// test SEA end to end. var config = { IP: require('ip').address(), port: 8765, servers: 1, browsers: 2, each: 10000, wait: 1, route: { '/': __dirname + '/index.html', '/gun.js': __dirname + '/../../gun.js', '/jquery.js': __dirname + '/../../examples/jquery.js', '/sea.js': __dirname + '/../../sea.js', '/yson.js': __dirname + '/../../lib/yson.js' }, dir: __dirname } var panic = require('panic-server'); panic.server().on('request', function(req, res){ // Static server config.route[req.url] && require('fs').createReadStream(config.route[req.url]).pipe(res); }).listen(config.port); // Start panic server. // In order to tell the clients what to do, // We need a way to reference all of them. var clients = panic.clients; // Some of the clients may be NodeJS servers on different machines. // PANIC manager is a nifty tool that lets us remotely spawn them. var manager = require('panic-manager')(); manager.start({ clients: Array(config.servers).fill().map(function(u, i){ // Create a bunch of servers. return { type: 'node', port: config.port + (i + 1) // They'll need unique ports to start their servers on, if we run the test on 1 machine. } }), panic: 'http://' + config.IP + ':' + config.port // Auto-connect to our panic server. }); // Now lets divide our clients into "servers" and "browsers". var servers = clients.filter('Node.js'); var browsers = clients.excluding(servers); var alice = browsers.pluck(1); var bob = browsers.excluding(alice).pluck(1); describe("Test vanishing property "+ config.browsers +" browser(s) across "+ config.servers +" server(s)!", function(){ // We'll have to manually launch the browsers, // So lets up the timeout so we have time to do that. this.timeout(5 * 60 * 1000); it("Servers have joined!", function(){ // Alright, lets wait until enough gun server peers are connected. return servers.atLeast(config.servers); }); it("GUN has spawned!", function(){ // Once they are, we need to actually spin up the gun server. var tests = [], i = 0; servers.each(function(client){ // for each server peer, tell it to run this code: tests.push(client.run(function(test){ // NOTE: Despite the fact this LOOKS like we're in a closure... // it is not! This code is actually getting run // in a DIFFERENT machine or process! var env = test.props; // As a result, we have to manually pass it scope. test.async(); // Clean up from previous test. try{ require('fs').unlinkSync(env.i+'data.json') }catch(e){} var server = require('http').createServer(function(req, res){ res.end("I am "+ env.i +"!"); }); // Launch the server and start gun! var Gun = require(env.config.dir+'/../../'); // Attach the server to gun. //var gun = Gun({file: env.i+'data', web: server}); console.log("UNDO THIS!!!!!!!!");var gun = Gun({file: env.i+'data', web: server, rad: false, localStorage: false}); server.listen(env.config.port + env.i, function(){ // This server peer is now done with the test! // It has successfully launched. test.done(); }); //setInterval(function(){ console.log("CPU turns stacked:", setTimeout.turn.s.length) },1000); }, {i: i += 1, config: config})); }); // NOW, this is very important: // Do not proceed to the next test until // every single server (in different machines/processes) // have ALL successfully launched. return Promise.all(tests); }); it(config.browsers +" browser(s) have joined!", function(){ console.log("PLEASE OPEN http://"+ config.IP +":"+ config.port +" IN "+ config.browsers +" BROWSER(S)!"); return browsers.atLeast(config.browsers); }); it("Browsers load SEA!", function(){ var tests = [], i = 0; browsers.each(function(client, id){ tests.push(client.run(function(test){ test.async(); //console.log("load?"); function load(src, cb){ var script = document.createElement('script'); script.onload = cb; script.src = src; document.head.appendChild(script); } load('sea.js', function(){ load('yson.js', function(){ test.done(); }); }); }, {i: i += 1, config: config})); }); return Promise.all(tests); }); it("Browsers initialized gun!", function(){ var tests = [], i = 0; browsers.each(function(client, id){ tests.push(client.run(function(test){ try{ localStorage.clear() }catch(e){} try{ indexedDB.deleteDatabase('radata') }catch(e){} var env = test.props; var gun = Gun({peers: 'http://'+ env.config.IP + ':' + (env.config.port + 1) + '/gun'}); window.gun = gun; }, {i: i += 1, config: config})); }); return Promise.all(tests); }); it("Alice creates user", function(){ return alice.run(function(test){ console.log("I AM ALICE"); test.async(); gun.user().create('alice','password', function(){ gun.user().auth('alice','password', function(ack){ if(ack.err){ _bad_login_ } test.done(); })}); }, config); }); it("Bob logs into user", function(){ return bob.run(function(test){ console.log("I AM BOB"); test.async(); console.only.i=1;console.log("===================="); gun.user().auth('alice','password', function(ack){ if(ack.err){ _bad_login_ } test.done(); }); }, config); }); it("Alice pastes", function(){ return alice.run(function(test){ console.log("paste"); test.async(); gun.user().get('paste').put('hello world!').on(function(data){ if(this.stop){ return } this.stop = 1; // hack for now! if('hello world!' != data){ _bad_data_ } setTimeout(function(){ test.done() }, 1000); }) }, config); }); it("Bob reads", function(){ return bob.run(function(test){ console.log("I AM BOB"); test.async(); gun.user().once(function(data){ console.log("data!", data); if('hello world!' != data.paste){ _bad_data2_ } test.done(); }); }, config); }); after("Everything shut down.", function(){ // which is to shut down all the browsers. browsers.run(function(){ setTimeout(function(){ return; location.reload(); }, 15 * 1000); }); // And shut down all the servers. return servers.run(function(){ process.exit(); }); }); })