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* tmp for hn issue * log top to stats * test for guntest peer * try big messages * parse time? * what bin/node is 11ms? * be normal for hnoon * tolerate 0.5s * try 3s for hnoon? * stop empty gets * tmp for guntest * back to normal * check hash time * back to normal in hear * screen / upload / play / pause * merge latest npm release into manhattan * merge master 0.2020.421 into manhattan manually * WIP * manually merge from master * gatling * Update upload.html * work in progress... * yson panic chat basic * after `.put(` walk * restructure acks * messy but 2 units passing! * put recursive once on map * basics * have NTS use DAM + fix other utils * Rewrote nts * Allow passing test cli args. Before, no CLI args would be passed when running `npm test`. Keeping the `mocha` at the end of the test script allows passing CLI args to Mocha. * put back scan & once tweak * PANIC user paste OK * manhattan sea * stub out nts for now * AXE tweak * tweak for quick first prod testing * tweak for first in-prod testing * tweak * tweak * sketchy in-prod debug attempt * caught it? maybe? now restore * Create download-log.html * stub out yson test prod? * ugh, gotta see what is going on * move dl * gonna stop doing commit messages for in-prod test/tweaks/debugging * a * p * squelch * console stats * stats * stop travis * restore yson * ahhh no file access without sudo * mem * no stub * fix axe * bump * back to in-prod testing, isolate/stub out code * stub all out for 17K ? CPU ? test * stub dup gc * ugh main stub * does this stop url format blocking? * re-add dup * no top :( * will this work? * get ack stats? * a map chain may ask for data not a root soul chain * move proper logic into .get( * how 2019 compat? * a couple more! * more tests passing! :D :) * even more! SO EXCITING :D * Am I alive? * wow I can't believe it works like this * THANK YOU @rogowski !!!!!! * Create trace.html Adding tracing to debuging. * @rogowski is a super star :) :) :) * Update trace.js Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`. * Update trace.html Change `Gun.logs` to `Gun.traces` and `Gun._log` to `Gun._trace`. Overload get,put,on,map * @rogowski approved of these trace changes :) * Update trace.html More decoupled. * Update trace.js More decoupled * 2 steps backwards, 1 step forward? * back where we ( @rogowski ) started :P * YAYAYAYAYAYAYAY past where we started at! * safer to have it here * slight tweak? Let's see how long it lasts. * merge checks we left out during consolidation * ugly common.js for @rogowski * slightly better * amazing map discovery + don't clear on not found if data exists * onto next test... * all caught up!!! Now update tests from graphify to statedisk * Update common.js Tests updated from graphify to statedisk. * easy to debug & fix thanks to @rogowski 's test upgrades & trace! * hmm, IDK if we should support this anymore? * support once chaining? * check if listener order is earlier than write * in-process message passing needs to clean itself of flags for now * ack to chains that can't be reached * call sub chains on clear/empty WIP * call sub chains clear/empty OK! * into unlink. Clean/refactor later. * oh that was nice * self check not needed? * test was poorly constructed? * refactor unlink to cleaner logic * Will you blame me for this? Special case, maybe later move to cleaner place? * use stun's run id instead. * cleaner unlink logic * better map, link, and unlink logic. * unstub relay * refactor unlink * invert * if prev value would have caused unlink, do not unlink again. * w000h00! Best unlink so far. * woops, fix unlinking nested * unsubscribe nested maps (working, tho possible perf regression? check) * put check soul * add default uuid * improved browser peer retry logic, let devices sleep, etc. * Chaining API unit tests passing! * merge new panic tests into here to test * add panic utils * fix long streaming timeout/expiry issue, update examples * yield generating test data * yeah, adapter errors (like out of storage) should not affect sync/networking logic, that was a bad experiment * git glitch? * some mid debugging fixes but maybe scary changes, hopefully safe to revert here except dub * SEA unit tests passing!!! Needed quite a few fixes on async write queue stuff. * optionally make auth async * revise/correct set * Fix reverse boundary check * Add extra tests, catch bad guy, obliterate bug. * chat app with emoji examples * handle empty string keyed objects * starting lex support * tweak for lex * woops! lexical alphabetical oopsies. That was bad. * upload either way * debug * start * fix * fix * clean + feature * update dependencies in package.json (#1086) * rad lex once map once * axe polyfill for now * oops log * oops maybe without this it crashed the peer * what on earth happened to my browser/OS? "unplug & plug it back in" restart seemed to fix it. * oh, don't memory leak req/res asks. :/ duh! * no accidental #soul."" * ugh, still have to sort :(, really should polyfill weakmap then * oops, pluck needs new object to go into * oops, make sure soul is passed * updating deprecated functions * begin AXE. Next: load balance! * Update sea.js * keys are dangerous! * AXE round robin load balance * better ash hash checking * lS reuse in-mem reply chunking * state machine!!! * RAD needs to pass cache misses. * updating deprecated functions (#1088) * update dependencies in package.json * updating deprecated functions * remove where.gundb.io * Bring SEA.certify into manhattan branch (#1092) Co-authored-by: Radu Cioienaru <radu@projectmanager.com> * fix rad, make get() hookable * rad browser tests seem to be passing! * reverse user random side, add err, update styles, + more * fix pack/max, update dom * paste! * of course it'll dedup cause it just called track on hear, fix * 📦 Adding the hub feature to this branch & improvements. (#1102) * 📦 Adding the hub feature to this branch. * 🗑 Removed the container for speed improvement ! * 📝 I added some comments to the code. Co-authored-by: Hector <fairfairytotor@gmail.com> Co-authored-by: Hector <pro.hector.kub@gmail.com> * Update axe.js * 🦅 Wrap everything in a try & catch for error handling… (#1105) * 🦅 Wrap everything in a try & catch for error handling & speed improvement. * 📦 Finally here : opt.file for the hub feature ! * 📦 Finally here : opt.file for the hub feature ! And also : fixed indentation 😋 Co-authored-by: noctisatrae <pro.hector.kub@gmail.com> * probs better this way, safer * moved test/axe tests to test/panic/axe. * New test: axe load balance. * axe test: webrtc data balance(fix paths and file renamed). * test axe: renaming webrtc file. * axe test: separating webrtc test for data_balance. * axe test: test only with the relay(without webrtc). * Update sea.js Same as https://github.com/amark/gun/pull/1062 * Update gun.js var tmp * Update upload.js * merge, update stun * SEA.certify wire logic + unit tests (#1110) * SEA.certify wire logic + unit tests * picking white hair * ack err * axe tests using puppeteer. * change stun system * ~20lines * put use parent soul link if need * handle errors * finally seems fixed * cb not to * relay * nasty bug! Don't crash, tho need to find what causes it * undo local changes/notes to self * deprecation warnings * "old" data to test against * oops, forgot I played with ascii * debug * in-prod check: sites * in-prod isolate * gotta find this, by stubbing out * where? * will this work? * clearly not, lol what's the point then? maybe like this * and again * must we? * USE THIS MANHATTAN VERSION * clean * better panic hints Co-authored-by: Robin Bron <finwo@pm.me> Co-authored-by: Pavel Diatchenko <diatche@users.noreply.github.com> Co-authored-by: rogowski <163828+rogowski@users.noreply.github.com> Co-authored-by: I001962 <i001962@gmail.com> Co-authored-by: Adriano Rogowski <rogowski.adriano@gmail.com> Co-authored-by: Radu <cetatuie@gmail.com> Co-authored-by: Radu Cioienaru <radu@projectmanager.com> Co-authored-by: Hector <46224745+noctisatrae@users.noreply.github.com> Co-authored-by: Hector <fairfairytotor@gmail.com> Co-authored-by: Hector <pro.hector.kub@gmail.com> Co-authored-by: Martti Malmi <sirius@iki.fi> Co-authored-by: mimiza <dev@mimiza.com>
148 lines
3.6 KiB
HTML
148 lines
3.6 KiB
HTML
<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<meta name="viewport" content="width=device-width">
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<script src="../jquery.js"></script>
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<script src="../../../gun/gun.js"></script>
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<script src="../../../gun/sea.js"></script>
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<!-- script src="../../../gun/axe.js"></script -->
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<script> // main init!
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var app = {
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view: $, // replace with not jquery!
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data: GUN('http://localhost:8765/gun'), // peer-to-peer database!
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};
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app.user = app.data.user().recall({sessionStorage: true});
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</script>
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</head>
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<body>
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<div id="login" class="center pad">
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<style>
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#login input {
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max-width: 6em;
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}
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</style>
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<form id="sign" onsubmit="app.login(event)">
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<input id="alias" placeholder="username" class="jot rim">
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<input id="pass" type="password" placeholder="passphrase" class="jot rim">
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<input id="in" type="submit" value="sign in" class="green whitet act gap sap rim">
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<input id="up" type="button" value="sign up" onclick="app.register()" class="act gap sap rim">
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</form>
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<script>
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app.login = function(eve){
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if(app.error(eve)){ return }
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app.data.user().auth(
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app.view('#alias').val(),
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app.view('#pass').val(),
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app.error
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);
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};
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app.register = function(eve){
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app.data.user().create(
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app.view('#alias').val(),
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app.view('#pass').val(),
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app.login
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);
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};
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app.data.on('auth', function(eve){
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app.view('#sign').hide(); // hide login form upon logging in.
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});
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</script>
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</div>
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<div id="poll" class="pad">
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<style>
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#poll {
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display: flex;
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flex-wrap: wrap;
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}
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#poll div {
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margin: 1%;
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width: 100%;
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}
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</style>
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<script>
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(window.onhashchange = async function(){
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app.poll = app.data.get(location.hash.slice(1));
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app.poll.map().on(function(data, id){
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app.render(id = 'p'+String.hash(id), '.q', '#poll', data).css({order: data.how}).data('as',{$:this});
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console.log("poll?", id, data);
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});
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})();
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app.render = function(id, model, onto, data){
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var ui = $(
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$('#'+id).get(0) ||
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$('.model').find(model).clone(true).attr('id', id).appendTo(onto)
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);
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$.each(data, function(field, val){
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if($.isPlainObject(val)){ return }
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ui.find("[name='" + field + "']").val(val).text(val);
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});
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return ui;
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}
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</script>
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<div class="model">
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<div class="q">
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<span name="what"></span>
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</div>
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</div>
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</div>
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<div id="make" class="pad">
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<style>
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#make #add {
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border-radius: 100%;
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width: 2em;
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height: 2em;
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line-height: 0em;
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padding: 0;
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margin: 0;
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text-align: center;
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}
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</style>
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<button id="add" onclick="app.add()" class="green whitet act">+</button>
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<span class="hint">add new title, text, question...</span>
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<script>
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app.add = async function(){
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if(app.error(app.user)){ return }
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var tmp = await (app.poll = app.poll || app.data.get(location.hash.slice(1)));
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if(!tmp){ app.poll = app.user.get('poll').set({}) }
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app.poll.set({how: tmp = Object.keys(tmp||'').length || 1, what: "Question " + tmp });
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if(!location.hash){ location.hash = (await app.poll)._['#'] }
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}
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</script>
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</div>
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<span id="error">
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<span id="err"></span>
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<script>
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app.error = function(eve){
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app.view('#err').text('').hide();
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if(!eve){ return }
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if(eve.preventDefault){
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eve.preventDefault();
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return;
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}
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if(eve._ && !eve.is){ eve = {err: "Not signed in!"} }
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if(!eve.err){ return }
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app.view('#err').text(eve.err).show();
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return true;
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}
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</script>
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</span>
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<style>
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#error { position: fixed; top: 0; width: 100%; text-align: center; background: white; }
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</style>
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<link rel="stylesheet" href="../style.css"/>
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<style>
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@import url('https://fonts.googleapis.com/css?family=Oxygen');
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html, body { font-family: "Oxygen", sans-serif; }
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</style>
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</body>
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</html> |