mirror of
https://github.com/amark/gun.git
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520 lines
24 KiB
JavaScript
520 lines
24 KiB
JavaScript
;(function(){
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/*
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Security, Encryption, and Authorization: SEA.js
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*/
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// NECESSARY PRE-REQUISITE: http://gun.js.org/explainers/data/security.html
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/* THIS IS AN EARLY ALPHA!!! */
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var nodeCrypto = require('crypto');
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var ecCrypto = require('eccrypto');
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var Gun = Gun || require('gun');
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// Following enable Web Cryptography API use in NodeJS
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var crypto = (typeof window !== 'undefined' && window.crypto)
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|| { subtle: require('subtle') };
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var TextEncoder = (typeof window !== 'undefined' && window.TextEncoder)
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|| require('text-encoding').TextEncoder;
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var TextDecoder = (typeof window !== 'undefined' && window.TextDecoder)
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|| require('text-encoding').TextDecoder;
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var Buffer = (typeof window !== 'undefined' && require('./buffer/').Buffer)
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|| require('Buffer');
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var pbkdf2 = {
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hash: 'SHA-256', // Was 'SHA-1'
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iter: 50000,
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ks: 64
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};
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var ecdh = {
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enc: (typeof window !== 'undefined' && 'secp256r1') || 'prime256v1'
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};
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var aes = {
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enc: 'aes-256-cbc'
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};
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// let's extend the gun chain with a `user` function.
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// only one user can be logged in at a time, per gun instance.
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Gun.chain.user = function(){
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var root = this.back(-1); // always reference the root gun instance.
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var user = root._.user || (root._.user = root.chain()); // create a user context.
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user.create = User.create; // attach a factory method to it.
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user.auth = User.auth; // and a login method.
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return user; // return the user!
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}
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// EXAMPLE! Use it this way:
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;(function(){return;
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localStorage.clear();
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var gun = Gun();
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var user = gun.user();
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Gun.on('auth', function(at){
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// do something once logged in.
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});
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Gun.on('secure', function(at){
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// enforce some rules about shared app level data
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var no;
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if(no){ return }
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this.to.next(at);
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});
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user.create("test", "password"); // create a user from a username alias and a password phrase.
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user.auth("test", "password"); // authenticate and log in the user!
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}());
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// How does it work?
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function User(){};
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// Well first we have to actually create a user. That is what this function does.
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User.create = function(alias, pass, cb){
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var root = this.back(-1);
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cb = cb || function(){};
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// Because more than 1 user might have the same username, we treat the alias as a list of those users.
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root.get('alias/'+alias).get(function(at, ev){
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ev.off();
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if(at.put){
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// If we can enforce that a user name is already taken, it might be nice to try, but this is not guaranteed.
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return cb({err: Gun.log("User already created!")});
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}
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var user = {alias: alias, salt: Gun.text.random(64)};
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// pseudo-randomly create a salt, then use CryptoJS's PBKDF2 function to extend the password with it.
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SEA.proof(pass, user.salt).then(function(proof){
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// this will take some short amount of time to produce a proof, which slows brute force attacks.
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SEA.pair().then(function(pair){
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// now we have generated a brand new ECDSA key pair for the user account.
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user.pub = pair.pub;
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// the user's public key doesn't need to be signed. But everything else needs to be signed with it!
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SEA.write(alias, pair.priv).then(function(sAlias){
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user.alias = sAlias;
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return SEA.write(user.salt, pair.priv);
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}).then(function(sSalt){
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user.salt = sSalt;
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// to keep the private key safe, we AES encrypt it with the proof of work!
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return SEA.en(pair.priv, proof);
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}).then(function(encVal){
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return SEA.write(encVal, pair.priv);
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}).then(function(sAuth){
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user.auth = sAuth;
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var tmp = 'pub/'+pair.pub;
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//console.log("create", user, pair.pub);
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// awesome, now we can actually save the user with their public key as their ID.
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root.get(tmp).put(user);
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// next up, we want to associate the alias with the public key. So we add it to the alias list.
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var ref = root.get('alias/'+alias).put(Gun.obj.put({}, tmp, Gun.val.rel.ify(tmp)));
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// callback that the user has been created. (Note: ok = 0 because we didn't wait for disk to ack)
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cb({ok: 0, pub: pair.pub});
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});
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});
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});
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});
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};
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// now that we have created a user, we want to authenticate them!
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User.auth = function(props, cb){
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var alias = props.alias, pass = props.pass, newpass = props.newpass;
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var root = this.back(-1);
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cb = cb || function(){};
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// load all public keys associated with the username alias we want to log in with.
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root.get('alias/'+alias).get(function(at, ev){
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ev.off();
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if(!at.put){
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// if no user, don't do anything.
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return cb({err: Gun.log("No user!")});
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}
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// then attempt to log into each one until we find ours!
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// (if two users have the same username AND the same password... that would be bad)
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Gun.obj.map(at.put, function(val, key){
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// grab the account associated with this public key.
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root.get(key).get(function(at, ev){
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key = key.slice(4);
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ev.off();
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if(!at.put){ return cb({err: "Public key does not exist!"}) }
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// attempt to PBKDF2 extend the password with the salt. (Verifying the signature gives us the plain text salt.)
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SEA.read(at.put.salt, key).then(function(salt){
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return SEA.proof(pass, salt);
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}).then(function(proof){
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// the proof of work is evidence that we've spent some time/effort trying to log in, this slows brute force.
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return SEA.read(at.put.auth, key).then(function(auth){
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return SEA.de(auth, proof);
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});
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}).then(function(priv){
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// now we have AES decrypted the private key, from when we encrypted it with the proof at registration.
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if(priv){ // if we were successful, then that means...
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// we're logged in!
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function doLogin(){
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var user = root._.user;
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// add our credentials in-memory only to our root gun instance
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user._ = at.gun._;
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// so that way we can use the credentials to encrypt/decrypt data
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user._.is = user.is = {};
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// that is input/output through gun (see below)
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user._.sea = priv;
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user._.pub = key;
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//console.log("authorized", user._);
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// callbacks success with the user data credentials.
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cb(user._);
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// emit an auth event, useful for page redirects and stuff.
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Gun.on('auth', user._);
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}
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if(newpass) {
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// password update so encrypt private key using new pwd + salt
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var newsalt = Gun.text.random(64);
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SEA.proof(newpass, newsalt).then(function(proof){
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SEA.en(priv, proof).then(function(encVal){
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return SEA.write(encVal, priv).then(function(sAuth){
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return { pub: key, auth: sAuth };
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});
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}).then(function(user){
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return SEA.write(alias, priv).then(function(sAlias){
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user.alias = sAlias; return user;
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});
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}).then(function(user){
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return SEA.write(newsalt, priv).then(function(sSalt){
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user.salt = sSalt; return user;
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});
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}).then(function(user){
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var tmp = 'pub/'+key;
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// awesome, now we can update the user using public key ID.
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root.get(tmp).put(user);
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// then we're done
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doLogin();
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});
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});
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} else {
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doLogin();
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}
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return;
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}
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// Or else we failed to log in...
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console.log("Failed to sign in!");
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cb({err: "Attempt failed"});
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});
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});
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});
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});
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};
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// After we have a GUN extension to make user registration/login easy, we then need to handle everything else.
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// We do this with a GUN adapter, we first listen to when a gun instance is created (and when its options change)
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Gun.on('opt', function(at){
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if(!at.sea){ // only add SEA once per instance, on the "at" context.
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at.sea = {own: {}};
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at.gun.on('in', security, at); // now listen to all input data, acting as a firewall.
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at.gun.on('out', signature, at); // and output listeners, to encrypt outgoing data.
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}
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this.to.next(at); // make sure to call the "next" middleware adapter.
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});
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// Alright, this next adapter gets run at the per node level in the graph database.
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// This will let us verify that every property on a node has a value signed by a public key we trust.
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// If the signature does not match, the data is just `undefined` so it doesn't get passed on.
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// If it does match, then we transform the in-memory "view" of the data into its plain value (without the signature).
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// Now NOTE! Some data is "system" data, not user data. Example: List of public keys, aliases, etc.
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// This data is self-enforced (the value can only match its ID), but that is handled in the `security` function.
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// From the self-enforced data, we can see all the edges in the graph that belong to a public key.
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// Example: pub/ASDF is the ID of a node with ASDF as its public key, signed alias and salt, and
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// its encrypted private key, but it might also have other signed values on it like `profile = <ID>` edge.
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// Using that directed edge's ID, we can then track (in memory) which IDs belong to which keys.
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// Here is a problem: Multiple public keys can "claim" any node's ID, so this is dangerous!
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// This means we should ONLY trust our "friends" (our key ring) public keys, not any ones.
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// I have not yet added that to SEA yet in this alpha release. That is coming soon, but beware in the meanwhile!
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Gun.on('node', function(at){ // TODO: Warning: Need to switch to `gun.on('node')`! Do not use `Gun.on('node'` in your apps!
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var own = (at.gun.back(-1)._).sea.own, soul = at.get, pub = own[soul] || soul.slice(4), vertex = (at.gun._).put;
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Gun.node.is(at.put, function(val, key, node){ // for each property on the node.
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SEA.read(val, pub).then(function(data){
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vertex[key] = node[key] = val = data; // verify signature and get plain value.
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if(val && val['#'] && (key = Gun.val.rel.is(val))){ // if it is a relation / edge
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if('alias/' === soul.slice(0,6)){ return } // if it is itself
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own[key] = pub; // associate the public key with a node
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}
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});
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});
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})
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// signature handles data output, it is a proxy to the security function.
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function signature(at){
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at.user = at.gun.back(-1)._.user;
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security.call(this, at);
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}
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// okay! The security function handles all the heavy lifting.
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// It needs to deal read and write of input and output of system data, account/public key data, and regular data.
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// This is broken down into some pretty clear edge cases, let's go over them:
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function security(at){
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var cat = this.as, sea = cat.sea, to = this.to;
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if(at.get){
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// if there is a request to read data from us, then...
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var soul = at.get['#'];
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if(soul){ // for now, only allow direct IDs to be read.
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if('alias' === soul){ // Allow reading the list of usernames/aliases in the system?
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return to.next(at); // yes.
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} else
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if('alias/' === soul.slice(0,6)){ // Allow reading the list of public keys associated with an alias?
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return to.next(at); // yes.
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} else { // Allow reading everything?
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return to.next(at); // yes // TODO: No! Make this a callback/event that people can filter on.
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}
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}
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}
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if(at.put){
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// if there is a request to write data to us, then...
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var no, tmp, u;
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Gun.obj.map(at.put, function(node, soul){ // for each over every node in the graph
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if(no){ return no = true }
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if(Gun.obj.empty(node, '_')){ return } // ignore empty updates, don't reject them.
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if('alias' === soul){ // special case for shared system data, the list of aliases.
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Gun.obj.map(node, function(val, key){ // for each over the node to look at each property/value.
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if('_' === key){ return } // ignore meta data
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if(!val){ return no = true } // data MUST exist
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if('alias/'+key !== Gun.val.rel.is(val)){ // in fact, it must be EXACTLY equal to itself
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return no = true; // if it isn't, reject.
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}
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});
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} else
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if('alias/' === soul.slice(0,6)){ // special case for shared system data, the list of public keys for an alias.
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Gun.obj.map(node, function(val, key){ // for each over the node to look at each property/value.
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if('_' === key){ return } // ignore meta data
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if(!val){ return no = true } // data MUST exist
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if(key === Gun.val.rel.is(val)){ return } // and the ID must be EXACTLY equal to its property
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return no = true; // that way nobody can tamper with the list of public keys.
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});
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} else
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if('pub/' === soul.slice(0,4)){ // special case, account data for a public key.
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tmp = soul.slice(4); // ignore the 'pub/' prefix on the public key.
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Gun.obj.map(node, function(val, key){ // for each over the account data, looking at each property/value.
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if('_' === key){ return } // ignore meta data.
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if('pub' === key){
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if(val === tmp){ return } // the account MUST have a `pub` property that equals the ID of the public key.
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return no = true; // if not, reject the update.
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}
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if(at.user){ // if we are logged in
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if(tmp === at.user._.pub){ // as this user
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SEA.write(val, at.user._.sea).then(function(data){
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val = node[key] = data; // then sign our updates as we output them.
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});
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} // (if we are lying about our signature, other peer's will reject our update)
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}
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// TODO: this likely isn't working as expected
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SEA.read(val, tmp).then(function(data){
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if(u === (val = data)){ // make sure the signature matches the account it claims to be on.
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return no = true; // reject any updates that are signed with a mismatched account.
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}
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});
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});
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} else
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if(at.user && (tmp = at.user._.sea)){ // not special case, if we are logged in, then
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Gun.obj.map(node, function(val, key){ // any data we output needs to
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if('_' === key){ return }
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SEA.write(val, tmp).then(function(data){
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node[key] = data; // be signed by our logged in account.
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});
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});
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} else // TODO: BUG! These two if-statements are not exclusive to each other!!!
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if(tmp = sea.own[soul]){ // not special case, if we receive an update on an ID associated with a public key, then
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Gun.obj.map(node, function(val, key){ // for each over the property/values
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if('_' === key){ return }
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// TODO: this likely isn't working as expected
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SEA.read(val, tmp).then(function(data){
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if(u === (val = data)){ // and verify they were signed by the associated public key!
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return no = true; // reject the update if it fails to match.
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}
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});
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});
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} else { // reject any/all other updates by default.
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return no = true;
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}
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});
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if(no){ // if we got a rejection then...
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if(!at || !Gun.tag.secure){ return }
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Gun.on('secure', function(at){ // (below) emit a special event for the developer to handle security.
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this.off();
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if(!at){ return }
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to.next(at); // and if they went ahead and explicitly called "next" (to us) with data, then approve.
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});
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Gun.on('secure', at);
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return; // else wise, reject.
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}
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//console.log("SEA put", at.put);
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// if we did not get a rejection, then pass forward to the "next" adapter middleware.
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return to.next(at);
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}
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to.next(at); // pass forward any data we do not know how to handle or process (this allows custom security protocols).
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};
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// Does enc/dec key like OpenSSL - works with CryptoJS encryption/decryption
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function makeKey(p, s) {
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var ps = Buffer.concat([ new Buffer(p, 'utf8'), s ]);
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var h128 = new Buffer(nodeCrypto.createHash('md5').update(ps).digest('hex'), 'hex');
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// TODO: 'md5' is insecure, do we need OpenSSL compatibility anymore ?
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return Buffer.concat([
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h128,
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new Buffer(nodeCrypto.createHash('md5').update(
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Buffer.concat([ h128, ps ]).toString('base64'), 'base64'
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).digest('hex'), 'hex')
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]);
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}
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var nHash = pbkdf2.hash.replace('-', '').toLowerCase();
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// These SEA functions support both callback AND Promises
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var SEA = {};
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// create a wrapper library around NodeJS crypto & ecCrypto and Web Crypto API.
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// now wrap the various AES, ECDSA, PBKDF2 functions we called above.
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SEA.proof = function(pass,salt,cb){
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var doProof = (typeof window !== 'undefined' && function(resolve, reject){
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crypto.subtle.importKey( // For browser crypto.subtle works fine
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'raw', new TextEncoder().encode(pass), {name: 'PBKDF2'}, false, ['deriveBits']
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).then(function(key){
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return crypto.subtle.deriveBits({
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name: 'PBKDF2',
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iterations: pbkdf2.iter,
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salt: new TextEncoder().encode(salt),
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hash: pbkdf2.hash,
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}, key, pbkdf2.ks*8);
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}).then(function(result){
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return new Buffer(result, 'binary').toString('base64');
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}).then(resolve).catch(function(e){Gun.log(e); reject(e)});
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}) || function(resolve, reject){ // For NodeJS crypto.pkdf2 rocks
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nodeCrypto.pbkdf2(pass,new Buffer(salt, 'utf8'),pbkdf2.iter,pbkdf2.ks,nHash,function(err,hash){
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resolve(!err && hash && hash.toString('base64'));
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});
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};
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if(cb){doProof(cb, function(){cb()})} else {return new Promise(doProof)}
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};
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SEA.pair = function(cb){
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var doPair = function(resolve, reject){
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var priv = nodeCrypto.randomBytes(32);
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resolve({
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pub: new Buffer(ecCrypto.getPublic(priv), 'binary').toString('hex'),
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priv: new Buffer(priv, 'binary').toString('hex')
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});
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};
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if(cb){doPair(cb, function(){cb()})} else {return new Promise(doPair)}
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};
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SEA.derive = function(m,p,cb){
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var doDerive = function(resolve, reject){
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ecCrypto.derive(new Buffer(p, 'hex'), new Buffer(m, 'hex'))
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.then(function(secret){
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resolve(new Buffer(secret, 'binary').toString('hex'));
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}).catch(function(e){Gun.log(e); reject(e)});
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};
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if(cb){doDerive(cb, function(){cb()})} else {return new Promise(doDerive)}
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};
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SEA.sign = function(m, p, cb){
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var doSign = function(resolve, reject){
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ecCrypto.sign(
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new Buffer(p, 'hex'),
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nodeCrypto.createHash(nHash).update(JSON.stringify(m), 'utf8').digest()
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).then(function(sig){
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resolve(new Buffer(sig, 'binary').toString('hex'));
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}).catch(function(e){Gun.log(e); reject(e)});
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};
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if(cb){doSign(cb, function(){cb()})} else {return new Promise(doSign)}
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};
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SEA.verify = function(m, p, s, cb){
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var doVerify = function(resolve, reject){
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ecCrypto.verify(
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new Buffer(p, 'hex'),
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nodeCrypto.createHash(nHash).update(JSON.stringify(m), 'utf8').digest(),
|
|
new Buffer(s, 'hex')
|
|
).then(function(){resolve(true)}).catch(function(e){Gun.log(e);reject(e)})
|
|
};
|
|
if(cb){doVerify(cb, function(){cb()})} else {return new Promise(doVerify)}
|
|
};
|
|
SEA.en = function(m,p,cb){
|
|
var doEncrypt = function(resolve, reject){
|
|
var s = nodeCrypto.randomBytes(8);
|
|
var iv = nodeCrypto.randomBytes(16);
|
|
var r = {iv: iv.toString('hex'), s: s.toString('hex')};
|
|
var key = makeKey(p, s);
|
|
if (typeof window !== 'undefined'){ // Browser doesn't run createCipheriv
|
|
crypto.subtle.importKey('raw', key, 'AES-CBC', false, ['encrypt'])
|
|
.then(function(aesKey){
|
|
crypto.subtle.encrypt({
|
|
name: 'AES-CBC', iv: iv
|
|
}, aesKey, new TextEncoder().encode(JSON.stringify(m))).then(function(ct){
|
|
r.ct = new Buffer(ct, 'binary').toString('base64');
|
|
return JSON.stringify(r);
|
|
}).then(resolve).catch(function(e){Gun.log(e); reject(e)});
|
|
}).catch(function(e){Gun.log(e); reject(e)});
|
|
} else { // NodeJS doesn't support crypto.subtle.importKey properly
|
|
try{
|
|
var cipher = nodeCrypto.createCipheriv(aes.enc, key, iv);
|
|
r.ct = cipher.update(m, 'utf8', 'base64');
|
|
r.ct += cipher.final('base64');
|
|
}catch(e){Gun.log(e); return reject(e)}
|
|
resolve(JSON.stringify(r));
|
|
}
|
|
};
|
|
if(cb){doEncrypt(cb, function(){cb()})} else {return new Promise(doEncrypt)}
|
|
};
|
|
SEA.de = function(m,p,cb){
|
|
var doDecrypt = function(resolve, reject){
|
|
var d = JSON.parse(m);
|
|
var key = makeKey(p, new Buffer(d.s, 'hex'));
|
|
var iv = new Buffer(d.iv, 'hex');
|
|
if (typeof window !== 'undefined'){ // Browser doesn't run createDecipheriv
|
|
crypto.subtle.importKey('raw', key, 'AES-CBC', false, ['decrypt'])
|
|
.then(function(aesKey){
|
|
crypto.subtle.decrypt({
|
|
name: 'AES-CBC', iv: iv
|
|
}, aesKey, new Buffer(d.ct, 'base64')).then(function(ct){
|
|
var ctUtf8 = new TextDecoder('utf8').decode(ct);
|
|
var ret = JSON.parse(ctUtf8);
|
|
return ret;
|
|
}).then(resolve).catch(function(e){Gun.log(e); reject(e)});
|
|
}).catch(function(e){Gun.log(e); reject(e)});
|
|
} else { // NodeJS doesn't support crypto.subtle.importKey properly
|
|
try{
|
|
var decipher = nodeCrypto.createDecipheriv(aes.enc, key, iv);
|
|
r = decipher.update(d.ct, 'base64', 'utf8') + decipher.final('utf8');
|
|
}catch(e){Gun.log(e); return reject(e)}
|
|
resolve(r);
|
|
}
|
|
};
|
|
if(cb){doDecrypt(cb, function(){cb()})} else {return new Promise(doDecrypt)}
|
|
};
|
|
SEA.write = function(m,p,cb){
|
|
var doSign = function(resolve, reject) {
|
|
SEA.sign(m, p).then(function(signature){
|
|
resolve('SEA'+JSON.stringify([m,signature]));
|
|
}).catch(function(e){Gun.log(e); reject(e)});
|
|
};
|
|
if(cb){doSign(cb, function(){cb()})} else {return new Promise(doSign)}
|
|
// TODO: what's this ?
|
|
// return JSON.stringify([m,SEA.sign(m,p)]);
|
|
};
|
|
SEA.read = function(m,p,cb){
|
|
var doRead = function(resolve, reject) {
|
|
if(!m){ return resolve(); }
|
|
if(!m.slice || 'SEA[' !== m.slice(0,4)){ return resolve(m); }
|
|
m = m.slice(3);
|
|
try{m = JSON.parse(m);
|
|
}catch(e){ return reject(e); }
|
|
m = m || '';
|
|
SEA.verify(m[0], p, m[1]).then(function(ok){
|
|
resolve(ok && m[0]);
|
|
});
|
|
};
|
|
if(cb){doRead(cb, function(){cb()})} else {return new Promise(doRead)}
|
|
};
|
|
|
|
Gun.SEA = SEA;
|
|
|
|
// all done!
|
|
// Obviously it is missing MANY necessary features. This is only an alpha release.
|
|
// Please experiment with it, audit what I've done so far, and complain about what needs to be added.
|
|
// SEA should be a full suite that is easy and seamless to use.
|
|
// Again, scroll naer the top, where I provide an EXAMPLE of how to create a user and sign in.
|
|
// Once logged in, the rest of the code you just read handled automatically signing/validating data.
|
|
// But all other behavior needs to be equally easy, like opinionated ways of
|
|
// Adding friends (trusted public keys), sending private messages, etc.
|
|
// Cheers! Tell me what you think.
|
|
|
|
module.exports = Gun;
|
|
}());
|