// Copyright (c) 2013-2017 The btcsuite developers // Use of this source code is governed by an ISC // license that can be found in the LICENSE file. package txscript import ( "fmt" "github.com/kaspanet/kaspad/logger" "github.com/kaspanet/kaspad/wire" ) // ScriptFlags is a bitmask defining additional operations or tests that will be // done when executing a script pair. type ScriptFlags uint32 const ( // ScriptNoFlags is used when you want to use ScriptFlags without raising any flags ScriptNoFlags ScriptFlags = 0 // ScriptDiscourageUpgradableNops defines whether to verify that // NOP1 through NOP10 are reserved for future soft-fork upgrades. This // flag must not be used for consensus critical code nor applied to // blocks as this flag is only for stricter standard transaction // checks. This flag is only applied when the above opcodes are // executed. ScriptDiscourageUpgradableNops ScriptFlags = 1 << iota ) const ( // MaxStackSize is the maximum combined height of stack and alt stack // during execution. MaxStackSize = 244 // MaxScriptSize is the maximum allowed length of a raw script. MaxScriptSize = 10000 ) // Engine is the virtual machine that executes scripts. type Engine struct { scripts [][]parsedOpcode scriptIdx int scriptOff int dstack stack // data stack astack stack // alt stack tx wire.MsgTx txIdx int condStack []int numOps int flags ScriptFlags sigCache *SigCache isP2SH bool // treat execution as pay-to-script-hash savedFirstStack [][]byte // stack from first script for ps2h scripts } // hasFlag returns whether the script engine instance has the passed flag set. func (vm *Engine) hasFlag(flag ScriptFlags) bool { return vm.flags&flag == flag } // isBranchExecuting returns whether or not the current conditional branch is // actively executing. For example, when the data stack has an OP_FALSE on it // and an OP_IF is encountered, the branch is inactive until an OP_ELSE or // OP_ENDIF is encountered. It properly handles nested conditionals. func (vm *Engine) isBranchExecuting() bool { if len(vm.condStack) == 0 { return true } return vm.condStack[len(vm.condStack)-1] == OpCondTrue } // executeOpcode peforms execution on the passed opcode. It takes into account // whether or not it is hidden by conditionals, but some rules still must be // tested in this case. func (vm *Engine) executeOpcode(pop *parsedOpcode) error { // Disabled opcodes are fail on program counter. if pop.isDisabled() { str := fmt.Sprintf("attempt to execute disabled opcode %s", pop.opcode.name) return scriptError(ErrDisabledOpcode, str) } // Always-illegal opcodes are fail on program counter. if pop.alwaysIllegal() { str := fmt.Sprintf("attempt to execute reserved opcode %s", pop.opcode.name) return scriptError(ErrReservedOpcode, str) } // Note that this includes OP_RESERVED which counts as a push operation. if pop.opcode.value > Op16 { vm.numOps++ if vm.numOps > MaxOpsPerScript { str := fmt.Sprintf("exceeded max operation limit of %d", MaxOpsPerScript) return scriptError(ErrTooManyOperations, str) } } else if len(pop.data) > MaxScriptElementSize { str := fmt.Sprintf("element size %d exceeds max allowed size %d", len(pop.data), MaxScriptElementSize) return scriptError(ErrElementTooBig, str) } // Nothing left to do when this is not a conditional opcode and it is // not in an executing branch. if !vm.isBranchExecuting() && !pop.isConditional() { return nil } // Ensure all executed data push opcodes use the minimal encoding when // the minimal data verification flag is set. if vm.isBranchExecuting() && pop.opcode.value != 0 && pop.opcode.value <= OpPushData4 { if err := pop.checkMinimalDataPush(); err != nil { return err } } return pop.opcode.opfunc(pop, vm) } // disasm is a helper function to produce the output for DisasmPC and // DisasmScript. It produces the opcode prefixed by the program counter at the // provided position in the script. It does no error checking and leaves that // to the caller to provide a valid offset. func (vm *Engine) disasm(scriptIdx int, scriptOff int) string { return fmt.Sprintf("%02x:%04x: %s", scriptIdx, scriptOff, vm.scripts[scriptIdx][scriptOff].print(false)) } // validPC returns an error if the current script position is valid for // execution, nil otherwise. func (vm *Engine) validPC() error { if vm.scriptIdx >= len(vm.scripts) { str := fmt.Sprintf("past input scripts %d:%d %d:xxxx", vm.scriptIdx, vm.scriptOff, len(vm.scripts)) return scriptError(ErrInvalidProgramCounter, str) } if vm.scriptOff >= len(vm.scripts[vm.scriptIdx]) { str := fmt.Sprintf("past input scripts %d:%d %d:%04d", vm.scriptIdx, vm.scriptOff, vm.scriptIdx, len(vm.scripts[vm.scriptIdx])) return scriptError(ErrInvalidProgramCounter, str) } return nil } // curPC returns either the current script and offset, or an error if the // position isn't valid. func (vm *Engine) curPC() (script int, off int, err error) { err = vm.validPC() if err != nil { return 0, 0, err } return vm.scriptIdx, vm.scriptOff, nil } // DisasmPC returns the string for the disassembly of the opcode that will be // next to execute when Step() is called. func (vm *Engine) DisasmPC() (string, error) { scriptIdx, scriptOff, err := vm.curPC() if err != nil { return "", err } return vm.disasm(scriptIdx, scriptOff), nil } // DisasmScript returns the disassembly string for the script at the requested // offset index. Index 0 is the signature script and 1 is the public key // script. func (vm *Engine) DisasmScript(idx int) (string, error) { if idx < 0 { str := fmt.Sprintf("script index %d < 0", idx) return "", scriptError(ErrInvalidIndex, str) } if idx >= len(vm.scripts) { str := fmt.Sprintf("script index %d >= total scripts %d", idx, len(vm.scripts)) return "", scriptError(ErrInvalidIndex, str) } var disstr string for i := range vm.scripts[idx] { disstr = disstr + vm.disasm(idx, i) + "\n" } return disstr, nil } // CheckErrorCondition returns nil if the running script has ended and was // successful, leaving a a true boolean on the stack. An error otherwise, // including if the script has not finished. func (vm *Engine) CheckErrorCondition(finalScript bool) error { // Check execution is actually done. When pc is past the end of script // array there are no more scripts to run. if vm.scriptIdx < len(vm.scripts) { return scriptError(ErrScriptUnfinished, "error check when script unfinished") } if finalScript { if vm.dstack.Depth() > 1 { str := fmt.Sprintf("stack contains %d unexpected items", vm.dstack.Depth()-1) return scriptError(ErrCleanStack, str) } else if vm.dstack.Depth() < 1 { return scriptError(ErrEmptyStack, "stack empty at end of script execution") } } v, err := vm.dstack.PopBool() if err != nil { return err } if !v { // Log interesting data. log.Tracef("%s", logger.NewLogClosure(func() string { dis0, _ := vm.DisasmScript(0) dis1, _ := vm.DisasmScript(1) return fmt.Sprintf("scripts failed: script0: %s\n"+ "script1: %s", dis0, dis1) })) return scriptError(ErrEvalFalse, "false stack entry at end of script execution") } return nil } // Step will execute the next instruction and move the program counter to the // next opcode in the script, or the next script if the current has ended. Step // will return true in the case that the last opcode was successfully executed. // // The result of calling Step or any other method is undefined if an error is // returned. func (vm *Engine) Step() (done bool, err error) { // Verify that it is pointing to a valid script address. err = vm.validPC() if err != nil { return true, err } opcode := &vm.scripts[vm.scriptIdx][vm.scriptOff] vm.scriptOff++ // Execute the opcode while taking into account several things such as // disabled opcodes, illegal opcodes, maximum allowed operations per // script, maximum script element sizes, and conditionals. err = vm.executeOpcode(opcode) if err != nil { return true, err } // The number of elements in the combination of the data and alt stacks // must not exceed the maximum number of stack elements allowed. combinedStackSize := vm.dstack.Depth() + vm.astack.Depth() if combinedStackSize > MaxStackSize { str := fmt.Sprintf("combined stack size %d > max allowed %d", combinedStackSize, MaxStackSize) return false, scriptError(ErrStackOverflow, str) } // Prepare for next instruction. if vm.scriptOff >= len(vm.scripts[vm.scriptIdx]) { // Illegal to have an `if' that straddles two scripts. if err == nil && len(vm.condStack) != 0 { return false, scriptError(ErrUnbalancedConditional, "end of script reached in conditional execution") } // Alt stack doesn't persist. _ = vm.astack.DropN(vm.astack.Depth()) vm.numOps = 0 // number of ops is per script. vm.scriptOff = 0 if vm.scriptIdx == 0 && vm.isP2SH { vm.scriptIdx++ vm.savedFirstStack = vm.GetStack() } else if vm.scriptIdx == 1 && vm.isP2SH { // Put us past the end for CheckErrorCondition() vm.scriptIdx++ // Check script ran successfully and pull the script // out of the first stack and execute that. err := vm.CheckErrorCondition(false) if err != nil { return false, err } script := vm.savedFirstStack[len(vm.savedFirstStack)-1] pops, err := parseScript(script) if err != nil { return false, err } vm.scripts = append(vm.scripts, pops) // Set stack to be the stack from first script minus the // script itself vm.SetStack(vm.savedFirstStack[:len(vm.savedFirstStack)-1]) } else { vm.scriptIdx++ } // there are zero length scripts in the wild if vm.scriptIdx < len(vm.scripts) && vm.scriptOff >= len(vm.scripts[vm.scriptIdx]) { vm.scriptIdx++ } if vm.scriptIdx >= len(vm.scripts) { return true, nil } } return false, nil } // Execute will execute all scripts in the script engine and return either nil // for successful validation or an error if one occurred. func (vm *Engine) Execute() (err error) { done := false for !done { log.Tracef("%s", logger.NewLogClosure(func() string { dis, err := vm.DisasmPC() if err != nil { return fmt.Sprintf("stepping (%s)", err) } return fmt.Sprintf("stepping %s", dis) })) done, err = vm.Step() if err != nil { return err } log.Tracef("%s", logger.NewLogClosure(func() string { var dstr, astr string // if we're tracing, dump the stacks. if vm.dstack.Depth() != 0 { dstr = "Stack:\n" + vm.dstack.String() } if vm.astack.Depth() != 0 { astr = "AltStack:\n" + vm.astack.String() } return dstr + astr })) } return vm.CheckErrorCondition(true) } // currentScript returns the script currently being processed. func (vm *Engine) currentScript() []parsedOpcode { return vm.scripts[vm.scriptIdx] } // checkHashTypeEncoding returns whether or not the passed hashtype adheres to // the strict encoding requirements if enabled. func (vm *Engine) checkHashTypeEncoding(hashType SigHashType) error { sigHashType := hashType & ^SigHashAnyOneCanPay if sigHashType < SigHashAll || sigHashType > SigHashSingle { str := fmt.Sprintf("invalid hash type 0x%x", hashType) return scriptError(ErrInvalidSigHashType, str) } return nil } // checkPubKeyEncoding returns whether or not the passed public key adheres to // the strict encoding requirements if enabled. func (vm *Engine) checkPubKeyEncoding(pubKey []byte) error { if len(pubKey) == 33 && (pubKey[0] == 0x02 || pubKey[0] == 0x03) { // Compressed return nil } if len(pubKey) == 65 && pubKey[0] == 0x04 { // Uncompressed return nil } return scriptError(ErrPubKeyFormat, "unsupported public key type") } // checkSignatureLength returns whether or not the passed signature is // in the correct Schnorr format. func (vm *Engine) checkSignatureLength(sig []byte) error { if len(sig) != 64 { message := fmt.Sprintf("invalid signature length %d", len(sig)) return scriptError(ErrSigLength, message) } return nil } // getStack returns the contents of stack as a byte array bottom up func getStack(stack *stack) [][]byte { array := make([][]byte, stack.Depth()) for i := range array { // PeekByteArry can't fail due to overflow, already checked array[len(array)-i-1], _ = stack.PeekByteArray(int32(i)) } return array } // setStack sets the stack to the contents of the array where the last item in // the array is the top item in the stack. func setStack(stack *stack, data [][]byte) { // This can not error. Only errors are for invalid arguments. _ = stack.DropN(stack.Depth()) for i := range data { stack.PushByteArray(data[i]) } } // GetStack returns the contents of the primary stack as an array. where the // last item in the array is the top of the stack. func (vm *Engine) GetStack() [][]byte { return getStack(&vm.dstack) } // SetStack sets the contents of the primary stack to the contents of the // provided array where the last item in the array will be the top of the stack. func (vm *Engine) SetStack(data [][]byte) { setStack(&vm.dstack, data) } // GetAltStack returns the contents of the alternate stack as an array where the // last item in the array is the top of the stack. func (vm *Engine) GetAltStack() [][]byte { return getStack(&vm.astack) } // SetAltStack sets the contents of the alternate stack to the contents of the // provided array where the last item in the array will be the top of the stack. func (vm *Engine) SetAltStack(data [][]byte) { setStack(&vm.astack, data) } // NewEngine returns a new script engine for the provided public key script, // transaction, and input index. The flags modify the behavior of the script // engine according to the description provided by each flag. func NewEngine(scriptPubKey []byte, tx *wire.MsgTx, txIdx int, flags ScriptFlags, sigCache *SigCache) (*Engine, error) { // The provided transaction input index must refer to a valid input. if txIdx < 0 || txIdx >= len(tx.TxIn) { str := fmt.Sprintf("transaction input index %d is negative or "+ ">= %d", txIdx, len(tx.TxIn)) return nil, scriptError(ErrInvalidIndex, str) } scriptSig := tx.TxIn[txIdx].SignatureScript // When both the signature script and public key script are empty the // result is necessarily an error since the stack would end up being // empty which is equivalent to a false top element. Thus, just return // the relevant error now as an optimization. if len(scriptSig) == 0 && len(scriptPubKey) == 0 { return nil, scriptError(ErrEvalFalse, "false stack entry at end of script execution") } vm := Engine{flags: flags, sigCache: sigCache} parsedScriptSig, err := parseScriptAndVerifySize(scriptSig) if err != nil { return nil, err } // The signature script must only contain data pushes if !isPushOnly(parsedScriptSig) { return nil, scriptError(ErrNotPushOnly, "signature script is not push only") } parsedScriptPubKey, err := parseScriptAndVerifySize(scriptPubKey) if err != nil { return nil, err } // The engine stores the scripts in parsed form using a slice. This // allows multiple scripts to be executed in sequence. For example, // with a pay-to-script-hash transaction, there will be ultimately be // a third script to execute. vm.scripts = [][]parsedOpcode{parsedScriptSig, parsedScriptPubKey} // Advance the program counter to the public key script if the signature // script is empty since there is nothing to execute for it in that // case. if len(scriptSig) == 0 { vm.scriptIdx++ } if isScriptHash(vm.scripts[1]) { // Only accept input scripts that push data for P2SH. if !isPushOnly(vm.scripts[0]) { return nil, scriptError(ErrNotPushOnly, "pay to script hash is not push only") } vm.isP2SH = true } vm.tx = *tx vm.txIdx = txIdx return &vm, nil } func parseScriptAndVerifySize(script []byte) ([]parsedOpcode, error) { if len(script) > MaxScriptSize { str := fmt.Sprintf("script size %d is larger than max "+ "allowed size %d", len(script), MaxScriptSize) return nil, scriptError(ErrScriptTooBig, str) } return parseScript(script) }