Files
gun/sea/buffer.js
Mark Nadal b1b408971d Master into Deploys (#1391)
* Thank you Murage Martin @murageyun for donating!!!

* Fix opt.s3.fakes3 parsing issue (#1318)

* Fix opt.s3.fakes3 parsing issue

* Fix second typo within if block

* Support variable number of auth retry attempts through opt.retries (#1325)

Maintain default to 9 to ensure backwards compatibility

* Thanks Jason Stallings @octalmage !!!

* Remove unused imports (#1337)

* Update README.md

* yay format change

* encode objects

* WS ws.path fix  (#1343)

* Update wire.js

* Update wire.js

* Update wire.js

* add one click deploy to readme (#1342)

* update src/index (#1254)

* update src/index

* update

* src/index fix

* added src/core

* is ??? this a MVP of book & rad ???? thanks to @rogowski

* book & rad APIs stabilizing

* RAD & Book promoted! + buggy example: test/rad/book.html

* bump path

* cleaned up Book results & sorting & caching

* sea blobs! (#1353)

* sea blobs!

* and null origins

* null fix

* null check is last

* add a way to select stats file from url (#1351)

* react-native detection, and load needed shims (#1349)

* react-native detection

* added lib mobile

* changed back to gun. for another solution

* have unbuild function wrap to prevent scope leaks & allow RETURN hehehe so I can reject @bmatusiak 's lS change O:) O:) I love you you're a hero!

later with @bmatusiak check sea.then for '../gun.js' vs '../' vs ...
note: src/index -> core.js
TODO: something about WebRTC candidates hitting ack decrement limits?

* quick-fix (#1355)

* Fix SEA certificate verification, allow multiple pubs (#1358)

* Create SECURITY.md (#1364)

* ... works (#1357)

* Loading fix (#1356)

* does this load better

* check window.Gun too in rfs

* update SECURITY.md file and change the versions to 0.2020.x (#1365)

* webrtc accept getUserMedia streams as peer

* Check atom exists in graph when deciding to read from disk (#1371)

* fix: ERROR: Radisk needs `store.put` interface (#1374)

* Update STUN servers (#1381)

Commented out sipgate.net STUN server.
Added Cloudflare STUN server.

* universal notification system

---------

Co-authored-by: ritchia1 <andrew.ritchie@estimateone.com>
Co-authored-by: Anton <dev@atjn.dk>
Co-authored-by: Bradley Matusiak <bmatusiak@gmail.com>
Co-authored-by: Jay Byoun <jay8061@pm.me>
Co-authored-by: mimiza <dev@mimiza.com>
Co-authored-by: Simardeep Singh <1003simar@gmail.com>
Co-authored-by: Malcolm Blaney <mblaney@gmail.com>
Co-authored-by: Andreas Heissenberger <andreas@heissenberger.at>
Co-authored-by: carlin978 <120719190+carlin978@users.noreply.github.com>
2024-11-23 17:52:28 -08:00

81 lines
3.6 KiB
JavaScript

;(function(){
require('./base64');
// This is Buffer implementation used in SEA. Functionality is mostly
// compatible with NodeJS 'safe-buffer' and is used for encoding conversions
// between binary and 'hex' | 'utf8' | 'base64'
// See documentation and validation for safe implementation in:
// https://github.com/feross/safe-buffer#update
var SeaArray = require('./array');
function SafeBuffer(...props) {
console.warn('new SafeBuffer() is depreciated, please use SafeBuffer.from()')
return SafeBuffer.from(...props)
}
SafeBuffer.prototype = Object.create(Array.prototype)
Object.assign(SafeBuffer, {
// (data, enc) where typeof data === 'string' then enc === 'utf8'|'hex'|'base64'
from() {
if (!Object.keys(arguments).length || arguments[0]==null) {
throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
}
const input = arguments[0]
let buf
if (typeof input === 'string') {
const enc = arguments[1] || 'utf8'
if (enc === 'hex') {
const bytes = input.match(/([\da-fA-F]{2})/g)
.map((byte) => parseInt(byte, 16))
if (!bytes || !bytes.length) {
throw new TypeError('Invalid first argument for type \'hex\'.')
}
buf = SeaArray.from(bytes)
} else if (enc === 'utf8' || 'binary' === enc) { // EDIT BY MARK: I think this is safe, tested it against a couple "binary" strings. This lets SafeBuffer match NodeJS Buffer behavior more where it safely btoas regular strings.
const length = input.length
const words = new Uint16Array(length)
Array.from({ length: length }, (_, i) => words[i] = input.charCodeAt(i))
buf = SeaArray.from(words)
} else if (enc === 'base64') {
const dec = atob(input)
const length = dec.length
const bytes = new Uint8Array(length)
Array.from({ length: length }, (_, i) => bytes[i] = dec.charCodeAt(i))
buf = SeaArray.from(bytes)
} else if (enc === 'binary') { // deprecated by above comment
buf = SeaArray.from(input) // some btoas were mishandled.
} else {
console.info('SafeBuffer.from unknown encoding: '+enc)
}
return buf
}
const byteLength = input.byteLength // what is going on here? FOR MARTTI
const length = input.byteLength ? input.byteLength : input.length
if (length) {
let buf
if (input instanceof ArrayBuffer) {
buf = new Uint8Array(input)
}
return SeaArray.from(buf || input)
}
},
// This is 'safe-buffer.alloc' sans encoding support
alloc(length, fill = 0 /*, enc*/ ) {
return SeaArray.from(new Uint8Array(Array.from({ length: length }, () => fill)))
},
// This is normal UNSAFE 'buffer.alloc' or 'new Buffer(length)' - don't use!
allocUnsafe(length) {
return SeaArray.from(new Uint8Array(Array.from({ length : length })))
},
// This puts together array of array like members
concat(arr) { // octet array
if (!Array.isArray(arr)) {
throw new TypeError('First argument must be Array containing ArrayBuffer or Uint8Array instances.')
}
return SeaArray.from(arr.reduce((ret, item) => ret.concat(Array.from(item)), []))
}
})
SafeBuffer.prototype.from = SafeBuffer.from
SafeBuffer.prototype.toString = SeaArray.prototype.toString
module.exports = SafeBuffer;
}());