gun/test/panic/user-paste.js
2020-09-22 23:13:49 -07:00

195 lines
6.1 KiB
JavaScript

// test SEA end to end.
var config = {
IP: require('ip').address(),
port: 8765,
servers: 1,
browsers: 2,
each: 10000,
wait: 1,
route: {
'/': __dirname + '/index.html',
'/gun.js': __dirname + '/../../gun.js',
'/jquery.js': __dirname + '/../../examples/jquery.js',
'/sea.js': __dirname + '/../../sea.js',
'/yson.js': __dirname + '/../../lib/yson.js'
},
dir: __dirname
}
var panic = require('panic-server');
panic.server().on('request', function(req, res){ // Static server
config.route[req.url] && require('fs').createReadStream(config.route[req.url]).pipe(res);
}).listen(config.port); // Start panic server.
// In order to tell the clients what to do,
// We need a way to reference all of them.
var clients = panic.clients;
// Some of the clients may be NodeJS servers on different machines.
// PANIC manager is a nifty tool that lets us remotely spawn them.
var manager = require('panic-manager')();
manager.start({
clients: Array(config.servers).fill().map(function(u, i){ // Create a bunch of servers.
return {
type: 'node',
port: config.port + (i + 1) // They'll need unique ports to start their servers on, if we run the test on 1 machine.
}
}),
panic: 'http://' + config.IP + ':' + config.port // Auto-connect to our panic server.
});
// Now lets divide our clients into "servers" and "browsers".
var servers = clients.filter('Node.js');
var browsers = clients.excluding(servers);
var alice = browsers.pluck(1);
var bob = browsers.excluding(alice).pluck(1);
describe("Test vanishing property "+ config.browsers +" browser(s) across "+ config.servers +" server(s)!", function(){
// We'll have to manually launch the browsers,
// So lets up the timeout so we have time to do that.
this.timeout(5 * 60 * 1000);
it("Servers have joined!", function(){
// Alright, lets wait until enough gun server peers are connected.
return servers.atLeast(config.servers);
});
it("GUN has spawned!", function(){
// Once they are, we need to actually spin up the gun server.
var tests = [], i = 0;
servers.each(function(client){
// for each server peer, tell it to run this code:
tests.push(client.run(function(test){
// NOTE: Despite the fact this LOOKS like we're in a closure...
// it is not! This code is actually getting run
// in a DIFFERENT machine or process!
var env = test.props;
// As a result, we have to manually pass it scope.
test.async();
// Clean up from previous test.
try{ require('fs').unlinkSync(env.i+'data.json') }catch(e){}
var server = require('http').createServer(function(req, res){
res.end("I am "+ env.i +"!");
});
// Launch the server and start gun!
var Gun = require(env.config.dir+'/../../');
// Attach the server to gun.
//var gun = Gun({file: env.i+'data', web: server});
console.log("UNDO THIS!!!!!!!!");var gun = Gun({file: env.i+'data', web: server, rad: false, localStorage: false});
server.listen(env.config.port + env.i, function(){
// This server peer is now done with the test!
// It has successfully launched.
test.done();
});
//setInterval(function(){ console.log("CPU turns stacked:", setTimeout.turn.s.length) },1000);
}, {i: i += 1, config: config}));
});
// NOW, this is very important:
// Do not proceed to the next test until
// every single server (in different machines/processes)
// have ALL successfully launched.
return Promise.all(tests);
});
it(config.browsers +" browser(s) have joined!", function(){
console.log("PLEASE OPEN http://"+ config.IP +":"+ config.port +" IN "+ config.browsers +" BROWSER(S)!");
return browsers.atLeast(config.browsers);
});
it("Browsers load SEA!", function(){
var tests = [], i = 0;
browsers.each(function(client, id){
tests.push(client.run(function(test){
test.async();
//console.log("load?");
function load(src, cb){
var script = document.createElement('script');
script.onload = cb; script.src = src;
document.head.appendChild(script);
}
load('sea.js', function(){
load('yson.js', function(){
test.done();
});
});
}, {i: i += 1, config: config}));
});
return Promise.all(tests);
});
it("Browsers initialized gun!", function(){
var tests = [], i = 0;
browsers.each(function(client, id){
tests.push(client.run(function(test){
try{ localStorage.clear() }catch(e){}
try{ indexedDB.deleteDatabase('radata') }catch(e){}
var env = test.props;
var gun = Gun({peers: 'http://'+ env.config.IP + ':' + (env.config.port + 1) + '/gun'});
window.gun = gun;
}, {i: i += 1, config: config}));
});
return Promise.all(tests);
});
it("Alice creates user", function(){
return alice.run(function(test){
console.log("I AM ALICE");
test.async();
gun.user().create('alice','password', function(){ gun.user().auth('alice','password', function(ack){
if(ack.err){ _bad_login_ }
test.done();
})});
}, config);
});
it("Bob logs into user", function(){
return bob.run(function(test){
console.log("I AM BOB");
test.async();
console.only.i=1;console.log("====================");
gun.user().auth('alice','password', function(ack){
if(ack.err){ _bad_login_ }
test.done();
});
}, config);
});
it("Alice pastes", function(){
return alice.run(function(test){
console.log("paste");
test.async();
gun.user().get('paste').put('hello world!').on(function(data){
if(this.stop){ return } this.stop = 1; // hack for now!
if('hello world!' != data){ _bad_data_ }
setTimeout(function(){ test.done() }, 1000);
})
}, config);
});
it("Bob reads", function(){
return bob.run(function(test){
console.log("I AM BOB");
test.async();
gun.user().once(function(data){
console.log("data!", data);
if('hello world!' != data.paste){ _bad_data2_ }
test.done();
});
}, config);
});
after("Everything shut down.", function(){
// which is to shut down all the browsers.
browsers.run(function(){
setTimeout(function(){
return;
location.reload();
}, 15 * 1000);
});
// And shut down all the servers.
return servers.run(function(){
process.exit();
});
});
})