gun/test/panic/chat-user.js
2022-03-06 04:53:15 -08:00

240 lines
8.4 KiB
JavaScript

var config = {
IP: require('ip').address(),
port: 8765,
servers: 1,
browsers: 2, //3,
each: 50000,//100000,
size: 1,
wait: 1,
route: {
'/': __dirname + '/index.html',
'/gun.js': __dirname + '/../../gun.js',
'/sea.js': __dirname + '/../../sea.js',
'/jquery.js': __dirname + '/../../examples/jquery.js'
}
}
/*
Assume we have 3 peers in a star topology,
..B..
./.\.
A...C
And they share a chat room with 10K messages.
A -> GET chat -> B (cache miss) -> C
C hosts the data and streams it back
C -> PUT chat -> B (relay) -> A got.
Using the WebRTC module, C <-> A directly, no need for a relay!
But we're wanting to test the performance of the whole network.
*/
var panic; try{ panic = require('panic-server') } catch(e){ console.log("PANIC not installed! `npm install panic-server panic-manager panic-client`") }
panic.server().on('request', function(req, res){ // Static server
config.route[req.url] && require('fs').createReadStream(config.route[req.url]).pipe(res);
}).listen(config.port); // Start panic server.
// In order to tell the clients what to do,
// We need a way to reference all of them.
var clients = panic.clients;
// Some of the clients may be NodeJS servers on different machines.
// PANIC manager is a nifty tool that lets us remotely spawn them.
var manager = require('panic-manager')();
manager.start({
clients: Array(config.servers).fill().map(function(u, i){ // Create a bunch of servers.
return {
type: 'node',
port: config.port + (i + 1) // They'll need unique ports to start their servers on, if we run the test on 1 machine.
}
}),
panic: 'http://' + config.IP + ':' + config.port // Auto-connect to our panic server.
});
// Now lets divide our clients into "servers" and "browsers".
var servers = clients.filter('Node.js');
var browsers = clients.excluding(servers);
var alice = browsers.pluck(1);
var carl = browsers.excluding(alice).pluck(1);
describe("Load test "+ config.browsers +" browser(s) across "+ config.servers +" server(s)!", function(){
this.timeout(50 * 60 * 1000);
console.log('start', config.pair);
// We'll have to manually launch the browsers,
// So lets up the timeout so we have time to do that.
it("Generate keypair", async function(){
return config.pair = await require('gun/sea').pair();
});
it("Servers have joined!", function(){
// Alright, lets wait until enough gun server peers are connected.
return servers.atLeast(config.servers);
});
it("GUN has spawned!", function(){
// Once they are, we need to actually spin up the gun server.
var tests = [], i = 0;
servers.each(function(client){
// for each server peer, tell it to run this code:
tests.push(client.run(function(test){
// NOTE: Despite the fact this LOOKS like we're in a closure...
// it is not! This code is actually getting run
// in a DIFFERENT machine or process!
var env = test.props;
// As a result, we have to manually pass it scope.
test.async();
// Clean up from previous test.
try{ require('fs').unlinkSync(env.i+'data.json') }catch(e){}
var server = require('http').createServer(function(req, res){
res.end("I am "+ env.i +"!");
});
// Launch the server and start gun!
var Gun; try{ Gun = require('gun') }catch(e){ console.log("GUN not found! You need to link GUN to PANIC. Nesting the `gun` repo inside a `node_modules` parent folder often fixes this.") }
// Attach the server to gun.
var gun = Gun({file: env.i+'data', web: server, axe: false, localStorage: false, radisk: false});
server.listen(env.config.port + env.i, function(){
// This server peer is now done with the test!
// It has successfully launched.
test.done();
});
}, {i: i += 1, config: config}));
});
// NOW, this is very important:
// Do not proceed to the next test until
// every single server (in different machines/processes)
// have ALL successfully launched.
return Promise.all(tests);
});
it(config.browsers +" browser(s) have joined!", function(){
require('./util/open').web(config.browsers, "http://"+ ("localhost"||config.IP) +":"+ config.port); //console.log("PLEASE OPEN http://"+ config.IP +":"+ config.port +" IN "+ config.browsers +" BROWSER(S)!");
return browsers.atLeast(config.browsers);
});
it("Browsers load SEA!", function(){
//return carl.run(function(test){
var tests = [], i = 0;
browsers.each(function(client, id){
tests.push(client.run(function(test){
test.async();
console.log("load?");
function load(src, cb){
var script = document.createElement('script');
script.onload = cb; script.src = src;
document.head.appendChild(script);
}
load('sea.js', function(){
test.done();
});
}, {i: i += 1, config: config}));
});
return Promise.all(tests);
//}, config);
});
it("Browsers initialized gun!", function(){
var tests = [], i = 0;
browsers.each(function(client, id){
tests.push(client.run(function(test){
try{ localStorage.clear() }catch(e){}
try{ indexedDB.deleteDatabase('radata') }catch(e){}
var env = test.props;
//var gun = Gun('http://'+ env.config.IP + ':' + (env.config.port + 1) + '/gun');
var gun = Gun({localStorage: false, radisk: false, peers: 'http://'+ env.config.IP + ':' + (env.config.port + 1) + '/gun'});
window.gun = gun;
//window.ref = gun.user(env.config.pair.pub);
window.ref = gun.get('~'+env.config.pair.pub);
}, {i: i += 1, config: config}));
});
return Promise.all(tests);
});
it("Carl Create Chats", function(){
return carl.run(function(test){
console.log("I AM CARL");
$('body').append("<div>CPU turns stacked: <u></u> <button onclick='this.innerText = Math.random();'>Can you click me?</button><input id='msg' style='width:100%;'><b></b></div>");
test.async();
var env = test.props;
var dam = gun.back('opt.mesh');
dam.old = dam.say;
dam.say = function(){};
var rand = String.random || Gun.text.random;
var i = test.props.each, chat = {}, S = Gun.state();
var tmp = "generating " + i + " records..."; console.log(tmp); $('b').text(tmp);
var big = rand(test.props.size || 1); //1000 * 10);
function gen(){
var j = 99;
$('b').text(i + ' left to generate...');
var data = rand(100);
while(--j && i){ --i;
ref.get(i).put(rand(100) + data + big, function(ack){ console.log('err?', ack) });
//Gun.state.ify(chat, i/*+'-'+rand(9)*/, S, rand(100) + data + big, '~'+test.config.pair.pub);
}
if(i === 0){
ref.get('1').once(function(x){
//gun._.graph.chat = chat;
dam.say = dam.old;
test.done();
//console.log("Done!", x);
$('b').text('');
})
return;
}
setTimeout.turn(gen);
}
gun.on('auth', function(ack){ setTimeout(gen,9) });
window.ref = gun.user().auth(env.pair);
//window.chat = chat;
//console.log(JSON.stringify(chat,null,2));
setInterval(function(){ $('u').text(setTimeout.turn.s.length) },1000);
}, config);
});
it("Alice Asks for Chat", function(){
return alice.run(function(test){
console.log("I AM ALICE");
test.async();
var i = 0, t = test.props.each, tmp;
$('body').append("<div><i></i> / "+t+", seconds to first reply: <span></span>, CPU turns stacked: <u></u> <button onclick='this.innerText = Math.random();'>Can you click me?</button><input id='msg' style='width:100%;'><b></b></div>");
var $msg = $('#msg'), $i = $('i');
var V, I, S = +new Date, SS = S, tmp;
ref.map().once(function(v,k){
S && console.log('first:', $('span').text(tmp = (+new Date - S)/1000) && tmp) || (S = null);
if(!v){ no_data }
V = v;
I = ++i;
//console.log(i, "chat:",k,v);
if(i === t){
console.log(tmp = "seconds from start to end: " + (tmp = ((+new Date - SS)/1000)) + ", roughly " + (t/tmp).toFixed(2) + "ops/sec.");
$('b').text(tmp);
setTimeout(function(){ test.done() },100);
}
});
window.requestAnimationFrame = window.requestAnimationFrame || setTimeout;
window.requestAnimationFrame(function frame(){
window.requestAnimationFrame(frame, 16);
$msg.val(V);
$i.text(I);
}, 16);
setInterval(function(){ $('u').text(setTimeout.turn.s.length) },1000);
}, config);
});
after("Everything shut down.", function(){
// which is to shut down all the browsers.
require('./util/open').cleanup() || browsers.run(function(){
setTimeout(function(){
location.reload();
}, 15 * 1000);
});
// And shut down all the servers.
return servers.run(function(){
process.exit();
});
});
})