down!", function(){
return server.run(function(test){
process.exit();
test.async();
console.log("giving server 20seconds to cool down...");
setTimeout(function(){
process.exit();
test.done();
}, 20 * 1000);
});
});
@ -145,8 +153,8 @@ describe("Make sure the Radix Storage Engine (RSE) works.", function(){
res.end("I am "+ env.i +"!");
});
var Gun = require('gun');
require('gun/lib/store');
var gun = Gun({web: server, localStorage: false, thrash: 6000});
//require('gun/lib/store');
var gun = Gun({web: server, localStorage: false, until: 6000});
server.listen(port, function(){
test.done();
});
@ -156,8 +164,6 @@ describe("Make sure the Radix Storage Engine (RSE) works.", function(){
it("Bob read data", function(){
return bob.run(function(test){
test.async();
test.done();
return;asdf;
console.log("I AM BOB");
localStorage.clear();
var env = test.props;
@ -168,13 +174,17 @@ describe("Make sure the Radix Storage Engine (RSE) works.", function(){
var raw = "AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA"
function check(i){
if(i > l){
return;
}
var d;
var ref = window.gun.get('asdf' + i);
ref.on(function(data){
if((raw+i) !== data.hello){ return test.fail('wrong ' + i) }
if(d){ return } d = true;
!(i % b) && console.log(i+'/'+l);//, '@'+Math.floor(b/((-n + (n = Gun.time.is()))/1000))+'/sec'));
c++;
//!(c % b) &&
console.log(c+'/'+l);//, '@'+Math.floor(b/((-n + (n = Gun.time.is()))/1000))+'/sec'));
window.GOT = c++;
//localStorage.clear();
ref.off();
//console.log("gl:", Object.keys(window.gun._.graph).length);
@ -184,6 +194,9 @@ describe("Make sure the Radix Storage Engine (RSE) works.", function(){
});
}
function burst(){
if(i > l){
return;
}
for(var j = 0; j <= b; j++){
check(++i);
}