;(function(){ /* Security, Encryption, and Authorization: SEA.js */ // NECESSARY PRE-REQUISITE: http://gun.js.org/explainers/data/security.html /* THIS IS AN EARLY ALPHA!!! */ var nodeCrypto = require('crypto'); var ecCrypto = require('eccrypto'); var Gun = (typeof window !== 'undefined' ? window : global).Gun || require('./gun'); if(typeof Buffer === 'undefined'){ var Buffer = require('buffer').Buffer; } var crypto, TextEncoder, TextDecoder, localStorage, sessionStorage, getRandomBytes; if(typeof window !== 'undefined'){ crypto = window.crypto || window.msCrypto; getRandomBytes = function(len){ return crypto.getRandomValues(new Buffer(len)) }; TextEncoder = window.TextEncoder; TextDecoder = window.TextDecoder; localStorage = window.localStorage; sessionStorage = window.sessionStorage; } else { crypto = { subtle: require('subtle') }; // Web Cryptography API for NodeJS getRandomBytes = function(len){ return nodeCrypto.randomBytes(len) }; TextEncoder = require('text-encoding').TextEncoder; TextDecoder = require('text-encoding').TextDecoder; // Let's have Storage for NodeJS / testing localStorage = new require('node-localstorage').LocalStorage('local'); sessionStorage = new require('node-localstorage').LocalStorage('session'); } // Encryption parameters - TODO: maybe to be changed via init? var pbkdf2 = { hash: 'SHA-256', // Was 'SHA-1' iter: 50000, ks: 64 }; var ecdh = { enc: (typeof window !== 'undefined' && 'secp256r1') || 'prime256v1' }; var aes = { enc: 'aes-256-cbc' }; var _initial_authsettings = { validity: 12 * 60 * 60, // internally in seconds : 12 hours session: true, hook: function(props){ return props } // { iat, exp, alias, remember } // or return new Promise(function(resolve, reject){(resolve(props))}) } // These are used to persist user's authentication "session" var authsettings = { validity: _initial_authsettings.validity, session: _initial_authsettings.session, hook: _initial_authsettings.hook }; // let's extend the gun chain with a `user` function. // only one user can be logged in at a time, per gun instance. Gun.chain.user = function(){ var root = this.back(-1); // always reference the root gun instance. var user = root._.user || (root._.user = root.chain()); // create a user context. // then methods... [ 'create', // factory 'auth', // login 'leave', // logout 'delete', // account delete 'recall', // existing auth boostrap 'alive' // keep/check auth validity ].forEach(function(method){ user[method] = User[method]; }); return user; // return the user! } // Practical examples about usage found from ./test/common.js // This is internal func queries public key(s) for alias. function querygunaliases(alias,root){ return new Promise(function(resolve, reject){ // load all public keys associated with the username alias we want to log in with. root.get('alias/'+alias).get(function(rat, rev){ rev.off(); if(!rat.put){ // if no user, don't do anything. var err = 'No user!'; Gun.log(err); return reject(err); } // then figuring out all possible candidates having matching username var aliases = []; Gun.obj.map(rat.put, function(at, pub){ // grab the account associated with this public key. root.get(pub).get(function(at, ev){ if(!pub.slice || 'pub/' !== pub.slice(0,4)){ return } pub = pub.slice(4); ev.off(); if(!at.put){ return } aliases.push({pub: pub, at: at}); }); }); return aliases.length && resolve(aliases) || reject('Public key does not exist!') }); }); } // This is internal User authentication func. function authenticate(alias,pass,root){ return new Promise(function(resolve, reject){ // load all public keys associated with the username alias we want to log in with. querygunaliases(alias, root).then(function(aliases){ // then attempt to log into each one until we find ours! // (if two users have the same username AND the same password... that would be bad) aliases.forEach(function(one, index){ var at = one.at, pub = one.pub; var remaining = (aliases.length - index) > 1; if(!at.put){ return !remaining && reject({err: 'Public key does not exist!'}); } // attempt to PBKDF2 extend the password with the salt. (Verifying the signature gives us the plain text salt.) SEA.read(at.put.salt, pub).then(function(salt){ return SEA.proof(pass, salt) .catch(function(e){ reject({err: 'Failed to create proof!'}) }); }).catch(function(e){ reject({err: 'Failed to create proof!'}) }) .then(function(proof){ // the proof of work is evidence that we've spent some time/effort trying to log in, this slows brute force. SEA.read(at.put.auth, pub).then(function(auth){ return SEA.dec(auth, proof) .catch(function(e){ reject({err: 'Failed to decrypt secret!'}) }); }).then(function(priv){ // now we have AES decrypted the private key, from when we encrypted it with the proof at registration. // if we were successful, then that meanswe're logged in! if(priv){ resolve({pub: pub, priv: priv, at: at, proof: proof}) } else if(!remaining){ reject({err: 'Public key does not exist!'}); } // return remaining ? undefined // Not done yet // : priv ? resolve({pub: pub, priv: priv, at: at, proof: proof}) // // Or else we failed to log in... // : reject({err: 'Failed to decrypt private key!'}); }).catch(function(e){ reject({err: 'Failed read secret!'})} ); }); }); }).catch(function(e){ reject({err: e}) }); }); }; // This internal func finalizes User authentication function finalizelogin(alias,key,root,opts){ var user = root._.user; // add our credentials in-memory only to our root gun instance user._ = key.at.gun._; // so that way we can use the credentials to encrypt/decrypt data user._.is = user.is = {}; // that is input/output through gun (see below) user._.alias = alias; user._.sea = key.priv; user._.pub = key.pub; //console.log("authorized", user._); // persist authentication return authpersist(user._, key.proof, opts).then(function(){ // emit an auth event, useful for page redirects and stuff. root._.on('auth', user._); // returns success with the user data credentials. return user._; }); } function updatestorage(proof,priv,pin){ return function(props){ return new Promise(function(resolve, reject){ if(!Gun.obj.has(props, 'alias')){ return resolve() } if(proof && Gun.obj.has(props, 'iat')){ props.proof = proof; delete props.remember; // Not stored if present var remember = (pin && {alias: props.alias, pin: pin }) || props; var protected = !authsettings.session && pin && props; return SEA.write(JSON.stringify(remember), priv).then(function(signed){ sessionStorage.setItem('user', props.alias); sessionStorage.setItem('remember', signed); if(!protected){ localStorage.removeItem('remember'); } return !protected || SEA.enc(protected, pin).then(function(encrypted){ return encrypted && SEA.write(encrypted, priv).then(function(encsig){ localStorage.setItem('remember', encsig); }).catch(reject); }).catch(reject); }).then(function(){ resolve(props); }) .catch(function(e){ reject({err: 'Session persisting failed!'}) }); } else { localStorage.removeItem('remember'); sessionStorage.removeItem('user'); sessionStorage.removeItem('remember'); } resolve(props); }); } } // This internal func persists User authentication if so configured function authpersist(user,proof,opts){ // opts = { pin: 'string' } // authsettings.session = true // disables PIN method // TODO: how this works: // called when app bootstraps, with wanted options // IF authsettings.validity === 0 THEN no remember-me, ever // IF authsettings.session === true THEN no window.localStorage in use; nor PIN // ELSE if no PIN then window.sessionStorage var pin = Gun.obj.has(opts, 'pin') && opts.pin && new Buffer(opts.pin, 'utf8').toString('base64'); if(proof && user && user.alias && authsettings.validity){ var args = { alias: user.alias }; args.iat = Math.ceil(Date.now() / 1000); // seconds args.exp = authsettings.validity; // seconds if(Gun.obj.has(opts, 'pin')){ args.remember = true; // for hook - not stored } var props = authsettings.hook(args); if(props instanceof Promise){ return props.then(updatestorage(proof, user.sea, pin)); } return updatestorage(proof, user.sea, pin)(props); } return updatestorage()({alias: 'delete'}); } // This internal func recalls persisted User authentication if so configured function authrecall(root,authprops){ return new Promise(function(resolve, reject){ var remember = authprops || sessionStorage.getItem('remember'); var alias = Gun.obj.has(authprops, 'alias') && authprops.alias || sessionStorage.getItem('user'); var pin = Gun.obj.has(authprops, 'pin') && new Buffer(authprops.pin, 'utf8').toString('base64'); var checkRememberData = function(decr){ if(Gun.obj.has(decr, 'proof') && Gun.obj.has(decr, 'alias') && decr.alias === alias){ var proof = decr.proof; var iat = decr.iat; // No way hook to update this delete decr.proof; // We're not gonna give proof to hook! var checkNotExpired = function(args){ if(Math.floor(Date.now() / 1000) < (iat + args.exp)){ args.iat = iat; args.proof = proof; return args; } else { Gun.log('Authentication expired!') } }; var hooked = authsettings.hook(decr); return ((hooked instanceof Promise) && hooked.then(checkNotExpired)) || checkNotExpired(hooked); } }; var readAndDecrypt = function(data, pub, key){ return SEA.read(data, pub).then(function(encrypted){ return SEA.dec(encrypted, key); }).then(function(decrypted){ try{ return decrypted.slice ? JSON.parse(decrypted) : decrypted }catch(e){} return decrypted; }); }; // Already authenticated? if(Gun.obj.has(root._.user._, 'pub') && Gun.obj.has(root._.user._, 'sea')){ return resolve(root._.user._); } // No, got alias? if(alias && remember){ return querygunaliases(alias, root).then(function(aliases){ return new Promise(function(resolve, reject){ // then attempt to log into each one until we find ours! // (if two users have the same username AND the same password... that would be bad) aliases.forEach(function(one, index){ var at = one.at, pub = one.pub; var remaining = (aliases.length - index) > 1; if(!at.put){ return !remaining && reject({err: 'Public key does not exist!'}) } // got pub, time to try auth with alias & PIN... return ((pin && Promise.resolve({pin: pin, alias: alias})) // or just unwrap Storage data... || SEA.read(remember, pub, true)).then(function(props){ try{ props = props.slice ? JSON.parse(props) : props }catch(e){} if(Gun.obj.has(props, 'pin') && Gun.obj.has(props, 'alias') && props.alias === alias){ pin = props.pin; // Got PIN so get localStorage secret if signature is ok return readAndDecrypt(localStorage.getItem('remember'), pub, pin) .then(checkRememberData); // And return proof if for matching alias } // No PIN, let's try short-term proof if for matching alias return checkRememberData(props); }).then(function(args){ var proof = args && args.proof; if(!proof){ return (!args && reject({err: 'No valid authentication session found!'})) || updatestorage()(args).then(function(){ reject({err: 'Expired session!'}); }).catch(function(){ reject({err: 'Expired session!'}); }); } return readAndDecrypt(at.put.auth, pub, proof).catch(function(e){ return !remaining && reject({err: 'Failed to decrypt private key!'}); }).then(function(priv){ // now we have AES decrypted the private key, // if we were successful, then that means we're logged in! return updatestorage(proof, priv, pin)(args).then(function(){ return remaining ? undefined // Not done yet : priv ? resolve({pub: pub, priv: priv, at: at, proof: proof}) // Or else we failed to log in... : reject({err: 'Failed to decrypt private key!'}); }).catch(function(e){ reject({err: 'Failed to store credentials!'}) }); }).catch(function(e){ reject({err: 'Failed read secret!'}) }); }).catch(function(e){ reject({err: 'Failed to access stored credentials!'}) }) }); }); }).then(function(user){ finalizelogin(alias, user, root).then(resolve).catch(function(e){ Gun.log('Failed to finalize login with new password!'); reject({err: 'Finalizing new password login failed! Reason: '+(e && e.err) || e || ''}); }); }).catch(function(e){ reject({err: 'No authentication session found!'}); }); } reject({ err: (localStorage.getItem('remember') && 'Missing PIN and alias!') || 'No authentication session found!'}); }); } // This internal func executes logout actions function authleave(root, alias){ return function(resolve, reject){ // remove persisted authentication user = root._.user; alias = alias || (user._ && user._.alias); var doIt = function(){ // TODO: is this correct way to 'logout' user from Gun.User ? [ 'alias', 'sea', 'pub' ].forEach(function(key){ delete user._[key]; }); user._.is = user.is = {}; // Let's use default resolve({ok: 0}); }; authpersist(alias && { alias: alias }).then(doIt).catch(doIt); }; } // Takes data (defaults as Buffer) and returns 'md5' hash function hashData(data,intype,outtype){ return nodeCrypto.createHash(outtype || 'md5').update(data, intype).digest(); } // This internal func returns hashed data for signing function nodehash(m){ try{ m = m.slice ? m : JSON.stringify(m); return hashData(m, 'utf8', nHash); }catch(e){ return m } } // How does it work? function User(){} // Well first we have to actually create a user. That is what this function does. User.create = function(alias, pass, cb){ var root = this.back(-1); var doIt = function(resolve, reject){ // Because more than 1 user might have the same username, we treat the alias as a list of those users. root.get('alias/'+alias).get(function(at, ev){ ev.off(); if(at.put){ // If we can enforce that a user name is already taken, it might be nice to try, but this is not guaranteed. var err = 'User already created!'; Gun.log(err); return reject({err: err}); } var salt = Gun.text.random(64); // pseudo-randomly create a salt, then use CryptoJS's PBKDF2 function to extend the password with it. SEA.proof(pass, salt).then(function(proof){ // this will take some short amount of time to produce a proof, which slows brute force attacks. SEA.pair().then(function(pair){ // now we have generated a brand new ECDSA key pair for the user account. var user = { pub: pair.pub }; var tmp = pair.priv; // the user's public key doesn't need to be signed. But everything else needs to be signed with it! SEA.write(alias, tmp).then(function(signedalias){ user.alias = signedalias; return SEA.write(salt, tmp); }).then(function(signedsalt){ user.salt = signedsalt; // to keep the private key safe, we AES encrypt it with the proof of work! return SEA.enc(tmp, proof); }).then(function(encryptedpriv){ return SEA.write(encryptedpriv, tmp); }).then(function(encsigauth){ user.auth = encsigauth; var tmp = 'pub/'+pair.pub; //console.log("create", user, pair.pub); // awesome, now we can actually save the user with their public key as their ID. root.get(tmp).put(user); // next up, we want to associate the alias with the public key. So we add it to the alias list. var ref = root.get('alias/'+alias).put(Gun.obj.put({}, tmp, Gun.val.rel.ify(tmp))); // callback that the user has been created. (Note: ok = 0 because we didn't wait for disk to ack) resolve({ok: 0, pub: pair.pub}); }).catch(function(e){ Gun.log('SEA.en or SEA.write calls failed!'); reject(e) }); }).catch(function(e){ Gun.log('SEA.pair call failed!'); reject(e) }); }); }); }; if(cb){doIt(cb, cb)} else { return new Promise(doIt) } }; // now that we have created a user, we want to authenticate them! User.auth = function(alias,pass,cb,opt){ var opts = opt || (typeof cb !== 'function' && cb); var root = this.back(-1); cb = typeof cb === 'function' && cb; var doIt = function(resolve, reject){ // TODO: !pass && opt.pin => try to recall // return reject({err: 'Auth attempt failed! Reason: No session data for alias & PIN'}); if(!pass && Gun.obj.has(opts, 'pin')){ return authrecall(root, {alias: alias, pin: opts.pin}).then(function(props){ resolve(props); }).catch(function(e){ reject({err: 'Auth attempt failed! Reason: No session data for alias & PIN'}); }); } authenticate(alias, pass, root).then(function(key){ // we're logged in! var pin = Gun.obj.has(opts, 'pin') && { pin: opts.pin }; if(Gun.obj.has(opts, 'newpass')){ // password update so encrypt private key using new pwd + salt var newsalt = Gun.text.random(64); SEA.proof(opts.newpass, newsalt).then(function(newproof){ return SEA.enc(key.priv, newproof).then(function(encryptedpriv){ return SEA.write(encryptedpriv, key.priv); }); }).then(function(encsigauth){ return SEA.write(newsalt, key.priv).then(function(signedsalt){ return SEA.write(alias, key.priv).then(function(signedalias){ return { alias: signedalias, salt: signedsalt, auth: encsigauth, pub: key.pub }; }); }); }).then(function(user){ var tmp = 'pub/'+user.pub; // awesome, now we can update the user using public key ID. // root.get(tmp).put(null); root.get(tmp).put(user); // then we're done finalizelogin(alias, key, root, pin).then(resolve).catch(function(e){ Gun.log('Failed to finalize login with new password!'); reject({err: 'Finalizing new password login failed! Reason: '+(e && e.err) || e || ''}); }); }).catch(function(e){ Gun.log('Failed encrypt private key using new password!'); reject({err: 'Password set attempt failed! Reason: ' + (e && e.err) || e || ''}); }); } else { finalizelogin(alias, key, root, pin).then(resolve).catch(function(e){ Gun.log('Failed to finalize login!'); reject({err: 'Finalizing login failed! Reason: ' + (e && e.err) || e || ''}); }); } }).catch(function(e){ Gun.log('Failed to sign in!'); reject({err: 'Auth attempt failed! Reason: ' + (e && e.err) || e || ''}); }); }; if(cb){doIt(cb, cb)} else { return new Promise(doIt) } }; Gun.chain.trust = function(user){ // TODO: BUG!!! SEA `node` read listener needs to be async, which means core needs to be async too. //gun.get('alice').get('age').trust(bob); if(Gun.is(user)){ user.get('pub').get(function(ctx, ev){ console.log(ctx, ev); }) } } User.leave = function(cb){ var root = this.back(-1); if(cb){authleave(root)(cb, cb)} else { return new Promise(authleave(root)) } }; // If authenticated user wants to delete his/her account, let's support it! User.delete = function(alias,pass,cb){ var root = this.back(-1); var doIt = function(resolve, reject){ authenticate(alias, pass, root).then(function(key){ new Promise(authleave(root, alias)).catch(function(){}) .then(function(){ // Delete user data root.get('pub/'+key.pub).put(null); // Wipe user data from memory user = root._.user; // TODO: is this correct way to 'logout' user from Gun.User ? [ 'alias', 'sea', 'pub' ].forEach(function(key){ delete user._[key]; }); user._.is = user.is = {}; resolve({ok: 0}); }).catch(function(e){ Gun.log('User.delete failed! Error:', e); reject({err: 'Delete attempt failed! Reason: ' + (e && e.err) || e || ''}); }); }).catch(function(e){ Gun.log('User.delete authentication failed! Error:', e); reject({err: 'Delete attempt failed! Reason: ' + (e && e.err) || e || ''}); }); }; if(cb){doIt(cb, cb)} else { return new Promise(doIt) } }; // If authentication is to be remembered over reloads or browser closing, // set validity time in minutes. User.recall = function(v,cb,o){ var root = this.back(-1); var validity, callback, opts; if(!o && typeof cb !== 'function' && !Gun.val.is(cb)){ opts = cb; } else { callback = cb; } if(!callback){ if(typeof v === 'function'){ callback = v; validity = _initial_authsettings.validity; } else if(!Gun.val.is(v)){ opts = v; validity = _initial_authsettings.validity; } else { validity = v * 60; // minutes to seconds } } var doIt = function(resolve, reject){ // opts = { hook: function({ iat, exp, alias, proof }), // session: false } // true disables PIN requirement/support // iat == Date.now() when issued, exp == seconds to expire from iat // TODO: how this works: // called when app bootstraps, with wanted options // IF validity === 0 THEN no remember-me, ever // IF opt.session === true THEN no window.localStorage in use; nor PIN authsettings.validity = typeof validity !== 'undefined' ? validity : _initial_authsettings.validity; if(Gun.obj.has(opts, 'session')){ authsettings.session = opts.session; } authsettings.hook = (Gun.obj.has(opts, 'hook') && typeof opts.hook === 'function') ? opts.hook : _initial_authsettings.hook; // All is good. Should we do something more with actual recalled data? authrecall(root).then(resolve).catch(function(e){ var err = 'No session!'; Gun.log(err); resolve({ err: (e && e.err) || err }); }); }; if(callback){doIt(callback, callback)} else { return new Promise(doIt) } }; User.alive = function(cb){ var root = this.back(-1); var doIt = function(resolve, reject){ authrecall(root).then(function(){ // All is good. Should we do something more with actual recalled data? resolve(root._.user._) }).catch(function(e){ var err = 'No session!'; Gun.log(err); reject({ err: err }); }); }; if(cb){doIt(cb, cb)} else { return new Promise(doIt) } }; // After we have a GUN extension to make user registration/login easy, we then need to handle everything else. // We do this with a GUN adapter, we first listen to when a gun instance is created (and when its options change) Gun.on('opt', function(at){ if(!at.sea){ // only add SEA once per instance, on the "at" context. at.sea = {own: {}}; at.on('in', security, at); // now listen to all input data, acting as a firewall. at.on('out', signature, at); // and output listeners, to encrypt outgoing data. at.on('node', each, at); } this.to.next(at); // make sure to call the "next" middleware adapter. }); // Alright, this next adapter gets run at the per node level in the graph database. // This will let us verify that every property on a node has a value signed by a public key we trust. // If the signature does not match, the data is just `undefined` so it doesn't get passed on. // If it does match, then we transform the in-memory "view" of the data into its plain value (without the signature). // Now NOTE! Some data is "system" data, not user data. Example: List of public keys, aliases, etc. // This data is self-enforced (the value can only match its ID), but that is handled in the `security` function. // From the self-enforced data, we can see all the edges in the graph that belong to a public key. // Example: pub/ASDF is the ID of a node with ASDF as its public key, signed alias and salt, and // its encrypted private key, but it might also have other signed values on it like `profile = ` edge. // Using that directed edge's ID, we can then track (in memory) which IDs belong to which keys. // Here is a problem: Multiple public keys can "claim" any node's ID, so this is dangerous! // This means we should ONLY trust our "friends" (our key ring) public keys, not any ones. // I have not yet added that to SEA yet in this alpha release. That is coming soon, but beware in the meanwhile! function each(at){ // TODO: Warning: Need to switch to `gun.on('node')`! Do not use `Gun.on('node'` in your apps! var own = (at.gun.back(-1)._).sea.own, soul = at.get, pub = own[soul] || soul.slice(4), vertex = (at.gun._).put; Gun.node.is(at.put, function(val, key, node){ // for each property on the node. SEA.read(val, pub).then(function(data){ vertex[key] = node[key] = val = data; // verify signature and get plain value. if(val && val['#'] && (key = Gun.val.rel.is(val))){ // if it is a relation / edge if('alias/' === soul.slice(0,6)){ return } // if it is itself own[key] = pub; // associate the public key with a node } }); }); }; // signature handles data output, it is a proxy to the security function. function signature(at){ at.user = at.gun.back(-1)._.user; security.call(this, at); } // okay! The security function handles all the heavy lifting. // It needs to deal read and write of input and output of system data, account/public key data, and regular data. // This is broken down into some pretty clear edge cases, let's go over them: function security(msg){ var at = this.as, sea = at.sea, to = this.to; if(msg.get){ // if there is a request to read data from us, then... var soul = msg.get['#']; if(soul){ // for now, only allow direct IDs to be read. if('alias' === soul){ // Allow reading the list of usernames/aliases in the system? return to.next(msg); // yes. } else if('alias/' === soul.slice(0,6)){ // Allow reading the list of public keys associated with an alias? return to.next(msg); // yes. } else { // Allow reading everything? return to.next(msg); // yes // TODO: No! Make this a callback/event that people can filter on. } } } if(msg.put){ // potentially parallel async operations!!! var check = {}, on = Gun.on(), each = {}; each.node = function(node, soul){ if(Gun.obj.empty(node, '_')){ return check['node'+soul] = 0 } // ignore empty updates, don't reject them. Gun.obj.map(node, each.way, {soul: soul, node: node}); } each.way = function(val, key){ var soul = this.soul, node = this.node, tmp; if('_' === key){ return } // ignore meta data if('alias' === soul){ // special case for shared system data, the list of aliases. each.alias(val, key, node, soul); } if('alias/' === soul.slice(0,6)){ // special case for shared system data, the list of public keys for an alias. each.pubs(val, key, node, soul); } if('pub/' === soul.slice(0,4)){ // special case, account data for a public key. each.pub(val, key, node, soul, soul.slice(4)); } if(at.user && (tmp = at.user._.sea)){ // not special case, if we are logged in, then each.user(val, key, node, soul, tmp); } if(tmp = sea.own[soul]){ // not special case, if we receive an update on an ID associated with a public key, then each.own(val, key, node, soul, tmp); } } each.alias = function(val, key, node, soul){ if(!val){ return on.to('end', {err: "Data must exist!"}) } // data MUST exist if('alias/'+key !== Gun.val.rel.is(val)){ // in fact, it must be EXACTLY equal to itself return on.to('end', {err: "Mismatching alias."}); // if it isn't, reject. } } each.pubs = function(val, key, node, soul){ if(!val){ return on.to('end', {err: "Alias must exist!"}) } // data MUST exist if(key === Gun.val.rel.is(val)){ return check['pubs'+soul+key] = 0 } // and the ID must be EXACTLY equal to its property return on.to('end', {err: "Alias must match!"}); // that way nobody can tamper with the list of public keys. } each.pub = function(val, key, node, soul, pub){ //console.log("WE ARE HERE", key, val, soul, node, pub); if('pub' === key){ if(val === pub){ return check['pub'+soul+key] = 0 } // the account MUST have a `pub` property that equals the ID of the public key. return on.to('end', {err: "Account must match!"}); } /* if(at.user && at.user._){ // if we are logged in if(pub === at.user._.pub){ // as this user SEA.write(val, at.user._.sea).then(function(data){ val = node[key] = data; // then sign our updates as we output them. }); } // (if we are lying about our signature, other peer's will reject our update) } SEA.read(val, pub).then(function(data){ if(u === (val = data)){ // make sure the signature matches the account it claims to be on. return no = true; // reject any updates that are signed with a mismatched account. } }); */ } each.user = function(val, key, node, soul, tmp){ check['user'+soul+key] = 1; SEA.write(val, tmp, function(data){ // TODO: BUG! Convert to use imported. node[key] = data; // be signed by our logged in account. check['user'+soul+key] = 0; on.to('end', {ok: 1}); }); } each.own = function(val, key, node, soul, tmp){ check['own'+soul+key] = 1; SEA.read(val, tmp, function(data){ var u; check['own'+soul+key] = 0; // TODO: hopefully fixed this right, typeof u === 'undefined' thus // if there is signature, and data is undefined, then: on.to('end', {no: tmp = (u === (val = data)), err: tmp && "Signature mismatch!"}); }); } on.to('end', function(ctx){ // TODO: Can't you just switch this to each.end = cb? if(each.err || !each.end){ return } if(each.err = ctx.err || ctx.no){ console.log("NO!", each.err); return; } if(Gun.obj.map(check, function(no){ if(no){ return true } })){ return } to.next(msg); }); Gun.obj.map(msg.put, each.node); on.to('end', {end: each.end = true}); return; // need to manually call next after async. } to.next(msg); // pass forward any data we do not know how to handle or process (this allows custom security protocols). }; // Does enc/dec key like OpenSSL - works with CryptoJS encryption/decryption function makeKey(p,s){ var ps = Buffer.concat([new Buffer(p, 'utf8'), s]); // TODO: 'md5' is insecure, do we need OpenSSL compatibility anymore ? var h128 = hashData(ps); return Buffer.concat([h128, hashData(Buffer.concat([h128, ps]))]); } var nHash = pbkdf2.hash.replace('-', '').toLowerCase(); // These SEA functions support both callback AND Promises var SEA = {}; // create a wrapper library around NodeJS crypto & ecCrypto and Web Crypto API. // now wrap the various AES, ECDSA, PBKDF2 functions we called above. SEA.proof = function(pass,salt,cb){ var doIt = (typeof window !== 'undefined' && function(resolve, reject){ crypto.subtle.importKey( // For browser crypto.subtle works fine 'raw', new TextEncoder().encode(pass), {name: 'PBKDF2'}, false, ['deriveBits'] ).then(function(key){ return crypto.subtle.deriveBits({ name: 'PBKDF2', iterations: pbkdf2.iter, salt: new TextEncoder().encode(salt), hash: pbkdf2.hash, }, key, pbkdf2.ks*8); }).then(function(result){ return new Buffer(result, 'binary').toString('base64'); }).then(resolve).catch(function(e){ Gun.log(e); reject(e) }); }) || function(resolve, reject){ // For NodeJS crypto.pkdf2 rocks try{ var hash = nodeCrypto.pbkdf2Sync(pass,new Buffer(salt, 'utf8'),pbkdf2.iter,pbkdf2.ks,nHash); resolve(hash && hash.toString('base64')); }catch(e){ reject(e) }; }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.pair = function(cb){ var doIt = function(resolve, reject){ var priv = getRandomBytes(32); resolve({ pub: new Buffer(ecCrypto.getPublic(priv), 'binary').toString('hex'), priv: new Buffer(priv, 'binary').toString('hex') }); }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.derive = function(m,p,cb){ var doIt = function(resolve, reject){ ecCrypto.derive(new Buffer(p, 'hex'), new Buffer(m, 'hex')) .then(function(secret){ resolve(new Buffer(secret, 'binary').toString('hex')); }).catch(function(e){ Gun.log(e); reject(e) }); }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.sign = function(m,p,cb){ var doIt = function(resolve, reject){ ecCrypto.sign(new Buffer(p, 'hex'), nodehash(m)).then(function(sig){ resolve(new Buffer(sig, 'binary').toString('hex')); }).catch(function(e){Gun.log(e); reject(e)}); }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.verify = function(m, p, s, cb){ var doIt = function(resolve, reject){ ecCrypto.verify(new Buffer(p, 'hex'), nodehash(m), new Buffer(s, 'hex')) .then(function(){ resolve(true)}) .catch(function(e){ Gun.log(e);reject(e) }) }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.enc = function(m,p,cb){ var doIt = function(resolve, reject){ var s = getRandomBytes(8); var iv = getRandomBytes(16); var r = {iv: iv.toString('hex'), s: s.toString('hex')}; var key = makeKey(p, s); m = (m.slice && m) || JSON.stringify(m); if(typeof window !== 'undefined'){ // Browser doesn't run createCipheriv crypto.subtle.importKey('raw', key, 'AES-CBC', false, ['encrypt']) .then(function(aesKey){ crypto.subtle.encrypt({ name: 'AES-CBC', iv: iv }, aesKey, new TextEncoder().encode(m)).then(function(ct){ r.ct = new Buffer(ct, 'binary').toString('base64'); return JSON.stringify(r); }).then(resolve).catch(function(e){ Gun.log(e); reject(e) }); }).catch(function(e){ Gun.log(e); reject(e)} ); } else { // NodeJS doesn't support crypto.subtle.importKey properly try{ var cipher = nodeCrypto.createCipheriv(aes.enc, key, iv); r.ct = cipher.update(m, 'utf8', 'base64') + cipher.final('base64'); }catch(e){ Gun.log(e); return reject(e) } resolve(JSON.stringify(r)); } }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.dec = function(m,p,cb){ var doIt = function(resolve, reject){ try{ m = m.slice ? JSON.parse(m) : m }catch(e){} var key = makeKey(p, new Buffer(m.s, 'hex')); var iv = new Buffer(m.iv, 'hex'); if(typeof window !== 'undefined'){ // Browser doesn't run createDecipheriv crypto.subtle.importKey('raw', key, 'AES-CBC', false, ['decrypt']) .then(function(aesKey){ crypto.subtle.decrypt({ name: 'AES-CBC', iv: iv }, aesKey, new Buffer(m.ct, 'base64')).then(function(ct){ var ctUtf8 = new TextDecoder('utf8').decode(ct); try{ return ctUtf8.slice ? JSON.parse(ctUtf8) : ctUtf8; }catch(e){ return ctUtf8 } }).then(resolve).catch(function(e){Gun.log(e); reject(e)}); }).catch(function(e){Gun.log(e); reject(e)}); } else { // NodeJS doesn't support crypto.subtle.importKey properly try{ var decipher = nodeCrypto.createDecipheriv(aes.enc, key, iv); r = decipher.update(m.ct, 'base64', 'utf8') + decipher.final('utf8'); }catch(e){ Gun.log(e); return reject(e) } resolve(r); } }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.write = function(mm,p,cb){ var doIt = function(resolve, reject) { // TODO: something's bugging double 'SEA[]' treatment to mm... var m = mm; if(mm.slice){ // Needs to remove previous signature envelope while('SEA[' === m.slice(0,4)){ try{ m = JSON.parse(m.slice(3))[0]; }catch(e){ m = mm; break } } } m = m.slice ? m : JSON.stringify(m); SEA.sign(m, p).then(function(signature){ resolve('SEA'+JSON.stringify([m,signature])); }).catch(function(e){Gun.log(e); reject(e)}); }; if(cb){doIt(cb, function(){cb()})} else { return new Promise(doIt) } }; SEA.read = function(m,p,cb){ var doIt = function(resolve, reject) { if(!m){ return resolve() } if(!m.slice || 'SEA[' !== m.slice(0,4)){ return resolve(m) } m = m.slice(3); try{ m = m.slice ? JSON.parse(m) : m; }catch(e){ return reject(e) } m = m || ''; SEA.verify(m[0], p, m[1]).then(function(ok){ resolve(ok && m[0]) }).catch(function(e){reject(e)}); }; if(cb && typeof cb === 'function'){doIt(cb, function(){cb()}) } else { return new Promise(doIt) } }; Gun.SEA = SEA; // all done! // Obviously it is missing MANY necessary features. This is only an alpha release. // Please experiment with it, audit what I've done so far, and complain about what needs to be added. // SEA should be a full suite that is easy and seamless to use. // Again, scroll naer the top, where I provide an EXAMPLE of how to create a user and sign in. // Once logged in, the rest of the code you just read handled automatically signing/validating data. // But all other behavior needs to be equally easy, like opinionated ways of // Adding friends (trusted public keys), sending private messages, etc. // Cheers! Tell me what you think. try{module.exports = SEA}catch(e){}; }());