;(function(){ /* Security, Encryption, and Authorization: SEA.js */ // NECESSARY PRE-REQUISITE: http://gun.js.org/explainers/data/security.html /* THIS IS AN EARLY ALPHA!!! */ var nodeCrypto = require('crypto'); var ecCrypto = require('eccrypto'); var Gun = (typeof window !== 'undefined' ? window : global).Gun || require('./gun'); var crypto, TextEncoder, TextDecoder, localStorage, sessionStorage; if (typeof window !== 'undefined') { crypto = window.crypto; TextEncoder = window.TextEncoder; TextDecoder = window.TextDecoder; localStorage = window.localStorage; sessionStorage = window.sessionStorage; } else { crypto = { subtle: require('subtle') }; // Web Cryptography API for NodeJS TextEncoder = require('text-encoding').TextEncoder; TextDecoder = require('text-encoding').TextDecoder; // Let's have Storage for NodeJS / testing localStorage = new require('node-localstorage').LocalStorage('local'); sessionStorage = new require('node-localstorage').LocalStorage('session'); } if(typeof Buffer === 'undefined'){ var Buffer = require('buffer').Buffer; } // Encryption parameters - TODO: maybe to be changed via init? var pbkdf2 = { hash: 'SHA-256', // Was 'SHA-1' iter: 50000, ks: 64 }; var ecdh = { enc: (typeof window !== 'undefined' && 'secp256r1') || 'prime256v1' }; var aes = { enc: 'aes-256-cbc' }; // These are used to persist user's authentication "session" var authsettings = { validity: 60 * 60 * 12, // 12 hours session: true, // or return new Promise(function(resolve, reject){(resolve(props))}) hook: function(props) {return props} // { iat, exp, alias, proof } }; // let's extend the gun chain with a `user` function. // only one user can be logged in at a time, per gun instance. Gun.chain.user = function(){ var root = this.back(-1); // always reference the root gun instance. var user = root._.user || (root._.user = root.chain()); // create a user context. // then methods... [ 'create', // factory 'auth', // login 'leave', // logout 'delete', // account delete 'recall', // existing auth boostrap 'alive' // keep/check auth validity ].forEach(function(method){ user[method] = User[method]; }); return user; // return the user! } // Practical examples about usage found from ./test/common.js // This is internal func queries public key(s) for alias. function querygunaliases(alias,root){ return new Promise(function(resolve, reject){ // load all public keys associated with the username alias we want to log in with. root.get('alias/'+alias).get(function(rat, rev){ rev.off(); if(!rat.put){ // if no user, don't do anything. var err = 'No user!'; Gun.log(err); return reject({err: err}); } // then figuring out all possible candidates having matching username var aliases = []; Gun.obj.map(rat.put, function(at, pub){ // grab the account associated with this public key. root.get(pub).get(function(at, ev){ if(!pub.slice || 'pub/' !== pub.slice(0,4)){return} pub = pub.slice(4); ev.off(); if(!at.put){return} aliases.push({pub: pub, at: at}); }); }); return aliases.length && resolve(aliases) || reject({err: 'Public key does not exist!'}) }); }); } // This is internal User authentication func. function authenticate(alias,pass,root){ return new Promise(function(resolve, reject){ // load all public keys associated with the username alias we want to log in with. querygunaliases(alias, root).then(function(aliases){ // then attempt to log into each one until we find ours! // (if two users have the same username AND the same password... that would be bad) aliases.forEach(function(one, index){ var at = one.at, pub = one.pub; var remaining = (aliases.length - index) > 1; if(!at.put){ return (!remaining) && reject({err: 'Public key does not exist!'}) } // attempt to PBKDF2 extend the password with the salt. (Verifying the signature gives us the plain text salt.) SEA.read(at.put.salt, pub).then(function(salt){ return SEA.proof(pass, salt) .catch(function(e){reject({err: 'Failed to create proof!'})}); }).catch(function(e){reject({err: 'Failed to create proof!'})}) .then(function(proof){ // the proof of work is evidence that we've spent some time/effort trying to log in, this slows brute force. return SEA.read(at.put.auth, pub).then(function(auth){ return SEA.de(auth, proof) .catch(function(e){reject({err: 'Failed to decrypt secret!'})}); }).then(function(priv){ // now we have AES decrypted the private key, from when we encrypted it with the proof at registration. // if we were successful, then that meanswe're logged in! return remaining ? undefined // Not done yet : priv ? resolve({pub: pub, priv: priv, at: at, proof: proof}) // Or else we failed to log in... : reject({err: 'Failed to decrypt private key!'}); }).catch(function(e){reject({err: 'Failed read secret!'})}); }); }); }).catch(function(e){reject({err: e})}); }); }; // This internal func finalizes User authentication function finalizelogin(alias,key,root,opts){ var user = root._.user; // add our credentials in-memory only to our root gun instance user._ = key.at.gun._; // so that way we can use the credentials to encrypt/decrypt data user._.is = user.is = {}; // that is input/output through gun (see below) user._.alias = alias; user._.sea = key.priv; user._.pub = key.pub; //console.log("authorized", user._); // persist authentication return authpersist(user._, key.proof, opts) .then(function(){ // emit an auth event, useful for page redirects and stuff. Gun.on('auth', user._); // returns success with the user data credentials. return user._; }); } // This internal func persists User authentication if so configured function authpersist(user,proof,opts){ // opts = { pin: 'string' } // authsettings.session = true // disables PIN method // TODO: how this works: // called when app bootstraps, with wanted options // IF authsettings.validity === 0 THEN no remember-me, ever // IF authsettings.session === true THEN no window.localStorage in use; nor PIN // ELSE if no PIN then window.sessionStorage return new Promise(function(resolve, reject){ var pin = Gun.obj.has(opts, 'pin') && opts.pin; var doIt = function(props){ if (props.alias) { if (props.proof && props.iat) { pin = pin && new Buffer(pin, 'utf8').toString('base64'); var remember = (pin && {alias: props.alias, pin: pin }) || props; var protected = !authsettings.session && pin && props; return SEA.write(JSON.stringify(remember), user.sea).then(function(signed){ sessionStorage.setItem('user', props.alias); sessionStorage.setItem('remember', signed); if (!protected) { localStorage.removeItem('remember'); } return !protected || SEA.en(protected, pin).then(function(encrypted){ return encrypted && SEA.write(encrypted, user.sea) .then(function(encsig){ localStorage.setItem('remember', encsig); }); }); }).then(function(){ resolve({ok: 0}); }).catch(function(){reject({err: 'Session persisting failed!'});}); } else { localStorage.removeItem('remember'); sessionStorage.removeItem('user'); sessionStorage.removeItem('remember'); } } resolve({ok: 0}); }; var args = { alias: user.alias }; if(proof && authsettings.validity){ args.proof = proof; args.iat = Math.ceil(Date.now() / 1000); // seconds args.exp = authsettings.validity * 60; // seconds var props = authsettings.hook(args); if(props instanceof Promise){props.then(doIt); } else {doIt(props)} } else { doIt(args); } }); } // This internal func recalls persisted User authentication if so configured function authrecall(root){ return new Promise(function(resolve, reject){ var remember = sessionStorage.getItem('remember'); var alias = sessionStorage.getItem('user'); var err = 'Not authenticated'; // Already authenticated? if(Gun.obj.has(root._.user._, 'pub')){ return resolve(root._.user._.pub); } // No, got alias? if (alias && remember){ return querygunaliases(alias, root).then(function(aliases){ return new Promise(function(resolve, reject){ // then attempt to log into each one until we find ours! // (if two users have the same username AND the same password... that would be bad) aliases.forEach(function(one, index){ var at = one.at, pub = one.pub; var remaining = (aliases.length - index) > 1; if(!at.put){ return (!remaining) && reject({err: 'Public key does not exist!'}) } // got pub, time to unwrap Storage data... return SEA.read(remember, pub).then(function(props){ props = !props.slice ? props : JSON.parse(props); // Got PIN ? if(Gun.obj.has(props, 'pin')){ // Yes! We can get localStorage secret if signature is ok return SEA.read(localStorage.getItem('remember'), pub) .then(function(encrypted){ // And decrypt it return SEA.de(encrypted, props.pin); }).then(function(decr){ decr = !decr.slice ? decr : JSON.parse(decr); // And return proof if for matching alias return Gun.obj.has(decr, 'proof') && Gun.obj.has(decr, 'alias') && decr.alias === alias && decr.proof; }); } // No PIN, let's try short-term proof if for matching alias return Gun.obj.has(props, 'proof') && Gun.obj.has(props, 'alias') && props.alias === alias && props.proof; }).then(function(proof){ if (!proof){return reject({err: 'No secret found!'})} // the proof of work is evidence that we've spent some time/effort trying to log in, this slows brute force. return SEA.read(at.put.auth, pub).then(function(auth){ return SEA.de(auth, proof) .catch(function(e){reject({err: 'Failed to decrypt secret!'})}); }).then(function(priv){ // now we have AES decrypted the private key, // if we were successful, then that means we're logged in! return remaining ? undefined // Not done yet : priv ? resolve({pub: pub, priv: priv, at: at, proof: proof}) // Or else we failed to log in... : reject({err: 'Failed to decrypt private key!'}); }).catch(function(e){reject({err: 'Failed read secret!'})}); }).catch(function(e){ reject({err: 'Failed to access stored credentials!'})}) }); }); }).then(function(user){ return finalizelogin(alias, user, root).then(resolve) .catch(function(e){ Gun.log('Failed to finalize login with new password!'); reject({err: 'Finalizing new password login failed! Reason: '+(e && e.err) || e || ''}); }); }); } reject({err: 'No authentication session found!'}); }); } // This internal func executes logout actions function authleave(root, alias){ return function(resolve, reject){ // remove persisted authentication authpersist((alias && { alias: alias }) || root._.user._).then(function(){ root._.user = root.chain(); resolve({ok: 0}); }); }; } // This internal func returns hashed data for signing function nodehash(m){ try{ m = m.slice ? m : JSON.stringify(m); var ret = nodeCrypto.createHash(nHash).update(m, 'utf8').digest(); return ret; }catch(e){return m} } // How does it work? function User(){} // Well first we have to actually create a user. That is what this function does. User.create = function(alias, pass, cb){ var root = this.back(-1); var doIt = function(resolve, reject){ // Because more than 1 user might have the same username, we treat the alias as a list of those users. root.get('alias/'+alias).get(function(at, ev){ ev.off(); if(at.put){ // If we can enforce that a user name is already taken, it might be nice to try, but this is not guaranteed. var err = 'User already created!'; Gun.log(err); return reject({err: err}); } var user = {alias: alias, salt: Gun.text.random(64)}; // pseudo-randomly create a salt, then use CryptoJS's PBKDF2 function to extend the password with it. SEA.proof(pass, user.salt).then(function(proof){ // this will take some short amount of time to produce a proof, which slows brute force attacks. SEA.pair().then(function(pair){ // now we have generated a brand new ECDSA key pair for the user account. user.pub = pair.pub; // the user's public key doesn't need to be signed. But everything else needs to be signed with it! SEA.write(alias, pair.priv).then(function(sAlias){ user.alias = sAlias; return SEA.write(user.salt, pair.priv); }).then(function(sSalt){ user.salt = sSalt; // to keep the private key safe, we AES encrypt it with the proof of work! return SEA.en(pair.priv, proof); }).then(function(encVal){ return SEA.write(encVal, pair.priv); }).then(function(sAuth){ user.auth = sAuth; var tmp = 'pub/'+pair.pub; //console.log("create", user, pair.pub); // awesome, now we can actually save the user with their public key as their ID. root.get(tmp).put(user); // next up, we want to associate the alias with the public key. So we add it to the alias list. var ref = root.get('alias/'+alias).put(Gun.obj.put({}, tmp, Gun.val.rel.ify(tmp))); // callback that the user has been created. (Note: ok = 0 because we didn't wait for disk to ack) resolve({ok: 0, pub: pair.pub}); }); }); }); }); }; if(cb){doIt(cb, cb)} else {return new Promise(doIt)} }; // now that we have created a user, we want to authenticate them! User.auth = function(alias,pass,cb,opt){ var opts = opt || (typeof cb !== 'function' && cb); var root = this.back(-1); cb = typeof cb === 'function' && cb; var doIt = function(resolve, reject){ authenticate(alias, pass, root).then(function(key){ // we're logged in! var pin = Gun.obj.has(opts, 'pin') && { pin: opts.pin }; if(Gun.obj.has(opts, 'newpass')){ // password update so encrypt private key using new pwd + salt var newsalt = Gun.text.random(64); SEA.proof(opts.newpass, newsalt).then(function(proof){ SEA.en(key.priv, proof).then(function(encVal){ return { alias: alias, pub: key.pub, auth: encVal, salt: newsalt }; }).then(function(user){ var tmp = 'pub/'+user.pub; // awesome, now we can update the user using public key ID. root.get(tmp).put(null); root.get(tmp).put(user); // then we're done finalizelogin(alias, key, root, pin).then(resolve) .catch(function(e){ Gun.log('Failed to finalize login with new password!'); reject({err: 'Finalizing new password login failed! Reason: '+(e && e.err) || e || ''}); }); }).catch(function(e){ Gun.log('Failed encrypt private key using new password!'); reject({err: 'Password set attempt failed! Reason: '+(e && e.err) || e || ''}); }); }).catch(function(e){ Gun.log('Failed to set new password!'); reject({err: 'Password set attempt failed! Reason: '+(e && e.err) || e || ''}); }); } else { finalizelogin(alias, key, root, pin).then(resolve) .catch(function(e){ Gun.log('Failed to finalize login!'); reject({err: 'Finalizing login failed! Reason: '+(e && e.err) || e || ''}); }); } }).catch(function(e){ Gun.log('Failed to sign in!'); reject({err: 'Auth attempt failed! Reason: '+(e && e.err) || e || ''}); }); }; if(cb){doIt(cb, cb)} else {return new Promise(doIt)} }; User.leave = function(cb){ var root = this.back(-1); if(cb){authleave(root)(cb, cb)} else {return new Promise(authleave(root))} }; // If authenticated user wants to delete his/her account, let's support it! User.delete = function(alias,pass,cb){ var root = this.back(-1); var doIt = function(resolve, reject){ authenticate(alias, pass, root).then(function(key){ new Promise(authleave(root, alias)).catch(function(){}) .then(function(){ root.get('pub/'+key.pub).put(null); root._.user = root.chain(); resolve({ok: 0}); }).catch(function(e){ Gun.log('User.delete failed! Error:', e); reject({err: 'Delete attempt failed! Reason:'+(e && e.err) || e || ''}); }); }).catch(function(e){ Gun.log('User.delete authentication failed! Error:', e); reject({err: 'Delete attempt failed! Reason:'+(e && e.err) || e || ''}); }); }; if(cb){doIt(cb, cb)} else {return new Promise(doIt)} }; // If authentication is to be remembered over reloads or browser closing, // set validity time in seconds. User.recall = function(validity,cb,opts){ if(!opts){ if(typeof cb !== 'function' && !Gun.val.is(cb)){ opts = cb; cb = undefined; } } if(!cb){ if(typeof validity === 'function'){ cb = validity; validity = undefined; } else if(!Gun.val.is(validity)){ opts = validity; validity = undefined; } } var doIt = function(resolve, reject){ // opts = { hook: function({ iat, exp, alias, proof }), // session: false } // true disables PIN requirement/support // iat == Date.now() when issued, exp == seconds to expire from iat // TODO: how this works: // called when app bootstraps, with wanted options // IF validity === 0 THEN no remember-me, ever // IF opt.session === true THEN no window.localStorage in use; nor PIN if(Gun.val.is(validity)){ authsettings.validity = validity; } if(Gun.obj.has(opts, 'session')){ authsettings.session = opts.session; } if(Gun.obj.has(opts, 'hook')){ authsettings.hook = opt.hook; } // TODO: per authsettings, dig possibly existing auth data and // call SEA.auth resolve({ok: 0, pub: 'TBD'}) }; if(cb){doIt(cb, cb)} else {return new Promise(doIt)} }; User.alive = function(cb){ var root = this.back(-1); var doIt = function(resolve, reject){ authrecall(root).then(function(){ // All is good. Should we do something more with actual recalled data? resolve(root._.user._) }).catch(function(e){ var err = 'No session!'; Gun.log(err); reject({ err: err }); }); }; if(cb){doIt(cb, cb)} else {return new Promise(doIt)} }; // After we have a GUN extension to make user registration/login easy, we then need to handle everything else. // We do this with a GUN adapter, we first listen to when a gun instance is created (and when its options change) Gun.on('opt', function(at){ if(!at.sea){ // only add SEA once per instance, on the "at" context. at.sea = {own: {}}; at.gun.on('in', security, at); // now listen to all input data, acting as a firewall. at.gun.on('out', signature, at); // and output listeners, to encrypt outgoing data. } this.to.next(at); // make sure to call the "next" middleware adapter. }); // Alright, this next adapter gets run at the per node level in the graph database. // This will let us verify that every property on a node has a value signed by a public key we trust. // If the signature does not match, the data is just `undefined` so it doesn't get passed on. // If it does match, then we transform the in-memory "view" of the data into its plain value (without the signature). // Now NOTE! Some data is "system" data, not user data. Example: List of public keys, aliases, etc. // This data is self-enforced (the value can only match its ID), but that is handled in the `security` function. // From the self-enforced data, we can see all the edges in the graph that belong to a public key. // Example: pub/ASDF is the ID of a node with ASDF as its public key, signed alias and salt, and // its encrypted private key, but it might also have other signed values on it like `profile = ` edge. // Using that directed edge's ID, we can then track (in memory) which IDs belong to which keys. // Here is a problem: Multiple public keys can "claim" any node's ID, so this is dangerous! // This means we should ONLY trust our "friends" (our key ring) public keys, not any ones. // I have not yet added that to SEA yet in this alpha release. That is coming soon, but beware in the meanwhile! Gun.on('node', function(at){ // TODO: Warning: Need to switch to `gun.on('node')`! Do not use `Gun.on('node'` in your apps! var own = (at.gun.back(-1)._).sea.own, soul = at.get, pub = own[soul] || soul.slice(4), vertex = (at.gun._).put; Gun.node.is(at.put, function(val, key, node){ // for each property on the node. SEA.read(val, pub).then(function(data){ vertex[key] = node[key] = val = data; // verify signature and get plain value. if(val && val['#'] && (key = Gun.val.rel.is(val))){ // if it is a relation / edge if('alias/' === soul.slice(0,6)){ return } // if it is itself own[key] = pub; // associate the public key with a node } }); }); }) // signature handles data output, it is a proxy to the security function. function signature(at){ at.user = at.gun.back(-1)._.user; security.call(this, at); } // okay! The security function handles all the heavy lifting. // It needs to deal read and write of input and output of system data, account/public key data, and regular data. // This is broken down into some pretty clear edge cases, let's go over them: function security(at){ var cat = this.as, sea = cat.sea, to = this.to; if(at.get){ // if there is a request to read data from us, then... var soul = at.get['#']; if(soul){ // for now, only allow direct IDs to be read. if('alias' === soul){ // Allow reading the list of usernames/aliases in the system? return to.next(at); // yes. } else if('alias/' === soul.slice(0,6)){ // Allow reading the list of public keys associated with an alias? return to.next(at); // yes. } else { // Allow reading everything? return to.next(at); // yes // TODO: No! Make this a callback/event that people can filter on. } } } if(at.put){ // if there is a request to write data to us, then... var no, tmp, u; Gun.obj.map(at.put, function(node, soul){ // for each over every node in the graph if(no){ return no = true } if(Gun.obj.empty(node, '_')){ return } // ignore empty updates, don't reject them. if('alias' === soul){ // special case for shared system data, the list of aliases. Gun.obj.map(node, function(val, key){ // for each over the node to look at each property/value. if('_' === key){ return } // ignore meta data if(!val){ return no = true } // data MUST exist if('alias/'+key !== Gun.val.rel.is(val)){ // in fact, it must be EXACTLY equal to itself return no = true; // if it isn't, reject. } }); } else if('alias/' === soul.slice(0,6)){ // special case for shared system data, the list of public keys for an alias. Gun.obj.map(node, function(val, key){ // for each over the node to look at each property/value. if('_' === key){ return } // ignore meta data if(!val){ return no = true } // data MUST exist if(key === Gun.val.rel.is(val)){ return } // and the ID must be EXACTLY equal to its property return no = true; // that way nobody can tamper with the list of public keys. }); } else if('pub/' === soul.slice(0,4)){ // special case, account data for a public key. tmp = soul.slice(4); // ignore the 'pub/' prefix on the public key. Gun.obj.map(node, function(val, key){ // for each over the account data, looking at each property/value. if('_' === key){ return } // ignore meta data. if('pub' === key){ if(val === tmp){ return } // the account MUST have a `pub` property that equals the ID of the public key. return no = true; // if not, reject the update. } if(at.user){ // if we are logged in if(tmp === at.user._.pub){ // as this user SEA.write(val, at.user._.sea).then(function(data){ val = node[key] = data; // then sign our updates as we output them. }); } // (if we are lying about our signature, other peer's will reject our update) } SEA.read(val, tmp).then(function(data){ if(u === (val = data)){ // make sure the signature matches the account it claims to be on. return no = true; // reject any updates that are signed with a mismatched account. } }); }); } else if(at.user && (tmp = at.user._.sea)){ // not special case, if we are logged in, then Gun.obj.map(node, function(val, key){ // any data we output needs to if('_' === key){ return } SEA.write(val, tmp).then(function(data){ node[key] = data; // be signed by our logged in account. }); }); } else // TODO: BUG! These two if-statements are not exclusive to each other!!! if(tmp = sea.own[soul]){ // not special case, if we receive an update on an ID associated with a public key, then Gun.obj.map(node, function(val, key){ // for each over the property/values if('_' === key){ return } SEA.read(val, tmp).then(function(data){ if(u === (val = data)){ // and verify they were signed by the associated public key! return no = true; // reject the update if it fails to match. } }); }); } else { // reject any/all other updates by default. return no = true; } }); if(no){ // if we got a rejection then... if(!at || !Gun.tag.secure){ return } Gun.on('secure', function(at){ // (below) emit a special event for the developer to handle security. this.off(); if(!at){ return } to.next(at); // and if they went ahead and explicitly called "next" (to us) with data, then approve. }); Gun.on('secure', at); return; // else wise, reject. } //console.log("SEA put", at.put); // if we did not get a rejection, then pass forward to the "next" adapter middleware. return to.next(at); } to.next(at); // pass forward any data we do not know how to handle or process (this allows custom security protocols). }; // Does enc/dec key like OpenSSL - works with CryptoJS encryption/decryption function makeKey(p,s){ var ps = Buffer.concat([new Buffer(p, 'utf8'), s]); var h128 = nodeCrypto.createHash('md5').update(ps).digest(); // TODO: 'md5' is insecure, do we need OpenSSL compatibility anymore ? return Buffer.concat([ h128, nodeCrypto.createHash('md5').update(Buffer.concat([h128, ps])).digest() ]); } var nHash = pbkdf2.hash.replace('-', '').toLowerCase(); // These SEA functions support both callback AND Promises var SEA = {}; // create a wrapper library around NodeJS crypto & ecCrypto and Web Crypto API. // now wrap the various AES, ECDSA, PBKDF2 functions we called above. SEA.proof = function(pass,salt,cb){ var doIt = (typeof window !== 'undefined' && function(resolve, reject){ crypto.subtle.importKey( // For browser crypto.subtle works fine 'raw', new TextEncoder().encode(pass), {name: 'PBKDF2'}, false, ['deriveBits'] ).then(function(key){ return crypto.subtle.deriveBits({ name: 'PBKDF2', iterations: pbkdf2.iter, salt: new TextEncoder().encode(salt), hash: pbkdf2.hash, }, key, pbkdf2.ks*8); }).then(function(result){ return new Buffer(result, 'binary').toString('base64'); }).then(resolve).catch(function(e){Gun.log(e); reject(e)}); }) || function(resolve, reject){ // For NodeJS crypto.pkdf2 rocks nodeCrypto.pbkdf2(pass,new Buffer(salt, 'utf8'),pbkdf2.iter,pbkdf2.ks,nHash,function(err,hash){ if(err){return reject(e)} resolve(hash && hash.toString('base64')); }); }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.pair = function(cb){ var doIt = function(resolve, reject){ var priv = nodeCrypto.randomBytes(32); resolve({ pub: new Buffer(ecCrypto.getPublic(priv), 'binary').toString('hex'), priv: new Buffer(priv, 'binary').toString('hex') }); }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.derive = function(m,p,cb){ var doIt = function(resolve, reject){ ecCrypto.derive(new Buffer(p, 'hex'), new Buffer(m, 'hex')) .then(function(secret){ resolve(new Buffer(secret, 'binary').toString('hex')); }).catch(function(e){Gun.log(e); reject(e)}); }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.sign = function(m,p,cb){ var doIt = function(resolve, reject){ ecCrypto.sign(new Buffer(p, 'hex'), nodehash(m)).then(function(sig){ resolve(new Buffer(sig, 'binary').toString('hex')); }).catch(function(e){Gun.log(e); reject(e)}); }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.verify = function(m, p, s, cb){ var doIt = function(resolve, reject){ ecCrypto.verify(new Buffer(p, 'hex'), nodehash(m), new Buffer(s, 'hex')) .then(function(){resolve(true)}) .catch(function(e){Gun.log(e);reject(e)}) }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.en = function(m,p,cb){ var doIt = function(resolve, reject){ var s = nodeCrypto.randomBytes(8); var iv = nodeCrypto.randomBytes(16); var r = {iv: iv.toString('hex'), s: s.toString('hex')}; var key = makeKey(p, s); m = (m.slice && m) || JSON.stringify(m); if(typeof window !== 'undefined'){ // Browser doesn't run createCipheriv crypto.subtle.importKey('raw', key, 'AES-CBC', false, ['encrypt']) .then(function(aesKey){ crypto.subtle.encrypt({ name: 'AES-CBC', iv: iv }, aesKey, new TextEncoder().encode(m)).then(function(ct){ r.ct = new Buffer(ct, 'binary').toString('base64'); return JSON.stringify(r); }).then(resolve).catch(function(e){Gun.log(e); reject(e)}); }).catch(function(e){Gun.log(e); reject(e)}); } else { // NodeJS doesn't support crypto.subtle.importKey properly try{ var cipher = nodeCrypto.createCipheriv(aes.enc, key, iv); r.ct = cipher.update(m, 'utf8', 'base64'); r.ct += cipher.final('base64'); }catch(e){Gun.log(e); return reject(e)} resolve(JSON.stringify(r)); } }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.de = function(m,p,cb){ var doIt = function(resolve, reject){ var d = !m.slice ? m : JSON.parse(m); var key = makeKey(p, new Buffer(d.s, 'hex')); var iv = new Buffer(d.iv, 'hex'); if (typeof window !== 'undefined'){ // Browser doesn't run createDecipheriv crypto.subtle.importKey('raw', key, 'AES-CBC', false, ['decrypt']) .then(function(aesKey){ crypto.subtle.decrypt({ name: 'AES-CBC', iv: iv }, aesKey, new Buffer(d.ct, 'base64')).then(function(ct){ var ctUtf8 = new TextDecoder('utf8').decode(ct); return !ctUtf8.slice ? ctUtf8 : JSON.parse(ctUtf8); }).then(resolve).catch(function(e){Gun.log(e); reject(e)}); }).catch(function(e){Gun.log(e); reject(e)}); } else { // NodeJS doesn't support crypto.subtle.importKey properly try{ var decipher = nodeCrypto.createDecipheriv(aes.enc, key, iv); r = decipher.update(d.ct, 'base64', 'utf8') + decipher.final('utf8'); }catch(e){Gun.log(e); return reject(e)} resolve(r); } }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.write = function(mm,p,cb){ var doIt = function(resolve, reject) { // TODO: something's bugging double 'SEA[]' treatment to mm... var m; if(!mm.slice){ m = JSON.stringify(m); } else if('SEA[' !== mm.slice(0,4)){ m = mm; } else { // Needs to remove previous signature envelope try{m = JSON.parse(mm.slice(3))[0]; }catch(e){m = mm} while(m.slice){m = !m.slice ? m : JSON.parse(m)} m = JSON.stringify(m); } SEA.sign(m, p).then(function(signature){ resolve('SEA'+JSON.stringify([m,signature])); }).catch(function(e){Gun.log(e); reject(e)}); }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; SEA.read = function(m,p,cb){ var doIt = function(resolve, reject) { if(!m){ return resolve(); } if(!m.slice || 'SEA[' !== m.slice(0,4)){return resolve(m)} m = m.slice(3); try{m = !m.slice ? m : JSON.parse(m);}catch(e){return reject(e);} m = m || ''; SEA.verify(m[0], p, m[1]).then(function(ok){ resolve(ok && m[0]) }); }; if(cb){doIt(cb, function(){cb()})} else {return new Promise(doIt)} }; Gun.SEA = SEA; // all done! // Obviously it is missing MANY necessary features. This is only an alpha release. // Please experiment with it, audit what I've done so far, and complain about what needs to be added. // SEA should be a full suite that is easy and seamless to use. // Again, scroll naer the top, where I provide an EXAMPLE of how to create a user and sign in. // Once logged in, the rest of the code you just read handled automatically signing/validating data. // But all other behavior needs to be equally easy, like opinionated ways of // Adding friends (trusted public keys), sending private messages, etc. // Cheers! Tell me what you think. module.exports = SEA; }());