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* Remove Subsystems map and replace with RegisterSubSystem * Clean up the logger * Fix LOGFLAGS and make LongFile work correctly * Parallelize the logger backend * More logger cleanup * Initialize and close the logger backend wherever it's needed * Move the location where the backend is closed, also print the log if it panics while writing * Add TestMain to reachability manager tests to preserve the same log level * Fix review comments Co-authored-by: Svarog <feanorr@gmail.com>
183 lines
5.7 KiB
Go
183 lines
5.7 KiB
Go
// Copyright (c) 2013-2017 The btcsuite developers
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// Copyright (c) 2017 The Decred developers
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// Use of this source code is governed by an ISC
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// license that can be found in the LICENSE file.
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package logger
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import (
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"fmt"
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"os"
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"sort"
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"strings"
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"sync"
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"github.com/pkg/errors"
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)
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// Loggers per subsystem. A single backend logger is created and all subsytem
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// loggers created from it will write to the backend. When adding new
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// subsystems, add the subsystem logger variable here and to the
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// subsystemLoggers map.
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//
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// Loggers can not be used before the log rotator has been initialized with a
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// log file. This must be performed early during application startup by calling
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// InitLog.
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var (
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// BackendLog is the logging backend used to create all subsystem loggers.
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BackendLog = NewBackend()
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// subsystemLoggers maps each subsystem identifier to its associated logger.
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subsystemLoggers = make(map[string]*Logger)
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subsystemLoggersMutex sync.Mutex
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)
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// RegisterSubSystem Registers a new subsystem logger, should be called in a global variable,
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// returns the existing one if the subsystem is already registered
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func RegisterSubSystem(subsystem string) *Logger {
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subsystemLoggersMutex.Lock()
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defer subsystemLoggersMutex.Unlock()
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logger, exists := subsystemLoggers[subsystem]
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if !exists {
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logger = BackendLog.Logger(subsystem)
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subsystemLoggers[subsystem] = logger
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}
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return logger
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}
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// InitLogStdout attaches stdout to the backend log and starts the logger.
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func InitLogStdout(logLevel Level) {
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err := BackendLog.AddLogWriter(os.Stdout, logLevel)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Error adding stdout to the loggerfor level %s: %s", LevelWarn, err)
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os.Exit(1)
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}
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err = BackendLog.Run()
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Error starting the logger: %s ", err)
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os.Exit(1)
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}
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}
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// InitLog attaches log file and error log file to the backend log.
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func InitLog(logFile, errLogFile string) {
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// 280 MB (MB=1000^2 bytes)
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err := BackendLog.AddLogFileWithCustomRotator(logFile, LevelTrace, 1000*280, 64)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Error adding log file %s as log rotator for level %s: %s", logFile, LevelTrace, err)
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os.Exit(1)
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}
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err = BackendLog.AddLogFile(errLogFile, LevelWarn)
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if err != nil {
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_, _ = fmt.Fprintf(os.Stderr, "Error adding log file %s as log rotator for level %s: %s", errLogFile, LevelWarn, err)
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os.Exit(1)
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}
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InitLogStdout(LevelInfo)
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}
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// SetLogLevel sets the logging level for provided subsystem. Invalid
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// subsystems are ignored. Uninitialized subsystems are dynamically created as
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// needed.
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func SetLogLevel(subsystemID string, logLevel string) error {
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subsystemLoggersMutex.Lock()
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defer subsystemLoggersMutex.Unlock()
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logger, ok := subsystemLoggers[subsystemID]
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if !ok {
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return errors.Errorf("'%s' Isn't a valid subsystem", subsystemID)
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}
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level, ok := LevelFromString(logLevel)
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if !ok {
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return errors.Errorf("'%s' Isn't a valid log level", logLevel)
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}
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logger.SetLevel(level)
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return nil
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}
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// SetLogLevelsString the same as SetLogLevels but also parses the level from a string
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func SetLogLevelsString(logLevel string) error {
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level, ok := LevelFromString(logLevel)
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if !ok {
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return errors.Errorf("'%s' Isn't a valid log level", logLevel)
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}
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SetLogLevels(level)
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return nil
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}
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// SetLogLevels sets the log level for all subsystem loggers to the passed
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// level. It also dynamically creates the subsystem loggers as needed, so it
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// can be used to initialize the logging system.
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func SetLogLevels(logLevel Level) {
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subsystemLoggersMutex.Lock()
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defer subsystemLoggersMutex.Unlock()
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// Configure all sub-systems with the new logging level. Dynamically
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// create loggers as needed.
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for _, logger := range subsystemLoggers {
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logger.SetLevel(logLevel)
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}
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}
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// SupportedSubsystems returns a sorted slice of the supported subsystems for
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// logging purposes.
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func SupportedSubsystems() []string {
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subsystemLoggersMutex.Lock()
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defer subsystemLoggersMutex.Unlock()
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// Convert the subsystemLoggers map keys to a slice.
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subsystems := make([]string, 0, len(subsystemLoggers))
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for subsysID := range subsystemLoggers {
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subsystems = append(subsystems, subsysID)
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}
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// Sort the subsystems for stable display.
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sort.Strings(subsystems)
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return subsystems
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}
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func getSubsystem(tag string) (logger *Logger, ok bool) {
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subsystemLoggersMutex.Lock()
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defer subsystemLoggersMutex.Unlock()
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logger, ok = subsystemLoggers[tag]
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return
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}
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// ParseAndSetLogLevels attempts to parse the specified debug level and set
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// the levels accordingly. An appropriate error is returned if anything is
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// invalid.
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func ParseAndSetLogLevels(logLevel string) error {
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// When the specified string doesn't have any delimters, treat it as
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// the log level for all subsystems.
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if !strings.Contains(logLevel, ",") && !strings.Contains(logLevel, "=") {
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// Validate and change the logging level for all subsystems.
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return SetLogLevelsString(logLevel)
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}
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// Split the specified string into subsystem/level pairs while detecting
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// issues and update the log levels accordingly.
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for _, logLevelPair := range strings.Split(logLevel, ",") {
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if !strings.Contains(logLevelPair, "=") {
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str := "The specified debug level contains an invalid " +
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"subsystem/level pair [%s]"
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return errors.Errorf(str, logLevelPair)
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}
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// Extract the specified subsystem and log level.
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fields := strings.Split(logLevelPair, "=")
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subsysID, logLevel := fields[0], fields[1]
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// Validate subsystem.
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if _, exists := getSubsystem(subsysID); !exists {
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str := "The specified subsystem [%s] is invalid -- " +
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"supported subsytems %s"
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return errors.Errorf(str, subsysID, strings.Join(SupportedSubsystems(), ", "))
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}
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err := SetLogLevel(subsysID, logLevel)
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if err != nil {
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return err
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}
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}
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return nil
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}
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