12 Commits

Author SHA1 Message Date
Michael Sutton
dab1a881fe
Fix for rare consensus bug regarding daa window order (#1934)
* Fix for rare consensus bug: daa window min-time-block was not deterministic when timestamps are equal

* Something is missing

* Extract compare logic to a function with better performance

* typo
2022-01-27 20:29:44 +02:00
stasatdaglabs
1f56a68a28
Add an RPC command: EstimateNetworkHashesPerSecond (#1686)
* Implement EstimateNetworkHashesPerSecond.

* Fix failing tests.

* Add request/response messages to the .proto files.

* Add the EstimateNetworkHashesPerSecond RPC command.

* Add the EstimateNetworkHashesPerSecond RPC client function.

* Add the EstimateNetworkHashesPerSecond RPC command to kaspactl.

* Disallow windowSize lesser than 2.

* Fix wrong scale (milliseconds instead of seconds).

* Handle windowHashes being 0.
2021-04-22 15:18:21 +03:00
Svarog
f1451406f7
Add support for multiple staging areas (#1633)
* Add StagingArea struct

* Implemented staging areas in blockStore

* Move blockStagingShard to separate folder

* Apply staging shard to acceptanceDataStore

* Update blockHeaderStore with StagingArea

* Add StagingArea to BlockRelationStore

* Add StagingArea to blockStatusStore

* Add StagingArea to consensusStateStore

* Add StagingArea to daaBlocksStore

* Add StagingArea to finalityStore

* Add StagingArea to ghostdagDataStore

* Add StagingArea to headersSelectedChainStore and headersSelectedTipStore

* Add StagingArea to multisetStore

* Add StagingArea to pruningStore

* Add StagingArea to reachabilityDataStore

* Add StagingArea to utxoDiffStore

* Fix forgotten compilation error

* Update reachability manager and some more things with StagingArea

* Add StagingArea to dagTopologyManager, and some more

* Add StagingArea to GHOSTDAGManager, and some more

* Add StagingArea to difficultyManager, and some more

* Add StagingArea to dagTraversalManager, and some more

* Add StagingArea to headerTipsManager, and some more

* Add StagingArea to constnsusStateManager, pastMedianTimeManager

* Add StagingArea to transactionValidator

* Add StagingArea to finalityManager

* Add StagingArea to mergeDepthManager

* Add StagingArea to pruningManager

* Add StagingArea to rest of ValidateAndInsertBlock

* Add StagingArea to blockValidator

* Add StagingArea to coinbaseManager

* Add StagingArea to syncManager

* Add StagingArea to blockBuilder

* Update consensus with StagingArea

* Add StagingArea to ghostdag2

* Fix remaining compilation errors

* Update names of stagingShards

* Fix forgotten stagingArea passing

* Mark stagingShard.isCommited = true once commited

* Move isStaged to stagingShard, so that it's available without going through store

* Make blockHeaderStore count be avilable from stagingShard

* Fix remaining forgotten stagingArea passing

* commitAllChanges should call dbTx.Commit in the end

* Fix all tests tests in blockValidator

* Fix all tests in consensusStateManager and some more

* Fix all tests in pruningManager

* Add many missing stagingAreas in tests

* Fix many tests

* Fix most of all other tests

* Fix ghostdag_test.go

* Add comment to StagingArea

* Make list of StagingShards an array

* Add comment to StagingShardID

* Make sure all staging shards are pointer-receiver

* Undo bucket rename in block_store

* Typo: isCommited -> isCommitted

* Add comment explaining why stagingArea.shards is an array
2021-03-29 10:34:11 +03:00
Ori Newman
ec446ac511
Adding DAA score (#1596)
* Save DAA score and DAA added blocks for each block

* Add test

* Add pruning support

* Replace 8 with uint64Length

* Separate DAABlocksStore cache size to DAA score and daaAddedBlocks
2021-03-14 09:44:44 +02:00
Elichai Turkel
1486a6312c
Adjust the difficulty in the first difficultyAdjustmentWindowSize blocks (#1592)
* Move timesorter to its own package and remove unused functions

* Remove padding+genesis from BlockWindow

* Adjust the difficulty even when there's less than difficultyAdjustmentWindowSize blocks

* Remove unnecessary check from checkBlockTransactionsFinalized

* Update tests with new pastMedianTime and Difficulty

* Review nit
2021-03-10 16:11:46 +02:00
Svarog
bee0893660
Renamed BlueBlockWindow to just BlockWindow (#1547)
* Renamed BlueBlockWindow to just BlockWindow

* Update comment
2021-02-22 11:33:39 +02:00
Elichai Turkel
68bd8330ac
Log the networks hashrate (#1406)
* Log the hashrate of each block

* Add a test for GetHashrateString

* Move difficulty related functions to its own package

* Convert the validated log in validateAndInsertBlock to a log function

* Add tests for max/min int
2021-01-13 12:51:23 +02:00
Elichai Turkel
e509cb1597
Smal performance improvements to BlueWindow (#1343)
* Convert BlockGHOSTDAGData from an interface to a public struct with getters

* Move hashes.Less to externalapi so it can access the hashes directly without copying

* Reduce calls to ghostdagstore.Get in blueWindow

* Simplify the logic in RequiredDifficulty and reuse big.Int

* Remove bigintpool as its no longer used

* Use ChooseSelectedParent in RequiredDifficulty instead of looping over the parents

* Remove comment
2021-01-05 12:13:02 +02:00
Ori Newman
49b6cc6038
Add mutable and immutable header interfaces (#1305)
* Add mutable and immutable header interfaces

* Fix ShouldMine()

* Remove false comment

* Fix Equal signature

* Fix Equal implementation
2020-12-29 13:55:17 +02:00
Elichai Turkel
43c00f5e7f
Remove the sorting requirement from BlueWindow (#1266)
* Remove the requirement for sorting in BlueWindow

* Sort the BlueWindow in window_test
2020-12-23 10:00:14 +02:00
Elichai Turkel
9962527793
Replace BlueWindow implementation to accomadate a better DAA scheme (#1179)
* Change DifficultyAdjustmentWindowSize and TimestampDeviationTolerance from uint64 to int

* refactor block_heap for readability and usage

* Add a new SizedUpHeap

* Refactor BlueWindow with the new DAA

* Update TestBlueBlockWindow with the new DAA window

* Fix review requested changes
2020-12-06 18:42:49 +02:00
Elichai Turkel
ce95c6dc9d
[NOD-1464] difficulty refactoring (#986)
* Refactor the Difficulty adjastment to the new design

* Add the necessary things to the factory for the DAA constructor

* Add missing dagParams to difficultymanager constructor

* Use DAGTraversal for blueBlockWindow, and don't store PowMax compactBits
2020-11-04 11:35:29 +02:00