package difficultymanager import ( "github.com/kaspanet/kaspad/domain/consensus/model" "github.com/kaspanet/kaspad/domain/consensus/model/externalapi" "github.com/kaspanet/kaspad/util/difficulty" "math" "math/big" ) type difficultyBlock struct { timeInMilliseconds int64 Bits uint32 hash *externalapi.DomainHash blueWork *big.Int } type blockWindow []difficultyBlock func (dm *difficultyManager) getDifficultyBlock( stagingArea *model.StagingArea, blockHash *externalapi.DomainHash) (difficultyBlock, error) { header, err := dm.headerStore.BlockHeader(dm.databaseContext, stagingArea, blockHash) if err != nil { return difficultyBlock{}, err } return difficultyBlock{ timeInMilliseconds: header.TimeInMilliseconds(), Bits: header.Bits(), hash: blockHash, blueWork: header.BlueWork(), }, nil } // blockWindow returns a blockWindow of the given size that contains the // blocks in the past of startingNode, the sorting is unspecified. // If the number of blocks in the past of startingNode is less then windowSize, // the window will be padded by genesis blocks to achieve a size of windowSize. func (dm *difficultyManager) blockWindow(stagingArea *model.StagingArea, startingNode *externalapi.DomainHash, windowSize int) (blockWindow, []*externalapi.DomainHash, error) { window := make(blockWindow, 0, windowSize) windowHashes, err := dm.dagTraversalManager.BlockWindow(stagingArea, startingNode, windowSize) if err != nil { return nil, nil, err } for _, hash := range windowHashes { block, err := dm.getDifficultyBlock(stagingArea, hash) if err != nil { return nil, nil, err } window = append(window, block) } return window, windowHashes, nil } func ghostdagLess(blockA *difficultyBlock, blockB *difficultyBlock) bool { switch blockA.blueWork.Cmp(blockB.blueWork) { case -1: return true case 1: return false case 0: return blockA.hash.Less(blockB.hash) default: panic("big.Int.Cmp is defined to always return -1/1/0 and nothing else") } } func (window blockWindow) minMaxTimestamps() (min, max int64, minIndex int) { min = math.MaxInt64 minIndex = 0 max = 0 for i, block := range window { // If timestamps are equal we ghostdag compare in order to reach consensus on `minIndex` if block.timeInMilliseconds < min || (block.timeInMilliseconds == min && ghostdagLess(&block, &window[minIndex])) { min = block.timeInMilliseconds minIndex = i } if block.timeInMilliseconds > max { max = block.timeInMilliseconds } } return } func (window *blockWindow) remove(n int) { (*window)[n] = (*window)[len(*window)-1] *window = (*window)[:len(*window)-1] } func (window blockWindow) averageTarget() *big.Int { averageTarget := new(big.Int) targetTmp := new(big.Int) for _, block := range window { difficulty.CompactToBigWithDestination(block.Bits, targetTmp) averageTarget.Add(averageTarget, targetTmp) } return averageTarget.Div(averageTarget, big.NewInt(int64(len(window)))) }