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* [NOD-1120] Removed closure in NetAdapter.onConnectedHanlder * [NOD-1120] Implement all connection manager methods * [NOD-1120] Integrated connmanager into kaspad + added call for dnsseeder * [NOD-1120] Allow buffer to not be bytes.Buffer * [NOD-1120] Added timeout to connect * [NOD-1120] Don't enter connections to add loop if none needed * [NOD-1120] Add call for addressManager.Good * [NOD-1120] Minor bug fixes * [NOD-1120] Remove errChan from grpcConnection * [NOD-1120] Add comments to exported methods * [NOD-1120] cancel the context for DialContext in gRPCServer.Connect * [NOD-1120] Don't try to remove from connSet a connection that doesn't exist * [NOD-1120] add ok bool to connectionSet.get * [NOD-1120] Remove overuse of if-else in checkConnectionRequests * [NOD-1120] Made some order in ConnectionManager * [NOD-1120] Moved checkIncomingConnections to it's own file * [NOD-1120] cleanup in checkOutgoingConnections * [NOD-1120] Cleanup in SeedDNS, and move call outside of connection manager * [NOD-1120] Add check that both --connect and --addpeer aren't used * [NOD-1120] Move dial timeout to constant * [NOD-1120] Enhance comment * [NOD-1120] Log connection failure out of initiateConnection * [NOD-1148] Reshuffle checkRequestedConnections to make more sense * [NOD-1120] Move continue to correct place + reshuffle logging code * [NOD-1120] Don't expose server.Connection outside netAdapter - expose a wrapper instead * [NOD-1120] Add comments * [NOD-1120] Don't return the connection from netAdapter.Connect() * [NOD-1120] Use .Address as key for connectionSet * [NOD-1120] Fix minRetryDuration usage * [NOD-1120] Remove the correct number of incoming connections * [NOD-1120] Add comment * [NOD-1120] Rename connSet -> incomingConnectionSet * [NOD-1120] fix grammar
45 lines
1.3 KiB
Go
45 lines
1.3 KiB
Go
package connmanager
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// checkOutgoingConnections goes over all activeOutgoing and makes sure they are still active.
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// Then it opens connections so that we have targetOutgoing active connections
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func (c *ConnectionManager) checkOutgoingConnections(connSet connectionSet) {
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for address := range c.activeOutgoing {
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connection, ok := connSet.get(address)
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if ok { // connection is still connected
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connSet.remove(connection)
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continue
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}
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// if connection is dead - remove from list of active ones
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delete(c.activeOutgoing, address)
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}
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liveConnections := len(c.activeOutgoing)
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if c.targetOutgoing == liveConnections {
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return
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}
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log.Debugf("Have got %d outgoing connections out of target %d, adding %d more",
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liveConnections, c.targetOutgoing, c.targetOutgoing-liveConnections)
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for len(c.activeOutgoing) < c.targetOutgoing {
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address := c.addressManager.GetAddress()
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if address == nil {
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log.Warnf("No more addresses available")
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return
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}
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netAddress := address.NetAddress()
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c.addressManager.Attempt(netAddress)
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addressString := netAddress.TCPAddress().String()
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err := c.initiateConnection(addressString)
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if err != nil {
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log.Infof("Couldn't connect to %s: %s", addressString, err)
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continue
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}
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c.addressManager.Connected(address.NetAddress())
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c.activeOutgoing[address.NetAddress().TCPAddress().String()] = struct{}{}
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}
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}
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