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* tmp for hn issue * log top to stats * test for guntest peer * try big messages * parse time? * what bin/node is 11ms? * be normal for hnoon * tolerate 0.5s * try 3s for hnoon? * stop empty gets * tmp for guntest * back to normal * check hash time * back to normal in hear * screen / upload / play / pause * merge latest npm release into manhattan * merge master 0.2020.421 into manhattan manually * WIP * manually merge from master * gatling * Update upload.html * work in progress... * yson panic chat basic * after `.put(` walk * restructure acks * messy but 2 units passing! * put recursive once on map * basics * have NTS use DAM + fix other utils * Rewrote nts * Allow passing test cli args. Before, no CLI args would be passed when running `npm test`. Keeping the `mocha` at the end of the test script allows passing CLI args to Mocha. * put back scan & once tweak * PANIC user paste OK * manhattan sea * stub out nts for now * AXE tweak * tweak for quick first prod testing * tweak for first in-prod testing * tweak * tweak * sketchy in-prod debug attempt * caught it? maybe? now restore * Create download-log.html * stub out yson test prod? * ugh, gotta see what is going on * move dl * gonna stop doing commit messages for in-prod test/tweaks/debugging * a * p * squelch * console stats * stats * stop travis * restore yson * ahhh no file access without sudo * mem * no stub * fix axe * bump * back to in-prod testing, isolate/stub out code * stub all out for 17K ? CPU ? test * stub dup gc * ugh main stub * does this stop url format blocking? * re-add dup * no top :( * will this work? * get ack stats? * a map chain may ask for data not a root soul chain * move proper logic into .get( * how 2019 compat? * a couple more! * more tests passing! :D :) * even more! SO EXCITING :D * Am I alive? * wow I can't believe it works like this * THANK YOU @rogowski !!!!!! * Create trace.html Adding tracing to debuging. * @rogowski is a super star :) :) :) * Update trace.js Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`. * Update trace.html Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`. Overload get,put,on,map * @rogowski approved of these trace changes :) * Update trace.html More decoupled. * Update trace.js More decoupled * 2 steps backwards, 1 step forward? * back where we ( @rogowski ) started :P * YAYAYAYAYAYAYAY past where we started at! * safer to have it here * slight tweak? Let's see how long it lasts. * merge checks we left out during consolidation * ugly common.js for @rogowski * slightly better * amazing map discovery + don't clear on not found if data exists * onto next test... * all caught up!!! Now update tests from graphify to statedisk * Update common.js Tests updated from graphify to statedisk. * easy to debug & fix thanks to @rogowski 's test upgrades & trace! * hmm, IDK if we should support this anymore? * support once chaining? * check if listener order is earlier than write * in-process message passing needs to clean itself of flags for now * ack to chains that can't be reached * call sub chains on clear/empty WIP * call sub chains clear/empty OK! * into unlink. Clean/refactor later. * oh that was nice * self check not needed? * test was poorly constructed? * refactor unlink to cleaner logic * Will you blame me for this? Special case, maybe later move to cleaner place? * use stun's run id instead. * cleaner unlink logic * better map, link, and unlink logic. * unstub relay * refactor unlink * invert * if prev value would have caused unlink, do not unlink again. * w000h00! Best unlink so far. * woops, fix unlinking nested * unsubscribe nested maps (working, tho possible perf regression? check) * put check soul * add default uuid * improved browser peer retry logic, let devices sleep, etc. * Chaining API unit tests passing! * merge new panic tests into here to test * add panic utils * fix long streaming timeout/expiry issue, update examples * yield generating test data * yeah, adapter errors (like out of storage) should not affect sync/networking logic, that was a bad experiment * git glitch? * some mid debugging fixes but maybe scary changes, hopefully safe to revert here except dub * SEA unit tests passing!!! Needed quite a few fixes on async write queue stuff. * optionally make auth async * revise/correct set * Fix reverse boundary check * Add extra tests, catch bad guy, obliterate bug. * chat app with emoji examples * handle empty string keyed objects * starting lex support * tweak for lex * woops! lexical alphabetical oopsies. That was bad. * upload either way * debug * start * fix * fix * clean + feature * update dependencies in package.json (#1086) * rad lex once map once * axe polyfill for now * oops log * oops maybe without this it crashed the peer * what on earth happened to my browser/OS? "unplug & plug it back in" restart seemed to fix it. * oh, don't memory leak req/res asks. :/ duh! * no accidental #soul."" * ugh, still have to sort :(, really should polyfill weakmap then * oops, pluck needs new object to go into * oops, make sure soul is passed * updating deprecated functions * begin AXE. Next: load balance! * Update sea.js * keys are dangerous! * AXE round robin load balance * better ash hash checking * lS reuse in-mem reply chunking * state machine!!! * RAD needs to pass cache misses. * updating deprecated functions (#1088) * update dependencies in package.json * updating deprecated functions * remove where.gundb.io * Bring SEA.certify into manhattan branch (#1092) Co-authored-by: Radu Cioienaru <radu@projectmanager.com> * fix rad, make get() hookable * rad browser tests seem to be passing! * reverse user random side, add err, update styles, + more * fix pack/max, update dom * paste! * of course it'll dedup cause it just called track on hear, fix * 📦 Adding the hub feature to this branch & improvements. (#1102) * 📦 Adding the hub feature to this branch. * 🗑 Removed the container for speed improvement ! * 📝 I added some comments to the code. Co-authored-by: Hector <fairfairytotor@gmail.com> Co-authored-by: Hector <pro.hector.kub@gmail.com> * Update axe.js * 🦅 Wrap everything in a try & catch for error handling… (#1105) * 🦅 Wrap everything in a try & catch for error handling & speed improvement. * 📦 Finally here : opt.file for the hub feature ! * 📦 Finally here : opt.file for the hub feature ! And also : fixed indentation 😋 Co-authored-by: noctisatrae <pro.hector.kub@gmail.com> * probs better this way, safer * moved test/axe tests to test/panic/axe. * New test: axe load balance. * axe test: webrtc data balance(fix paths and file renamed). * test axe: renaming webrtc file. * axe test: separating webrtc test for data_balance. * axe test: test only with the relay(without webrtc). * Update sea.js Same as https://github.com/amark/gun/pull/1062 * Update gun.js var tmp * Update upload.js * merge, update stun * SEA.certify wire logic + unit tests (#1110) * SEA.certify wire logic + unit tests * picking white hair * ack err * axe tests using puppeteer. * change stun system * ~20lines * put use parent soul link if need * handle errors * finally seems fixed * cb not to * relay * nasty bug! Don't crash, tho need to find what causes it * undo local changes/notes to self * deprecation warnings * "old" data to test against * oops, forgot I played with ascii * debug * in-prod check: sites * in-prod isolate * gotta find this, by stubbing out * where? * will this work? * clearly not, lol what's the point then? maybe like this * and again * must we? * USE THIS MANHATTAN VERSION * clean * better panic hints Co-authored-by: Robin Bron <finwo@pm.me> Co-authored-by: Pavel Diatchenko <diatche@users.noreply.github.com> Co-authored-by: rogowski <163828+rogowski@users.noreply.github.com> Co-authored-by: I001962 <i001962@gmail.com> Co-authored-by: Adriano Rogowski <rogowski.adriano@gmail.com> Co-authored-by: Radu <cetatuie@gmail.com> Co-authored-by: Radu Cioienaru <radu@projectmanager.com> Co-authored-by: Hector <46224745+noctisatrae@users.noreply.github.com> Co-authored-by: Hector <fairfairytotor@gmail.com> Co-authored-by: Hector <pro.hector.kub@gmail.com> Co-authored-by: Martti Malmi <sirius@iki.fi> Co-authored-by: mimiza <dev@mimiza.com>
167 lines
5.0 KiB
HTML
167 lines
5.0 KiB
HTML
<html>
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<head>
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<title>Gun Msg Trace</title>
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<style>
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html, body {
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width: 100%;
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height: 100%;
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margin: 0 0;
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font-family: monospace;
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padding: 10px 15px;
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color: white;
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}
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body {
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background: rgba(0,0,0,0.7);
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}
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#trace {
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}
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#editor {
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width: 90%;
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height: 90%;
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background: gray;
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}
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#diagram {
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/* width: 100%; */
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/* height: 100%; */
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margin: 0 auto;
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/* background: #d2d2d2; */
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/* position: absolute; */
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top:0;
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left:0;
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}
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/*#diagram svg {
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width: 100%;
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height: 100%;
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}*/
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#diagram svg text {
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fill: #79ce7f;
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f-ill: black;
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f-ill: red;
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}
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#diagram svg text:hover {
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fill: #20ff3b;
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cursor: pointer;
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}
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#diagram svg .note rect, #diagram svg .note path {
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fill: #666666;
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}
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#diagram svg .title rect,
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#diagram svg .title path,
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#diagram svg .actor rect,
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#diagram svg .actor path {
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fill: #ffffff;
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position: fixed;
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top: 1em;
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}
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#diagram svg .actor {
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opacity: 0;
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}
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#diagram svg .actor text {
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fill: #000000;
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}
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#diagram svg .actor line {
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fill: #000000;
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stroke-width: 5px;
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}
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#diagram svg line {
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stroke: rgba(0,0,0,0.5);
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/* stroke-width: 5px; */
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}
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.method {
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font-size: 140%;
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display: block;
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background: black;
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color: white;
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padding: 0.3em;
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top: 7em;
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}
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</style>
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</head>
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<body>
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<div id="trace">
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<h1>Gun Msg Trace</h1>
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<h2></h2>
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<div id="diagram"></div>
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</div>
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<script src="../gun.js"></script>
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<script src="../sea.js"></script>
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<script src="./trace.js"></script>
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<script src="../examples/jquery.js"></script>
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<script src="https://cdn.jsdelivr.net/gh/bramp/js-sequence-diagrams/test/webfont-mock.js"></script>
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<script src="https://cdn.jsdelivr.net/npm/snapsvg@0.5.1/dist/snap.svg.min.js"></script>
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<script src="https://pagecdn.io/lib/underscore/1.11.0/underscore.min.js"></script>
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<script src="https://cdn.jsdelivr.net/gh/bramp/js-sequence-diagrams/dist/sequence-diagram-min.js"></script>
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<script>
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;(function(){
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// OVERLOAD GUN FUNCTIONS THAT WE WANT TO TRACE:
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/// GUN protocolo
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var _get = Gun.on._get; Gun.on._get = function(a,b,c,d,e){ Trace.log('GET', a); _get.call(this, a,b,c,d,e) } /// PROTOCOL
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var _put = Gun.on.put; Gun.on.put = function(a,b,c,d,e){ Trace.log('PUT', a); _put.call(this, a,b,c,d,e) } /// PROTOCOL
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/// GUN chain
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// var get = Gun.chain.get; Gun.chain.get = function(a,b,c,d,e){ Trace.log('.get', a); return get.call(this, a,b,c,d,e) } /// chain
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// var put = Gun.chain.put; Gun.chain.put = function(a,b,c,d,e){ Trace.log('.put', a); return put.call(this, a,b,c,d,e) } /// chain
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// var map = Gun.chain.map; Gun.chain.map = function(a,b,c,d,e){ Trace.log('.map', a); return map.call(this, a,b,c,d,e) } /// chain
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// var once = Gun.chain.once; Gun.chain.once = function(a,b,c,d,e){ Trace.log('.once', a); return once.call(this, a,b,c,d,e) } /// chain
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// var on = Gun.chain.on; Gun.chain.on = function(a,b,c,d,e){ Trace.log('.on', a); return on.call(this, a,b,c,d,e) } /// chain
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/// GUN events
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var input = Gun.on.in; Gun.on.in = function(a,b,c,d,e){ Trace.log('in', a); input.call(this, a,b,c,d,e) } /// EVENT
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var output = Gun.on.out; Gun.on.out = function(a,b,c,d,e){ Trace.log('out', a); output.call(this, a,b,c,d,e) } /// EVENT
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// var only = console.only; console.only = function(a,b,c,d,e,f,g){ Trace.log('ONLY'); return only.apply(console,arguments) }
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// var start = +new Date;
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// setTimeout(function log(){
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// if((+new Date - start) > 100){ return }
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// setTimeout(log, 0);
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// Trace.log("ASYNC");
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// },0);
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}());
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;(function(){ // PASTE YOUR UNIT TEST INTO HERE TO TRACE IT!
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// if (typeof localStorage!=='undefined') { localStorage.clear(); }
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// var goff = Gun();
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// Gun.statedisk = function(o,s,cb){ goff.get(s).put(o, cb, {turn: function(fn){fn()}}); };
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var gun = Gun();
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var bob = {age: 29, name: "Bob!"};
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var cat = {name: "Fluffy", species: "kitty"};
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var user = {bob: bob};
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bob.pet = cat;
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cat.slave = bob;
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Trace.log('START');
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// Gun.statedisk(user, 'nodecircle', function(){
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console.only.i=1;console.log("=============", gun);
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// gun.get('nodecircle').put(user, function(ack) { Trace.log('ACK', ack); });
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// gun.get('nodecircle').on(function(ack) { Trace.log('END', ack); });
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gun.get('nodecircle').once(function(ack) { Trace.log('END', ack); });
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// gun.get('nodecircle').get('a').get('b').get('c').on(function(v,k){
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// gun.get('nodecircle').get('bob').on(function(v,k){
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// gun.get('nodecircle').get('bob').get('pet').get('slave').once(function(v,k){
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// });
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}());
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// Gun.on('trace.end', function(msg){
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setTimeout(function(){
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console.log('_____TOTAL LOGS: ',Trace.traces.length, new Date());
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var id, code = Trace.traces.join('\n');
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$('h2:first').text(`Total of steps: ${Trace.traces.length}`);
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$('title:first').text(`(${Trace.traces.length}) steps | Gun Msg Trace`);
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var diagram = Diagram.parse(code);
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diagram.drawSVG(id||'diagram', {theme: 'simple'});
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setTimeout(function(){
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$('.actor').each(function(){
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var pos = $(this).offset();
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$("<span class='method'>").text($(this).text()).css({position: 'fixed', left: pos.left}).appendTo('body');
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});
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});
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}, 2000);
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</script>
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</body>
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</html>
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