var config = { IP: require('ip').address(), port: 8765, servers: 1, browsers: 2, //3, each: 50000,//100000, size: 1, wait: 1, route: { '/': __dirname + '/index.html', '/gun.js': __dirname + '/../../gun.js', '/sea.js': __dirname + '/../../sea.js', '/jquery.js': __dirname + '/../../examples/jquery.js' } } /* Assume we have 3 peers in a star topology, ..B.. ./.\. A...C And they share a chat room with 10K messages. A -> GET chat -> B (cache miss) -> C C hosts the data and streams it back C -> PUT chat -> B (relay) -> A got. Using the WebRTC module, C <-> A directly, no need for a relay! But we're wanting to test the performance of the whole network. */ var panic; try{ panic = require('panic-server') } catch(e){ console.log("PANIC not installed! `npm install panic-server panic-manager panic-client`") } panic.server().on('request', function(req, res){ // Static server config.route[req.url] && require('fs').createReadStream(config.route[req.url]).pipe(res); }).listen(config.port); // Start panic server. // In order to tell the clients what to do, // We need a way to reference all of them. var clients = panic.clients; // Some of the clients may be NodeJS servers on different machines. // PANIC manager is a nifty tool that lets us remotely spawn them. var manager = require('panic-manager')(); manager.start({ clients: Array(config.servers).fill().map(function(u, i){ // Create a bunch of servers. return { type: 'node', port: config.port + (i + 1) // They'll need unique ports to start their servers on, if we run the test on 1 machine. } }), panic: 'http://' + config.IP + ':' + config.port // Auto-connect to our panic server. }); // Now lets divide our clients into "servers" and "browsers". var servers = clients.filter('Node.js'); var browsers = clients.excluding(servers); var alice = browsers.pluck(1); var carl = browsers.excluding(alice).pluck(1); describe("Load test "+ config.browsers +" browser(s) across "+ config.servers +" server(s)!", function(){ this.timeout(50 * 60 * 1000); console.log('start', config.pair); // We'll have to manually launch the browsers, // So lets up the timeout so we have time to do that. it("Generate keypair", async function(){ return config.pair = await require('gun/sea').pair(); }); it("Servers have joined!", function(){ // Alright, lets wait until enough gun server peers are connected. return servers.atLeast(config.servers); }); it("GUN has spawned!", function(){ // Once they are, we need to actually spin up the gun server. var tests = [], i = 0; servers.each(function(client){ // for each server peer, tell it to run this code: tests.push(client.run(function(test){ // NOTE: Despite the fact this LOOKS like we're in a closure... // it is not! This code is actually getting run // in a DIFFERENT machine or process! var env = test.props; // As a result, we have to manually pass it scope. test.async(); // Clean up from previous test. try{ require('fs').unlinkSync(env.i+'data.json') }catch(e){} var server = require('http').createServer(function(req, res){ res.end("I am "+ env.i +"!"); }); // Launch the server and start gun! var Gun; try{ Gun = require('gun') }catch(e){ console.log("GUN not found! You need to link GUN to PANIC. Nesting the `gun` repo inside a `node_modules` parent folder often fixes this.") } // Attach the server to gun. var gun = Gun({file: env.i+'data', web: server, axe: false, localStorage: false, radisk: false}); server.listen(env.config.port + env.i, function(){ // This server peer is now done with the test! // It has successfully launched. test.done(); }); }, {i: i += 1, config: config})); }); // NOW, this is very important: // Do not proceed to the next test until // every single server (in different machines/processes) // have ALL successfully launched. return Promise.all(tests); }); it(config.browsers +" browser(s) have joined!", function(){ require('./util/open').web(config.browsers, "http://"+ ("localhost"||config.IP) +":"+ config.port); //console.log("PLEASE OPEN http://"+ config.IP +":"+ config.port +" IN "+ config.browsers +" BROWSER(S)!"); return browsers.atLeast(config.browsers); }); it("Browsers load SEA!", function(){ //return carl.run(function(test){ var tests = [], i = 0; browsers.each(function(client, id){ tests.push(client.run(function(test){ test.async(); console.log("load?"); function load(src, cb){ var script = document.createElement('script'); script.onload = cb; script.src = src; document.head.appendChild(script); } load('sea.js', function(){ test.done(); }); }, {i: i += 1, config: config})); }); return Promise.all(tests); //}, config); }); it("Browsers initialized gun!", function(){ var tests = [], i = 0; browsers.each(function(client, id){ tests.push(client.run(function(test){ try{ localStorage.clear() }catch(e){} try{ indexedDB.deleteDatabase('radata') }catch(e){} var env = test.props; //var gun = Gun('http://'+ env.config.IP + ':' + (env.config.port + 1) + '/gun'); var gun = Gun({localStorage: false, radisk: false, peers: 'http://'+ env.config.IP + ':' + (env.config.port + 1) + '/gun'}); window.gun = gun; //window.ref = gun.user(env.config.pair.pub); window.ref = gun.get('~'+env.config.pair.pub); }, {i: i += 1, config: config})); }); return Promise.all(tests); }); it("Carl Create Chats", function(){ return carl.run(function(test){ console.log("I AM CARL"); $('body').append("
CPU turns stacked:
"); test.async(); var env = test.props; var dam = gun.back('opt.mesh'); dam.old = dam.say; dam.say = function(){}; var rand = String.random || Gun.text.random; var i = test.props.each, chat = {}, S = Gun.state(); var tmp = "generating " + i + " records..."; console.log(tmp); $('b').text(tmp); var big = rand(test.props.size || 1); //1000 * 10); function gen(){ var j = 99; $('b').text(i + ' left to generate...'); var data = rand(100); while(--j && i){ --i; ref.get(i).put(rand(100) + data + big, function(ack){ console.log('err?', ack) }); //Gun.state.ify(chat, i/*+'-'+rand(9)*/, S, rand(100) + data + big, '~'+test.config.pair.pub); } if(i === 0){ ref.get('1').once(function(x){ //gun._.graph.chat = chat; dam.say = dam.old; test.done(); //console.log("Done!", x); $('b').text(''); }) return; } setTimeout.turn(gen); } gun.on('auth', function(ack){ setTimeout(gen,9) }); window.ref = gun.user().auth(env.pair); //window.chat = chat; //console.log(JSON.stringify(chat,null,2)); setInterval(function(){ $('u').text(setTimeout.turn.s.length) },1000); }, config); }); it("Alice Asks for Chat", function(){ return alice.run(function(test){ console.log("I AM ALICE"); test.async(); var i = 0, t = test.props.each, tmp; $('body').append("
/ "+t+", seconds to first reply: , CPU turns stacked:
"); var $msg = $('#msg'), $i = $('i'); var V, I, S = +new Date, SS = S, tmp; ref.map().once(function(v,k){ S && console.log('first:', $('span').text(tmp = (+new Date - S)/1000) && tmp) || (S = null); if(!v){ no_data } V = v; I = ++i; //console.log(i, "chat:",k,v); if(i === t){ console.log(tmp = "seconds from start to end: " + (tmp = ((+new Date - SS)/1000)) + ", roughly " + (t/tmp).toFixed(2) + "ops/sec."); $('b').text(tmp); setTimeout(function(){ test.done() },100); } }); window.requestAnimationFrame = window.requestAnimationFrame || setTimeout; window.requestAnimationFrame(function frame(){ window.requestAnimationFrame(frame, 16); $msg.val(V); $i.text(I); }, 16); setInterval(function(){ $('u').text(setTimeout.turn.s.length) },1000); }, config); }); after("Everything shut down.", function(){ // which is to shut down all the browsers. require('./util/open').cleanup() || browsers.run(function(){ setTimeout(function(){ location.reload(); }, 15 * 1000); }); // And shut down all the servers. return servers.run(function(){ process.exit(); }); }); })