gun/sea/buffer.js
Mark Nadal 638c2c3c23 have unbuild function wrap to prevent scope leaks & allow RETURN hehehe so I can reject @bmatusiak 's lS change O:) O:) I love you you're a hero!
later with @bmatusiak check sea.then for '../gun.js' vs '../' vs ...
note: src/index -> core.js
TODO: something about WebRTC candidates hitting ack decrement limits?
2024-01-17 10:13:00 -08:00

81 lines
3.6 KiB
JavaScript

;(function(){
require('./base64');
// This is Buffer implementation used in SEA. Functionality is mostly
// compatible with NodeJS 'safe-buffer' and is used for encoding conversions
// between binary and 'hex' | 'utf8' | 'base64'
// See documentation and validation for safe implementation in:
// https://github.com/feross/safe-buffer#update
var SeaArray = require('./array');
function SafeBuffer(...props) {
console.warn('new SafeBuffer() is depreciated, please use SafeBuffer.from()')
return SafeBuffer.from(...props)
}
SafeBuffer.prototype = Object.create(Array.prototype)
Object.assign(SafeBuffer, {
// (data, enc) where typeof data === 'string' then enc === 'utf8'|'hex'|'base64'
from() {
if (!Object.keys(arguments).length || arguments[0]==null) {
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
const input = arguments[0]
let buf
if (typeof input === 'string') {
const enc = arguments[1] || 'utf8'
if (enc === 'hex') {
const bytes = input.match(/([\da-fA-F]{2})/g)
.map((byte) => parseInt(byte, 16))
if (!bytes || !bytes.length) {
throw new TypeError('Invalid first argument for type \'hex\'.')
}
buf = SeaArray.from(bytes)
} else if (enc === 'utf8' || 'binary' === enc) { // EDIT BY MARK: I think this is safe, tested it against a couple "binary" strings. This lets SafeBuffer match NodeJS Buffer behavior more where it safely btoas regular strings.
const length = input.length
const words = new Uint16Array(length)
Array.from({ length: length }, (_, i) => words[i] = input.charCodeAt(i))
buf = SeaArray.from(words)
} else if (enc === 'base64') {
const dec = atob(input)
const length = dec.length
const bytes = new Uint8Array(length)
Array.from({ length: length }, (_, i) => bytes[i] = dec.charCodeAt(i))
buf = SeaArray.from(bytes)
} else if (enc === 'binary') { // deprecated by above comment
buf = SeaArray.from(input) // some btoas were mishandled.
} else {
console.info('SafeBuffer.from unknown encoding: '+enc)
}
return buf
}
const byteLength = input.byteLength // what is going on here? FOR MARTTI
const length = input.byteLength ? input.byteLength : input.length
if (length) {
let buf
if (input instanceof ArrayBuffer) {
buf = new Uint8Array(input)
}
return SeaArray.from(buf || input)
}
},
// This is 'safe-buffer.alloc' sans encoding support
alloc(length, fill = 0 /*, enc*/ ) {
return SeaArray.from(new Uint8Array(Array.from({ length: length }, () => fill)))
},
// This is normal UNSAFE 'buffer.alloc' or 'new Buffer(length)' - don't use!
allocUnsafe(length) {
return SeaArray.from(new Uint8Array(Array.from({ length : length })))
},
// This puts together array of array like members
concat(arr) { // octet array
if (!Array.isArray(arr)) {
throw new TypeError('First argument must be Array containing ArrayBuffer or Uint8Array instances.')
}
return SeaArray.from(arr.reduce((ret, item) => ret.concat(Array.from(item)), []))
}
})
SafeBuffer.prototype.from = SafeBuffer.from
SafeBuffer.prototype.toString = SeaArray.prototype.toString
module.exports = SafeBuffer;
}());